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		<id>https://projectpokemon.org/wiki/index.php?title=DPP_Script_Commands&amp;diff=1994</id>
		<title>DPP Script Commands</title>
		<link rel="alternate" type="text/html" href="https://projectpokemon.org/wiki/index.php?title=DPP_Script_Commands&amp;diff=1994"/>
		<updated>2009-07-27T18:24:23Z</updated>

		<summary type="html">&lt;p&gt;JePP: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page will contain the script commands for DPP.&lt;br /&gt;
Movement commands used in the scripts will also be listed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Please include an example of which script file the command is used in so we can double check&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==DPP Script Commands==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccc;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Hex Value (decimal)&lt;br /&gt;
! Parameters&lt;br /&gt;
! Descriptions&lt;br /&gt;
! Example PPRE map Number&lt;br /&gt;
! PPRE command&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0000&lt;br /&gt;
| &lt;br /&gt;
|Nothing&lt;br /&gt;
|&lt;br /&gt;
|Nop&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0001&lt;br /&gt;
| &lt;br /&gt;
|Nothing&lt;br /&gt;
|&lt;br /&gt;
|Nop1&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0002&lt;br /&gt;
| &lt;br /&gt;
|Finish script&lt;br /&gt;
|&lt;br /&gt;
|End&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0003&lt;br /&gt;
|XXXX 80YY &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Return&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0011&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|Compare variable 80XX to value YYYY&lt;br /&gt;
|&lt;br /&gt;
|If&lt;br /&gt;
|-style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0012&lt;br /&gt;
|80XX 80YY &lt;br /&gt;
|Compare variable 80XX to variable 80YY&lt;br /&gt;
|&lt;br /&gt;
|If2&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0014 &lt;br /&gt;
|XXYY&lt;br /&gt;
|Calls standard function number XXYY, see [[DPP Scripting: Standard Functions]] for values of YY, XX=07 in all examples we have seen.&lt;br /&gt;
|&lt;br /&gt;
|Callstd&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0016 &lt;br /&gt;
|YYYYYYYY &lt;br /&gt;
|Jump YYYYYYYY bytes after the last digit of YYYYYYYY&lt;br /&gt;
|&lt;br /&gt;
|Jump&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001A&lt;br /&gt;
|XXXX&lt;br /&gt;
|Goto XXXX bytes push location so we can return here with 001B&lt;br /&gt;
|&lt;br /&gt;
|Goto&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001B&lt;br /&gt;
|&lt;br /&gt;
|Kill Script, pop back to calling command&lt;br /&gt;
|411&lt;br /&gt;
|Killscript&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001C &lt;br /&gt;
|XX YYYYYYYY  &lt;br /&gt;
|Compare last result to XX if true goto + YYYYYYYY&lt;br /&gt;
|&lt;br /&gt;
|CompareLastResult&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001D&lt;br /&gt;
|XX YYYYYYYY&lt;br /&gt;
|Compare Last Result to XX, if true go + YYYYYYYY, push location to return with 001B&lt;br /&gt;
|&lt;br /&gt;
|CompareLastResult1&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001E &lt;br /&gt;
|XXXX &lt;br /&gt;
|Clear flag XXXX.&lt;br /&gt;
|&lt;br /&gt;
|Clearflag&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001F &lt;br /&gt;
|XXXX &lt;br /&gt;
|Set flag XXXX.&lt;br /&gt;
|&lt;br /&gt;
|Setflag&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0020 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|Store Flag XXXX&#039;s Status as last result&lt;br /&gt;
|&lt;br /&gt;
|Checkflag&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0023 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|SetValue&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0024 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0025 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0026 &lt;br /&gt;
|80XX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0027 &lt;br /&gt;
|80XX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0028&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|Set value of variable 80XX to YYYY&lt;br /&gt;
|&lt;br /&gt;
|Setvar&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0029&lt;br /&gt;
|80XX 80BB&lt;br /&gt;
|Copy value from variable 80XX to 80YY&lt;br /&gt;
|&lt;br /&gt;
|Copyvar&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002C&lt;br /&gt;
|XX&lt;br /&gt;
|Get text entry XX from text file corresponding to script file&lt;br /&gt;
|&lt;br /&gt;
|Message&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002D &lt;br /&gt;
|80XX   &lt;br /&gt;
|Display 80XX text&lt;br /&gt;
|&lt;br /&gt;
|Message1&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002E &lt;br /&gt;
|   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002F&lt;br /&gt;
|XXXX   &lt;br /&gt;
|Display text XXXX&lt;br /&gt;
|   &lt;br /&gt;
|Message3&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0030&lt;br /&gt;
|   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|     &lt;br /&gt;
|Wait For Button Press (arrows, A, B,X)&lt;br /&gt;
|&lt;br /&gt;
|Waitbutton&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|?0033      &lt;br /&gt;
|&lt;br /&gt;
|Remove Text Box after Button Press.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0034      &lt;br /&gt;
|&lt;br /&gt;
|Remove Text box&lt;br /&gt;
|   &lt;br /&gt;
|Closemsgonkeypress&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0035      &lt;br /&gt;
|&lt;br /&gt;
|Freeze Text box&lt;br /&gt;
|   &lt;br /&gt;
|Freezemsgbox&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0036&lt;br /&gt;
|XXXX YYYY ZZQQ&lt;br /&gt;
|Call textbox with text XXXX, type YYYY, picture ZZ, QQ not zero makes picture box transparent.&lt;br /&gt;
|   &lt;br /&gt;
|Callmsgbox&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0037 &lt;br /&gt;
|XX YYYY  &lt;br /&gt;
|Color Text Box&lt;br /&gt;
|   &lt;br /&gt;
|Colormsgbox&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|     &lt;br /&gt;
|00 0000  &lt;br /&gt;
|Brown&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|     &lt;br /&gt;
|01 0000 &lt;br /&gt;
|Green&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|02 0000  &lt;br /&gt;
|     &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|   &lt;br /&gt;
|03 0000&lt;br /&gt;
|Grey&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|04 0000   &lt;br /&gt;
|Blacked Out&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0038 &lt;br /&gt;
|XX   &lt;br /&gt;
|Type XX textbox&lt;br /&gt;
|   &lt;br /&gt;
|Typemsgbox&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|   &lt;br /&gt;
|02&lt;br /&gt;
|No border&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|03&lt;br /&gt;
|With Border&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0039&lt;br /&gt;
|&lt;br /&gt;
|No Map in text box&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003A &lt;br /&gt;
|XX   &lt;br /&gt;
|Call Color/Map Textbox with text ID XX&lt;br /&gt;
|   &lt;br /&gt;
|Callmsgboxtext&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003B&lt;br /&gt;
|80XX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003C &lt;br /&gt;
|&lt;br /&gt;
|Open Menu&lt;br /&gt;
|   &lt;br /&gt;
|Menu&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003E&lt;br /&gt;
|80XX&lt;br /&gt;
|Bring up yes/no box&lt;br /&gt;
|   &lt;br /&gt;
|Yesnobox&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003F &lt;br /&gt;
|XXXX&lt;br /&gt;
|Hold for XXXX (units?) then continue&lt;br /&gt;
|   &lt;br /&gt;
|Waitfor&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0040 &lt;br /&gt;
|00 XX YY ZZ WW 80TT&lt;br /&gt;
|Put up a list of choices for the player to make.(XX=X Coordinates;YY=Y Coordinates;ZZ=Cursor position;WW=Determine if B=Cancel&lt;br /&gt;
|   &lt;br /&gt;
|Multi &lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0041 &lt;br /&gt;
|00 XX YY ZZ WW 80TT QQQQ PPPP&lt;br /&gt;
|Apparently similar to 40, but different.&lt;br /&gt;
|   &lt;br /&gt;
|Multi2&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0042 &lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|After 40 command, select XXXX text and YYYY script link with it&lt;br /&gt;
|   &lt;br /&gt;
|Txrscrmulti&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0044 &lt;br /&gt;
|00 XX YY ZZ WW 80TT QQQQ PPPP&lt;br /&gt;
|The same as 40, I think&lt;br /&gt;
|   &lt;br /&gt;
|Multi3&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|0045&lt;br /&gt;
|00 XX YY ZZ WW 80TT QQQQ PPPP&lt;br /&gt;
|The same as 40, I think&lt;br /&gt;
|   &lt;br /&gt;
|Multi4&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0046&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|After 40 or 44 command, select XXXX text into box, YYYY text into msgbox, and ZZZZ script link with it&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0047&lt;br /&gt;
|&lt;br /&gt;
|Generally used after 46 command&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0048 &lt;br /&gt;
|XX&lt;br /&gt;
|After 42 command, display words in XX column&lt;br /&gt;
|200&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0049      &lt;br /&gt;
|XXXX&lt;br /&gt;
|Start script upon pressing A, XXXX=05DC most of the time&lt;br /&gt;
|0&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004A&lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004B&lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004C      &lt;br /&gt;
