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	<id>https://projectpokemon.org/wiki/index.php?action=history&amp;feed=atom&amp;title=ORAS_File_System</id>
	<title>ORAS File System - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://projectpokemon.org/wiki/index.php?action=history&amp;feed=atom&amp;title=ORAS_File_System"/>
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	<updated>2026-05-09T12:48:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.40.0</generator>
	<entry>
		<id>https://projectpokemon.org/wiki/index.php?title=ORAS_File_System&amp;diff=5556&amp;oldid=prev</id>
		<title>UniqueGeek: Redirect</title>
		<link rel="alternate" type="text/html" href="https://projectpokemon.org/wiki/index.php?title=ORAS_File_System&amp;diff=5556&amp;oldid=prev"/>
		<updated>2017-10-14T21:07:48Z</updated>

		<summary type="html">&lt;p&gt;Redirect&lt;/p&gt;
&lt;a href=&quot;https://projectpokemon.org/wiki/index.php?title=ORAS_File_System&amp;amp;diff=5556&amp;amp;oldid=5411&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>UniqueGeek</name></author>
	</entry>
	<entry>
		<id>https://projectpokemon.org/wiki/index.php?title=ORAS_File_System&amp;diff=5411&amp;oldid=prev</id>
		<title>UniqueGeek at 23:57, 2 February 2017</title>
		<link rel="alternate" type="text/html" href="https://projectpokemon.org/wiki/index.php?title=ORAS_File_System&amp;diff=5411&amp;oldid=prev"/>
		<updated>2017-02-02T23:57:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:57, 2 February 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l280&quot;&gt;Line 280:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 280:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Original link: http://pastebin.com/4bg3q6FL&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Original link: http://pastebin.com/4bg3q6FL&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Game Engine]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Gen 6]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>UniqueGeek</name></author>
	</entry>
	<entry>
		<id>https://projectpokemon.org/wiki/index.php?title=ORAS_File_System&amp;diff=5202&amp;oldid=prev</id>
		<title>Alpha: Created ORAS File System article</title>
		<link rel="alternate" type="text/html" href="https://projectpokemon.org/wiki/index.php?title=ORAS_File_System&amp;diff=5202&amp;oldid=prev"/>
		<updated>2015-05-21T06:39:33Z</updated>

		<summary type="html">&lt;p&gt;Created ORAS File System article&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;* a/0/0/0 - contest UI graphics, ribbon sprites&lt;br /&gt;
