Pokemon Mystery Dungeon Gates to Infinity: Difference between revisions

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(Created the hub page for PMD:GTI. There is a lot left to do. But its getting late..)
 
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[[Category:ROM Hacking]]
[[Category:ROM Hacking]]
[[Category:Technical References]]
[[Category:Technical References]]
[[Category:Pokemon Mystery Dungeon Series]]
[[Category:3DS Mystery Dungeon]]
{{DISPLAYTITLE:Pokémon Mystery Dungeon : Gates to Infinity}}
{{DISPLAYTITLE:Pokémon Mystery Dungeon : Gates to Infinity}}



Revision as of 00:16, 3 February 2017


General Information

This page contains data on the Pokémon Mystery Dungeon: Gates to Infinity game.

File Structure

Script Engine Details

The Script engine of PMD:GTI uses compiled lua 5.1 scripts.

  • List of all function, objects, and globals : Here

File/Data Formats

Container Format
BIN(FARC)
Image Data
IMG
Game Strings
BIN(GameStrings)
Script Engine Formats
LUA

Files with Unique Formats

External Resources