|AAAA&lt;br /&gt;
|Plays Pokemon Cry(AAAA=Number Pokemon)&lt;br /&gt;
|1020&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004D      &lt;br /&gt;
|&lt;br /&gt;
|Wait Pokemon Cry&lt;br /&gt;
|1020&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004E      &lt;br /&gt;
|AAAA&lt;br /&gt;
|Play a sound AAAA&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004F&lt;br /&gt;
|   &lt;br /&gt;
|Return to default music map&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0050&lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0051&lt;br /&gt;
|XXXX   &lt;br /&gt;
|Stop music&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0052&lt;br /&gt;
|   &lt;br /&gt;
|Restart music&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|XXXX YYYY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0055&lt;br /&gt;
|XXXX YYYY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005A&lt;br /&gt;
|XXXX YYYY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005E &lt;br /&gt;
|XXXX YYYY &lt;br /&gt;
|Move person XXXX acording to movement at YYYY + offset  XXXX=FF00 for hero.&lt;br /&gt;
|&lt;br /&gt;
|Applymovement&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005F      &lt;br /&gt;
|&lt;br /&gt;
|Wait Movement Command&lt;br /&gt;
|&lt;br /&gt;
|Waitmovement&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0060&lt;br /&gt;
|&lt;br /&gt;
|Lock All Overword sprite&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0061&lt;br /&gt;
|&lt;br /&gt;
|Release All Overword sprite&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0062&lt;br /&gt;
|XXXX &lt;br /&gt;
|Lock XXXX Overword sprite&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0063&lt;br /&gt;
|XXXX &lt;br /&gt;
|Release XXXX Overword sprite&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0064 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|Add overworld sprite for person event AA&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0065&lt;br /&gt;
|XXXX  &lt;br /&gt;
|Remove overworld sprite for person event AA&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0066&lt;br /&gt;
|XXXX YYYY &lt;br /&gt;
|Lock camera&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0068     &lt;br /&gt;
| &lt;br /&gt;
|Face Player&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0069&lt;br /&gt;
|80XX 80YY   &lt;br /&gt;
|Check Position of Overworld&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|006C&lt;br /&gt;
|XXXX YYYY   &lt;br /&gt;
|Continue Followhero for XXXX people(When change map)&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|006D&lt;br /&gt;
|XXXX YYYY ZZZZ   &lt;br /&gt;
|Followhero for XXXX people&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|006E&lt;br /&gt;
|XXXX   &lt;br /&gt;
|Stop followhero&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|006F&lt;br /&gt;
|XXXX&lt;br /&gt;
|Give amount of money to player&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0070&lt;br /&gt;
|XXXX&lt;br /&gt;
|Take amount of money from player&lt;br /&gt;
|124&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0071&lt;br /&gt;
|80XX YYYY ZZZZZ   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0072&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Show money box&lt;br /&gt;
|124&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0073&lt;br /&gt;
| &lt;br /&gt;
|Hide money box &lt;br /&gt;
|124&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0074&lt;br /&gt;
|&lt;br /&gt;
|Update money box&lt;br /&gt;
|124&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0075&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Show coins box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0076&lt;br /&gt;
|&lt;br /&gt;
|Hide coins box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0077&lt;br /&gt;
|&lt;br /&gt;
|Update coins box&lt;br /&gt;
|124&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0078&lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0079 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|Give amount of coins to player&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|007A&lt;br /&gt;
|XXXX   &lt;br /&gt;
|Take amount of coins to player&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|007B&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Receive YYYY quantity of XXXX item&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|007C&lt;br /&gt;
|XXXX YYYY &lt;br /&gt;
|Give XXXX quantity of YYYY item&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|007D&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|Check if possible to give item 80XX, 80YY of them and store if successful in 80ZZ&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|007E&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Check if you have a item XXXX with YYYY quantity&lt;br /&gt;
|8&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0085&lt;br /&gt;
|XXXX YYYY ZZZZ   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0094&lt;br /&gt;
|80XX YYYY    &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0095&lt;br /&gt;
|80XX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0096&lt;br /&gt;
|80XX YYYY ZZZZ 80WW   &lt;br /&gt;
|Give Starter stored in 80XX at YYYY level and store in 80WW&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0097&lt;br /&gt;
|XXXX YYYY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0099&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|Check if party pokemon 80XX knows move YYYY&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|009A&lt;br /&gt;
|80XX YYYY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|009B&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A1&lt;br /&gt;
|&lt;br /&gt;
|Used at end of call screen commands&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A3&lt;br /&gt;
|&lt;br /&gt;
|Nintendo Wi-fi connection&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A5&lt;br /&gt;
|&lt;br /&gt;
|Start Interview&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A6&lt;br /&gt;
|&lt;br /&gt;
|Start Wearing Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A7&lt;br /&gt;
|XXXX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A8&lt;br /&gt;
|XXXX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A9&lt;br /&gt;
|&lt;br /&gt;
|Capsule Editor&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00AA&lt;br /&gt;
|&lt;br /&gt;
|Open Sinnoh Maps&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00AB&lt;br /&gt;
|XX&lt;br /&gt;
|Box Storage Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|00&lt;br /&gt;
|Deposite Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|01&lt;br /&gt;
|Withdraw Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|02&lt;br /&gt;
|Move Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|03&lt;br /&gt;
|Move Item&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|04&lt;br /&gt;
|Compare Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00AE&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B0&lt;br /&gt;
|&lt;br /&gt;
|Game Ending&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B1&lt;br /&gt;
|&lt;br /&gt;
|Hall of fame memorial&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B2&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B3&lt;br /&gt;
|80XX&lt;br /&gt;
|Nintendo Wi-fi Connection&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B4&lt;br /&gt;
|&lt;br /&gt;
|Choose starter pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B6&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B7&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B8&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B9&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BA&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|Choose player name&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BB&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|Choose pokemon nickname&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BC&lt;br /&gt;
|XXXX YYYY ZZZZ WWWW&lt;br /&gt;
|Fadescreen&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BD&lt;br /&gt;
|&lt;br /&gt;
|Resetscreen&lt;br /&gt;
|50,72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BE&lt;br /&gt;
|II II 00 00 XX xx YY yy PP PP&lt;br /&gt;
|Warp to a map(XX: X Coordinates into map. xx=X Coordinates in word map, same for YY.PP=People sprite position)&lt;br /&gt;
|1035&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BF&lt;br /&gt;
|XXXX&lt;br /&gt;
|Use Rock Climb&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C0&lt;br /&gt;
|XXXX&lt;br /&gt;
|Use Surf&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C1&lt;br /&gt;
|XXXX&lt;br /&gt;
|Use Waterfall&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C2&lt;br /&gt;
|XXXX&lt;br /&gt;
|Use Fly&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C5&lt;br /&gt;
|80XX&lt;br /&gt;
|Arrange 80XX for 029E animation&lt;br /&gt;
|375&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C6&lt;br /&gt;
|&lt;br /&gt;
|Change to tuxedo&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C7&lt;br /&gt;
|80XX&lt;br /&gt;
|Check if hero is onto bike and store in 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C8&lt;br /&gt;
|XX&lt;br /&gt;
|Set hero XX bike(00=on,01=off)  &lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C9&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00CB&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00CD &lt;br /&gt;
|XX   &lt;br /&gt;
|Set Text Var XX = Hero&lt;br /&gt;
