Pokemon Super Mystery Dungeon: Difference between revisions
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Psy commando (talk | contribs) (Initial publish of the PSMD hub page!) |
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[[Category:ROM Hacking]] | [[Category:ROM Hacking]] | ||
[[Category:Technical References]] | [[Category:Technical References]] | ||
[[Category: | [[Category:3DS Mystery Dungeon]] | ||
{{DISPLAYTITLE:Pokémon Super Mystery Dungeon}} | {{DISPLAYTITLE:Pokémon Super Mystery Dungeon}} | ||
Revision as of 00:18, 3 February 2017
General Information
This page contains data on the Pokémon Super Mystery Dungeon game.
File Structure
Script Engine Details
The Script engine of PSMD uses compiled lua 5.1 scripts.
- List of all function, objects, and globals : Here
File/Data Formats
Most files formats are identical to the ones found in Pokémon Mystery Dungeon : Gates to Infinity. However, some have been updated, added, or differ slightly.
- Container Format
- BIN(FARC)
- Image Data
- IMG
- Game Strings
- BIN(GameStrings)
- Script Engine Formats
- LUA