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<rss version="2.0"><channel><title>Portal: Portal</title><link>https://projectpokemon.org/home/index/news/page/2/?d=16</link><description>Portal: Portal</description><language>en</language><item><title>PKHeX 22.03.01</title><link>https://projectpokemon.org/home/index/news/pkhex-220301-r157/</link><description><![CDATA[
<p><img src="https://projectpokemon.org/home/uploads/monthly_2022_03/68747470733a2f2f692e696d6775722e636f6d2f52426355616e4a2e706e67.png.0fc2c0e5ffd02e2eb68fec40e993021e.png" /></p>
<p>
	PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, which are Mystery Gift files.
</p>

<p>
	Version 22.03.01 of PKHeX has been released, adding support for Legends Arceus v1.1 (Daybreak Update) and other improvements.
</p>

<p>
	 
</p>

<p>
	<strong><span style="font-size:16px">Change log:</span></strong>
</p>

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			<span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start">22/03/01 - New Update:<br>
			 - Added support for PLA v1.1 save data format.<br>
			 - Legality:<br>
			 - - Added: PLA Massive Mass Outbreak encounter slot data recognition.<br>
			 - - Changed: BDSP underground area6 now permits lower levels. Thanks @Meta7122 !<br>
			 - - Fixed: BDSP Piplup mystery gift now verifies friendship correctly.<br>
			 - Fixed: Swapping 5th party slot to boxes now behaves correctly. Thanks Burning Justice !<br>
			 - Fixed: PLA/SWSH copying savedata changes now saves boolean value toggles (Box Flags). Thanks @sora10pls !<br>
			 - Changed: Minor memory allocation performance improvements.</span>
		</p>
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</p>

<p style="text-align:center">
	<strong style="color:#353c41; font-size:14px; text-align:center"><span style="font-size:22px"><a href="https://projectpokemon.org/home/files/file/1-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Download</a>      |    <span> </span><a href="https://projectpokemon.org/home/forums/topic/38168-frequently-asked-questions/" rel="" style="background-color:transparent; color:#2d4b6e">FAQ</a><span> </span>    |    <span> </span><a href="https://projectpokemon.org/home/forums/forum/83-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Support Forum</a></span></strong>
</p>
]]></description><guid isPermaLink="false">157</guid><pubDate>Tue, 01 Mar 2022 07:19:31 +0000</pubDate></item><item><title>PKHeX 22.02.04</title><link>https://projectpokemon.org/home/index/news/pkhex-220204-r155/</link><description><![CDATA[
<p><img src="https://projectpokemon.org/home/uploads/monthly_2022_02/68747470733a2f2f692e696d6775722e636f6d2f57446d376c77742e706e67.png.95e8eb18b81e2561ffae3fa4bcc504cd.png" /></p>
<p>
	PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, which are Mystery Gift files.
</p>

<p>
	Version 22.02.04 of PKHeX has been released, introducing support for Pokemon Legends Arceus.
</p>

<p>
	As an additional note, please be mindful of fake versions of PKHeX around the Internet. The definitive downloads will be from ProjectPokemon.org (be careful of fake URLs), or self-compiled from GitHub.
</p>

<p>
	 
</p>

<p>
	<strong><span style="font-size:16px">Change log:</span></strong>
</p>

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			<span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start">22/02/04 - New Update:<br>
			 - Introducing Pokémon Legends: Arceus support! Thanks @SciresM, @sora10pls, @Lusamine, @architdate, @ReignOfComputer for troubleshooting!<br>
			 - - Initial Legality Checking is provided. Please refer to the forums when reporting legality issues for PLA parsing.<br>
			 - - Save Data is similar to SW/SH; a pokedex, trainer, inventory, and block data editor are provided.<br>
			 - - Encounter legality has been reverse engineered &amp; modeled to pre-compute possible met locations for overworld interactables.<br>
			 - Added:<br>
			 - - Gen8 BDSP wild encounters are now generated with RNG patterns matching the game. Thanks @Lusamine !<br>
			 - - Gen8 BDSP xorshift RNG implemented, now available for PKHeX.Core referencing.<br>
			 - - Gen8 BDSP zone unlock cheat to fly to all locations. Thanks @sora10pls !<br>
			 - - Gen8 BDSP named constant for BDSP swarms for the event editor. Thanks @MewTracker !<br>
			 - Changed:<br>
			 - - Internal asset loading speed has been improved (more friendly to the runtime's garbage collector).<br>
			 - - Internal value read/writes now work correctly for Big Endian runtimes.<br>
			 - - Internal value read/writes are now allocation-free; memory allocation for strings has been reduced drastically too.<br>
			 - - Clicking stat labels now changes nature amplification. Refer to the shortcut list for more info.<br>
			 - Fixed:<br>
			 - - Gen8 BDSP in-game trades are now checked for EC/PID legality.<br>
			 - - Gen4 DPPt Swarm &amp; Safari seeds now read/write correctly. Thanks @edo9300 !<br>
			 - - Gen4 feeding a single low-quality poffin no longer indicates invalid sheen. Thanks Jollygator !<br>
			 - - Gen3 Item quantity reads now behave correctly. Thanks @MichiS97 (dev build bug)!<br>
			 - - Gen3 Shadow Monitor now reads all species correctly. Thanks @Mutty99 !<br>
			 - - Gen2 Odd Eggs and E-Speed Dratini now recognize correctly prior to transfer. Thanks @N-Harmonik !<br>
			 - - Gen1/2 Evolution chains now return a more accurate min/max level for each stage. Thanks @Ninjistix !<br>
			 - - Handled more oddball encounters. Thanks @Skadiv &amp; @Ninjistix !</span>
		</p>
	</div>
</blockquote>

<p>
	 
</p>

<p style="text-align:center">
	<strong style="color:#353c41; font-size:14px; text-align:center"><span style="font-size:22px"><a href="https://projectpokemon.org/home/files/file/1-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Download</a>      |    <span> </span><a href="https://projectpokemon.org/home/forums/topic/38168-frequently-asked-questions/" rel="" style="background-color:transparent; color:#2d4b6e">FAQ</a><span> </span>    |    <span> </span><a href="https://projectpokemon.org/home/forums/forum/83-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Support Forum</a></span></strong>
</p>
]]></description><guid isPermaLink="false">155</guid><pubDate>Sat, 05 Feb 2022 02:27:46 +0000</pubDate></item><item><title>PKHeX 21.11.21</title><link>https://projectpokemon.org/home/index/news/pkhex-211121-r154/</link><description><![CDATA[
<p><img src="https://projectpokemon.org/home/uploads/monthly_2021_11/68747470733a2f2f692e696d6775722e636f6d2f745959523348542e706e67.png.5ac2141d67bdd2ae63e19f746f458859.png" /></p>
<p>
	PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, which are Mystery Gift files.
</p>

<p>
	Version 21.11.21 of PKHeX has been released, with feature and legality updates for BDSP.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong><span style="font-size:16px">Change log:</span></strong>
</p>

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			<span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start">21/11/21 - New Update:</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#e74c3c; font-size:14px; text-align:start"> - Legality:</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - - Fixed: TM learn permissions now reference the correct move IDs.</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - - Fixed: Elemental Beam type tutors now permitted for PB8 formats.</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - - Fixed: Revised roamer met location list to match dumped roam locations.</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - - Fixed: Feebas and Burmy encounter matching now behaves as intended.</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - - Fixed: Ball legality for bred Fossil species restricted to only Poké Balls.</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#e74c3c; font-size:14px; text-align:start"><strong> - - Added: Affixed Ribbon value is now checked for PB8 format.</strong></span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - - Added: Minimum hatch counter values are now checked for all formats.</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - Added: Clicking the Hatch Counter label now toggles min/max suggested values, similar to clicking the Friendship label shortcut.</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - Added: BDSP saves now indicate the (computer local time) saved time from the save file. Backups are now saved with this detail.</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#e74c3c; font-size:14px; text-align:start"><strong> - Added: BDSP Underground player inventory editor. Statues, goods, items, etc.</strong></span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - Added: BDSP Specialized Trainer Info editor is now used for BD/SP instead of the old generic form.</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - Added: BDSP Fashion unlock flags are now in the Event Flag editor.</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - Added: BDSP PB8&lt;-&gt;PK8 Incompatible conversion path is now available if opted in via program settings.</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - Added: BDSP Daycare details including the RNG seed are now shown, similar to prior games.</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - Fixed: BDSP poffin ingredient berries are now able to be edited via the player Inventory Editor.</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - Fixed: BDSP inventory editor now deletes item slots that have been deleted via the GUI editor.</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - Fixed: BDSP Blank PB8 files (encounter templates) are created with AffixedRibbon=-1, along with the met locations.</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - Fixed: BDSP Batch editor now works for the PB8 format.</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - Fixed: BDSP encounter database now yields Shining Pearl egg encounters.</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - Fixed: Toggling egg state in the PKM Editor GUI now sets the correct met location values.</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - Changed: Editing the HT_Friendship value for eggs in the Memories editor is now possible if it is a HT-handled egg, rather than being greyed out.</span>
		</p>
	</div>
</blockquote>

<p>
	 
</p>

<p style="text-align:center">
	<strong style="color:#353c41; font-size:14px; text-align:center"><span style="font-size:22px"><a href="https://projectpokemon.org/home/files/file/1-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Download</a>      |    <span> </span><a href="https://projectpokemon.org/home/forums/topic/38168-frequently-asked-questions/" rel="" style="background-color:transparent; color:#2d4b6e">FAQ</a><span> </span>    |    <span> </span><a href="https://projectpokemon.org/home/forums/forum/83-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Support Forum</a></span></strong>
</p>
]]></description><guid isPermaLink="false">154</guid><pubDate>Mon, 22 Nov 2021 07:12:30 +0000</pubDate></item><item><title>PKHeX 21.11.19</title><link>https://projectpokemon.org/home/index/news/pkhex-211119-r153/</link><description><![CDATA[
<p><img src="https://projectpokemon.org/home/uploads/monthly_2021_11/68747470733a2f2f692e696d6775722e636f6d2f745959523348542e706e67.png.ef97cb62abafae113c6979f1b340be84.png" /></p>
<p>
	PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, which are Mystery Gift files.
</p>

<p>
	Version 21.11.19 of PKHeX has been released, bringing Brilliant Diamond and Shining Pearl compatibility. Go crazy.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong><span style="font-size:16px">Change log:</span></strong>
</p>