|342&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00CE &lt;br /&gt;
|XX  &lt;br /&gt;
|Set Text Var XX = Rival&lt;br /&gt;
|342&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00CF &lt;br /&gt;
|XX   &lt;br /&gt;
|Set Text Var XX = Male\Female alter ego.&lt;br /&gt;
|342&lt;br /&gt;
|-style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D0&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|Set text var XX to name of pokemon number 80YY&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D1&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|Get the name for item number = value of variable 80YY and store it in text variable XX&lt;br /&gt;
|72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D3&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|Get attack corresponding to item number = value of variable 80YY store in text variable XX&lt;br /&gt;
|72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D4&lt;br /&gt;
|XX 0000&lt;br /&gt;
|Set text var XX to an attack&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D5&lt;br /&gt;
|XX 0000&lt;br /&gt;
|Set text var XX to a number&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D6&lt;br /&gt;
|XX YYYY&lt;br /&gt;
|Set text var XX to a pokemon nickname in team&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D7&lt;br /&gt;
|XX YYYY&lt;br /&gt;
|Set text var XX to an object?&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D8&lt;br /&gt;
|XX YYYY&lt;br /&gt;
|Set text var XX to a type of trainer&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D9&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DA&lt;br /&gt;
|XX 40YY ZZZZ WWWW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DB&lt;br /&gt;
|XX &lt;br /&gt;
|Set text var AA to Starter Hiro&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DC&lt;br /&gt;
|XX &lt;br /&gt;
|Set text var XX to Starter Rival&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DD&lt;br /&gt;
|XX&lt;br /&gt;
|Set text var XX to Starter Alter ego.&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DE&lt;br /&gt;
|80XX&lt;br /&gt;
|Store Pokemon Starter into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DF&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E0&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E1&lt;br /&gt;
|XX 80YY &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E2&lt;br /&gt;
|XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E3&lt;br /&gt;
|40XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E4&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E5&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Start Battle XXXX&lt;br /&gt;
|50,72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E6&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|End Trainer Battle 80XX&lt;br /&gt;
|50,72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E7&lt;br /&gt;
|80XX 80YY 80ZZ &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E8&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E9&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00EA&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00EB&lt;br /&gt;
|&lt;br /&gt;
|Lost battle go to pokemon center.&lt;br /&gt;
|50,72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00EC&lt;br /&gt;
|80XX&lt;br /&gt;
|Check if lost battle, store result in variable 80XX&lt;br /&gt;
|50,72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00ED&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00EE&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00EF&lt;br /&gt;
|&lt;br /&gt;
|Repeat Last Battle?&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00F2&lt;br /&gt;
|XXXX 80YY 80ZZ 80WW&lt;br /&gt;
|Open Choose Friend for Wireless Trade screen&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00F3&lt;br /&gt;
|&lt;br /&gt;
|Open Wireless Battle Waiting&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00F7&lt;br /&gt;
|&lt;br /&gt;
|Start Pokemon Contest&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00F8&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00F9&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00FA&lt;br /&gt;
|80XX 80YY 80ZZ 40WW&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00FB&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00FD&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00FE&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00FF&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0102&lt;br /&gt;
|XX YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0103&lt;br /&gt;
|XX YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0107&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0109&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|010A&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|010B&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|010C&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0110&lt;br /&gt;
|80XX 80YY 80ZZ 40WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0111&lt;br /&gt;
|&lt;br /&gt;
|Some Flash into the scene&lt;br /&gt;
|206&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|&lt;br /&gt;
|Stop 0111 command&lt;br /&gt;
|206&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0113&lt;br /&gt;
|&lt;br /&gt;
|Fade screen as a curtain&lt;br /&gt;
|206&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0114&lt;br /&gt;
|40XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0115&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0116&lt;br /&gt;
|&lt;br /&gt;
|Show Link Contest Record Box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|011B&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Set Warp for a Elevator(XXXX=map YYYY=coordinates&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|011C&lt;br /&gt;
|40XX&lt;br /&gt;
|Check Floor in a Elevator and Store into 40XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|011E&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0121&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0123&lt;br /&gt;
|XXXX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0124&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|Start Wild Battle (XXXX=Pokemon Numeber YYYY=Level ZZZZ=Item)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0125&lt;br /&gt;
|XXXX YYYY ZZZZ WWWW&lt;br /&gt;
|Starter Battle&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0126&lt;br /&gt;
|&lt;br /&gt;
|First Wild Battle Explanation&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0127&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|Honey Tree Battle&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0128&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0129&lt;br /&gt;
|&lt;br /&gt;
|Random Wurmple Battle(Change Level)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|012B&lt;br /&gt;
|&lt;br /&gt;
|Show Write Autograph Scene&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|012C&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|012D&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|Save Game Data&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|012E&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|Check if is stored a dressed pokemon picture?&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0130&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0131&lt;br /&gt;
|&lt;br /&gt;
|Give Poketch First time&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0132&lt;br /&gt;
|80XX&lt;br /&gt;
|Check if Poketch is activated and stored into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0133&lt;br /&gt;
|XXXX&lt;br /&gt;
|Give Poketch Application XXXX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0134&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|Store Poketch Application XXXX to 80YY&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0135&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0138&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0139&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|013B&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|013C&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|013F&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0140&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0141&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0142&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0146&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0147&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show Pokemart with XXXX items&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0148&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show Pokemart 2 with XXXX items&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0149&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show Pokemart 3 with XXXX items&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|014A&lt;br /&gt;
|AAAA&lt;br /&gt;
|Show Pokemart 4 with AAAA items&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|014B&lt;br /&gt;
|&lt;br /&gt;
|Player defeated go to Pc&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|014C&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|014D&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|014E&lt;br /&gt;
|   &lt;br /&gt;
|Player Pokemon are healed&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0152&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0153&lt;br /&gt;
|&lt;br /&gt;
