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Posted (edited)

So this hack has been out for a few months but I've been putting off on posting it here for a while.  But now that I've finished 1.1 with a slew of new features, I decided it was finally time!

The goal of Explorers of Fortune was to add extra content and quality of life to Explorers of Sky as possible, while keeping the original's difficulty level and spirit!  Sky was always a comfort game for me, so I didn't gel with similar hacks that focused more on difficulty.  Thus I set out to create my own take on an expanded Sky, and I ended up very pleasantly surprised with the result!  So without further ado...

 

Story and characters:
 

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QoL and features:
 

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Dungeons:

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Pokemon:

-New additions:
 

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-Regional Variants:
 

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-Added forms:
 

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-Shinies:
 

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Misc:
-The UI is now gold!  
-Intimidator's activation odds have been lowered.

 

Screenshots:

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Credits:

Anonymous: Appraise All, Choose Starter, Expand Poke List, Add Experience Share, Add Types, Dungeon Interrupt, Implement Fairy Gummies, Move Shortcuts, Fix Evolution Glitch, Change Evo System, Change Fixed Floor Properties, Change Text Box Background, Externalize Mappa File, Externalize Waza File, Extract Anim Data, Extract Bar Item List, Extract Dungeon Data, Extract Hardcoded Item Lists, Extract Item Code, Extract Move Code, Extract Object Table, Extract SP Code, Provide ATUPX Support

End45/Frostbyte: Disable Tips, No Weather Stop, Same Type Partner, Better Enemy Evolution, Move Shortcuts, Compress IQ Data, Edit Extra Pokemon, Extra Space

Cipnit: Far Off Pal Overdrive, Partners Trigger Hidden Traps, Reduce Jumpcut Pause Time, Complete Team Control

Adex: Pitfall Trap Tweak, Special Actor Name, a TOOOOON of special processes

psy_commando: Actor and Level Loader

Jawshoeuh: Ivy Cudgel

Happylappy, Chesyon, and I, with help from Adex, Hecka, Mond, deltaflare, and Frostbyte: StarterMenuTool Quiz Recreation

Waaaaaaaaaaaaaaaaaaaaaaaay too many spriters to list here.  check the included sprites/portraits credits document for the full list! 

Misc credits to Mond, happylappy, and Sergey, who were instrumental in me learning SkyTemple, and without, this hack would not be possible. 

 

Download

You will need a US rom of Explorers of Sky.  Use XDeltaUI to install the patch. 

 

Enjoy!  😆

Explorers of Fortune.zipFetching info...

Edited by WindchildWhimsy
  • Like 2
  • Amazed 1
Posted

Appreciate you putting this one out. My fiancé has been playing in bed with me at the end of the night. 

 

I tweaked a couple things in skytemple to up the difficulty a bit and add a few QOL features. But made sure not to spoil anything for myself. 

 

Appreciate you taking the time to make this, it's not going unappreciated. Just a notice to those who have some "suggestions" for the hack. It's not the onus of the hack maker to put in every little thing you want. Even if "Oddish is your pokemon persona" it's quite easy to make tweaks in sky temple yourself. 

 

Hope to see any further projects you're working on. 

  • Like 1
Posted

Hello! I am having some trouble with the patched ROM: When the patch is complete, the resulting file has no specific classification and, as a result, cannot be read by my emulators. Is there a fix to this?

Posted
  On 9/9/2024 at 2:24 AM, Starmanexe said:

Hello! I am having some trouble with the patched ROM: When the patch is complete, the resulting file has no specific classification and, as a result, cannot be read by my emulators. Is there a fix to this?

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Heya. When you patch the rom and you are at the point where you name the new rom. After the name add .nds 

 

For instance if you name it Fortune 

 

It'd be Fortune.nds

 

This will fix it. Enjoy playing!

Posted
  On 9/9/2024 at 2:26 AM, Belladonna said:

Heya. When you patch the rom and you are at the point where you name the new rom. After the name add .nds 

 

For instance if you name it Fortune 

 

It'd be Fortune.nds

 

This will fix it. Enjoy playing!

