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Symbiose

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Posts posted by Symbiose

  1. It would work for me.
    I have installed version 1.0 of a module on my CFW Switch.
    Then I upgraded my game to version 1.1 and immediately afterwards to version 1.2 (I didn't know that v1.1 was included in v1.2)

    So I never saved in Version 1.1

    Size is 1.575.632 Bytes now

    • V-Wheeeeeel!!! 1
  2. Hello, I'm getting error messages and would like to know what to do in this case.

    Error message: 'Invalid: Ability does not match ability number'

    Had as an example the save file of Gridelin (before DLC) used in the new version of PKHex.

    If I change the ability of the pokemon where the problem occurs back and forth, it is legal again.


    I don't know now if the legal check only happens when changes are made, it's a bug, or if this is an update and I should change all those Pokemons. ( Old Output -> Changed -> Back-Changed -> New Output )

    With kind regards
    Symbiosis

  3. In my logic you cannot "overwrite" a savefile just like that. The storage data now seems to be account and not module bound.

    My solution was therefore, Non Shiny Choise Band / Speccs Mon and rushed through the story. Haven't seen a Nintendo Account + Pokemon Savefile yet.
    For the save files themselves (copy Pokemons or the complete boxes and paste them into your memory)

    https://projectpokemon.org/home/files/file/2326-project-807153402-multi-gen-saves-with-every-legal-species/
    https://projectpokemon.org/home/files/file/2806-all-806-legal-and-shiny-pokemon/


    If there is a better way, or if I miss something, I would be interested in it as well. My English is unfortunately not good enough to be able to use Google correctly for this topic.

     

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