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			<span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start">21/11/19 - New Update</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - Introducing Brilliant Diamond &amp; Shining Pearl Support! Thanks @SciresM, @sora10pls, @Lusamine, @architdate, @ReignOfComputer for troubleshooting!</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - - Initial Legality Checking is provided. Please refer to the forums when reporting legality issues for BDSP parsing.</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - - Bag editing, Pokédex, and Event Flags, Trainer Info editing is provided. More editable values can be found in the Block Data editor.</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - - Things to note: no transferring SWSH/HOME&lt;-&gt;BDSP, roamer PIDIV correlation, no memories. Future commits may tighten legality checks.</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - Legality:</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - - Gen1: Lessened severity of missing moveslots to Fishy, if the Pokémon has been sufficiently leveled up (can skip by leveling up multiple times).</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - - Gen2: Crystal eggs hatched inside the 2nd floor of the Pokécenter are now correctly recognized. Thanks Freezing Dart!</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - - Gen4: Cute Charm frame proc yielding now emits the correct seed, and identifies the correct encounter slot value. Thanks @valthisse !</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - Added: More event flag data labels. Thanks @FeralFalcon! Event data can now be filtered via settings if you only want to see rebattle, etc.</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - Added: Rival name changing for all games that didn't yet have it. Thanks @FeralFalcon!</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - Changed: .NET 6 support added for WinForms builds. .NET Framework 4.6 build is still the main build option.</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - Changed: Starting up the program with command line arguments (or opening via an associated file) will more intelligently source a parter sav/pkm.</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - Changed: Exporting a backup save file has been moved to the SAV tab, and the Export main has been merged in with the parent Export SAV item.</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - Changed: Gen1/2 mainline save files now indicate if they are VC era or GB era in the program title.</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - Changed: Gen2 modifying Hidden Power type now maximizes IVs for that type.</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - Changed: Gen3 egg flag being set from the GUI now adapts the language as well to match the Gen3 quirk.</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - Fixed: Box Report exporting to CSV no longer causes errors if a large amount of data is being written. Thanks GLBBx303!</span><br style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"><span style="background-color:rgba(13, 13, 13, 0.93); color:#bfbfbf; font-size:14px; text-align:start"> - Fixed: Gen6 Secret Base giving all decorations now correctly gives all. Was overwriting Pokepuffs<span> </span></span><img alt=":(" data-emoticon="true" height="20" loading="lazy" src="https://projectpokemon.org/home/uploads/emoticons/sad.png" srcset="https://projectpokemon.org/home/uploads/emoticons/sad@2x.png 2x" style="background-color:rgba(13, 13, 13, 0.93); border:0px; color:#bfbfbf; font-size:14px; text-align:start; vertical-align:middle" title=":(" width="20"></p>
	</div>
</blockquote>

<p>
	 
</p>

<p style="text-align:center">
	<strong style="color:#353c41; font-size:14px; text-align:center"><span style="font-size:22px"><a href="https://projectpokemon.org/home/files/file/1-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Download</a>      |    <span> </span><a href="https://projectpokemon.org/home/forums/topic/38168-frequently-asked-questions/" rel="" style="background-color:transparent; color:#2d4b6e">FAQ</a><span> </span>    |    <span> </span><a href="https://projectpokemon.org/home/forums/forum/83-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Support Forum</a></span></strong>
</p>
]]></description><guid isPermaLink="false">153</guid><pubDate>Sat, 20 Nov 2021 02:25:33 +0000</pubDate></item><item><title>PKHeX 21.08.06</title><link>https://projectpokemon.org/home/index/news/pkhex-210806-r152/</link><description><![CDATA[
<p><img src="https://projectpokemon.org/home/uploads/monthly_2021_08/68747470733a2f2f692e696d6775722e636f6d2f41304d6d7930462e706e67.png.e6aa218aa389cea11e014d18f874295b.png" /></p>
<p>
	PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, which are Mystery Gift files.
</p>

<p>
	Version 21.08.06 of PKHeX has been released, bringing several new legality updates and fixes.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong><span style="font-size:16px">Change log:</span></strong>
</p>

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			21/08/06 - New Update:<br>
			 - Legality:<br>
			 - - Added: Gen8 Sociability legality checks. Thanks @Lusamine!<br>
			 - - Added: Gen8 crossover weather checks have been added. Thanks @Lusamine &amp; @Skadiv!<br>
			 - - Added: Gen6/8 Memory checks have been improved a little. Thanks @sora10pls &amp; @Lusamine!<br>
			 - - Added: Gen6/7 Vivillon are now flagged if the form cannot be found in the trainer's 3DS Console Region. Thanks @Lusamine!<br>
			 - - Changed: Wordfilter checking speeds improved drastically by caching created regexes.<br>
			 - - Changed: Gen8 Master Rank ribbons now permitted again for legends due to Season 10 rules.<br>
			 - - Changed: Inaccessible wild encounters and raid dens have been removed from the encounter database.<br>
			 - - Fixed: Gen8 brilliant aura boosts are only permitted if the met level is the maximum allowed for that encounter.<br>
			 - - Fixed: Gen8 Fog encounters are now required to be at least level 60 due to weather not being available until postgame. Thanks @Lusamine!<br>
			 - - Fixed: Gen4 Pokéwalker encounters are now allowed to be recognized with CuteCharm if the TID/SID is appropriate.<br>
			 - - Fixed: Gen4 Bug Catching Contest slots are now loaded completely. Thanks jazpersona!<br>
			 - - Fixed: Gen2 Dark Cave swarm slots (Dunsparce) are now loaded correctly. Thanks Purrmewtations!<br>
			 - - Fixed: Gen1 Yellow encounters now compare the correct catch rate values when not yet transferred.<br>
			 - - Fixed: Gift egg encounters are now checked for their egg locations correctly across all generations. Thanks @sora10pls!<br>
			 - - Fixed: Variable form encounter templates like Unown and Vivillon are now handled correctly.<br>
			 - Added: Gen8 Sociability for individual Pokémon can now be edited in the Memories sub-editor.<br>
			 - Added: Gen7 Battle Agency participant data can now be viewed as a misc slot.<br>
			 - Added: Gen5 GTS and Fused stored data can now be viewed as a misc slot.<br>
			 - Added: Gen4 Pokéwalker stored data can now be viewed as a misc slot. Thanks @Atrius97!<br>
			 - Added: Batch Editor can now be extended via plugins by adding custom code for filters / modifications.<br>
			 - Added: Batch Editor filters can now be used in the Encounter Database (similar to the PKM Database advanced search).<br>
			 - Added: PKM File Naming format has been extracted, and can now be replaced by a plugin to name files differently.<br>
			 - Added: Program settings added for the Encounter Database, to try to make viewed templates match the currently loaded data.<br>
			 - Added: Program settings added for the PKM Database, to prevent loading of backups and extra locations to the database.<br>
			 - Added: Program settings added to allow converting backwards and across incompatible generations.<br>
			 - Fixed: Turkish operating system languages no longer fail to launch the program.<br>
			 - Fixed: Hovering over slots no longer errors on Linux platforms.<br>
			 - Fixed: Deleting slots in the PKM Database is now handled correctly.<br>
			 - Fixed: Gen8 encounter slot templates now load legally when viewed, using the Overworld RNG correlation. Thanks @Atrius97!<br>
			 - Fixed: Gen6 female trainer appearance customization for lip color and freckles now save correctly. Thanks @sora10pls!<br>
			 - Fixed: Gen6 trainer sprite is now shown for XY again, and the PGL photo can be saved correctly again.<br>
			 - Fixed: Gen6 Super Training flags for PKM data is now localized correctly.<br>
			 - Fixed: Gen5 C-Gear Skin images now import correctly. Thanks @Snaid1!<br>
			 - Fixed: Gen5 Dream World slots now have the correct gender restrictions. Thanks @Lusamine!<br>
			 - Fixed: Gen4-&gt;5 transfer names with halfwidth characters and symbols are now correct.<br>
			 - Fixed: Gen4 HGSS frontier data is now accessed correctly via the Misc Editor.<br>
			 - Fixed: Gen4 Pokédex seen flags are now set correctly when writing new data to the save file.<br>
			 - Fixed: Gen3 XD - Setting tons of non-XD encounter species will no longer cause an error with the Memo being full.<br>
			 - Changed: "Encounter Type" value saved by Gen4 encounters has been renamed to "Ground Tile" to match its actual function.<br>
			 - Changed: Most popup windows like the Encounter Database are now closed when a new save file is loaded, rather than remain open.<br>
			 - Changed: Gendered species (like Jellicent) now show their genders in the Encounter Database.<br>
			 - Changed: Cyber Gadget quirk workaround for completing the Pokédex in Gen6/7 is no longer necessary (defunct service), and has been removed.<br>
			 - Changed: Updated Chinese/Spanish/German translations. Thanks @easyworld, @ajtudela, @M1atias, @Korados, @JDox!
		</p>
	</div>
</blockquote>

<p>
	 
</p>

<p style="text-align:center">
	<strong style="color:#353c41; font-size:14px; text-align:center"><span style="font-size:22px"><a href="https://projectpokemon.org/home/files/file/1-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Download</a>      |    <span> </span><a href="https://projectpokemon.org/home/forums/topic/38168-frequently-asked-questions/" rel="" style="background-color:transparent; color:#2d4b6e">FAQ</a><span> </span>    |    <span> </span><a href="https://projectpokemon.org/home/forums/forum/83-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Support Forum</a></span></strong>
</p>
]]></description><guid isPermaLink="false">152</guid><pubDate>Fri, 06 Aug 2021 09:01:12 +0000</pubDate></item><item><title>PKHeX 21.04.06</title><link>https://projectpokemon.org/home/index/news/pkhex-210406-r151/</link><description><![CDATA[
<p><img src="https://projectpokemon.org/home/uploads/monthly_2021_04/68747470733a2f2f692e696d6775722e636f6d2f41304d6d7930462e706e67.png.fefd8deaae23414631d1bf467da45309.png" /></p>
<p>
	PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, which are Mystery Gift files.
</p>

<p>
	Version 21.04.01 of PKHeX has been released, bringing legality updates (in particular new Gen 8 Overworld RNG checks), new editing features, and some fixes.
</p>

<p>
	Version 21.04.06 of PKHeX was released few days after, adding egg move validation legality checks and other fixes and changes.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong><span style="font-size:16px">Change log:</span></strong>
</p>

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			21/04/06 - New Update:<br>
			 - Legality:<br>
			 - - Added: New Egg Move order validation logic. Yay inheritance legality checking! Thanks @Lusamine!<br>
			 - - Fixed: Ability Patched wild encounter slots no longer show as invalid if they have the curry mark. Thanks Irina!<br>
			 - - Changed: Smeargle is no longer allowed to know Thousand Arrows/Thousand Waves in Gen6 (unreleased). Thanks @DaWoblefet!<br>
			 - Added: Gen2 Legendary Beast event flag resets. Thanks @CanoeHope, and @brianard52 / @Lusamine for testing!<br>
			 - Changed: The Event Flag editor logic for Gen2-7 has been rewritten, shouldn't notice any difference.<br>
			 - Changed: Hovering over a slot now shows the summary for 30+ seconds rather than 5 seconds, or until you move your mouse away.<br>
			 - Fixed: Gen3 saves no longer randomly corrupt when saving Misc Edits or Trainer Info. Thanks @Kermalis<br>
			 - Fixed: Gen3 saves no longer cause errors when opening some editors, and now load correctly. Thanks @AlamosIT, Sockcos!
		</p>
	</div>
</blockquote>

