Pokémon Legality: Difference between revisions
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===Starting=== | ===Starting=== | ||
# Open Pokesav | #Open Pokesav | ||
# Open your .sav file | #Open your .sav file | ||
# Go into the Storage menu on the bottom right corner of the main Pokesav screen and select an available spot in any of your boxes and click Edit | #Go into the Storage menu on the bottom right corner of the main Pokesav screen and select an available spot in any of your boxes and click Edit | ||
# At this point, select a Pokémon and enter desired Trainer ID, Secret ID, Level, Happiness, Name, Held Item, and OT | #At this point, select a Pokémon and the enter desired Trainer ID, Secret ID, Level, Happiness, Name, Held Item, and OT Name. | ||
# Enter in the correct ability of the chosen Pokémon. | #Enter in the correct ability of the chosen Pokémon. | ||
# Select a | #Select a valid moveset. | ||
# Enter desired EVs, but make sure that | #Enter desired EVs, but make sure that the sum does not exceed 510 | ||
# | #Contest Stats can be anything desired. | ||
# | #Marking can be anything desired. | ||
====Hatched Pokémon==== | |||
# | #Region/Version, choose either Diamond, Pearl, or Platinum | ||
# | #''Ball Caught With'' to ''Pokéball'' | ||
# | #''Egg Hatched at'' to ''DayCareCouple'' | ||
# | #''Met Level'' to 0 | ||
# | #''Met at Place'' to a location that is in the game, where an egg may hatch. Common locations include [[Route 209]]. | ||
====Wild/Caught Pokémon==== | |||
#''Region/Version'', choose either Diamond, Pearl, or Platinum | |||
# | #''Ball Caught With to any Pokéball that can be purchased at a [[PokéMart]]. It is not recommended to use a ''Master Ball''. | ||
# | #The Pokémon may not know any moves which can only be learned from hatching. | ||
# | #''Met at Place'' to the location where the desired Pokémon can be caught. | ||
# | #''Met Level'' and choose a valid level depending on the ''Met at Place''. Consult a Pokédex for this information. | ||
# | #''Hidden Hex Values'' section, change ''85h'' according to the method of encounter: | ||
:02 – Tall Grass | :02 – Tall Grass | ||
:04 – Dialga/Palkia | :04 – Dialga/Palkia | ||
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:0C – Starters/Fossils | :0C – Starters/Fossils | ||
====PalParked Pokémon==== | |||
# | #''Region/Version'', choose the GBA Pokémon Game or Colosseum/XD from where the Pokémon may be caught from. | ||
# | #''Ball Caught With to any Pokéball that can be purchased at a [[PokéMart]]. It is not recommended to use a ''Master Ball''. | ||
# | #''Met at Place'' to 55 (Pal Park). | ||
# | #''Met at Level'' needs to be the level at which the Pokémon migrated. This should not be lower than the level it can be obtained at. | ||
=== IV/PID=== | === IV/PID=== |
Revision as of 03:23, 5 March 2009
Definition
- Legal (Valid) Pokémon are able to exist naturally in the game without the use of external devices.
- Illegal Pokémon are not able to exist naturally in the game without the use of external devices.
- Legitimate (Legit) Pokémon are created without the use of external devices. Because all of these Pokémon are also able to exist naturally in the game, legitimate Pokémon are a subset of legal Pokémon.
Although illegal Pokémon can only be created with the use of an external device (they simply cannot exist without the intervention of such a device), legal Pokémon can be created either naturally or through the intervention of an external device. Legitimate Pokémon, however, are always created naturally. Because of the nature of these definitions, it is possible to check for the legality of the Pokémon, but impossible to check for legitimacy. Therefore, there is no objective way to tell whether a Pokémon is truly legitimate or not. Programs such as Legality Checker and pAC can only check for legality, not legitimacy.
Examples
My Torterra, originating as a starter in the game and raised by hand (and never touched by an external device), would be considered legitimate. A Spiritomb with Wonder Guard would be considered illegal, because Spiritombs cannot be assigned with the Wonder Guard ability without the use of an external device. The 31/31/31/31/31/31 shiny docile Umbreon from the PKM Database would be considered legal because it was created with the use of external devices, but could exist in the game without the use of external devices. Although it would be extremely rare to encounter such a Pokémon, all aspects of its data (its moveset, PID/IV combination, location caught, 85h, etc.) could have been generated by the game naturally.
Making Legal Pokémon
Preparation
First, in order to create a Legal Pokémon, the user will need:
And will also need a way of transferring Pokémon into your game.
Starting
- Open Pokesav
- Open your .sav file
- Go into the Storage menu on the bottom right corner of the main Pokesav screen and select an available spot in any of your boxes and click Edit
- At this point, select a Pokémon and the enter desired Trainer ID, Secret ID, Level, Happiness, Name, Held Item, and OT Name.
- Enter in the correct ability of the chosen Pokémon.
- Select a valid moveset.
- Enter desired EVs, but make sure that the sum does not exceed 510
- Contest Stats can be anything desired.
- Marking can be anything desired.
