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feuerstein

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  1. thanks a lot for the fast reply! i have read through the thread you pinned, now my only question would be how i invalidate this part of the file you mentioned? i downloaded a hex editor already but im not exactly sure what you mean by: "offset 0x40000 + GeneralSize, invalidate the previous 0xC bytes by arbitrarily replacing bytes with something else so it doesn't match a Gen4 save block footer" like i said im a noob when it comes to this so i would greatly appreciate it if you could explain it for dummys thanks in advance
  2. Hello everyone, im having some trouble with my save file. while i can load the file and play it as well on DESmuME im not able to view nor edit it in PKHeX. when i open the file it shows as an HGSS file instead of pokemon black 2. im really bad with this technic stuff so any help would be immensly appreciated! black2.sav
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