<p>
	 
</p>

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			21/04/01 - New Update:<br>
			 - Legality:<br>
			 - - Added: Generation 8 Overworld RNG seed legality. The wandering encounters have detectable origins!<br>
			 - - Updated: Mystery Gift &amp; GO Legality encounter data.<br>
			 - - Changed: HOME gifts are now allowed with SID &gt; 0.<br>
			 - - Changed: Updated Ribbon rules for Master Ribbon &amp; non-mythical legends.<br>
			 - - Changed: Gen3 Shadow Pokémon now generate with correct shadow lock data.<br>
			 - - Fixed: Gen6/7 Form Argument values are now handled correctly. Thanks @Lusamine!<br>
			 - - Fixed: Gen3 ability bit mismatching rules for in-game trades have been fixed.<br>
			 - Added: Gen8 Affixed Ribbon/Mark can now be changed in the Ribbon Editor.<br>
			 - Added: Gen7 LGPE now shows Alolan form Height/Weight records in the Pokedex.<br>
			 - Added: Hovering over MGDB and Database slots now shows a summary of the data.<br>
			 - Added: Hovering over a box/party slot now shows some legality origins of the data.<br>
			 - Added: Bulk Legality analysis now flags duplicate HOME tracker values.<br>
			 - Added: Block Editor can now be used for gen5-7 saves to change more values directly.<br>
			 - Added: Gen3 battle video data can now be imported via drag-drop (no BV3 exporting currently via GUI).<br>
			 - Changed: Gen3 save files for RS/E/FRLG are now treated as separate classes.<br>
			 - Changed: Minor internal refactorings to improve performance.<br>
			 - Fixed: Gen6 event flags now are indexed correctly. You shouldn't notice any difference.<br>
			 - Fixed: PKM conversion from future -&gt; Gen1/2 now retains IV proportions correctly.
		</p>
	</div>
</blockquote>

<p style="text-align:center">
	<strong style="color:#353c41; font-size:14px; text-align:center"><span style="font-size:22px"><a href="https://projectpokemon.org/home/files/file/1-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Download</a>      |    <span> </span><a href="https://projectpokemon.org/home/forums/topic/38168-frequently-asked-questions/" rel="" style="background-color:transparent; color:#2d4b6e">FAQ</a><span> </span>    |    <span> </span><a href="https://projectpokemon.org/home/forums/forum/83-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Support Forum</a></span></strong>
</p>]]></description><guid isPermaLink="false">151</guid><pubDate>Thu, 01 Apr 2021 04:59:00 +0000</pubDate></item><item><title>PKHeX 21.01.30</title><link>https://projectpokemon.org/home/index/news/pkhex-210130-r150/</link><description><![CDATA[
<p><img src="https://projectpokemon.org/home/uploads/monthly_2021_01/68747470733a2f2f692e696d6775722e636f6d2f41304d6d7930462e706e67.png.e5f2e9bea29ecb596e1af9ec68179c5e.png" /></p>
<p>
	PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, which are Mystery Gift files.
</p>

<p>
	Version 21.01.30 of PKHeX has been released, bringing legality updates, new features for mainly for past generations, and various fixes.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong><span style="font-size:16px">Change log:</span></strong>
</p>

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	</div>

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			21/01/30 - New Update:<br>
			 - Legality:<br>
			 - - Updated Mystery Gift &amp; GO Legality encounter data.<br>
			 - - Fixed: Matching encounters where a PKM can be one of many types of encounters (based on its current values) has been improved.<br>
			 - - Fixed: Gen4 HM move recognition has been fixed. Oops!<br>
			 - - Added: Gen8 Weather Permissions for Wild Area Static Encounters is now present in metadata (Mark values permitted). Thanks @Lusamine!<br>
			 - - Added: Gen1 Verbose legality outputs now include the met location (even though it is never stored) based off the matched encounter.<br>
			 - - Changed: Gen2 Headbutt data is now initialized &amp; stored more efficiently.<br>
			 - Added: More Event Flag descriptions for past generation games. Thanks @CanoeHope!<br>
			 - Added: Gen4 Battle Revolution saves can now specify the TID/SID of the currently loaded save entry to unlock Box data access in-game.<br>
			 - Added: Move.cs enumeration has been added to the PKHeX.Core API.<br>
			 - Added: Save File detection can now be extended by adding recognizers to SaveUtil.Handlers (via plugins or code).<br>
			 - Changed: IV/EV/AV shortcuts have been adjusted slightly to add more functionality. Refer to shortcuts (IVs unchanged).<br>
			 - Changed: Some internals have been refactored for better performance / clarity (string conversion, encounter matching, loading).<br>
			 - Fixed: Gen8 Templating fields with a blank PKM on a not-latest DLC SW/SH will load the correct maximum species and proper PP count.<br>
			 - Fixed: Gen8 Battle Ready (Battle Version) marking now updates its opacity when the battle version is changed.<br>
			 - Fixed: Gen7 GameSync ID now shows up in the SAV tab, as intended.<br>
			 - Fixed: Gen4 Battle Revolution saves with a deleted first slot save entry now loads correctly.
		</p>
	</div>
</blockquote>

<p style="text-align:center">
	<strong style="color:#353c41; font-size:14px; text-align:center"><span style="font-size:22px"><a href="https://projectpokemon.org/home/files/file/1-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Download</a>      |    <span> </span><a href="https://projectpokemon.org/home/forums/topic/38168-frequently-asked-questions/" rel="" style="background-color:transparent; color:#2d4b6e">FAQ</a><span> </span>    |    <span> </span><a href="https://projectpokemon.org/home/forums/forum/83-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Support Forum</a></span></strong>
</p>]]></description><guid isPermaLink="false">150</guid><pubDate>Sat, 30 Jan 2021 18:50:00 +0000</pubDate></item><item><title>HOME Banwave Ongoing</title><link>https://projectpokemon.org/home/index/news/home-banwave-ongoing-r149/</link><description><![CDATA[
<p><img src="https://projectpokemon.org/home/uploads/monthly_2021_01/ban.png.a21a582907d01376e5ed061622b76eb5.png" /></p>
<p>
	A HOME banwave has been reported, and as of time of writing, it apparently is still ongoing. It restricts access to HOME accounts that may have, and not limited to: god egg, bad eggs, shiny variants of shiny locked mons, impossible Gmax mons, impossible moves (not Hydro Pump Drillbur nor the GO Alolan transfer mishap).
</p>

<p>
	Furthermore, there are reports indicating certain URL nicknamed mons are restricting from trading.<br>
	Anyhow, do release <strong>all illegal and impossible mons</strong>, as well as any <strong>Nickname/OT that has a URL</strong>, before you get caught up in it. Reports indicate that while your console isn't banned from online usage, it cannot make HOME accounts ever again (even in other profiles). This could be a console restriction or IP restriction, details are not clear at this point.
</p>

<p>
	Given HOME's ability to fix Pokémon in saves, it is presently not known if this capability will be used to restrict the online connectivity of players based on the Pokémon they have in their saves.
</p>

<p>
	With that being said, don't break HOME's TOS ever again.
</p>

<p>
	 
</p>

<p>
	Edit: Based on preliminary reporting, it appears that the HOME bans are given out to user accounts that interacted with any other HOME account that has a lot of usage (<em>possibly </em>high volume of varying IP traffic or association with different console IDs), and has illegal mons. (Basically, HOME accounts might be shared across several people or interaction with such accounts). 
</p>

<p>
	Also, do not confused HOME bans with URL trade restrictions. Not the same thing.
</p>]]></description><guid isPermaLink="false">149</guid><pubDate>Fri, 22 Jan 2021 19:38:00 +0000</pubDate></item><item><title>SkyTemple - ROM Editor for Pok&#xE9;mon Mystery Dungeon: Explorers of Sky</title><link>https://projectpokemon.org/home/index/news/skytemple-rom-editor-for-pok%C3%A9mon-mystery-dungeon-explorers-of-sky-r148/</link><description><![CDATA[
<p><img src="https://projectpokemon.org/home/uploads/monthly_2020_12/pmdicon.png.9dd7ad975bb4671e6e50550a5e4fba65.png" /></p>
<p>
	Since they released over a decade ago, the Pokémon Mystery Dungeon games for the Nintendo DS have not had much in the way of ROM editors. Over the past few years, hackers have slowly learned more and more about the inner workings of the games, culminating in the most advanced PMD editor to date: Sky Temple. 
</p>

<p>
	SkyTemple is a user-friendly level editor for Pokémon Mystery Dungeon: Explorers of Sky that gives the user full control over graphics, scripts, Pokémon data, and more, enabling a great amount of creative freedom to prospective ROM hackers to create not just edits of the game, but entirely new levels and plots.
</p>

<p>
	See the trailer for the version 1.0.0 release for quick samples of what can be accomplished:
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="270" src="https://projectpokemon.org/home/applications/core/interface/index.html" width="480" data-embed-src="https://www.youtube.com/embed/sAfNOmss0tw?feature=oembed"></iframe>
	</div>
</div>

<p>
	Additional reading:
</p>
<iframe allowfullscreen="" class="ipsEmbed_finishedLoading" data-controller="core.front.core.autosizeiframe" data-embedauthorid="104596" data-embedcontent="" data-embedid="embed8508514581" scrolling="no" src="https://projectpokemon.org/home/forums/topic/57303-pmd2-skytemple-rom-editor-maps-scripts-debugger/?do=embed" style="overflow: hidden; height: 394px; max-width: 502px;"></iframe>

<p>
	Download:
</p>
<iframe allowfullscreen="" class="ipsEmbed_finishedLoading" data-controller="core.front.core.autosizeiframe" data-embedauthorid="104596" data-embedcontent="" data-embedid="embed4764572023" scrolling="no" src="https://projectpokemon.org/home/files/file/4193-skytemple-pmd2-rom-edtior/?do=embed" style="overflow: hidden; height: 466px; max-width: 502px;"></iframe>

<p>
	 
</p>]]></description><guid isPermaLink="false">148</guid><pubDate>Sat, 12 Dec 2020 05:23:45 +0000</pubDate></item><item><title>PKHeX 20.11.28</title><link>https://projectpokemon.org/home/index/news/pkhex-201128-r147/</link><description><![CDATA[
<p><img src="https://projectpokemon.org/home/uploads/monthly_2020_11/68747470733a2f2f692e696d6775722e636f6d2f41304d6d7930462e706e67.png.2e9245bb9115adfd768aa131546136b3.png" /></p>
<p>
	PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, which are Mystery Gift files.
</p>

<p>
	Version 20.11.28 of PKHeX has been released, bringing Pokemon GO checks for Go-&gt;Home and various fixes.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong><span style="font-size:16px">Change log:</span></strong>
</p>

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			20/11/28 - New Update:<br>
			 - Legality:<br>
			 - - Added: Pokémon GO Legality checks, including date-range legality checks. Thanks @Lusamine &amp; @sora10pls!<br>
			 - - Added: Nickname checks for Generation 1 in-game trades. Thanks @ShadowMario3!<br>
			 - - Added: RibbonMasterRank permissions now allow the updated species list. Thanks @Bappsack!<br>
			 - - Fixed: Ability Patch edge case for changing forms (ex. Landorus) where the current form does not have a Hidden Ability.<br>
			 - - Fixed: Gen8 Wild encounters with levels above 60 are now required to match the encounter's level.<br>
			 - - Fixed: Gen8 symbol encounters incorrect location ID hash fixed. Thanks @sora10pls!<br>
			 - - Fixed: Added Frostpoint Field for dens 175/176.<br>
			 - Added: Shiny Sprites for Crown Tundra. Thanks @msikma + github.com/msikma/pokesprite!<br>
			 - Added: Fused Calyrex slot viewing.<br>
			 - Added: More Gen4 Event Flags. Thanks @zzzzRuby &amp; @ShadyRelapse-PP!<br>
			 - Changed: KChart now shows the "Native" state for all Armor/Crown natives in addition to the mainland natives.<br>
			 - Fixed: Clearing a box other than the first box on a blank save file now clears the box... as intended. Thanks @Lusamine!<br>
			 - Fixed: Gen8 Yamask-1 and Runerigus now show all possible FormArgument values. Thanks @sora10pls!<br>
			 - Fixed: Gen1 Daycare slot is no longer marked as active when exporting a save file with an flagged-empty daycare.
		</p>
	</div>
</blockquote>

