Talk:DPP Script Commands: Difference between revisions

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== 0014 ==
== 0014 ==
Pichu2001- 0014 seems to be a command that calls special text.
SCV: 0014 seems to be a command that calls special text.


SCV- It call special events in the game. Flag? I don't know
Pichu2001: It call special events in the game. Flag? I don't know


Pichu2001- I was about to come write that it is either the equivalent of callstd or special (as used in XSE).
SCV: I was about to come write that it is either the equivalent of callstd or special (as used in XSE).


It might be callstd. Since these things are standard events (saving, putting things in a bag).
It might be callstd. Since these things are standard events (saving, putting things in a bag).


What happens before 0014 is that the necessary variables get the values they need. Then the standard function (maybe another script?) is called.
What happens before 0014 is that the necessary variables get the values they need. Then the standard function (maybe another script?) is called.

Revision as of 22:25, 27 February 2009

We can keep discussions about specific commands here.

0014

SCV: 0014 seems to be a command that calls special text.

Pichu2001: It call special events in the game. Flag? I don't know

SCV: I was about to come write that it is either the equivalent of callstd or special (as used in XSE).

It might be callstd. Since these things are standard events (saving, putting things in a bag).

What happens before 0014 is that the necessary variables get the values they need. Then the standard function (maybe another script?) is called.