GameFreak Gen 6 Data: Difference between revisions
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(various data structures) |
No edit summary |
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Line 24: | Line 24: | ||
| 1 | | 1 | ||
| Main heap | | Main heap | ||
|} | |||
== Pokemon Temp Data == | |||
{| border="1" style="border: 1px solid #999; border-collapse: collapse;" | |||
|- style="background: #ccc;" align="center" | |||
! Offset | |||
! Type | |||
! Description | |||
|- style="background: #eee;" align="center" | |||
| 0x8 | |||
| u64 | |||
| pid and 0 | |||
|- style="background: #eee;" align="center" | |||
| 0x10 | |||
| u32 | |||
| tid/sid | |||
|- style="background: #eee;" align="center" | |||
| 0x20 | |||
| u16 | |||
| Nature | |||
|- style="background: #eee;" align="center" | |||
| 0x22 | |||
| u16 | |||
| Ability number | |||
|} | |} |
Revision as of 05:37, 1 June 2015
HeapData
Offset | Description |
---|---|
0x0 | Heap pointer |
0x4 | Bitflags for heap |
Heap Bitflags
Offset | Description |
---|---|
0 | In use |
1 | Main heap |
Pokemon Temp Data
Offset | Type | Description |
---|---|---|
0x8 | u64 | pid and 0 |
0x10 | u32 | tid/sid |
0x20 | u16 | Nature |
0x22 | u16 | Ability number |