<p style="text-align:center">
	<strong style="color:#353c41; font-size:14px; text-align:center"><span style="font-size:22px"><a href="https://projectpokemon.org/home/files/file/1-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Download</a>      |    <span> </span><a href="https://projectpokemon.org/home/forums/topic/38168-frequently-asked-questions/" rel="" style="background-color:transparent; color:#2d4b6e">FAQ</a><span> </span>    |    <span> </span><a href="https://projectpokemon.org/home/forums/forum/83-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Support Forum</a></span></strong>
</p>

<p>
	 
</p>

<p>
	<a href="https://projectpokemon.org/index/news/pkhex-200622-r141/" rel="">View full article</a>
</p>]]></description><guid isPermaLink="false">147</guid><pubDate>Sun, 29 Nov 2020 10:32:09 +0000</pubDate></item><item><title>PKHeX 20.10.31</title><link>https://projectpokemon.org/home/index/news/pkhex-201031-r146/</link><description><![CDATA[
<p><img src="https://projectpokemon.org/home/uploads/monthly_2020_11/68747470733a2f2f692e696d6775722e636f6d2f41304d6d7930462e706e67.png.101e4e359423e9dd1b3845a889806587.png" /></p>
<p>
	PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, which are Mystery Gift files.
</p>

<p>
	Version 20.10.31 of PKHeX has been released, bringing improved legality checking to The Crown Tundra DLC and other bug fixes.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong><span style="font-size:16px">Change log:</span></strong>
</p>

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			20/10/31 - New Update:<br>
			 - Legality:<br>
			 - - Added: Gen8 static encounters now permit more met locations (roamers, strong encounters). Thanks @Lusamine &amp; @ReignOfComputer!<br>
			 - - Fixed: Gen8 breeds of Gen3 Starters and Porygon now allow the Gen8 wild balls.<br>
			 - - Fixed: Gen8 unavailable Alolan evolutions are now recognized correctly.<br>
			 - - Fixed: Gen8 Keldeo now requires a Fateful Encounter Flag.<br>
			 - - Fixed: Gen8 Calyrex fuse-unfuse TR flag edge case is handled correctly, allowing Agility and fused-TR flags when unfused.<br>
			 - - Fixed: Gen6 Friend Safari Vivillon is now recognized correctly.<br>
			 - - Fixed: Gen3 Birth Island Deoxys is now disallowed for Japanese Emerald.<br>
			 - - Fixed: Nicknames can now be set for Gen6+ EncounterTrades that did not originally have a nickname, when in Gen8 format.<br>
			 - Added: Can now control-click the Shiny button to force a Star shiny, and use .PID=$shiny1 in the batch editor for the same effect.<br>
			 - Added: Gen8 now has more block key labels for CT content, like event flags and important stored values. Thanks @CanoeHope, @sora10pls!<br>
			 - Fixed: Gen8 Nidoran♂/♀ strings no longer result in ? for the gender symbol.<br>
			 - Fixed: Gen8 Registering new Pokédex entries on setting a PKM will set female gender if appropriate instead of skipping gender set. Thanks @xXAquaNightXx<br>
			 - Fixed: Gen8 CT raid den list is now clamped at the valid amount of raids. All unused dens are hidden. Thanks @Leanny!<br>
			- Fixed: Stat tooltips for nature (+/-) now show on both StatNature and Nature. Thanks @ReignOfComputer!<br>
			 - Changed: Dropping a PKM file into the PKM Editor will now try to adapt it to the save file (Handling Trainer details), reducing legality issues.<br>
			 - Changed: Updated Chinese translations. Thanks @easyworld!
		</p>
	</div>
</blockquote>

<p style="text-align:center">
	<strong style="color:#353c41; font-size:14px; text-align:center"><span style="font-size:22px"><a href="https://projectpokemon.org/home/files/file/1-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Download</a>      |    <span> </span><a href="https://projectpokemon.org/home/forums/topic/38168-frequently-asked-questions/" rel="" style="background-color:transparent; color:#2d4b6e">FAQ</a><span> </span>    |    <span> </span><a href="https://projectpokemon.org/home/forums/forum/83-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Support Forum</a></span></strong>
</p>

<p>
	 
</p>

<p>
	<a href="https://projectpokemon.org/index/news/pkhex-200622-r141/" rel="">View full article</a>
</p>]]></description><guid isPermaLink="false">146</guid><pubDate>Sun, 01 Nov 2020 04:34:43 +0000</pubDate></item><item><title>PKHeX 20.10.24</title><link>https://projectpokemon.org/home/index/news/pkhex-201024-r145/</link><description><![CDATA[
<p><img src="https://projectpokemon.org/home/uploads/monthly_2020_10/A0Mmy0F.png.47949d68147ae0e7af96463c7df20779.png" /></p>
<p>
	PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, which are Mystery Gift files.
</p>

<p>
	Version 20.10.24 of PKHeX has been released, adding support for the latest Crown Tundra DLC. Y'all can stop bugging us about it now.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong><span style="font-size:16px">Change log:</span></strong>
</p>

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			20/10/24 - New Update:<br>
			 - Introducing Crown Tundra support! Thanks @SciresM, @sora10pls, @architdate, @Lusamine, @Bappsack, and @ReignOfComputer for troubleshooting prior to release!<br>
			 - Legality:<br>
			 - - Changed: New checking rules for all added content in the latest DLC.<br>
			 - - Added: More Gen1/2-era Event Data has been added, along with shiny checks. Thanks @ShadowMario3!<br>
			 - - Fixed: Gen5 PID bit checking for static encounters now gets flagged correctly. Thanks @LegoFigure11 &amp;&amp; Princess Emily#4650!<br>
			 - - Fixed: Gen3 ability bit checking is now done for Gen3 format PKM files.<br>
			 - Added: Crown Tundra Raid Seed / Detail editor; separate from the mainland raids.<br>
			 - Added: Crown Tundra Pokédex editing is now available in the same Pokédex editor. Keep in mind that the game uses the first dex that has the Species-Form.<br>
			 - Changed: Suggested encounters now try to match the current AltForm. Thanks @CScorpion-h!<br>
			 - Changed: Nullable compiler checks enabled for PKHeX.WinForms; all sub-projects now have this feature enabled.<br>
			 - Updated: Spanish GUI localization files updated. Thanks @XxPhoenix1996xX!
		</p>
	</div>
</blockquote>

<p style="text-align:center">
	<strong style="color:#353c41; font-size:14px; text-align:center"><span style="font-size:22px"><a href="https://projectpokemon.org/home/files/file/1-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Download</a>      |    <span> </span><a href="https://projectpokemon.org/home/forums/topic/38168-frequently-asked-questions/" rel="" style="background-color:transparent; color:#2d4b6e">FAQ</a><span> </span>    |    <span> </span><a href="https://projectpokemon.org/home/forums/forum/83-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Support Forum</a></span></strong>
</p>

<p>
	 
</p>

<p>
	<a href="https://projectpokemon.org/index/news/pkhex-200622-r141/" rel="">View full article</a>
</p>]]></description><guid isPermaLink="false">145</guid><pubDate>Sat, 24 Oct 2020 18:58:36 +0000</pubDate></item><item><title>PKHeX 20.10.10</title><link>https://projectpokemon.org/home/index/news/pkhex-201010-r144/</link><description><![CDATA[
<p><img src="https://projectpokemon.org/home/uploads/monthly_2020_10/68747470733a2f2f692e696d6775722e636f6d2f4d4c61516b71782e706e67.png.b594693cf778449897524b6a926c1888.png" /></p>
<p>
	PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, which are Mystery Gift files.
</p>

<p>
	Version 20.10.10 of PKHeX has been released, adding Pokemon Stadium support, fixing some bugs, updating the event database and legality checks.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong><span style="font-size:16px">Change log:</span></strong>
</p>

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			20/10/10 - New Update:<br>
			 - Added: Pokémon Stadium save file support!<br>
			 - - Supports all 3 game types: Pocket Monsters Stadium, Pokémon Stadium, and Pokémon Stadium 2.<br>
			 - - Added a new PKM format: SK2. Special format used by Stadium 2, different from PK2.<br>
			 - - Added a team viewer for registered teams; each slot on the team can be viewed into the PKM Editor.<br>
			 - - Due to endianness inconsistencies with emulators and storage media, PKHeX will automatically save-swap endianness for these saves!<br>
			 - - With the addition of Stadium support, every playable game that stores PKM data can now be edited!<br>
			 - Legality:<br>
			 - - Refactored: IEncounterable objects use inheritance rather than having a single base class for each type.<br>
			 - - Refactored: EncounterSlot objects are now pre-computed by another project in order to simplify data loading.<br>
			 - - Added: Gen1/2 GB Era event data is now recognized for most events that were distributed. Thanks @ShadowMario3!<br>
			 - - Added: Gen8 Affixed Ribbon is now legality checked. The value can be changed in the Extra Bytes editor.<br>
			 - - Fixed: Gen8 HOME gifts are now disallowed from having a TSV of 0.<br>
			 - - Fixed: Gen8 PIDs for Mystery Gifts are now generated correctly, and are verified by the legality checks.<br>
			 - - Fixed: Gen8 Shared Egg moves are now verified correctly. Thanks @Lusamine!<br>
			 - - Fixed: Gen8 Gigantamax Forms are now correctly prevented for special forms like Cap Pikachu.<br>
			 - - Fixed: Gen8 transfers from Gen7 without nicknames now re-sync their names. Mismatched Language-NotNicknames are now flagged. Thanks @Lusamine!<br>
			 - - Fixed: Gen7 transfers from VC now generate with the official PID creation method. Star shinies are double shinies!<br>
			 - - Fixed: Gen4 French Egg names are now recognized correctly. Thanks @ReignOfComputer!<br>
			 - - Fixed: Gen4 Korean Arcanine PCD now generates correctly. Thanks @Lusamine!<br>
			 - - Fixed: Gen3 Winning/Victory ribbons are now verified. Thanks @Atrius97!<br>
			 - - Fixed: Gen3 Artist ribbon no longer requires a Master ribbon in any contest due to Link Contests. Thanks @sarahlicity!<br>
			 - - Fixed: Gen3 Shadow Teddiursa is now treated as a "Gift", which only allows it being in a Poké Ball (forced capture, no other balls).<br>
			 - - Fixed: Gen2 eggs are now allowed to have Pokérus.<br>
			 - - Fixed: Gen1 level up moves are now allowed on PK2s with met data when using Stadium 2. Thanks @MrPerson0!<br>
			 - - Fixed: Gen1 Magnemite Types can now have "Steel" as a valid type when using Stadium 2. Thanks @MrPerson0!<br>
			 - Added: Save Files with different revisions (DLC patches) now indicate the patch version they were saved with.<br>
			 - Added: Catch Rate is now shown in KChart. Thanks @sora10pls!<br>
			 - Added: Hidden Power's move power is now shown next to the type. Thanks @soopercool101!<br>
			 - Added: Gen8 SWSH Block Labels have been added for Restricted Sparring. Thanks @CanoeHope!<br>
			 - Added: Gen7 LGPE catch count records can now be edited in the Pokedex Editor. Click labels to min-max the counts. Thanks @sora10pls!<br>
			 - Added: Gen4 Underground Items are now editable. Thanks @egzn!<br>
			 - Changed: Default TID/SID for Gen7+ blank save files is now 123456 (SID 1234).<br>
			 - Changed: Blank Save files will try to initialize with the current save file's language. For Japanese saves, the blank OT will be ＰＫＨｅＸ if possible.<br>
			 - Fixed: The Gen6 font file will no longer throw errors under certain scenarios. Thanks @foohyfooh!<br>
			 - Fixed: Gen1 Pikachu Beach score editing reads &amp; writes correctly now. Thanks @ShadowMario3!<br>
			 - Showdown Set Imports:<br>
			 - - Importing to a Gen8+ format will retain the specified IVs and not Hyper Train them. Thanks @rat01!<br>
			 - - Importing a set to Gen1/2 format will try to set the EVs to max (65535). Thanks @soopercool101
		</p>
	</div>
</blockquote>