* a/0/0/1 - 3*CGFX&lt;br /&gt;
* a/0/0/2 - “pokelist” party bclims in darcs&lt;br /&gt;
* a/0/0/3 - substitute battle stuff&lt;br /&gt;
* a/0/0/4 - battle graphics bclims&lt;br /&gt;
* a/0/0/5 - more battle graphics/UI&lt;br /&gt;
* a/0/0/6 - 0x4156 byte binary (unk)&lt;br /&gt;
* a/0/0/7 - 6 bin (scripting?)&lt;br /&gt;
* a/0/0/8 - pokemon models&lt;br /&gt;
* a/0/0/9 - fade background/map&lt;br /&gt;
* a/0/1/0 - skybox&lt;br /&gt;
* a/0/1/1 - menu app UI images&lt;br /&gt;
* a/0/1/2 - menu kawaigari (orange buttons)&lt;br /&gt;
* a/0/1/3 - ZOnedata pack, table, ENcounter pack&lt;br /&gt;
* a/0/1/4 - town models&lt;br /&gt;
* a/0/1/5 - config menu?&lt;br /&gt;
* a/0/1/6 - berry minigame&lt;br /&gt;
* a/0/1/7 - amie minigame yarn&lt;br /&gt;
* a/0/1/8 - pokepuff receiving stuff&lt;br /&gt;
* a/0/1/9 - name input UI&lt;br /&gt;
* a/0/2/0 - “alphabetical/phonetic sorting logic binaries?”&lt;br /&gt;
* a/0/2/1 - overworld models&lt;br /&gt;
* a/0/2/2 - 511*24byte bin&lt;br /&gt;
* a/0/2/3 - map models (failed to convert any tex?)&lt;br /&gt;
* a/0/2/4 - menu UI&lt;br /&gt;
* a/0/2/5 - pss emote icons&lt;br /&gt;
* a/0/2/6 - amie emotes&lt;br /&gt;
* a/0/2/7 - Super training UI&lt;br /&gt;
* a/0/2/8 - More Super Training UI&lt;br /&gt;
* a/0/2/9 - 48 * various (map scripting related?)&lt;br /&gt;
* a/0/3/0 - waza oboe plate Main UI&lt;br /&gt;
* a/0/3/1 - move effects&lt;br /&gt;
* a/0/3/2 - overworld effects (ambient)&lt;br /&gt;
* a/0/3/3 - battle fade intros&lt;br /&gt;
* a/0/3/4 - 976 SESD (battle animations; similar script format)&lt;br /&gt;
* a/0/3/5 - Amie emote cgfx&lt;br /&gt;
* a/0/3/6 - Trainer Info&lt;br /&gt;
* a/0/3/7 - 280 * 16 byte files (up from 178)&lt;br /&gt;
* a/0/3/8 - Trainer Pokemon&lt;br /&gt;
* a/0/3/9 - 31 GR models (map models? down from 1030)&lt;br /&gt;
* *	0 - movement permissions (u16 width, u16 height, u32[] perm)&lt;br /&gt;
* *	1 - BCH map model&lt;br /&gt;
* *	2 - collision boundary (map terrain) rigging&lt;br /&gt;
* *	3 - 0x80 (???)&lt;br /&gt;
* *	4 - 0x80 (???)&lt;br /&gt;
* *	5 - 0x80 (???)&lt;br /&gt;
* *	6 - KAGE (???)&lt;br /&gt;
* a/0/4/0 - 20 small MM (down from 227)&lt;br /&gt;
* a/0/4/1 - 430 small MM files&lt;br /&gt;
* a/0/4/2 - Amie face ui&lt;br /&gt;
* a/0/4/3 - Amie hand ui&lt;br /&gt;
* a/0/4/4 - pss enemy/self connection&lt;br /&gt;
* a/0/4/5 - pss - needs labeling&lt;br /&gt;
* a/0/4/6 - pss - needs labeling&lt;br /&gt;
* a/0/4/7 - pss - needs labeling&lt;br /&gt;
* a/0/4/8 - pss - needs labeling&lt;br /&gt;
* a/0/4/9 - pss - needs labeling&lt;br /&gt;