|Player go to Union Room&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0155&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0156&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|015B&lt;br /&gt;
|AA 80BB&lt;br /&gt;
|Check if obtained badge AA and store result in variable 0x80BB&lt;br /&gt;
|50, 72, 411&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|015C&lt;br /&gt;
|AA &lt;br /&gt;
|Set obtained badge AA to true&lt;br /&gt;
|50, 72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|015D&lt;br /&gt;
|AA&lt;br /&gt;
|Set badge AA to false&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BA&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0166&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0168&lt;br /&gt;
|XXXX YYYY ZZZZ WWWW 4D&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|016A&lt;br /&gt;
|4D&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|016B&lt;br /&gt;
|4D&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|016C&lt;br /&gt;
|4D&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0173&lt;br /&gt;
|&lt;br /&gt;
|Change solidity of object?&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0175&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0176&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0177&lt;br /&gt;
|80XX&lt;br /&gt;
|Check Pokemon Party quantity and store into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0178&lt;br /&gt;
|&lt;br /&gt;
|Open Berry Pouch&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0179&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017A&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017B&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017C&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017D&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017E&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017F&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0181&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0182&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0183&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0184&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0186&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|Move Owerword XXXX, on YYYY coordinates into map&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0188&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Change Overword XXXX default movement to YYYY movement. &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0189&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Reset attributes for Overworld XXXX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018A&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018B&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018C&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018D&lt;br /&gt;
|&lt;br /&gt;
|Show little clock while save game&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018E&lt;br /&gt;
|&lt;br /&gt;
|Hide little clock while save game&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018F&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0191&lt;br /&gt;
|&lt;br /&gt;
|Choose Pokemon Menu, store number as last result&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0192&lt;br /&gt;
|&lt;br /&gt;
|Choose Pokemon for Battle Tower (everyone banned)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0193&lt;br /&gt;
|80XX&lt;br /&gt;
|Store Last Result in 80XX, 80XX=00FF means no pokemon was chosen&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0194&lt;br /&gt;
|80XX 80YY 80ZZ WWWW&lt;br /&gt;
|Choose Pokemon everyone able&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0195&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0196&lt;br /&gt;
|80XX&lt;br /&gt;
|Open Pokemon Info&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0197&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0198&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|Store the pokemon number of party pokemon 80XX, in 80YY If the pokemon is an egg the value is 0000.&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0199&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|019A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|019B&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|019D&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|019E&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|019F&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01A3&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01AB&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01AC&lt;br /&gt;
|&lt;br /&gt;
|Egg animation&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BA&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B1&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B2&lt;br /&gt;
|XXXX&lt;br /&gt;
|Hide leg of a person XXXX, then if you talk with her, he disappear completely &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B3&lt;br /&gt;
|&lt;br /&gt;
|Open Mailbox&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B5&lt;br /&gt;
|XXXX&lt;br /&gt;
|Open Record List AA&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B6&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B7&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B8&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B9&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|Store happiness of pokemon 80YY into 80XX&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01BA&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01BD&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01BF&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C0&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C1&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C2&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C3&lt;br /&gt;
|XXXX YYYY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C4&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C5&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C6&lt;br /&gt;
|XXXX&lt;br /&gt;
|Open Battle Moves of Pokemon AA in the party&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C7&lt;br /&gt;
|80XX&lt;br /&gt;
|Store data move in AA80 &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C8 &lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C9&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Delete move chosen in 01C6&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01CA&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01CB&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01CD&lt;br /&gt;
|XXXX 80YY ZZZZ WWWW QQQQ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01CF&lt;br /&gt;
|Variable&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D0&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D1&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D2&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D3&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D5&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D6&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D7&lt;br /&gt;
|&lt;br /&gt;
|Open Berry Pouch for Poffin&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D8&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D9&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|Open Battle Room Result&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01DB&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01DD&lt;br /&gt;
|XXXX 40YY ZZZZ &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01DE&lt;br /&gt;
|40XX YYYY 80ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01DF&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E0&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E1&lt;br /&gt;
|XXXX YYYY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E2&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E3&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E4&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E5&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E8&lt;br /&gt;
|80XX&lt;br /&gt;
|Check if have completed Sinnoh pokedex and store into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E9&lt;br /&gt;
|80XX&lt;br /&gt;
|Check if have completed National pokedex and store into 80XX &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01EA&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show Sinnoh Pokedex Sheet&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01EB&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show National Pokedex Sheet&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01ED&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F1&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F4&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F5&lt;br /&gt;
|80XX 80YY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F6&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F7&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F8&lt;br /&gt;
|&lt;br /&gt;
|Black screen(Only Up Screen)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F9&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01FB&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01FE&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01FF&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0200&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0201&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0202&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0204&lt;br /&gt;
