DPP Script Commands: Difference between revisions

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(New page: ==DPP Script Commands== ?0003 if? ?0014 setvar? 0016 AAAAAAAA Jump AAAAAAAA bytes after the last digit of AAAAAAAA 001C XX YYYYYYYY Compare last result to XX if true goto + BBBBBBBB 001E...)
 
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==DPP Script Commands==
==DPP Script Commands==


?0003 if?
0003 if
?0014 setvar?
0014 setvar
0016 AAAAAAAA Jump AAAAAAAA bytes after the last digit of AAAAAAAA
0016 AAAAAAAA Jump AAAAAAAA bytes after the last digit of AAAAAAAA
001C XX YYYYYYYY  Compare last result to XX if true goto + BBBBBBBB
001C XX YYYYYYYY  Compare last result to XX if true goto + BBBBBBBB
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0064 AA  Remove overworld sprite for person event AA
0064 AA  Remove overworld sprite for person event AA
0068      Face Player
0068      Face Player
?006b      disappear map( Later if press menu disappear hiro)
006b      disappear map( Later if press menu disappear hiro)
0074      playsong
0074      playsong
00CD AA  Set Text Var AA = Hero
00CD AA  Set Text Var AA = Hero
00CE AA  Set Text Var AA = Rival
00CE AA  Set Text Var AA = Rival
00CF AA  Set Text Var AA = Assistant
00CF AA  Set Text Var AA = Assistant

Revision as of 19:56, 20 February 2009

DPP Script Commands

0003 if 0014 setvar 0016 AAAAAAAA Jump AAAAAAAA bytes after the last digit of AAAAAAAA 001C XX YYYYYYYY Compare last result to XX if true goto + BBBBBBBB 001E AAAA Set flag status of AAAA to false. 001F AAAA Set flag status of AAAA to true. 0020 AA Store Flag AA's Status as last result 0031 Wait For Button Press (arrows, A, B,X) ?0033 Remove Text Box after Button Press. 0034 Remove Text box 0037 XX Color Text Box

    00   Brown
    01   Green
    02   
    03   Grey
    04   Blacked Out

0038 XX Type AA textbox

    02   No border
    03   With Border

0039 No Map in text box 003A XX Call Color/Map Textbox with text ID XX 003C Open Menu ? 003F #### Hold for #### (units?) then continue 0049 Start script upon pressing A 005E AAAA BBBB Move person AAAA acording to movement at BBBB + offset AAAA=FF00 for hero. 005F End Movement Command 0060 Lock Player 0061 Release Player 0064 AA Remove overworld sprite for person event AA 0068 Face Player 006b disappear map( Later if press menu disappear hiro) 0074 playsong 00CD AA Set Text Var AA = Hero 00CE AA Set Text Var AA = Rival 00CF AA Set Text Var AA = Assistant