AEROJAY Posted January 3, 2012 Posted January 3, 2012 ~UU BEASTING~ Okay, this is my UU Team and I have done pretty well with it so I'm gonna post it! Ceaser (Ambipom) (M) @ Normal Gem Trait: Technician EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - Fake Out - Acrobatics - U-turn - Low Sweep In my opinion, this is the best UU Lead Ever! Start off with an over powered Fake Out (Normal Gem). Acrobatics gives off extra power from no item held. U-Turn for a get-a-way move. Low Sweep is just an awesome filler that abuses that Technichan Trait. Mystic (Xatu) (M) @ Leftovers Trait: Magic Bounce EVs: 252 HP / 4 Def / 252 SDef Calm Nature (+SDef, -Atk) - Thunder Wave - Roost - Night Shade - U-turn Mystic is great for leads who set up stealth rocks or spikes or whatever status and stuff. The strategy is to Fake Out with Ambipom and then switch into Xatu. Or if the lead is ghost type, switch right away! Then, he MAGIC BOUNCES the status/set up right back at his opponent. Yes opponent, you may pull your hair out now. He can even set up some status of his own on the switch (Predicting there will be one) He also makes a great wall! Bug Demon (Yanmega) (M) @ Choice Specs Trait: Tinted Lens EVs: 4 Def / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Bug Buzz - Air Slash - U-turn - Giga Drain Yanmega deals off great damage no matter what it uses because of its ability. Choice Specs > Scarf for boosted power and because it has amazing speed already. Bug Buzz, Air Slash and U-turn get STAB. Giga Drain is for extra health when needed. Quaggy (Quagsire) (M) @ Leftovers Trait: Unaware EVs: 252 HP / 4 Def / 252 SDef Careful Nature (+SDef, -SAtk) - Curse - Recover - Earthquake - Waterfall Quaggy is just... an annoyance to teams. The idea is to switch on a stupid attack or a wall that wont deal much damage or something and then curse up. HAHA WALLS, EAT YOUR BERRY NOW! Oh wait, YOU CAN'T :trollfaec: Eventually, physical attackers attack, and Quaggy laughs at them as he recovers, eats his lefties and hits back with powerful moves. E-quake and Waterfall get STAB. Cerberus (Houndoom) (M) @ Focus Sash Trait: Flash Fire EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Flamethrower - Dark Pulse - Nasty Plot - Counter Okay, this hell dog gets a KO almost every battle. Against physical attackers, use counter when you know they attack physically. It kills soooo much as it lives with 1 HP left thanks to Focus Sash. Or if you think you can pull it off, go for the Nasty Plot sweep! Flamethrower for STAB, Dark Pulse for STAB, Nasty Plot for even more fire power, and Counter is explained above. To add "Fire Power" there is "FLASH FIRE" Red Eyes (Flygon) (M) @ Choice Scarf Trait: Levitate EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - Earthquake - Outrage - U-turn - Stone Edge The ultimate revenge killer! Earthquake to destroy steels that plague Flygon, Outrage for powerful STAB, U-turn to get away from things, and Stone Edge as a filler that removes ice types that threaten him greatly. So yeah, that's is my team! Rate it and give some good tips!
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