|&lt;br /&gt;
|Warp to last elevator&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0205&lt;br /&gt;
|&lt;br /&gt;
|Open Geonet&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0206&lt;br /&gt;
|&lt;br /&gt;
|Great Marsh Bynocule Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0207&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0208&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Show box with Pokemon XXXX sprite&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0209&lt;br /&gt;
|&lt;br /&gt;
|Hide box showed with 0208&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|020A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|020D&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|020F&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0210&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0211&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0212&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0213&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0214&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0216&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0217&lt;br /&gt;
|40XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0218&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|021A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|021C&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|021D&lt;br /&gt;
|Variable&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|021F&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0221&lt;br /&gt;
|XXXX&lt;br /&gt;
|Remember Move for Pokemon XXXX in the party&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0223&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0224&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|Teach Pokemon 80XX move 80YY&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0225&lt;br /&gt;
|80XX&lt;br /&gt;
|Store check whether 0224 resulted in teaching the new move, if not let 80XX = 00FF&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0226&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0228&lt;br /&gt;
|80XX&lt;br /&gt;
|Check Pokemon for trade and store into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0229&lt;br /&gt;
|80XX&lt;br /&gt;
|Trade Pokemon stored into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|022A&lt;br /&gt;
|&lt;br /&gt;
|Stop trade?&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|022D&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|022D 0x1 0x800c gives National Dex. 0x2... etc do not give it. Stores what info in 800c?&lt;br /&gt;
|(422 Map PPRE)&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|022F&lt;br /&gt;
|80XX&lt;br /&gt;
|022F 0x8004 stores the amount of Ribbons on current Pokemon party in 0x8004.&lt;br /&gt;
|(461 Map PPRE)&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0230&lt;br /&gt;
|80XX 80YY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0231&lt;br /&gt;
|80XX XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0232&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0233&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0234&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0235&lt;br /&gt;
|Variable&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0236&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0237&lt;br /&gt;
|XXXX 80YY 80ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0238&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0239&lt;br /&gt;
|XXXX&lt;br /&gt;
|Rules decide in Battle Link&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|023A&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|023B&lt;br /&gt;
|XXXX&lt;br /&gt;
|Do healing animation in Pokecenter(XXXX=Number of Pokeball)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|023C&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|023D &lt;br /&gt;
|XXXX YYYY ZZZZ WWWW &lt;br /&gt;
|Do a XXXX animation for a ship(00=Ship sail under 01=Ship sail up 02=Ship sail left 03=Canalave ship)&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|023E&lt;br /&gt;
|Variable&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0243&lt;br /&gt;
|XXXX 80YY 80ZZ&lt;br /&gt;
|Show Phrase Box(1 Word)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0244&lt;br /&gt;
|XXXX 80YY 80ZZ&lt;br /&gt;
|Show Phrase Box(2 Word)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0245&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0246&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0247&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0248&lt;br /&gt;
|80XX 80YY 40ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0249&lt;br /&gt;
|80XX 80YY 80ZZ 80WW 80PP&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024B&lt;br /&gt;
|&lt;br /&gt;
|Prepare Pc in Pokemon Center for animation&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024C&lt;br /&gt;
|&lt;br /&gt;
|Do Pc Animation in Pokemon Center(When opening)&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024D&lt;br /&gt;
|&lt;br /&gt;
|Do Pc Animation in Pokemon Center(When closing)&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024E&lt;br /&gt;
|80XX&lt;br /&gt;
|Check Loto ticket number and stored into 80XX&lt;br /&gt;
|11&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024F&lt;br /&gt;
|80XX 80YY 80ZZ 80WW&lt;br /&gt;
|Compare 80WW loto number with 80XX 80YY 80ZZ. &lt;br /&gt;
|11&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0250&lt;br /&gt;
|XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0251&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0252&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0253&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0254&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0256&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0257&lt;br /&gt;
|&lt;br /&gt;
|Exchange Berries for Accessories&lt;br /&gt;
|999&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0258&lt;br /&gt;
|&lt;br /&gt;
|Change Sprite Position while save game&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0259&lt;br /&gt;
|&lt;br /&gt;
|Return to Original Overword Sprite after 0258 command&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|025A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|025C&lt;br /&gt;
|&lt;br /&gt;
|Do animation of elevator in League Corridor&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|025D&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0260&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0261&lt;br /&gt;
|XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0263&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0264&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0267&lt;br /&gt;
|&lt;br /&gt;
|Start Pokecasino&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0268&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0269&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|026A&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|026B&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|026C&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|026D&lt;br /&gt;
|XXXX&lt;br /&gt;
|Open Unown Text Box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|026E&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0270&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0271&lt;br /&gt;
|80XX&lt;br /&gt;
|Open Thank Who? Name Insert&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0272&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0273&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0275&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0276&lt;br /&gt;
|80XX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0277&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0278&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|027A&lt;br /&gt;
|&lt;br /&gt;
|Show View of League Castle&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|027C&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|027D&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|027E&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|027F&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0280&lt;br /&gt;
|XXXX 80YY ZZZZ WWWW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0281&lt;br /&gt;
|80XX YYYY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0282&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0283&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0284&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0285&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0286&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0287&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0288&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0289&lt;br /&gt;
|80XX 80YY 80ZZ 80WW 80PP 80QQ 80TT&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|028A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|028B&lt;br /&gt;
|XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|028C&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show XXXX Party Sprite Pokemon in Box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|028F&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0292&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0293&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0294&lt;br /&gt;
|XX YY&lt;br /&gt;
|Show Battle Points Box &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0295&lt;br /&gt;
|&lt;br /&gt;
