Pmd2 BGP: Difference between revisions
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UniqueGeek (talk | contribs) (Created page with "Category:Incomplete Articles Category:ROM Hacking Category:Technical References The BGP file format is used in Pokémon Mystery Dungeon: Explorers of Time/Darknes...") |
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|- | |- | ||
| 0x20 | | 0x20 | ||
| | | 1024 | ||
| Palette | | Palette | ||
| Stores 64 colors for use by the tiles. | | Stores 64 colors for use by the tiles. | ||
Line 34: | Line 34: | ||
| Consecutive 8x8 4bbp tiles for use in the tile mapping. | | Consecutive 8x8 4bbp tiles for use in the tile mapping. | ||
|} | |} | ||
== Palette == | |||
The palette consists of 1024 bytes, representing 256 colors. Each color has 4 bytes: Red, Green, Blue, and a 4th unknown byte which is always set to 0x80. |
Revision as of 16:27, 10 May 2015
The BGP file format is used in Pokémon Mystery Dungeon: Explorers of Time/Darkness/Sky to store full-screen background images, most notably the various images that appear in the background of the main menu.
It is stored using AT4PX compression.
Overview
Offset | Length | Name | Description |
0x0 | 20 | Header | Currently unresearched |
0x20 | 1024 | Palette | Stores 64 colors for use by the tiles. |
0x420 | 620 | Tile Mapping | For each 8x8 region of the screen, identifies which tile, palette, and transform to use. |
0xC40 | Unknown/Varies | Tiles | Consecutive 8x8 4bbp tiles for use in the tile mapping. |
Palette
The palette consists of 1024 bytes, representing 256 colors. Each color has 4 bytes: Red, Green, Blue, and a 4th unknown byte which is always set to 0x80.