ConfusedMangaka Posted April 3 Posted April 3 Is my team ideal for VGC? Kingambit (M) @ Safety Goggles Ability: Defiant Level: 50 Tera Type: Dragon EVs: 244 HP / 252 Atk / 4 Def / 4 SpD / 4 Spe Adamant Nature - Sucker Punch - Kowtow Cleave - Protect - Swords Dance Gouging Fire @ Booster Energy Ability: Protosynthesis Level: 50 Tera Type: Poison EVs: 252 HP / 72 Atk / 104 Def / 16 SpD / 64 Spe Impish Nature - Dragon Dance - Flare Blitz - Breaking Swipe - Morning Sun Flutter Mane @ Life Orb Ability: Protosynthesis Level: 50 Tera Type: Fairy EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk - Shadow Ball - Moonblast - Power Gem - Perish Song Tatsugiri-Stretchy (F) @ Heavy-Duty Boots Ability: Commander Level: 50 Shiny: Yes Tera Type: Steel EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature - Protect - Draco Meteor - Surf - Rapid Spin Dondozo (F) @ Leftovers Ability: Unaware Level: 50 Tera Type: Water EVs: 252 HP / 252 Def / 4 SpD Impish Nature - Waterfall - Avalanche - Rest - Sleep Talk Rillaboom (M) @ Choice Band Ability: Grassy Surge Level: 50 Tera Type: Grass EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - Grassy Glide - Wood Hammer - U-turn - Drain Punch
ConfusedMangaka Posted April 3 Author Posted April 3 I added Perish Song on Flutter Mane so I could try this strat with Tatsugiri
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now