|Hide Battle Points Box &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0299&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|029A&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|029C&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|029D&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|029E&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|Apply  effect XXXX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|00&lt;br /&gt;
|Cut effect&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|01&lt;br /&gt;
|Rock Smash effect&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|029F&lt;br /&gt;
|XXXX&lt;br /&gt;
|Camera Bump Effect&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A0&lt;br /&gt;
|80XX YYYY ZZZZ&lt;br /&gt;
|Start Double Battle&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A1&lt;br /&gt;
|AA BBBB&lt;br /&gt;
|Move AA person with BBBB Movement&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A2&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A3&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A4&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A5&lt;br /&gt;
|&lt;br /&gt;
|Choose a Pokemon for a Trade&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A6&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A7&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A8&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A9&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02AA&lt;br /&gt;
|80XX 80YY 80ZZ 80WW 80QQ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02AD&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02B3&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02B5&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02B6&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02B7&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02B8&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BA&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BC&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BD&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|Start Wild Battle with XXXXPKMN, at YYYY Level and ZZZZ object&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BE&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BF&lt;br /&gt;
|&lt;br /&gt;
|Mount Hiro on the Bike&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C0&lt;br /&gt;
|80XX or XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C1&lt;br /&gt;
|&lt;br /&gt;
|Show Save Box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C2&lt;br /&gt;
|&lt;br /&gt;
|Hide Save Box&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C5&lt;br /&gt;
|40XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C7&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C8&lt;br /&gt;
|80XX 80YY 80ZZ &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02CA(Platinum)&lt;br /&gt;
|&lt;br /&gt;
|Floral clock animation&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02CB&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02CC&lt;br /&gt;
|XXXX 80YY 80ZZ &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02CF&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D0&lt;br /&gt;
|40XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D1&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D2&lt;br /&gt;
|XXXX 40YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D3&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D4&lt;br /&gt;
|40XX 40YY 40ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D5&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D8&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D9&lt;br /&gt;
|XXXX 40YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DA&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DB&lt;br /&gt;
|40XX 40YY 40ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DC&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DD&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DE&lt;br /&gt;
|80XX 80YY 80ZZ 80WW 80QQ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DF&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E0&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E1&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E4&lt;br /&gt;
|XXXX 40YY 40ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E5&lt;br /&gt;
|80XX YYYY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E6&lt;br /&gt;
|80XX YYYY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E7&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E8&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E9&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02EA&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02EB&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02EE&lt;br /&gt;
|80XX 80YY 80ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02F3&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02F4&lt;br /&gt;
|40XX 40YY 40ZZ 40WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02F5&lt;br /&gt;
|XXXX YYYY ZZZZ WWWW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02F6&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02F9&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02FA&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02FC&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02FD&lt;br /&gt;
|XX 80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02FE&lt;br /&gt;
|XXXX 80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02FF&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0302&lt;br /&gt;
|40XX 40YY 40ZZ 40WW 40PP&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0303&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0304&lt;br /&gt;
|80XX 80YY 80ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0305&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0306&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0307&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|030A&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|030D&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|030E&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|030F&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0311&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0312&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0313&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0315&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0317&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0318&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Starts a simpler wild Battle than Wildbattle2. XXXX = Pokemon, YYYY = Level.&lt;br /&gt;
|(267 PPRE map)&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|031B&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|031C&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|031E&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0321&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0323&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0324&lt;br /&gt;
|XXXX YYYY 40ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|40XX or 80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0326&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0327&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0328&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0329&lt;br /&gt;
|40XX 40YY 40ZZ 40WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|032A&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|032B&lt;br /&gt;
|80XX&lt;br /&gt;
|Checks whether an Event Regigigas is in the party and stores it in 80XX (0 or 1)&lt;br /&gt;
|(592 Map PPRE)&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|032C&lt;br /&gt;
|40XX YYYY 80ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|032F&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0333&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0335&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|033A&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|033C&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|033D&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|033E&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0341&lt;br /&gt;
|XX 80YY ZZZZ WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0342&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0343&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0344&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|Set Wi-fi Sprite stored into 80YY&lt;br /&gt;
|53&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0345&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0346&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0347&lt;br /&gt;
|XXXX&lt;br /&gt;
|In a elevator, display into box XXXX Floor&lt;br /&gt;
|18&lt;br /&gt;
|DysplayFloor&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==DPP Movements Commands==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccc;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Hex Value (decimal)&lt;br /&gt;
! Parameters&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0000&lt;br /&gt;
|See up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0001&lt;br /&gt;
|See down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0002&lt;br /&gt;
|See left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0003&lt;br /&gt;
|See right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0004&lt;br /&gt;
|Walk slowly up &lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0005&lt;br /&gt;
