** You may need to understand Part 1 of this tutorial before you can extract the files used in any other parts** This is really easy to do. The moves contained in the TMs (and HMs which aren't actually obtainable in game and their items don't have any data) are just listed one by one in the start.dol file. If you change the move number the move contained in the TM will change. You don't even need to worry about compression. They are each 6 bytes of 0x00 followed by the 2 byte value represe