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Posted (edited)

Hello all!!

Welcome to this Central Forum, being made by me for all of my questions as I attempt to create a ROM Hack of Pokemon X!! I have no experience or qualifications in Game Design, or Coding, or anything of the sort! Today's topic: The Experience Share.

It should be no secret to anyone that the Exp. Share in X and Y is unbalanced, and ends up making the party overleveled. For the first steps of the actual coding/editing item stats part of this, I want to remedy that!

What I am looking for:
Where/How to begin in balancing the Exp. Share. I am using pk3DS, and am currently looking in "Item Stats" at the Exp. Share. 

Key Questions:

  • Is balancing this as simple as reducing the amount of exp points given by the share?
  • If it is (or isn't) that simple, what data field am I looking at editing?
  • Is there any general advice for this process?
Edited by StrawberryCalypso
Added [Help] to make the forum's purpose more obvious.
  • StrawberryCalypso changed the title to [Help] StrawberryCalypso's Central Forum: I Have No Idea What I'm Doing!!

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