Apparently, the first one is already possible.
It just needs to show the PP of the move as well.
Like so:
Tackle
Hit ratio: 95
Power: 6
PP: 30
Why is it important?
Because when a pokemon levels up and learns a new move, you may have to replace another move.
Knowing the actual values help a lot when deciding which move to replace (or not), especially PP which is only shown after you've already made the decision.
Would you be willing to make a few updates to the hack?
An option to:
Modify move descriptions to display numbers instead of stars for damage and accuracy.
Display PP of moves in addition to damage and accuracy.
Allow treasure town shops to take payments directly from the bank.
Yup, the confirmation. It just seems a little redundant, since I already went through the trouble of selecting multiple items, pressing A, then pressing A again.. I'm absolutely sure I want to take/store those items haha
Hey, I'm really enjoying the game so far. But item management is kind of slow. Is there a way to reduce the confirmation messages I get when storing and taking items from storage?
Like this one, for example:
I'm new to the PMD franchise, having only played mainline series games. You think this would be okay to play through to get the same experience as vanilla? I don't think I want to play without the QOL from the latest games like move shortcuts.
Or should I just stick it out and play vanilla EoS first before playing this romhack?