* a/0/5/0 - pss select effects&lt;br /&gt;
* a/0/5/1 - pss checklist&lt;br /&gt;
* a/0/5/2 - pss object select&lt;br /&gt;
* a/0/5/3 - pss lower window anim&lt;br /&gt;
* a/0/5/4 - pss menu sprites&lt;br /&gt;
* a/0/5/5 - pss config&lt;br /&gt;
* a/0/5/6 - pss selectmenu &lt;br /&gt;
* a/0/5/7 - pss battle lower&lt;br /&gt;
* a/0/5/8 - 0x108 byte binary, bunch of n*10 decimal&lt;br /&gt;
* a/0/5/9 - 6 * Floating point binaries (2.85KB)&lt;br /&gt;
* a/0/6/0 - Weather Effect CGFX&lt;br /&gt;
* a/0/6/1 - Bag Icons / UI&lt;br /&gt;
* a/0/6/2 - 7 CGFX (camera related)&lt;br /&gt;
* a/0/6/3 - 2 SHDR CGFX (~4KB)&lt;br /&gt;
* a/0/6/4 - overworld effects (trainer/map related) &lt;br /&gt;
* a/0/6/5 - pss colosseum&lt;br /&gt;
* a/0/6/6 - 1 binary (4 byte entries?)&lt;br /&gt;
* a/0/6/7 - town map UI crap (1)&lt;br /&gt;
* a/0/6/8 - town map UI crap (2)&lt;br /&gt;
* a/0/6/9 - Title Bar&lt;br /&gt;
* a/0/7/0 - report (last on / off)&lt;br /&gt;
* a/0/7/1 - jp-kana script&lt;br /&gt;
* a/0/7/2 - jp-kanji script&lt;br /&gt;
* a/0/7/3 - english script&lt;br /&gt;
* a/0/7/4 - french script&lt;br /&gt;
* a/0/7/5 - italian script&lt;br /&gt;
* a/0/7/6 - german script&lt;br /&gt;
* a/0/7/7 - spanish script&lt;br /&gt;
* a/0/7/8 - korean script&lt;br /&gt;
* a/0/7/9 - jp-kana text&lt;br /&gt;
* a/0/8/0 - jp-kanji text&lt;br /&gt;
* a/0/8/1 - english text&lt;br /&gt;
* a/0/8/2 - french text&lt;br /&gt;
* a/0/8/3 - italian text&lt;br /&gt;
* a/0/8/4 - german text&lt;br /&gt;
* a/0/8/5 - spanish text&lt;br /&gt;
* a/0/8/6 - korean text&lt;br /&gt;
* a/0/8/7 - file is 0 bytes (lol)&lt;br /&gt;
* a/0/8/8 - Trainer customization models&lt;br /&gt;
* a/0/8/9 - 1114 binaries&lt;br /&gt;
* a/0/9/0 - Apparel select UI&lt;br /&gt;
* a/0/9/1 - 971 box sprites&lt;br /&gt;
* a/0/9/2 - 631 item sprites&lt;br /&gt;
* a/0/9/3 - damage type sprites&lt;br /&gt;
* a/0/9/4 - messagebox UI&lt;br /&gt;
* a/0/9/5 - held item / expbar filler&lt;br /&gt;
* a/0/9/6 - pkmdata summary view sprites (pkrscure, penta, marks)&lt;br /&gt;
* a/0/9/7 - time_icon spinner&lt;br /&gt;
* a/0/9/8 - cursor (red arrow)&lt;br /&gt;
* a/0/9/9 - Pokeblock bclims&lt;br /&gt;
* a/1/0/0 - CSEQ/CWAR cries / sounds&lt;br /&gt;
* a/1/0/1 - 161*CGFX (Amie related)&lt;br /&gt;
* a/1/0/2 - 2*CGFX&lt;br /&gt;
* a/1/0/3 - Box name/wallpaper UI&lt;br /&gt;
* a/1/0/4 - Pokeball Models&lt;br /&gt;
* a/1/0/5 - Pokeball Textures&lt;br /&gt;
* a/1/0/6 - pokesel backgrounds&lt;br /&gt;
* a/1/0/7 - “shop” ui&lt;br /&gt;
* a/1/0/8 - PSS Spritebuilding&lt;br /&gt;