<p style="text-align:center">
	<strong style="color:#353c41; font-size:14px; text-align:center"><span style="font-size:22px"><a href="https://projectpokemon.org/home/files/file/1-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Download</a>      |    <span> </span><a href="https://projectpokemon.org/home/forums/topic/38168-frequently-asked-questions/" rel="" style="background-color:transparent; color:#2d4b6e">FAQ</a><span> </span>    |    <span> </span><a href="https://projectpokemon.org/home/forums/forum/83-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Support Forum</a></span></strong>
</p>

<p>
	 
</p>

<p>
	<a href="https://projectpokemon.org/index/news/pkhex-200622-r141/" rel="">View full article</a>
</p>]]></description><guid isPermaLink="false">144</guid><pubDate>Sat, 10 Oct 2020 08:02:22 +0000</pubDate></item><item><title>PKHeX 20.08.07</title><link>https://projectpokemon.org/home/index/news/pkhex-200807-r143/</link><description><![CDATA[
<p><img src="https://projectpokemon.org/home/uploads/monthly_2020_08/68747470733a2f2f692e696d6775722e636f6d2f4d4c61516b71782e706e67.png.46669d4f11b19b0182008039c52e0842.png" /></p>
<p>
	PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, which are Mystery Gift files.
</p>

<p>
	Version 20.08.07 of PKHeX has been released, updating the event database and legality checks.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong><span style="font-size:16px">Change log:</span></strong>
</p>

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			20/08/07 - New Update:<br>
			 - Legality:<br>
			 - - Added Zarude and Shiny Celebi event data.<br>
			 - - Changed: Payapa berry is now recognized as a legal held item in Gen8.<br>
			 - - Changed: XD antishiny logic simplified slightly. Thanks Admiral-Fish!<br>
			 - Added: Gen8 Inventory editing now preserves and shows the "NEW" flag.<br>
			 - Added: Clicking on the Battle Version / Version sprite on the OT tab will now jump to the Met tab and drop-down the corresponding list.<br>
			 - Added: Gen4 Pokewalker editing now has a GUI in the Misc Edits. Thanks @PlasticJustice!<br>
			 - Fixed: Resizing the recent SaveFile Folder browsing now displays the window correctly for the all-saves tab.<br>
			 - Changed: Spanish translation updated. Thanks @ajtudela!
		</p>
	</div>
</blockquote>

<p style="text-align:center">
	<strong style="color:#353c41; font-size:14px; text-align:center"><span style="font-size:22px"><a href="https://projectpokemon.org/home/files/file/1-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Download</a>      |    <span> </span><a href="https://projectpokemon.org/home/forums/topic/38168-frequently-asked-questions/" rel="" style="background-color:transparent; color:#2d4b6e">FAQ</a><span> </span>    |    <span> </span><a href="https://projectpokemon.org/home/forums/forum/83-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Support Forum</a></span></strong>
</p>

<p>
	 
</p>

<p>
	<a href="https://projectpokemon.org/index/news/pkhex-200622-r141/" rel="">View full article</a>
</p>]]></description><guid isPermaLink="false">143</guid><pubDate>Fri, 07 Aug 2020 06:25:31 +0000</pubDate></item><item><title>PKHeX 20.07.18</title><link>https://projectpokemon.org/home/index/news/pkhex-200718-r142/</link><description><![CDATA[
<p><img src="https://projectpokemon.org/home/uploads/monthly_2020_07/pkhex.png.3511dbe8e2e2f8730bb1f30b4a3e3b3d.png.bea6ab14d782f9af83a51cb2d659d2ff.png.b2ce29f9664f9b38-445aee47efb991114d2d79.png.71b28e78d5a35b2725906cbb9f24c36a.png.3bd66f610ea26e6218a61fdaf6688222.png" /></p>
<p>
	PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, which are Mystery Gift files.
</p>

<p>
	Version 20.07.18 of PKHeX has been released, updating legality checks.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong><span style="font-size:16px">Change log:</span></strong>
</p>

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			20/07/18 - New Update:<br>
			 - Legality:<br>
			 - - Added latest HOME gifts (Shiny Zeraora)<br>
			 - - Handled GMax state toggling edge cases.<br>
			 - - Fixed: Gen2 Dizzy Punch egg recognition, DP Rotom egg recognition.<br>
			 - - Fixed: Gen3 event gift encounters should now check the allowed Versions.<br>
			 - - Fixed: Gen8 Memory Check for "Defeated Strongest Trainer" now no longer flags Skillful Battler ribbon.<br>
			 - - Fixed: Den Detail Exporting no longer throws an exception.<br>
			 - Fixed: Gen8 Generating encounters from the Encounter Database will now set the Stat Nature value.<br>
			 - Fixed: Gen4 save file detection should now work better for new saves.
		</p>
	</div>
</blockquote>

<p style="text-align:center">
	<strong style="color:#353c41; font-size:14px; text-align:center"><span style="font-size:22px"><a href="https://projectpokemon.org/home/files/file/1-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Download</a>      |    <span> </span><a href="https://projectpokemon.org/home/forums/topic/38168-frequently-asked-questions/" rel="" style="background-color:transparent; color:#2d4b6e">FAQ</a><span> </span>    |    <span> </span><a href="https://projectpokemon.org/home/forums/forum/83-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Support Forum</a></span></strong>
</p>

<p>
	 
</p>

<p>
	<a href="https://projectpokemon.org/index/news/pkhex-200622-r141/" rel="">View full article</a>
</p>]]></description><guid isPermaLink="false">142</guid><pubDate>Sat, 18 Jul 2020 04:34:34 +0000</pubDate></item><item><title>PKHeX 20.06.22</title><link>https://projectpokemon.org/home/index/news/pkhex-200622-r141/</link><description><![CDATA[
<p><img src="https://projectpokemon.org/home/uploads/monthly_2020_06/pkhex.png.3511dbe8e2e2f8730bb1f30b4a3e3b3d.png.bea6ab14d782f9af83a51cb2d659d2ff.png.b2ce29f9664f9b38694ff6624b583e2f.png.916223e107445aee47efb991114d2d79.png.71b28e78d5a35b2725906cbb9f24c36a.png" /></p>
<p>
	PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, which are Mystery Gift files.
</p>

<p>
	Version 20.06.22 of PKHeX has been released, bringing further support for The Isle of Armor DLC.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong><span style="font-size:16px">Change log:</span></strong>
</p>

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			20/06/22 - New Update:<br>
			 - Legality:<br>
			 - - Handled edge cases from various reports, and added the event gift data from the recent events.<br>
			 - - Fixed: Verification for Neutral nature mint, IoA hatch location, Galarian Slowbro, raid Hidden Ability, Master Rank ribbon.<br>
			 - Added: SWSH save file size recognition for 1.0 saves that were directly upgraded to 1.2 (skipped 1.1 unused block additions).<br>
			 - Added: Urshifu-1 Gigantamax form now can be toggled in the Pokédex editor. Thanks @sora10pls!<br>
			 - Fixed: Raid details now save correctly when clicking Save, and show the correct amount of raids.<br>
			 - Changed: Spanish and Chinese translations have been updated. Thanks @XxPhoenix1996xX, @easyworld, @gjfkkk!
		</p>
	</div>
</blockquote>

<p style="text-align:center">
	<strong style="color:#353c41; font-size:14px; text-align:center"><span style="font-size:22px"><a href="https://projectpokemon.org/home/files/file/1-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Download</a>      |    <span> </span><a href="https://projectpokemon.org/home/forums/topic/38168-frequently-asked-questions/" rel="" style="background-color:transparent; color:#2d4b6e">FAQ</a><span> </span>    |    <span> </span><a href="https://projectpokemon.org/home/forums/forum/83-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Support Forum</a></span></strong>
</p>
]]></description><guid isPermaLink="false">141</guid><pubDate>Mon, 22 Jun 2020 04:11:49 +0000</pubDate></item><item><title>PKHeX 20.06.19</title><link>https://projectpokemon.org/home/index/news/pkhex-200619-r140/</link><description><![CDATA[
<p><img src="https://projectpokemon.org/home/uploads/monthly_2020_06/pkhex.png.3511dbe8e2e2f8730bb1f30b4a3e3b3d.png.bea6ab14d782f9af83a51cb2d659d2ff.png.b2ce29f9664f9b38694ff6624b583e2f.png.916223e107445aee47efb991114d2d79.png" /></p>
<p>
	PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, which are Mystery Gift files.
</p>

<p>
	Version 20.06.19 of PKHeX has been released, bringing support for The Isle of Armor DLC.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong><span style="font-size:16px">Change log:</span></strong>
</p>

<blockquote class="ipsQuote" data-gramm="false" data-ipsquote="">
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	</div>

