5th Generation Wonder Card Map: Difference between revisions
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There are then 8 unused bytes (all 00), leading up to the next card. | There are then 8 unused bytes (all 00), leading up to the next card. | ||
<br><br> | <br><br><b> | ||
These are the values for each ribbon byte: | |||
{| border="1" style="border: 1px solid #999; border-collapse: collapse;" | {| border="1" style="border: 1px solid #999; border-collapse: collapse;" | ||
|- style="background: #ccc;" align="center" | |- style="background: #ccc;" align="center" | ||
Line 332: | Line 333: | ||
| 0x10 | | 0x10 | ||
| Classic Ribbon | | Classic Ribbon | ||
| | | Regional Champ Ribbon | ||
|- style="background: #ddd;" align="center" | |- style="background: #ddd;" align="center" | ||
| 0x20 | | 0x20 | ||
| Premiere Ribbon | | Premiere Ribbon | ||
| | | National Champ Ribbon | ||
|- style="background: #eee;" align="center" | |- style="background: #eee;" align="center" | ||
| 0x40 | | 0x40 | ||
| Event Ribbon | | Event Ribbon | ||
| | | World Champ Ribbon | ||
|- style="background: #ddd;" align="center" | |- style="background: #ddd;" align="center" | ||
| 0x80 | | 0x80 | ||
| Birthday Ribbon | | Birthday Ribbon | ||
| No Ribbon(Empty) | | No Ribbon(Empty) |
Revision as of 03:48, 23 October 2010
Gift Data
Offset | Description |
---|---|
0x00-0x01 | Trainer ID Number, Item Number, Power Type |
0x02-0x03 | Secret ID Number |
0x04 | Hometown 00 - Game Received In |
0x05-0x07 | Unused |
0x08-0x0B | PID Unset = 00000000 |
0x0C | Primary Ribbons Ribbon data available below. |
0x0D | Secondary Ribbons Ribbon data available below. |
0x0E | PokéBall |
0x0F | Unused |
0x10-0x11 | Held Item |
0x12-0x13 | Move ID #1 |
0x14-0x15 | Move ID #2 |
0x16-0x17 | Move ID #3 |
0x18-0x19 | Move ID #4 |
0x1A-0x1B | PokéDex Number |
0x1C | Unused |
0x1D | Language 00 for Game Received In |
0x1E-0x33 | Pokémon Nickname (0x32-0x33 FF FF terminated) |
0x34 | Nature FF - Unset |
0x35 | Pokémon Gender 00 - Male |
0x36 | Pokémon Ability 00 - Ability 1 |
0x37 | Unused |
0x38-0x39 | Egg Met Location |
0x3A-0x3B | Met Location of Pokémon |
0x3C | Met Level of Pokémon |
0x3D-0x42 | Contest Stats Last byte is Sheen |
0x43-0x48 | IVs FFs for unset IVs |
0x49 | Unused |
0x4A-0x59 | OT ID |
0x5A | OT Gender
00 - Male 01 - Female |
0x5B | Gift Level |
0x5C | Egg Flag for Manaphy 00 - Is Not Egg |
0x5D-0x5F | Unused |
Card Data
Offset | Description |
---|---|
0x60-0x7F | Card Title |
0x80-0xA9 | Padding No more Card Descriptions. |
0xAA-0xAB | Redistributability or Download Hometown Restriction |
0xAC-0xAF | Date Card Received |
0xB0-0xB1 | Card ID |
0xB2 | Unknown |
0xB3 | Card Type [Color] 01 - Pokémon [Blue] |
0xB4 | Gift Status: Used / Unused
01 - Unused |
0xB5-0xCB | Unused |
Appearance in the Memory
The Wonder Cards do appear in the active memory while the game is running, however there are certain things that are set in addition to the card data.
The cards appear in the region of 0x0226BE30-0x0226C87F in Black, and 0x0226BE50-0x0226C89F for White. Card data is unencrypted when viewing, but encrypted at all other times. Each card is separated by 220 bytes of data.
Memory Offsets of each Card when viewing, including the leading 4 bytes:
Card # | Offset (Black) | Offset (White) |
---|---|---|
1 | 0x0226BE30 | 0x0226BE50 |
2 | 0x0226BF0C | 0x0226BF2C |
3 | 0x0226BFE8 | 0x0226C008 |
4 | 0x0226C0C8 | 0x0226C0E8 |
5 | 0x0226C1A4 | 0x0226C1C4 |
6 | 0x0226C280 | 0x0226C2A0 |
7 | 0x0226C35C | 0x0226C37C |
8 | 0x0226C438 | 0x0226C458 |
9 | 0x0226C514 | 0x0226C534 |
10 | 0x0226C5F0 | 0x0226C610 |
11 | 0x0226C6CC | 0x0226C6EC |
12 | 0x0226C7A8 | 0x0226C7C8 |
The card is preceded by 4 bytes, in which the first is 01 to indicate that there is a card present in that slot, being 00 when a card is not present.
Meaning | Data |
---|---|
Card Present | 01 00 00 00 |
No Card Present | 00 00 00 00 |
The card data is then present, byte for byte for the entire 204 bytes.
After the card data, there are 4 bytes of (unknown function, but constant) data.
Card # | Trash Value (Black) | Trash Value (White) |
---|---|---|
1 | A4 CA 26 02 | C4 CA 26 02 |
2 | 88 CD 26 02 | A8 CD 26 02 |
3 | 6C D0 26 02 | 8C D0 26 02 |
4 | 50 D3 26 02 | 70 D3 26 02 |
5 | 88 D3 26 02 | A8 D3 26 02 |
6 | C0 D3 26 02 | E0 D3 26 02 |
7 | F8 D3 26 02 | 18 D4 26 02 |
8 | 30 D4 26 02 | 50 D4 26 02 |
9 | 68 D4 26 02 | 88 D4 26 02 |
10 | A0 D4 26 02 | C0 D4 26 02 |
11 | D8 D4 26 02 | F8 D4 26 02 |
12 | 48 02 27 02 | 68 02 27 02 |
There are then 8 unused bytes (all 00), leading up to the next card.
These are the values for each ribbon byte:
Flag Value | 0x0C | 0x0D |
---|---|---|
0x01 | Country Ribbon | Special Ribbon |
0x02 | National Ribbon | Memorial Ribbon |
0x04 | Earth Ribbon | Isshu Ribbon |
0x08 | World Ribbon | Battle Champ Ribbon |
0x10 | Classic Ribbon | Regional Champ Ribbon |
0x20 | Premiere Ribbon | National Champ Ribbon |
0x40 | Event Ribbon | World Champ Ribbon |
0x80 | Birthday Ribbon | No Ribbon(Empty) |