* a/1/0/9 - trainer case/badge images&lt;br /&gt;
* a/1/1/0 - Summary UI link interaction / searching ? gts sub-elements?&lt;br /&gt;
* a/1/1/1 - pasokon_menu_lower layout+ui&lt;br /&gt;
* a/1/1/2 - Trade ui&lt;br /&gt;
* a/1/1/3 - super training ui&lt;br /&gt;
* a/1/1/4 - more super training minigame stuff with 85 BCH, 1 CGFX &lt;br /&gt;
* a/1/1/5 - 47*0xc byte binaries&lt;br /&gt;
* a/1/1/6 - 36 * (header count @0x4, 0xC entry length)&lt;br /&gt;
* a/1/1/7 - 48 * 32 bytes&lt;br /&gt;
* a/1/1/8 - 80 * 236 bytes&lt;br /&gt;
* a/1/1/9 - 80 * 216 bytes&lt;br /&gt;
* a/1/2/0 - 500 * 36 bytes (end is unused)&lt;br /&gt;
* a/1/2/1 - 500 * 28 bytes (end is unused)&lt;br /&gt;
* a/1/2/2 - 63 * 120 “”&lt;br /&gt;
* a/1/2/3 - 50 * 120 “”&lt;br /&gt;
* a/1/2/4 - 80 * 20&lt;br /&gt;
* a/1/2/5 - 100 * 244&lt;br /&gt;
* a/1/2/6 - 58 * 244&lt;br /&gt;
* a/1/2/7 - 80 * 64&lt;br /&gt;
* a/1/2/8 - 80 * 80&lt;br /&gt;
* a/1/2/9 - 109 CGFX (effects?)&lt;br /&gt;
* a/1/3/0 - little bit of data for each pokemon form&lt;br /&gt;
* a/1/3/1 - shinka demo / menu UI&lt;br /&gt;
* a/1/3/2 - 2 TM (national/regional dex + ???)&lt;br /&gt;
* a/1/3/3 - trainer battle models (may/orlando/steven)&lt;br /&gt;
* a/1/3/4 - pokelist menu&lt;br /&gt;
* a/1/3/5 - 2 u16 index binaries?&lt;br /&gt;
* a/1/3/6 - battle backgrounds&lt;br /&gt;
* a/1/3/7 - 7 small binaries (0/6 empty)&lt;br /&gt;
* a/1/3/8 - GTS Background &amp;amp; Windows&lt;br /&gt;
* a/1/3/9 - 44 * various&lt;br /&gt;
* a/1/4/0 - holo caster streetpass pokeball jpeg (with exif data!), debug camera&lt;br /&gt;
* a/1/4/1 - assist power UI related&lt;br /&gt;
* a/1/4/2 - box search UI&lt;br /&gt;
* a/1/4/3 - 4 * SESD&lt;br /&gt;
* a/1/4/4 - customize amie&lt;br /&gt;
* a/1/4/5 - amie bg 241 bclim (misc backgrounds/items)&lt;br /&gt;
* a/1/4/6 - pokepuff sprites&lt;br /&gt;
* a/1/4/7 - benri button UI&lt;br /&gt;
* a/1/4/8 - contest UI &amp;amp; effects&lt;br /&gt;
* a/1/4/9 - Pokeblock blending textures&lt;br /&gt;
* a/1/5/0 - finger pointing down icon&lt;br /&gt;
* a/1/5/1 - pokeride TM CGFX (riding rhydon)&lt;br /&gt;
* a/1/5/2 - title logo &amp;amp; while flying mini models&lt;br /&gt;
* a/1/5/3 - cursor list menu&lt;br /&gt;
* a/1/5/4 - thunder / chiri CGFX&lt;br /&gt;
* a/1/5/5 - online vs battle/wonder ui (fushigi)&lt;br /&gt;
* a/1/5/6 - 6 × CGFX&lt;br /&gt;
* a/1/5/7 - gamesync&lt;br /&gt;
* a/1/5/8 - 26 BCH&lt;br /&gt;
* a/1/5/9 - lower dialog button&lt;br /&gt;
* a/1/6/0 - trainer mugshots&lt;br /&gt;
* a/1/6/1 - battlematch UI&lt;br /&gt;
* a/1/6/2 - SESD 87 various (scripts?) (up from 66 in XY)&lt;br /&gt;
