Pokemon Mystery Dungeon Gates to Infinity: Difference between revisions
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Psy commando (talk | contribs) (Created the hub page for PMD:GTI. There is a lot left to do. But its getting late..) |
UniqueGeek (talk | contribs) No edit summary |
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[[Category:ROM Hacking]] | [[Category:ROM Hacking]] | ||
[[Category:Technical References]] | [[Category:Technical References]] | ||
[[Category: | [[Category:3DS Mystery Dungeon]] | ||
{{DISPLAYTITLE:Pokémon Mystery Dungeon : Gates to Infinity}} | {{DISPLAYTITLE:Pokémon Mystery Dungeon : Gates to Infinity}} | ||
Revision as of 00:16, 3 February 2017
General Information
This page contains data on the Pokémon Mystery Dungeon: Gates to Infinity game.
File Structure
Script Engine Details
The Script engine of PMD:GTI uses compiled lua 5.1 scripts.
- List of all function, objects, and globals : Here
File/Data Formats
- Container Format
- BIN(FARC)
- Image Data
- IMG
- Game Strings
- BIN(GameStrings)
- Script Engine Formats
- LUA