Pokemon Mystery Dungeon Blue Resue Team Save Structure

From ProjectPokemon Wiki
Revision as of 15:46, 26 June 2013 by UniqueGeek (talk | contribs) (Created page with "{{incomplete|More research needed}} Not much is currently known about the save of this game. These are the differences in two saves: one that was started from scratch then quick...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
This article is incomplete.
Please feel free to add missing information and complete the article.

Not much is currently known about the save of this game.

These are the differences in two saves: one that was started from scratch then quicksaved as soon as possible, and another where the walking speed was changed then immediately quicksaved.

The unknown fields contain information that changed that appears unrelated to the walking speed and probably aren't checksums (this speculation is based on Explorers of Sky's checksum). Checksums are likely calculated like PMD: Explorers of Sky, but untested.

Offsets are in hex:

0-3: checksum?
420-423: unknown
4EE0-4EE3: unknown
6000-6003: checksum?
6420-6423: Unknown
AEE0-AEE4: Unknown
10000-10003: Checksum
10022 bit 2: walking speed