* a/1/6/3 - TM cut tree animation CGFX&lt;br /&gt;
* a/1/6/4 - TM rock smash(?) animation CGFX&lt;br /&gt;
* a/1/6/5 - TM rock strength(?) animation CGFX&lt;br /&gt;
* a/1/6/6 - TM dig animation (anahoru) CGFX&lt;br /&gt;
* a/1/6/7 - CFNT&lt;br /&gt;
* a/1/6/8 - Friend entry UI&lt;br /&gt;
* a/1/6/9 - 35 MM ~ shader related&lt;br /&gt;
* a/1/7/0 - 53 * 604 bytes Battle Video Info Markup Template&lt;br /&gt;
* a/1/7/1 - battle video save&lt;br /&gt;
* a/1/7/2 - “The the an An…” multilang text unicode? JP empty (okay)&lt;br /&gt;
* a/1/7/3 - traial UI/bg&lt;br /&gt;
* a/1/7/4 - 15 [u16 tables]&lt;br /&gt;
* a/1/7/5 - kujira cullingshader 2 BCH&lt;br /&gt;
* a/1/7/6 - 1 TM (0x54 entry file?)&lt;br /&gt;
* a/1/7/7 - communications wait&lt;br /&gt;
* a/1/7/8 - 22 TGA files (targa?)&lt;br /&gt;
* a/1/7/9 - friend safari UI&lt;br /&gt;
* a/1/8/0 - BCH CGFX shader matrix&lt;br /&gt;
* a/1/8/1 - 473 KB of zeroes. lol&lt;br /&gt;
* a/1/8/2 - Normal Maison pkm&lt;br /&gt;
* a/1/8/3 - Normal Maison choices&lt;br /&gt;
* a/1/8/4 - Super Maison pkm&lt;br /&gt;
* a/1/8/5 - Super Maison choices&lt;br /&gt;
* a/1/8/6 - Inverse(?) Maison pkm&lt;br /&gt;
* a/1/8/7 - Inverse(?) Maison choices&lt;br /&gt;
* a/1/8/8 - homenix (home button blocker)&lt;br /&gt;
* a/1/8/9 - move stats&lt;br /&gt;
* a/1/9/0 - egg moves&lt;br /&gt;
* a/1/9/1 - level-up moves&lt;br /&gt;
* a/1/9/2 - evolution data&lt;br /&gt;
* a/1/9/3 - mega &amp;quot;evolution&amp;quot; map&lt;br /&gt;
* a/1/9/4 - 8 * 404 bytes (101 entries)&lt;br /&gt;
* a/1/9/5 - pokemon stats (personal)&lt;br /&gt;
* a/1/9/6 - baby pokemon&lt;br /&gt;
* a/1/9/7 - item stats&lt;br /&gt;
* a/1/9/8 - 776 byte file&lt;br /&gt;
* a/2/0/1 - language selection plusle minun pikachu&lt;br /&gt;
* a/2/0/2 - number / text? input UI&lt;br /&gt;
* a/2/0/7 - battle vs UI time/containers&lt;br /&gt;
* a/2/1/0 - 9 TM models?&lt;br /&gt;
* a/2/1/2 - move summary sprites (contest/type sprites)&lt;br /&gt;
* a/2/1/3 - battle UI &lt;br /&gt;
* a/2/1/4 - elite four descriptor UI&lt;br /&gt;
* a/2/1/8 - SESD single 254 byte&lt;br /&gt;
* a/2/2/7 - Game Icon SMDH&lt;br /&gt;
* a/2/3/1 - stereo frame (useless)&lt;br /&gt;
* a/2/3/2 - game over&lt;br /&gt;
* a/2/3/3 - battle fade-outs&lt;br /&gt;
* a/2/3/5 - language icons&lt;br /&gt;
* a/2/3/6 - the end&lt;br /&gt;
* a/2/3/7 - ETC type backgrounds&lt;br /&gt;
* a/2/3/8 - fatal error&lt;br /&gt;
* a/2/3/9 - mode 1/2/4&lt;br /&gt;
* a/2/4/0 - Hall of Fame Congratulations&lt;br /&gt;
* a/2/4/1 - str_fade_text_anime_on&lt;br /&gt;