Hatched Pokémon
- Region/Version, choose either Diamond, Pearl, or Platinum
- Ball Caught With to Pokéball
- Egg Hatched at to DayCareCouple
- Met Level to 0
- Met at Place to a location that is in the game, where an egg may hatch. Common locations include Route 209.
Wild/Caught Pokémon
- Region/Version, choose either Diamond, Pearl, or Platinum
- Ball Caught With to any Pokéball that can be purchased at a PokéMart. It is not recommended to use a Master Ball.
- The Pokémon may not know any moves which can only be learned from hatching.
- Met at Place to the location where the desired Pokémon can be caught.
- Met Level and choose a valid level depending on the Met at Place. Consult a Pokédex for this information.
- Hidden Hex Values section, change 85h according to the method of encounter:
- 02 – Tall Grass
- 04 – Dialga/Palkia
- 05 – Cave/Hall of Origin
- 07 – Caught in the Water
- 09 – Catught in Building
- 0A – Great Marsh
- 0C – Starters/Fossils
PalParked Pokémon
- Region/Version, choose the GBA Pokémon Game or Colosseum/XD from where the Pokémon may be caught from.
- Ball Caught With to any Pokéball that can be purchased at a PokéMart. It is not recommended to use a Master Ball.
- Met at Place to 55 (Pal Park).
- Met at Level needs to be the level at which the Pokémon migrated. This should not be lower than the level it can be obtained at.
IV/PID
Now, it’s on to PID/IV section of the process. IVs are Individual Values, Values a Pokémon randomly is given in Wild, although, Bred Pokémon inherit IVs depending on the Parent’s. Basically, the closer an IV is to 31 (The max), the higher the stats will be.
In both the PID/IV Generator in Pokesav and SCV’s IV/PID Generator, they both will come up with results of different kinds of Algorithm:
- Normal NDS or GBA
- This type is the most common and will be seen on wild/legend encountered Pokémon in :NDS/GBA games.
- Wild NDS or GBA
- This type is less common and will be seen on wild encountered Pokémon in NDS/ GBA :games. It is unclear whether GBA legends will be seen with this type.
- Uncommon GBA
- This type is seen uncommonly by wild encountered Pokémon in GBA games.
- Rare GBA
- This type is seen rarely by wild encountered Pokémon in GBA games.
- Very Rare GBA
- This type is seen in less than 1% of wild encountered Pokémon in GBA games.
- Ultra Rare GBA
- This type is seen in less than 0.01% of wild encountered Pokémon in GBA games.
- Common GBA Event (Restricted)
- This type is seen with particular promotional GBA Pokémon.
- Common GBA Event (Unrestricted)
- This type is seen with particular promotional GBA Pokémon.
Note: For more information on Algorithms, check the readme.txt with the Legality download.
Method 1:
- Choose the desired IVs and click on Pokesav’s PID/IV.
- Click Generate, look at the Algorithms and find the one that matches the Pokémon you are making (Example: I’m making a Starly, so I will choose one with either Normal or Non-Event NDS)
- It will show that there are natures to the right of the Algorithms so select a Valid Algorithm and choose a nature that corresponds with it (Example: My Starly gets 5 different natures with Normal NDS, so I will choose a nature I like with Normal NDS)
Method 2:
- Open SCV’s IV/PID Generator and select an option
- The program will guide you through the process and give you instructions
- When done, copy the PID to Pokesav’s PID
TIP: If you did not get any results with the nature you wanted, try changing one of the IVs by at least one point. This will give you different results when you try to generate another PID.
Trash Bytes
The last step of the process involves Trash Bytes. If you choose to edit a Wild/Caught Pokémon, you’re done. However, if the Pokémon is from Palpark or from an Egg, fallow theses steps:
How to Normalize the Trash Bytes of a Pokémon:
- In Poksav, click on Save in the Storage menu
- Name the file and save it somewhere accessible
- Drag the saved file (Should be a .pkm file) over the Trash Byte Normalizer program
- Click on Load in an available spot in your Storage menu
Final Test
Now it’s time to test if it’s legit. Fallow these steps:
- In Poksav, click on Save in the Storage menu
- Name the file and save it somewhere accessible
- Drag the saved file (Should be a .pkm file) over the Legal.exe Program
- Check to see if everything checks out as valid
- If you see Valid and no Invalids, your Pokémon is legal!
If it passed the Final Test, then Congratulations! Your Pokémon is legal and ready to be used!
FAQ
Q: My Generated Pokémon is Legal, will it work on Pokémon Battle Revolution?
A: Yes, if the Pokémon is legal, it will work on PBR.
Q: What if I want a Shiny legal Pokémon?
A: Select the option for a Shiny Pokémon in SCV’s IV/PID Generator.
Q: I tried exporting it as an AR Code, but it doesn’t come out lined up?
A: Make sure your using PokesavARDSOutput.exe
Q: If I edited an existing Pokémon, would it still be legal?
A: As long as it fallows everything above.
Credits
- SCV - IV/PID Program
- Sabresite - Legality Program and Trash Byte Normalizer
- coolhbo3K - Definition Section
- Greencat - Creating and Putting Together the Guide