|Walk slowly down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0006&lt;br /&gt;
|Walk slowly left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0007&lt;br /&gt;
|Walk slowly right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0008&lt;br /&gt;
|Walk normal up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0009&lt;br /&gt;
|Walk normal down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000A&lt;br /&gt;
|Walk normal left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000B&lt;br /&gt;
|Walk normal right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000C&lt;br /&gt;
|Walk fast up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000D&lt;br /&gt;
|Walk fast down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000E&lt;br /&gt;
|Walk fast left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000F&lt;br /&gt;
|Walk fast right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0010&lt;br /&gt;
|Walk very fast up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0011&lt;br /&gt;
|Walk very fast down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0012&lt;br /&gt;
|Walk very fast left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0013&lt;br /&gt;
|Walk very fast right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0014&lt;br /&gt;
|Run up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0015&lt;br /&gt;
|Run down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0016&lt;br /&gt;
|Run left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0017&lt;br /&gt;
|Run right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0018&lt;br /&gt;
|Move up slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0019&lt;br /&gt;
|Move down slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001A&lt;br /&gt;
|Move left slownly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001B&lt;br /&gt;
|Move right slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001C&lt;br /&gt;
|Move up normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001D&lt;br /&gt;
|Move down normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001E&lt;br /&gt;
|Move left normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001F&lt;br /&gt;
|Move right normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0020&lt;br /&gt;
|Move up fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0021&lt;br /&gt;
|Move down fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0022&lt;br /&gt;
|Move left fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0023&lt;br /&gt;
|Move right fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0024&lt;br /&gt;
|Move up very fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0025&lt;br /&gt;
|Move down very fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0026&lt;br /&gt;
|Move left very fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0027&lt;br /&gt;
|Move right very fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0028&lt;br /&gt;
|Run up on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0029&lt;br /&gt;
|Run down on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002A&lt;br /&gt;
|Run left on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002B&lt;br /&gt;
|Run right on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002C&lt;br /&gt;
|Jump up slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002D&lt;br /&gt;
|Jump down slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002E&lt;br /&gt;
|Jump left slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002F&lt;br /&gt;
|Jump right slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0030&lt;br /&gt;
|Jump up normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|Jump down normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0032&lt;br /&gt;
|Jump left normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0033&lt;br /&gt;
|Jump right normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0034&lt;br /&gt;
|Jump up one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0035&lt;br /&gt;
|Jump down one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0036&lt;br /&gt;
|Jump left one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0037&lt;br /&gt;
|Jump right one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0038&lt;br /&gt;
|Jump up two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0039&lt;br /&gt;
|Jump down two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003A&lt;br /&gt;
|Jump left two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003B&lt;br /&gt;
|Jump right two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003C&lt;br /&gt;
|Nothing&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003D&lt;br /&gt;
|Nothing&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003E&lt;br /&gt;
|Nothing&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003F&lt;br /&gt;
|Nothing&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0045&lt;br /&gt;
|Wait, then disappear&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004B&lt;br /&gt;
|Display exclamation mark&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004C&lt;br /&gt;
|Wait for a little, then walk slowly up &lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004D&lt;br /&gt;
|Wait for a little,then walk slowly down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004E&lt;br /&gt;
|Wait for a little, then walk slowly left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004F&lt;br /&gt;
|Wait for a little, then walk slowly right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0050&lt;br /&gt;
|Wait for a little,then walk normal up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0051&lt;br /&gt;
|Wait for a little,then walk normal down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0052&lt;br /&gt;
|Wait for a little,then walk normal left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0053&lt;br /&gt;
|Wait for a little,then walk normal right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|Wait for a little,then move Overword sprite up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0055&lt;br /&gt;
|Wait for a little,then move Overword sprite down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0056&lt;br /&gt;
|Wait for a little,then move Overword sprite left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0057&lt;br /&gt;
|Wait for a little,then move Overword sprite right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0058&lt;br /&gt;
|Wait for a little,then walk backward up &lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0059&lt;br /&gt;
|Wait for a little,then walk backward down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005A&lt;br /&gt;
|Wait for a little,then walk backward left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005B&lt;br /&gt;
|Wait for a little,then walk backward right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005C&lt;br /&gt;
|Wait for a little,then jump left one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005D&lt;br /&gt;
|Wait for a little,then jump right one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005E&lt;br /&gt;
|Wait for a little,then jump left two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005F&lt;br /&gt;
|Wait for a little,then jump right two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0060&lt;br /&gt;
|Wait for a little,then walk normal up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0061&lt;br /&gt;
|Wait for a little,then walk normal down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0062&lt;br /&gt;
|Wait for a little,then walk normal left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0063&lt;br /&gt;
|Wait for a little,then walk normal right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0064&lt;br /&gt;
|Wait for a little,then move on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0065&lt;br /&gt;
|Wait for a little,then jump on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0066&lt;br /&gt;
|Nothing&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0067&lt;br /&gt;
|Wait for a little,then show two exclamation mark&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0068&lt;br /&gt;
|Wait for a little,then move on site forever&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0069-to 00FF&lt;br /&gt;
|Rom crashed&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;/div&gt;</summary>
		<author><name>JePP</name></author>
	</entry>
	<entry>
		<id>https://projectpokemon.org/wiki/index.php?title=DPP_Scripting:_Standard_Functions&amp;diff=1993</id>
		<title>DPP Scripting: Standard Functions</title>
		<link rel="alternate" type="text/html" href="https://projectpokemon.org/wiki/index.php?title=DPP_Scripting:_Standard_Functions&amp;diff=1993"/>
		<updated>2009-07-27T18:08:51Z</updated>

		<summary type="html">&lt;p&gt;JePP: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;VARIABLE OR FLAG LIST&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
D2 Pokemon Center&lt;br /&gt;
&lt;br /&gt;
D5-D6 Save Game (0x7d6)&lt;br /&gt;
&lt;br /&gt;
D9 Receive Poketch Application&lt;br /&gt;
 &lt;br /&gt;
DE Receive a number? &lt;br /&gt;
&lt;br /&gt;
E3 Pokemon Market&lt;br /&gt;
&lt;br /&gt;
E4 Appear a Flash, and the people overword change position&lt;br /&gt;
&lt;br /&gt;
E5 Restore Pokemon(Not Pokecenter)&lt;br /&gt;
&lt;br /&gt;
E6 Open a Menu with Battle type&lt;br /&gt;
&lt;br /&gt;
E7 Editing Pokeball&lt;br /&gt;
&lt;br /&gt;