* a/2/4/2 - 11 binary files&lt;br /&gt;
* a/2/4/3 - nav / pss UI&lt;br /&gt;
* a/2/4/4 - link UI&lt;br /&gt;
* a/2/4/5 - map news &lt;br /&gt;
* a/2/4/6 - casters and other sprites&lt;br /&gt;
* a/2/4/7 - Pokemon Multi Navi (pokenavi) header UI (minor)&lt;br /&gt;
* a/2/4/8 - pokenavi location screens &amp;amp; UI&lt;br /&gt;
* a/2/4/9 - pss UI buttons&lt;br /&gt;
* a/2/5/0 - contest UI&lt;br /&gt;
* a/2/5/1 - &lt;br /&gt;
* SCOL (sky collisions) &lt;br /&gt;
* skytrip BCH models (overworld)&lt;br /&gt;
* a/2/5/2 - SLAN skytrip landing coordinates?&lt;br /&gt;
* a/2/5/3 - skytrip CGFX / UV effects&lt;br /&gt;
* a/2/5/4 - skytrip models (lati@s + player)&lt;br /&gt;
* a/2/5/5 - skytrip map&lt;br /&gt;
* a/2/5/6 - ZG lz11 compressed pokedex UI&lt;br /&gt;
* a/2/5/7 - 173 TM files (Secret Base Decoration Models)&lt;br /&gt;
* a/2/5/8 - secret base UI&lt;br /&gt;
* a/2/5/9 - QR code UI&lt;br /&gt;
* a/2/6/0 - switch / denki_br BCH&lt;br /&gt;
* a/2/6/1 - c107gym_light c06gym_gc_li1 esper_gym_float&lt;br /&gt;
* a/2/6/2 - Binary File****&lt;br /&gt;
* a/2/6/3 - 120x120 pokedex sprites&lt;br /&gt;
* a/2/6/4 - common heart emitter CGFX&lt;br /&gt;
* a/2/6/5 - contest photo taking&lt;br /&gt;
* a/2/6/6 - TM gym flight&lt;br /&gt;
* a/2/6/7 - wild grass&lt;br /&gt;
* a/2/6/8 - TM rigging&lt;br /&gt;
* a/2/6/9 - intro navi sprites (birch) and code cpp enum&lt;br /&gt;
* a/2/7/0 - TM Beautifly / Wingull BCH&lt;br /&gt;
* a/2/7/1 - TM Building interior related BCH&lt;br /&gt;
* a/2/7/2 - TM Hot springs&lt;br /&gt;
* a/2/7/3 - TM Ice Gym&lt;br /&gt;
* a/2/7/4 - TM Gost house / pure&lt;br /&gt;
* a/2/7/5 - TM Plrden Light&lt;br /&gt;
* a/2/7/6 - map navi buttons&lt;br /&gt;
* a/2/7/7 - Ruby Sapphire Sprites&lt;br /&gt;
* a/2/8/2 - extm glow effect BCH&lt;br /&gt;
* a/2/8/7 - TM wingull model&lt;br /&gt;
* a/2/8/8 - TM Luvdisc Corsola&lt;br /&gt;
* a/2/9/0 - TM Relicanth Chinchou Corsola DARK&lt;br /&gt;
* a/2/9/1 - flying&lt;br /&gt;
* a/2/9/2 - TM Bridge wooden BCH&lt;br /&gt;
* a/2/9/3 - TM c109_dai_07 meh&lt;br /&gt;
* a/2/9/4 - QR UI&lt;br /&gt;
* a/2/9/5 - TM sibuki kinagi misc BCH&lt;br /&gt;
* a/2/9/6 - TM fargake / sky BCH&lt;br /&gt;
* a/2/9/7 - TM extm UV BCH/CGFX&lt;br /&gt;
* a/2/9/8 - blend dummy&lt;br /&gt;
&lt;br /&gt;
Demo Only&lt;br /&gt;
* a/2/9/9 - ‘more adventures in the full game!’ demo only&lt;br /&gt;
* a/3/0/0 - ending&lt;br /&gt;
&lt;br /&gt;
Original link: http://pastebin.com/4bg3q6FL&lt;/div&gt;</summary>
		<author><name>Alpha</name></author>
	</entry>
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