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Holy crap, it was that simple lol I feel stupid now hahaha

Thank you so much! I was half-wondering if anyone would reply, but I am glad you did :D

Posted

Help, i stucked at the chapter 12 when i played on drastic. It ran smoothly at the begining, however when it came to chapter 12, the screen just blacked out and i couldn't do anything.

Posted (edited)

have you downloaded the latest version?  If you got it earlier than a couple days ago or got it from a site besides here or the SkyTemple directory, it's out of date. 

Edited by WindchildWhimsy
Posted

I have been looking forward to play it, but when I get to the part where I have to hold the finger on the screen, I had some problems. I arrive until the part "Take a deep breath" but then after that it says "Don't move your finger quite yet" and it restarts, even if I didn't move my finger from the screen. I tried it for a bit, but I still got the same result

 

I'm sorry if I ask, but do you perhaps know why it does that? (I have played Explorers of Sky in the past on the same emulator and it didn't give me any problems of this type)

Posted
  On 9/11/2024 at 8:28 PM, shyanddreamy said:

I have been looking forward to play it, but when I get to the part where I have to hold the finger on the screen, I had some problems. I arrive until the part "Take a deep breath" but then after that it says "Don't move your finger quite yet" and it restarts, even if I didn't move my finger from the screen. I tried it for a bit, but I still got the same result

 

I'm sorry if I ask, but do you perhaps know why it does that? (I have played Explorers of Sky in the past on the same emulator and it didn't give me any problems of this type)

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Fortune's personality quiz was remade from scratch.  I've noticed our version is a bit more finicky than OG Sky's.  I wasn't the one who worked on that part, so I'm not quite sure why that happens.  I can ask the guy who wrote the aura bow script, but in the meantime I suggest just keep trying, it should work eventually!  ^^;

Posted
  On 9/11/2024 at 9:26 PM, WindchildWhimsy said:

Fortune's personality quiz was remade from scratch.  I've noticed our version is a bit more finicky than OG Sky's.  I wasn't the one who worked on that part, so I'm not quite sure why that happens.  I can ask the guy who wrote the aura bow script, but in the meantime I suggest just keep trying, it should work eventually!  ^^;

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Alright, thank you!

 

You were right anyway, it finally worked after I gave random answers to the questions, so now everything is fine

Posted
  On 9/11/2024 at 9:31 AM, Kowaid said:

Help, i stucked at the chapter 12 when i played on drastic. It ran smoothly at the begining, however when it came to chapter 12, the screen just blacked out and i couldn't do anything.

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Did you figured something out?

 

Posted

ahhhh gotcha.  yeah my hack has had weeeeeeeeeeeird problems with sprite file size limits in certain cutscenes on-and-off for a while.  I thought I'd managed to fix things but apparently not lol.  I am working on figuring out a solution, please remain patient!  ^^

  • Thanks 1
Posted
  On 9/13/2024 at 6:18 AM, WindchildWhimsy said:

ahhhh gotcha.  yeah my hack has had weeeeeeeeeeeird problems with sprite file size limits in certain cutscenes on-and-off for a while.  I thought I'd managed to fix things but apparently not lol.  I am working on figuring out a solution, please remain patient!  ^^

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Alright thank you for the info and plz let us know cause im soo into the game im new to this rom hack but i like it already soo much soo let us know plz when its done😭

Posted

Okay I seem to have fixed it!  Or it fixed itself.  I'm honestly not sure lol but everything seems to be in order.  Gotta wait for the edit to be approved, but in the meantime you can find the update on the SkyTemple hack directory! 

  • 2 weeks later...
Posted
  On 9/25/2024 at 5:55 AM, JolteonofVapor said:

Where do you find the final item to repair magearna? I can't figure it out and I haven't seen anything about it elsewhere.

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Posted

Hello,

Really nice hack i loved my first playtrough of it with pawniard and cubone

I plan to start again but with a little bit more of min/maxing in mind this time. By any chance do you have a doc with the movepool and iq groups of the Pokémon you added? Or a way to find it beforehand.

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