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		<p>
			20/06/19 - New Update:<br>
			 - Introducing Isle of Armor support! Thanks @SciresM, @sora10pls, @architdate, @Lusamine, @Bappsack for troubleshooting prior to release!<br>
			 - Legality:<br>
			 - - Added: New checking rules for gaining/losing the ability to Gigantamax.<br>
			 - - Added: New checking rules when a past-generation-origin Pokémon's battle version has been set in order to participate in ranked.<br>
			 - - Changed: New checking rules for new Pokéball inheritance, now that Safari and Sport balls can be obtained for regular use.<br>
			 - - Changed: New checking rules for new Hidden Ability availability, as the Isle of Armor raids have vastly simplified restrictions.<br>
			 - Added: Battle Version -- by resetting a past-generation Pokémon's moves, they can participate in ranked. The game saves the version this was performed on.<br>
			 - Added: Isle of Armor Raid Seed / Detail editor; separate from the mainland raids.<br>
			 - Added: Isle of Armor Pokédex editing is now available in the same Pokédex editor. Keep in mind that the game uses the first dex that has the Species-Form.<br>
			 - Added: Isle of Armor trainer records (2 new stats are tracked).<br>
			 ===<br>
			 - Legality:<br>
			 - - Added: Fullness checking rules.<br>
			 - - Fixed: Gen8: Level comparison for down-leveled raids has been updated to reflect game behavior. Thanks @Lusamine!<br>
			 - - Fixed: Gen6: Removed edge case static encounter Kecleon that was mismatching a dexnav wild encounter. Thanks @KR1dude!<br>
			 - - Fixed: Gen5: Contest stats are now verified rather than ignored.<br>
			 - - Fixed: Gen4 Tower ribbons are no longer recognized as valid on Gen5 origin Pokémon.<br>
			 - - Fixed: Gen8 Master Rank ribbon is no longer recognized as valid on Pokémon that can't participate in ranked.<br>
			 - Added: Generic [Block Editor] now exposes Gen5-Gen7 save files so you can edit many properties directly from a PropertyGrid.<br>
			 - Added: Gen8 Box Backgrounds are now displayed and can be changed from the Box Layout Editor. Thanks @sora10pls!<br>
			 - Added: Loading a new save file will ask for confirmation if the currently loaded save file hasn't been saved yet.<br>
			 - Added: Battle Tree scout editor. Thanks @sora10pls!<br>
			 - Added: AHTB (hash) names can now be loaded into the block editor via a text file located in the same folder as the executable.<br>
			 - - This is a research feature; only a few people need this.<br>
			 - Added: Gen3 Chinese Event Flag localizations. Thanks @kamisama6866!<br>
			 - Changed: Updated Spanish localization. Thanks @XxPhoenix1996xX!<br>
			 - Changed: IVersion and IGeneration are now implemented into IEncounterable.<br>
			 - Changed: Dynamax Level is now automatically set to 10 (if appropriate) when importing a Showdown Set. Thanks @Mikewando!<br>
			 - Changed: Loading a detected save file is now twice as fast.<br>
			 - Fixed: Sorting Boxes or Modifying Pokémon via the shortcut dropdown will no longer add to trainer stat records or the Pokédex.<br>
			 - Fixed: Gen6 GameSync ID is now displayed rather than hidden. Thanks @sora10pls!<br>
			 - Fixed: Gen6 XY Trainer Nickname is now set correctly, rather than truncated.<br>
			 - Fixed: Gen4 Save Files will now correctly detect the correct save data to edit, rather than the backup. Thanks @Ammako!<br>
			 - Fixed: Gen3 Ruby/Sapphire trainer editor no longer shows unavailable fields like BP.<br>
			 - Fixed: Gen2 Save loading should no longer incorrectly recognize some save files as Korean.<br>
			 - Fixed: Requests for setting square shiny for past-generation-origin Pokémon will now be honored (if allowed), rather than skipped.
		</p>
	</div>
</blockquote>

<p style="text-align:center">
	<strong style="color:#353c41; font-size:14px; text-align:center"><span style="font-size:22px"><a href="https://projectpokemon.org/home/files/file/1-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Download</a>      |    <span> </span><a href="https://projectpokemon.org/home/forums/topic/38168-frequently-asked-questions/" rel="" style="background-color:transparent; color:#2d4b6e">FAQ</a><span> </span>    |    <span> </span><a href="https://projectpokemon.org/home/forums/forum/83-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Support Forum</a></span></strong>
</p>
]]></description><guid isPermaLink="false">140</guid><pubDate>Sat, 20 Jun 2020 00:52:21 +0000</pubDate></item><item><title>Pok&#xE9;mon Mystery Dungeon WiiWare Fan Translation</title><link>https://projectpokemon.org/home/index/news/pok%C3%A9mon-mystery-dungeon-wiiware-fan-translation-r138/</link><description><![CDATA[
<p><img src="https://projectpokemon.org/home/uploads/monthly_2020_04/PMD_WiiWare_Translation_Promo_Image.png.341d9188c6f687ecab61f37a1d583f23.png" /></p>
<p>
	On August 4, 2009, Chunsoft released a set of 3 WiiWare Titles: <strong>Pokémon Mystery Dungeon: Keep Going! Blazing Adventure Squad!</strong>, <strong>Pokémon Mystery Dungeon: Let's Go! Stormy Adventure Squad!</strong>, and <strong>Pokémon Mystery Dungeon: Go For It! Light Adventure Squad!</strong> These titles were never released outside of Japan, making them inaccessible to players who do not know Japanese.
</p>

<p>
	After years of silently working in the background, a group of fans released an English translation to make the games accessible to many more, titled <strong>Pokémon Mystery Dungeon: Radiant Adventure Squad</strong>, <strong>Pokémon Mystery Dungeon: Wildfire Adventure Squad</strong>, and <strong>Pokémon Mystery Dungeon: Tempest Adventure Squad</strong>.
</p>

<p>
	Trailer:
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="270" id="ips_uid_5401_5" width="480" data-embed-src="https://www.youtube.com/embed/4T_a46U82YQ?feature=oembed"></iframe>
	</div>
</div>

<p>
	Download:
</p>
<iframe allowfullscreen="" class="ipsEmbed_finishedLoading" data-controller="core.front.core.autosizeiframe" data-embedauthorid="102620" data-embedcontent="" data-embedid="embed6477746394" scrolling="no" src="https://projectpokemon.org/home/files/file/4136-pokemon-mystery-dungeon-adventure-squad-series-wii-translations/?do=embed" style="overflow: hidden; height: 451px; max-width: 502px;"></iframe>

<p>
	Instructions from the readme file:
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
		<pre class="ipsCode" id="ips_uid_4759_8">

Pokémon Mystery Dungeon: Adventure Squad Series Readme:
Version 1.0
========================================================================================================================
Changelog:
-1.0 initial release
========================================================================================================================
Instructions: Use a .bps patcher such as Flips: https://www.smwcentral.net/?p=section&amp;a=details&amp;id=11474
PMD_Radiance_Hikari.bps can be applied to: Pokémon Fushigi no Dungeon: Mezase! Hikari no Boukendan : Pokémon Mystery Dungeon: Radiant  Adventure Squad
PMD_Wildfire_Honoo.bps  can be applied to: Pokémon Fushigi no Dungeon: Susume! Honoo  no Boukendan : Pokémon Mystery Dungeon: Wildfire Adventure Squad
PMD_Tempest_Arashi.bps  can be applied to: Pokémon Fushigi no Dungeon: Ikuzo!  Arashi no Boukendan : Pokémon Mystery Dungeon: Tempest  Adventure Squad

If Flips says the file is incorrect, try applying the header patch to your base WAD first.
There are two dumps of the WAD floating around with differences in header/footer.

 If you had the Japanese version previously played on Dolphin, be sure to uninstall it from
 your NAND by right clicking it on Dolphin's home screen before loading the translated WAD file.

Known Errors:
-Slowking's team sort menu does not properly sort alphabetically due to changes to the name screen.

-DS Download Play features have not been translated. They are still functional, but your team
 leader's name may appear incorrectly and move names remain in Japanese.

========================================================================================================================
FAQ about the game/translation:
1:Which version should I play? What's the difference?
 The games have the same plot, but Pokémon appearing in dungeons differ between the three.
  -Radiant version has primarily Elecric-type/yellow-colored starters
  -Tempest version has primarily Water-type/blue-colored starters
  -Wildfire version has primarly Fire-type/red-colored starters
 The save files for all three games are linked. Recruiting a team member or placing an item
 in storage allows it to be used in all three games, so please pick whichever one you'd like.
 
2:What should I expect from the game compared to the other Pokémon Mystery Dungeon games?
 These games were released on the Japanese Wii Shop Channel for 1,200 Nintendo Points each;
 that's about a third of the price of a regular Pokémon Mystery Dungeon game. The plot is
 relatively light, but the games include every Pokémon through Generation 4 and have unique
 mechanics that haven't reappeared in the series since. 

3: Why these titles over X title? Why was this term translated this way?
 The three subtitles were named after Looplets in Super Mystery Dungeon; the set included
 names of other games in the series, and we wanted to preserve the connection to the 3DS
 title, as characters and items from this game also made appearances there. Names of new
 mechanics and items have been localized to the best of our ability.
 
4:Do passwords to unlock Pokémon still work in the translation?
 The new Buddy Passwords can be found by pushing the Home button on your Wii console or emulator,
 then clicking Operations Guide. Due to a few changes to the name entry screen, the passwords are
 different from the original Japanese game. We opted not to use certain currently-in-use terms
 among fans, like "Pal Password", over concerns that those looking for the updated passwords from
 this game only find the listings from the original release. Note that the online manual for this
 game is inactive, and may crash, so please do not attempt to access it via the Operations Guide
 screen.
 
5:Are event Pokémon included in the game/can every Pokémon be recruited? Is there online support?
 This translation is prepatched with Wiimmfi and RiiConnect24. Our team worked with the server owners
 to restore these lost events. All of the known event Pokémon have been restored and should be fully
 functional. From the Main Menu, turn the Distribution Service on to allow connection to RiiConnect24,
 and check for Wii-Mail on your home menu. To receive the other event Pokémon, access Wonder Mail W to
 see a list of event missions and enter Buddy Passwords for other exclusive Pokémon.
 
 For information on setting your system up for Wiimmfi support, please check https://wii.guide/wiimmfi.html
 For information on setting your system up for RiiConnect24 support, please check https://wii.guide/riiconnect24

Events distributed:
 -Wiimmfi: Dialga, Giratina, and Arceus are available at all times via Wonder Mail W.
 -RiiConnect24: cycles Mew, Darkrai, Jirachi and Palkia on a monthly basis, with the Pokémon switching on the first of each month.
  Your Wii Console's date must be set to match the current timeframe or the events will not work. Talk to Farfetch'd after receiving
  the Wii-Mail to activate them.
 
Friend Rescues are not currently supported as of 4-28-2020 (v1.0 release date).
If they are restored in the future, the changes necessary are server-side, so there should be no need to update
the patch. Dates sent via Wii-Mail reflect the original distributions and may not be accurate, but the events
will be in rotation each month.

6: How do I make this work on my PAL/NTSC/etc. Wii:
 You can use ShowMiiWads to change the .wad file's region. For PAL users: Due to a difference in the way the
 games are rendered between NTSC/PAL the game may show a black screen upon loading. This is remedied by going
 into Wii System Settings &gt; Screen and changing the display settings from 60hz mode to 50hz mode.
 https://www.wiibrew.org/wiki/ShowMiiWads

7:Are the games canon to the series?
 A few characters and items originating in this game also appear as cameos in Super Mystery Dungeon,
 but its plot and events are overall not connected. We worked to keep those references intact and
 consistent
========================================================================================================================

Additional Info/Technical Modifications:

This game's item database was modified from Explorers of Sky's. Unused items in the code were found
to have leftover data from this port; most were fully functional, and some even had unique models, so
these have been restored. They have not been added into the main game, however, so they require
Action Replay/cheats to access. In the original Japanese game, these did not have their names (these were blank)
and all displayed as Plain Seeds until a bit was unset in order to re-enable them.

