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paille92

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Posts posted by paille92

  1. You can't do that with PPRE...

    By the way, use DSPRE it's better ! ;) 

    So...In order to modify headbutt tree pokemon in HGSS, you need to use nitroexplorer2, open your HGSS rom, go to data a/2/5/2 and export it.  

    Then open the file with crystal tile 2. 

    Each tree data is composed by 28 bytes, so 7 lines (4 bytes) 

    line 1 : area address

    line 2 : pokemon 1 (50%)

    line 3 : pokemon 2 (15%) 

    line 4 pokemon 3 (15%) 

    line 5 : pokemon 4 (10%) 

    line 6 : pokemon 5 (5%)

    line 7 : pokemon 6 (5%) 

    You have 7 bytes for trees type 1 and 7 bytes for trees type 2 (and sometimes 7 bytes for special trees) 

    For each pokemon line is composed like that XX XX YY ZZ

    where XX XX is the HEX number of the pokemon and YY YY is the level range. 

    If you want some location for the roads : (route mean "road" in french) 

    -          Offset 1130, 14 00 00 00 : route 1 

    -          Offset 1360, 0F 00 00 00 : route 2

    -          Offset 1510, 04 00 00 00 : route 3

    -          Offset 15C0, 09 00 00 00 : route 4

    -          Offset 16E0, 04 00 00 00 : route 5

    -          Offset 1790, 06 00 00 00 : route 6

    -          Offset 1870, 08 00 00 00 : route 7

    -          Offset 1970, 05 00 00 00 : route 8

    -          Offset 1A40, 0B 00 00 00 : route 11

    -          Offset 1B90, 0A 00 00 00 : route 12

    -          Offset 1CD0, 0F 00 00 00 : route 13

    -          Offset 1E80, 03 00 00 00 : route 14

    -          Offset 1F20, 13 00 00 00 : route 15

    -          Offset 2130, 02 00 00 00 : route 16

    -          Offset 21B0, 03 00 00 00 : route 18

    -          Offset 2240, 07 00 00 00 : route 22

    -          Offset 2340, 0B 00 04 00 : route 25

    -          Offset 24F0, 11 00 00 00 : route 26

    -          Offset 26D0, 11 00 00 00 : route 27

    -          Offset 28B0, 0F 00 00 00 : route 28

    -          Offset 2A70, 23 00 00 00 : route 29

    -          Offset 2E00, 1E 00 00 00 : route 30

    -          Offset 3120, 0F 00 00 00 : route 31

    -          Offset 32D0, 23 00 00 00 : route 32

    -          Offset 3660, 04 00 00 00 : route 33

    -          Offset 3710, 0F 00 00 00 : route 34

    -          Offset 38C0, 0E 00 00 00 : route 35

    -          Offset 3A60, 1A 00 00 00 : route 36

    -          Offset 3D20, 0D 00 00 00 : route 37

    -          Offset 3EA0, 0D 00 00 00 : route 38

    -          Offset 4040, 03 00 00 00 : route 39

    -          Offset 40D0, 0A 00 00 00 : route 42

    -          Offset 4210, 11 00 00 00 : route 43

    -          Offset 43F0, 0E 00 00 00 : route 44

    -          Offset 4590, 03 00 00 00 : route 45

    -          Offset 4620, 0A 00 00 00 : route 46

    Hope i't will help you^^ 

  2. On 8/16/2023 at 1:03 PM, BadgerMilk said:

    I was watching through your videos, but I might have missed, how do you alter the pokemon's data like stats and moves, and is software that I can download to do that in my rom? I am trying to buff and or nerf certain pokemon and would like to add some custom pokemon, any advice?

    You need DSPE (DS Pokemon Editor). 

    Use Nitro Explorer 2 and Extract following files from your rom

    - a027 then rename it "hgss.msg.narc"

    - a002 then rename it "personal.narc" 

    - a034 then rename it "evo.narc" 

    - a033 then rename it "wotbl.narc 

    Open DSPE with those 4 files and you're will be good. 

    Be careful with a027 because it's also used by DSPRE (DS Pokemon Rom Editor). So everytime you use DSPE, don't forget to re-extract a027 from your rom if you made changes with DSPRE (changes related to texts). 

     

  3. On 3/7/2019 at 6:33 PM, Peachpidon said:

    I fear answering to this topic is something akin to resurecting the dead but I wanted to go back to SoulSilver and I tried this romhack again and the patch was sucessfull, I was able to get past the caching tutorial. (I thought I should provide feedback being the one to point out the bug, even 2 years later, ahem)

    But now I have a question, is it possible to get the fps back to normal ? I feel like the game is stuttering. It's not gamebreaking or something, and I don't mind to do some hexa editing, so if someone have an idea I would be very grateful.

     yep man open your rom with cristaltyle2 and extract arm9. Then open arm9 and go to offset 0xE28 : change 00 00 by 25 63. 

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