gamefox1 Posted July 26, 2010 Share Posted July 26, 2010 So I have a .sav file that has been edited with Pokesav. How do I get No$GBA to read this save file? Your help would be really, really appreciated. :smile: Link to comment Share on other sites More sharing options...
Antidote Posted July 28, 2010 Share Posted July 28, 2010 Open up NO$GBA and and find "SAV/SNA File Format" then set it to "Raw" ;no$gba 2.6 generated config file - do not edit GBA Mode == GBA SP (backlight) NDS Mode == Nintendo DS (normal 4MB) Emulation Speed, LCD Refresh == -Realtime, Auto Reset/Startup Entrypoint == -Start Cartridge directly Topmost Display Lines == -Display Normal Sound Output Mode == Digital Stereo Sound Desired Sample Rate == -High (44kHz) (best) Video Output == 24bit True Color Emulate BIOS Functions == By real GBA.ROM (accurate) Solar Sensor Level == Darkness GBA Cartridge Backup Media == -Auto NDS Cartridge Backup Media == FLASH 512KBytes Multiboot Port == -None/Disabled Multiboot Completion == -Auto-close Upload Box Multiboot Normal/BurstDelays == -Medium/Medium (stable) Game Screen Filter == None (fast) Decompressed Help File == Delete after Usage Create Game Window at == Upper/right of Debug Window Game Screen Sizing == Strict IIgame_size == normal Number of Emulated Gameboys == -Single Machine Link Gamepaks == -Gamepaks in all GBAs Link Cable Type == -Automatic Performance Indicator == -Show Timing only if <>100% Autosave Options == -Nope Load ROM-Images to == -All machines Joypad Button A == 1 Joypad Button B == 2 Joypad Select == 3 Joypad Start == 4 Joypad Button L == 5 Joypad Button R == 6 Joypad Button X == 7 Joypad Button Y == 8 SNESpad Adapter == -None/Disabled (fast) SNESpad Button A == -Button A SNESpad Button B == -Button B SNESpad Button X == -Button X SNESpad Button Y == -Button Y Mouse Control Mode == -Free Move (right button=on) Joysticks/Gamepads == -Enabled [b]SAV/SNA File Format == Raw[/b] IIautoRun == yes Firmware Boot == Manual 3D Renderer == nocash IIsnd == stereo IIreg == show IIcrk == show gdb_xsiz == 00000000 gdb_ysiz == 00000000 cht_xsiz == 00000000 cht_ysiz == 00000000 Game_xloc == 0000001E Game_yloc == 0000001E Game_xsiz == 000109D9 Game_ysiz == 000109CC KEYB_1 == A1A9A4A62C2D2A1C10112E2F KEYB_2 == A1A9A4A65253517526135959 KEYB_3 == 595959595959590259595959 KEYB_4 == 595959595959590359595959 KEYB_5 == 595959595959590459595959 KEYB_6 == 595959595959590559595959 KEYB_7 == 595959595959590659595959 KEYB_8 == 595959595959590759595959 KEYB_9 == 595959595959590859595959 KEYB_A == 595959595959590959595959 KEYB_B == 595959595959590A59595959 KEYB_C == 595959595959590B59595959 GIFname == NO$GBA.GIF Link to comment Share on other sites More sharing options...
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