 These include the following fully-functional items:
  -Trap Scarf, Goggle Specs, Space Globe, the Seven Treasures, Amber Tear, Gabite Scale, Sizebust Orb
   Lost Loot, Gold Fang, Corsola Twig, Cacnea Spike, Rare Fossil, Tight Belt, Wonder Chest,
   Unown Stones, some TMs, and the color Bow items.

 Partial functionality exists for the following items, which may have unique models not seen elsewhere:
  -Link Box (opens the move menu, but does not allow move linking; code does still exist for
    linking, however, which seems to work fine even with the Stack mechanic)
  -Exclusive Items: No functionality, but some have unique models.

 Unused moves from Rescue Team: Excavate, and Spin Slash, remained in the code, but had their names
  blanked out. These have been assigned their proper names, but beyond script modifications, remained
  untouched. Please enjoy discovering some of these unique development relics via cheats.
---
Item Icons from Super Mystery Dungeon have been upscaled and used in the game. These were not in the
original Japanese release.
---
SOS Mail system has been reworked to use keywords from Pokémon Ruby/Sapphire/Emerald's EasyChat as a basis for
space reasons.
========================================================================================================================
 Thank you for playing our translation. Please support official Pokémon merchandise, including an official translation
 in the event one is released.
========================================================================================================================
Credits (See also attached credits.png):
SpecialAgentApe: 	Hacking, Gameplay Text Porting, Splash Screen Artwork, Localization
Higsby: 			Story Translation
Lonechallenger: 	Minor Translation
Megaminerd: 		Hacking
kkzero:				Hacking
wowjinxy:			Splash Screen Hacking
Anonymous (Linoone):Font
ShinxHijinx: 		Testing/Gummi artwork
Rocket: 			Testing
Aaron: 				Testing
MandL27:			Testing
Lady Ariel:			Testing
Sliter:				Logos
Davin Ockerby:		AT7 Research
Gericom:			AT7 Research
Darkshade: 			Graphic Design/Wi-Fi Restoration
Friendsxix: 		Wi-Fi Restoration
shutterbug2000:		Wi-Fi Restoration
Larsenv:			Wi-Fi Restoration
mm201:  			Wi-Fi Restoration
Billy-: 			Wi-Fi Restoration
Special Thanks to Project Pokémon staff and researchers </pre>
	</div>
</div>

<p>
	Promo Artwork:
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
		<p>
			<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="44351" href="https://projectpokemon.org/home/uploads/monthly_2020_04/PMD_WiiWare_Translation_Promo_Image.png.8faf5fe416fa9d6e90dfc918494a3242.png" rel=""><img alt="PMD_WiiWare_Translation_Promo_Image.png" class="ipsImage ipsImage_thumbnailed" data-fileid="44351" data-ratio="54.50" data-unique="xr7gr45m1" width="1000" src="https://projectpokemon.org/home/uploads/monthly_2020_04/PMD_WiiWare_Translation_Promo_Image.thumb.png.6ec6b30ddac135071faec0b18e883439.png"></a>
		</p>

		<p>
			<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="44352" href="https://projectpokemon.org/home/uploads/monthly_2020_04/unknown.png.ce09daf3f4518a43a7c51e912f7abbd0.png" rel=""><img alt="unknown.png" class="ipsImage ipsImage_thumbnailed" data-fileid="44352" data-ratio="47.20" data-unique="6noewwn0v" width="1000" src="https://projectpokemon.org/home/uploads/monthly_2020_04/unknown.thumb.png.cbf10e559d83e533ea09dc93b2b12aa0.png"></a>
		</p>
	</div>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">138</guid><pubDate>Tue, 28 Apr 2020 14:05:10 +0000</pubDate></item><item><title>PKHeX 20.04.14</title><link>https://projectpokemon.org/home/index/news/pkhex-200414-r137/</link><description><![CDATA[
<p><img src="https://projectpokemon.org/home/uploads/monthly_2020_04/pkhex.png.3511dbe8e2e2f8730bb1f30b4a3e3b3d.png.bea6ab14d782f9af83a51cb2d659d2ff.png.b2ce29f9664f9b38694ff6624b583e2f.png" /></p>
<p>
	PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, which are Mystery Gift files.
</p>

<p>
	Version 20.04.14 of PKHeX has been released, with several fixes and minor improvements to enhance the user's experience.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong><span style="font-size:16px">Change log:</span></strong>
</p>

<blockquote class="ipsQuote" data-gramm="false" data-ipsquote="">
	<div class="ipsQuote_citation">
		Quote
	</div>

	<div class="ipsQuote_contents ipsClearfix" data-gramm="false">
		<p>
			20/04/14 - New Update:<br>
			 - Legality:<br>
			 - - Added: Latest raid news data.<br>
			 - - Fixed: HOME gifts now recognized.<br>
			 - - Fixed: Antishiny Colosseum/XD spreads are recognized better for various gifts.<br>
			 - - Fixed: Some unavailable evolution cases are now recognized correctly.<br>
			 - - Fixed: Silvally Pixie Plate is now recognized correctly.<br>
			 - - Fixed: Gen8 Raid downleveling thresholds are now recognized correctly.<br>
			 - - Fixed: Gen8 Link trade eggs are now allowed to have OT memories prior to hatching (...)<br>
			 - - Fixed: Gen8 Chinese2 language in-game trade strings are now recognized correctly (not a copy of the other Chinese strings).<br>
			 - - Changed: Gen3/4 in-game trade met levels are now accurately restricted to their obtainable minimum level. The PID check now works.<br>
			 - - Changed: Gen8 static (gift) encounters now verify specific ability indexes.<br>
			 - Added: Batch Editor $suggest for EggDate/MetDate (copies the other).<br>
			 - Added: Gen8 HOME tracker control can now be hidden (same as PID/EC) if the Hide Secret Values setting is set.<br>
			 - Added: New setting to copy the stat-nature to the behavior (original) nature when importing a Showdown Set.<br>
			 - Added: New setting to force large sprites for past generation games. Old sprites will eventually be removed!<br>
			 - Changed: Past generation sprites will now use the larger sprites from Gen8. Opt out (for now) with the setting described above.<br>
			 - Changed: Met Location combobox has been widened to show more text (Gen8's long met locations).<br>
			 - Fixed: Game Origin markings in PKM Editor now show the correct game lump sprite.<br>
			 - Fixed: BK4 file recognition has been fixed.
		</p>
	</div>
</blockquote>

<p style="text-align:center">
	<strong style="color:#353c41; font-size:14px; text-align:center"><span style="font-size:22px"><a href="https://projectpokemon.org/home/files/file/1-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Download</a>      |    <span> </span><a href="https://projectpokemon.org/home/forums/topic/38168-frequently-asked-questions/" rel="" style="background-color:transparent; color:#2d4b6e">FAQ</a><span> </span>    |    <span> </span><a href="https://projectpokemon.org/home/forums/forum/83-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Support Forum</a></span></strong>
</p>
]]></description><guid isPermaLink="false">137</guid><pubDate>Mon, 13 Apr 2020 17:28:09 +0000</pubDate></item><item><title>PKHeX 20.02.14</title><link>https://projectpokemon.org/home/index/news/pkhex-200214-r136/</link><description><![CDATA[
<p><img src="https://projectpokemon.org/home/uploads/monthly_2020_02/pkhex.png.3511dbe8e2e2f8730bb1f30b4a3e3b3d.png.bea6ab14d782f9af83a51cb2d659d2ff.png" /></p>
<p>
	PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, which are Mystery Gift files.
</p>

<p>
	Version 20.02.14 of PKHeX has been released, with support for Pokemon Home. Please pay attention to the change log regarding legality.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong><span style="font-size:16px">Change log:</span></strong>
</p>

<blockquote class="ipsQuote" data-gramm="false" data-ipsquote="">
	<div class="ipsQuote_citation">
		Quote
	</div>

	<div class="ipsQuote_contents ipsClearfix" data-gramm="false">
		<p>
			20/02/14 - New Update:<br>
			 - Legality:<br>
			 - - Added: Initial handling for HOME Transfers.<br>
			 - - Note: Tracker value is currently not flagged if missing; there's a setting to enable flagging.<br>
			 - - Note: Pokémon that haven't yet visited HOME do not have a tracker.<br>
			 - - Note: Fake WC8 data will have to be prepared to recognize HOME gifts.<br>
			 - Added: More Gen8 editable fields. Thanks @CanoeHope!<br>
			 - Added: More Gen4 Event Flags. Thanks @FeralFalcon!<br>
			 - Changed: Revised suggested hatch locations. Thanks @CanoeHope!<br>
			 - Fixed: Gen5 Entree Forest randomization no longer causes errors. Thanks Pocket Monsters (user)!<br>
			 - Fixed: Gen4 HGSS Box Wallpapers are now read correctly. Thanks @Ammako!
		</p>
	</div>
</blockquote>

<p style="text-align:center">
	<strong style="color:#353c41; font-size:14px; text-align:center"><span style="font-size:22px"><a href="https://projectpokemon.org/home/files/file/1-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Download</a>      |    <span> </span><a href="https://projectpokemon.org/home/forums/topic/38168-frequently-asked-questions/" rel="" style="background-color:transparent; color:#2d4b6e">FAQ</a><span> </span>    |    <span> </span><a href="https://projectpokemon.org/home/forums/forum/83-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Support Forum</a></span></strong>
</p>
]]></description><guid isPermaLink="false">136</guid><pubDate>Thu, 13 Feb 2020 16:50:00 +0000</pubDate></item><item><title>Pok&#xE9;mon Super Mystery Dungeon Rescue Code Converter</title><link>https://projectpokemon.org/home/index/news/pok%C3%A9mon-super-mystery-dungeon-rescue-code-converter-r135/</link><description><![CDATA[
<p><img src="https://projectpokemon.org/home/uploads/monthly_2020_02/Converter.PNG.6d1a0d1367a7257625765e9d0b3f7935.PNG" /></p>
<p>
	Of the Pokémon Mystery Dungeon games, Pokémon Super Mystery Dungeon is the only one with region locked rescues. Recent discoveries have revealed the region lock can be bypassed simply by swapping around some characters, making it possible to convert US passwords to European passwords and vice versa. Project Pokémon is now host to such a new tool called <a href="https://projectpokemon.org/utils/psmd/rescue-code-converter/" rel="">Pokémon Super Mystery Dungeon Rescue Code Converter</a>, allowing players to convert a US or European code to the other. Gone are the times where an adventurer in need can only seek help from adventurers in the same continent, now we can all rescue each other as needed.
</p>

<p>
	If you encounter any problems or have any suggestions, please leave them as a comment on this article or post a thread in the <a href="https://projectpokemon.org/home/forums/forum/13-project-pok%C3%A9mon-feedback/" rel="">Feedback</a> forum.
</p>
]]></description><guid isPermaLink="false">135</guid><pubDate>Wed, 12 Feb 2020 19:49:00 +0000</pubDate></item><item><title>PKHeX 20.02.08</title><link>https://projectpokemon.org/home/index/news/pkhex-200208-r134/</link><description><![CDATA[
<p><img src="https://projectpokemon.org/home/uploads/monthly_2020_02/pkhex.png.3511dbe8e2e2f8730bb1f30b4a3e3b3d.png" /></p>
<p>
	PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, which are Mystery Gift files.
</p>

<p>
	Version 20.02.08 of PKHeX has been released, with Milcery and Toxtricity raid updates and several other fixes and features.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong><span style="font-size:16px">Change log:</span></strong>
</p>

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			20/02/08 - New Update:<br>
			 - Legality:<br>
			 - - Added: Milcery &amp; Toxtricity distribution data.<br>
			 - - Fixed: Runerigus FormArgument handling checks updated.<br>
			 - - Fixed: ORAS flute level boosts increased from 3 to 4.<br>
			 - - Fixed: FRLG Unown locations are now checked correctly. Thanks @Kermalis!<br>
			 - - Fixed: Gen1/2 Stadium gifts are now checked more thoroughly. Thanks @FeralFalcon!<br>
			 - Added: Gen8 Team Slots are now recognized and locked for editing. Thanks Anubis, @architdate, @Wanderer1391!<br>
			 - Added: Gen8 Block Info editor now has more blocks labeled.<br>
			 - Added: Gen8 Raid editor now shows the raid type enumeration, and more cleanly sets flags. Thanks @3096 &amp; @slp32!<br>
			 - Added: Gen8 setting to a slot will now increment game records. Thanks @CanoeHope!<br>
			 - Added: Gen8 Rental Team reading. Thanks @architdate!<br>
			 - Added: Gen4 Togepi egg gift event constant. Thanks @asterysx!<br>
			 - Changed: Gen8 Block Info editor now sorts blocks by current value.<br>
			 - Changed: Gen7 default hatch location is now Paniola Ranch instead of one of the routes. Thanks @CanoeHope!<br>
			 - Changed: Tab indexes (pressing tab to jump between controls) now behaves more fluidly in the main window.<br>
			 - Changed: Save Editor buttons (like Trainer Info, Pokédex) are now sorted alphabetically for easier locating.<br>
			 - Changed: Mystery Gift - Can now delete multiple Gift Received flags at a time. Thanks @murrty!<br>
			 - Changed: Updated Korean translation. Thanks @yurical!<br>
			 - Fixed: Gen8 Trainer Editor no longer screws up game language.<br>
			 - Fixed: Showdown Sets are now exported more accurately (hyper training / foreign species names).
		</p>
	</div>
</blockquote>

<p style="text-align:center">
	<strong style="color:#353c41; font-size:14px; text-align:center"><span style="font-size:22px"><a href="https://projectpokemon.org/home/files/file/1-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Download</a>      |    <span> </span><a href="https://projectpokemon.org/home/forums/topic/38168-frequently-asked-questions/" rel="" style="background-color:transparent; color:#2d4b6e">FAQ</a><span> </span>    |    <span> </span><a href="https://projectpokemon.org/home/forums/forum/83-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Support Forum</a></span></strong>
</p>
]]></description><guid isPermaLink="false">134</guid><pubDate>Sat, 08 Feb 2020 07:50:00 +0000</pubDate></item><item><title>PKHeX 20.01.10</title><link>https://projectpokemon.org/home/index/news/pkhex-200110-r133/</link><description><![CDATA[
<p><img src="https://projectpokemon.org/home/uploads/monthly_2020_01/unknown.png.3b3459cdb952cfa441d486317acadae1.png.0187e456fde7113ea9716d7430a49c47.png" /></p>
<p>
	PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, which are Mystery Gift files.
</p>

<p>
	Version 20.01.10 of PKHeX has been released! PKHeX now supports the latest patch (1.1.0) Full change log below!
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong><span style="font-size:16px">Change log:</span></strong>
</p>

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			20/01/10 - New Update:<br>
			 - Added: Gen8 Support for save data from the latest game patch.<br>
			 - Legality: More handling for new additions.<br>
			 - Added: Move#_PP $suggest for batch editor.<br>
			 - Added: Click the PP label to refresh PP counts.<br>
			 - Added: Setting to disable sounds on save file load and legality checks (nuisance).<br>
			 - Fixed: Gen8 Mimikyu Busted form now shows up in Pokédex editor.<br>
			 - Fixed: Gen4 Event Constants are now read correctly.<br>
			 - Fixed: Disabled pkm slot glow effect will no longer leave the frosted effect behind.<br>
			 - Changed: GUI translation (winforms only) files moved to WinForms project (no longer in PKHeX.Core). Still need translations
		</p>
	</div>
</blockquote>

<p style="text-align:center">
	<strong style="color:#353c41; font-size:14px; text-align:center"><span style="font-size:22px"><a href="https://projectpokemon.org/home/files/file/1-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Download</a>      |    <span> </span><a href="https://projectpokemon.org/home/forums/topic/38168-frequently-asked-questions/" rel="" style="background-color:transparent; color:#2d4b6e">FAQ</a><span> </span>    |    <span> </span><a href="https://projectpokemon.org/home/forums/forum/83-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Support Forum</a></span></strong>
</p>
]]></description><guid isPermaLink="false">133</guid><pubDate>Fri, 10 Jan 2020 05:32:57 +0000</pubDate></item><item><title>PKHeX 19.12.26</title><link>https://projectpokemon.org/home/index/news/pkhex-191226-r132/</link><description><![CDATA[
<p><img src="https://projectpokemon.org/home/uploads/monthly_2019_12/05C271DC-D6EC-4768-B794-7F666A19786E.thumb.jpeg.f9ca645b70b9dea0fbe41f2f4673bde3.jpeg.6b3de17bc58594c050f17a1730fe65a4.jpeg" /></p>
<p>
	PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, which are Mystery Gift files.
</p>

<p>
	Version 19.12.26 of PKHeX has been released with improved legality checking, new features, minor changes, and bug fixes. 
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong><span style="font-size:16px">Change log:</span></strong>
</p>

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			- Legality:<br>
			 - - Added: PP Count verification, Egg TR/StatNature checks, etc.<br>
			 - - Added: More static encounter locations.<br>
			 - - Added: Handling for downleveled raid content, and location crossover comparisons for wild encounters.<br>
			 - - Changed: Encounter yielding pattern for Gen8 is now slightly different from the one used for Gen5-7 (now yields more).<br>
			 - - Fixed: EvolutionTree regressions have been resolved. Please report any further issues with legality!<br>
			 - Added: Gen8 simple Raid Den parameter editor.<br>
			 - Added: Gen8 Watts are now editable in the Trainer Data editor. Thanks @Atzgi!<br>
			 - Added: Gen1 Yellow Pikachu Beach score editing<br>
			 - Changed: The Friendship and Form row in the PKM editor has been split, and the Ability row has been moved up.<br>
			 - Changed: Blank Gen2 saves now act as Virtual Console blanks rather than GB Era blanks.<br>
			 - Fixed: Gen8 Box edits made after using a popup save editor (eg. Trainer Editor) are now written correctly.<br>
			 - Fixed: Gen8 Ingredients are now allowed as held items. Thanks @Narithegreat!<br>
			 - Fixed: Gen8 QR Code image generation now works properly with the larger sprites.<br>
			 - Fixed: Gen8 Trainer Card # (3 digits) now pads with \0 instead of 0, allowing for non-3-digit values.<br>
			 - Fixed: Gen8 Traditional Chinese species names are now in the program. Thanks @iiippppk!<br>
			 - Fixed: Gen4 PCD cards now export correctly with their PGT payload encrypted, rather than as the WC4 format.<br>
			 - Fixed: Daycare/GameSync values from the previously loaded save are no longer erroneously applied to a new save if the caret is in the textbox.
		</p>
	</div>
</blockquote>

<p style="text-align:center">
	<strong style="color:#353c41; font-size:14px; text-align:center"><span style="font-size:22px"><a href="https://projectpokemon.org/home/files/file/1-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Download</a>      |    <span> </span><a href="https://projectpokemon.org/home/forums/topic/38168-frequently-asked-questions/" rel="" style="background-color:transparent; color:#2d4b6e">FAQ</a><span> </span>    |    <span> </span><a href="https://projectpokemon.org/home/forums/forum/83-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Support Forum</a></span></strong>
</p>
]]></description><guid isPermaLink="false">132</guid><pubDate>Fri, 27 Dec 2019 04:18:25 +0000</pubDate></item><item><title>PKHeX 19.12.09</title><link>https://projectpokemon.org/home/index/news/pkhex-191209-r131/</link><description><![CDATA[
<p><img src="https://projectpokemon.org/home/uploads/monthly_2019_12/68747470733a2f2f692e696d6775722e636f6d2f7432307863564d2e706e67.png.777daa631b6960de0417147a4dcffc0e.png" /></p>
<p>
	PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, which are Mystery Gift files.
</p>

<p>
	Version 19.12.09 of PKHeX refines legality analysis on Sword and Shield and adds features to the Batch Editor among several other improvements and bug fixes.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong><span style="font-size:16px">Change log:</span></strong>
</p>

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			New Update<br>
			 - Legality:<br>
			 - - Updated: Banlist now checks for unavailable forms and unavailable hidden abilities.<br>
			 - - Changed: Another round of legality check updates. Thanks @iiippppk, @BetaLeaf, @crzyc, @Bappsack &amp; @ReignOfComputer<br>
			 - - Changed: Rewrote EvolutionTree and MemoryVerifier to better handle the new rules that were introduced in Gen8.<br>
			 - - Added: Gen6 In-game trades are now checked for their Memory values.<br>
			 - Batch Editor:<br>
			 - - Added: $suggest for Ball, sets a legal ball, with preference for color matching.<br>
			 - - Added: $shiny0 for square shinies.<br>
			 - - Added: $suggestAll for all TR moves<br>
			 - - Added: $suggest for all legal Ribbons, and $suggestNone to remove all but required ribbons.<br>
			 - Changed: Gen7 LGP/E now uses the large box sprites. Thanks @sora10pls!<br>
			 - Added: Alcremie can now specify the topping type (next to form).<br>
			 - Added: Click the Nature/StatNature labels to copy the other's value.<br>
			 - Added: Gen8 trainer card's trainer number can now be edited via the Trainer Editor.<br>
			 - Fixed: Gen5 CGear Background import from file now works. Thanks @CyraFen!<br>
			 - Fixed: Gen3 Blank Saves now behave correctly when setting a slot.<br>
			 - Fixed: VC origin sprite (GameBoy) now displays properly.
		</p>
	</div>
</blockquote>

<p style="text-align:center">
	<strong style="color:#353c41; font-size:14px; text-align:center"><span style="font-size:22px"><a href="https://projectpokemon.org/home/files/file/1-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Download</a>      |    <span> </span><a href="https://projectpokemon.org/home/forums/topic/38168-frequently-asked-questions/" rel="" style="background-color:transparent; color:#2d4b6e">FAQ</a><span> </span>    |    <span> </span><a href="https://projectpokemon.org/home/forums/forum/83-pkhex/" rel="" style="background-color:transparent; color:#2d4b6e">Support Forum</a></span></strong>
</p>
]]></description><guid isPermaLink="false">131</guid><pubDate>Mon, 09 Dec 2019 04:32:00 +0000</pubDate></item></channel></rss>