E9 Geonet&lt;br /&gt;
&lt;br /&gt;
EA Pokemon Center(partially) &lt;br /&gt;
&lt;br /&gt;
EB Air Vent&lt;br /&gt;
 &lt;br /&gt;
ED Using Sweet Scent&lt;br /&gt;
&lt;br /&gt;
EF Egg Opening&lt;br /&gt;
&lt;br /&gt;
F0 Using Repel&lt;br /&gt;
&lt;br /&gt;
F1 Interview after battle&lt;br /&gt;
&lt;br /&gt;
F2 Impossible Save Game&lt;br /&gt;
&lt;br /&gt;
F3 First Woman blocking Wifi Room&lt;br /&gt;
&lt;br /&gt;
F4 Give item for Fashion Case&lt;br /&gt;
&lt;br /&gt;
F6 After obtaining Plate&lt;br /&gt;
&lt;br /&gt;
F7 Using Azure Flute&lt;br /&gt;
&lt;br /&gt;
F8 Heroine teach Hero how to catch pokemon. &lt;br /&gt;
&lt;br /&gt;
FC Receive item for Bag&lt;br /&gt;
&lt;br /&gt;
FD Receive item for Fashion Case 2&lt;br /&gt;
&lt;br /&gt;
FE Receive item for Underground PC&lt;br /&gt;
&lt;br /&gt;
FF Receive item for Fashion Case 3&lt;br /&gt;
&lt;br /&gt;
26de (Callstd 0x26de) Professor asks for how many Pokemon you have seen/caught&lt;br /&gt;
&lt;br /&gt;
7fc Receive PokéRadar?&lt;/div&gt;</summary>
		<author><name>JePP</name></author>
	</entry>
	<entry>
		<id>https://projectpokemon.org/wiki/index.php?title=DPP_Script_Commands&amp;diff=1992</id>
		<title>DPP Script Commands</title>
		<link rel="alternate" type="text/html" href="https://projectpokemon.org/wiki/index.php?title=DPP_Script_Commands&amp;diff=1992"/>
		<updated>2009-07-26T23:10:49Z</updated>

		<summary type="html">&lt;p&gt;JePP: Added 022D - National Dex!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page will contain the script commands for DPP.&lt;br /&gt;
Movement commands used in the scripts will also be listed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Please include an example of which script file the command is used in so we can double check&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==DPP Script Commands==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccc;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Hex Value (decimal)&lt;br /&gt;
! Parameters&lt;br /&gt;
! Descriptions&lt;br /&gt;
! Example PPRE map Number&lt;br /&gt;
! PPRE command&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0000&lt;br /&gt;
| &lt;br /&gt;
|Nothing&lt;br /&gt;
|&lt;br /&gt;
|Nop&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0001&lt;br /&gt;
| &lt;br /&gt;
|Nothing&lt;br /&gt;
|&lt;br /&gt;
|Nop1&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0002&lt;br /&gt;
| &lt;br /&gt;
|Finish script&lt;br /&gt;
|&lt;br /&gt;
|End&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0003&lt;br /&gt;
|XXXX 80YY &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Return&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0011&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|Compare variable 80XX to value YYYY&lt;br /&gt;
|&lt;br /&gt;
|If&lt;br /&gt;
|-style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0012&lt;br /&gt;
|80XX 80YY &lt;br /&gt;
|Compare variable 80XX to variable 80YY&lt;br /&gt;
|&lt;br /&gt;
|If2&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0014 &lt;br /&gt;
|XXYY&lt;br /&gt;
|Calls standard function number XXYY, see [[DPP Scripting: Standard Functions]] for values of YY, XX=07 in all examples we have seen.&lt;br /&gt;
|&lt;br /&gt;
|Callstd&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0016 &lt;br /&gt;
|YYYYYYYY &lt;br /&gt;
|Jump YYYYYYYY bytes after the last digit of YYYYYYYY&lt;br /&gt;
|&lt;br /&gt;
|Jump&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001A&lt;br /&gt;
|XXXX&lt;br /&gt;
|Goto XXXX bytes push location so we can return here with 001B&lt;br /&gt;
|&lt;br /&gt;
|Goto&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001B&lt;br /&gt;
|&lt;br /&gt;
|Kill Script, pop back to calling command&lt;br /&gt;
|411&lt;br /&gt;
|Killscript&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001C &lt;br /&gt;
|XX YYYYYYYY  &lt;br /&gt;
|Compare last result to XX if true goto + YYYYYYYY&lt;br /&gt;
|&lt;br /&gt;
|CompareLastResult&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001D&lt;br /&gt;
|XX YYYYYYYY&lt;br /&gt;
|Compare Last Result to XX, if true go + YYYYYYYY, push location to return with 001B&lt;br /&gt;
|&lt;br /&gt;
|CompareLastResult1&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001E &lt;br /&gt;
|XXXX &lt;br /&gt;
|Clear flag XXXX.&lt;br /&gt;
|&lt;br /&gt;
|Clearflag&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001F &lt;br /&gt;
|XXXX &lt;br /&gt;
|Set flag XXXX.&lt;br /&gt;
|&lt;br /&gt;
|Setflag&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0020 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|Store Flag XXXX&#039;s Status as last result&lt;br /&gt;
|&lt;br /&gt;
|Checkflag&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0023 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|SetValue&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0024 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0025 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0026 &lt;br /&gt;
|80XX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0027 &lt;br /&gt;
|80XX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0028&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|Set value of variable 80XX to YYYY&lt;br /&gt;
|&lt;br /&gt;
|Setvar&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0029&lt;br /&gt;
|80XX 80BB&lt;br /&gt;
|Copy value from variable 80XX to 80YY&lt;br /&gt;
|&lt;br /&gt;
|Copyvar&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002C&lt;br /&gt;
|XX&lt;br /&gt;
|Get text entry XX from text file corresponding to script file&lt;br /&gt;
|&lt;br /&gt;
|Message&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002D &lt;br /&gt;
|80XX   &lt;br /&gt;
|Display 80XX text&lt;br /&gt;
|&lt;br /&gt;
|Message1&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002E &lt;br /&gt;
|   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002F&lt;br /&gt;
|XXXX   &lt;br /&gt;
|Display text XXXX&lt;br /&gt;
|   &lt;br /&gt;
|Message3&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0030&lt;br /&gt;
|   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|     &lt;br /&gt;
|Wait For Button Press (arrows, A, B,X)&lt;br /&gt;
|&lt;br /&gt;
|Waitbutton&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|?0033      &lt;br /&gt;
|&lt;br /&gt;
|Remove Text Box after Button Press.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0034      &lt;br /&gt;
|&lt;br /&gt;
|Remove Text box&lt;br /&gt;
|   &lt;br /&gt;
|Closemsgonkeypress&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0035      &lt;br /&gt;
|&lt;br /&gt;
|Freeze Text box&lt;br /&gt;
|   &lt;br /&gt;
|Freezemsgbox&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0036&lt;br /&gt;
|XXXX YYYY ZZQQ&lt;br /&gt;
|Call textbox with text XXXX, type YYYY, picture ZZ, QQ not zero makes picture box transparent.&lt;br /&gt;
|   &lt;br /&gt;
|Callmsgbox&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0037 &lt;br /&gt;
|XX YYYY  &lt;br /&gt;
|Color Text Box&lt;br /&gt;
|   &lt;br /&gt;
|Colormsgbox&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|     &lt;br /&gt;
|00 0000  &lt;br /&gt;
|Brown&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|     &lt;br /&gt;
|01 0000 &lt;br /&gt;
|Green&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|02 0000  &lt;br /&gt;
|     &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|   &lt;br /&gt;
|03 0000&lt;br /&gt;
|Grey&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|04 0000   &lt;br /&gt;
|Blacked Out&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0038 &lt;br /&gt;
|XX   &lt;br /&gt;
|Type XX textbox&lt;br /&gt;
|   &lt;br /&gt;
|Typemsgbox&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|   &lt;br /&gt;
|02&lt;br /&gt;
|No border&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|03&lt;br /&gt;
|With Border&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0039&lt;br /&gt;
|&lt;br /&gt;
|No Map in text box&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003A &lt;br /&gt;
|XX   &lt;br /&gt;
|Call Color/Map Textbox with text ID XX&lt;br /&gt;
|   &lt;br /&gt;
|Callmsgboxtext&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003B&lt;br /&gt;
|80XX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003C &lt;br /&gt;
|&lt;br /&gt;
|Open Menu&lt;br /&gt;
|   &lt;br /&gt;
|Menu&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003E&lt;br /&gt;
|80XX&lt;br /&gt;
|Bring up yes/no box&lt;br /&gt;
|   &lt;br /&gt;
|Yesnobox&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003F &lt;br /&gt;
|XXXX&lt;br /&gt;
|Hold for XXXX (units?) then continue&lt;br /&gt;
|   &lt;br /&gt;
|Waitfor&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0040 &lt;br /&gt;
|00 XX YY ZZ WW 80TT&lt;br /&gt;
|Put up a list of choices for the player to make.(XX=X Coordinates;YY=Y Coordinates;ZZ=Cursor position;WW=Determine if B=Cancel&lt;br /&gt;
|   &lt;br /&gt;
|Multi &lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0041 &lt;br /&gt;
|00 XX YY ZZ WW 80TT QQQQ PPPP&lt;br /&gt;
|Apparently similar to 40, but different.&lt;br /&gt;
|   &lt;br /&gt;
|Multi2&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0042 &lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|After 40 command, select XXXX text and YYYY script link with it&lt;br /&gt;
|   &lt;br /&gt;
|Txrscrmulti&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0044 &lt;br /&gt;
|00 XX YY ZZ WW 80TT QQQQ PPPP&lt;br /&gt;
|The same as 40, I think&lt;br /&gt;
|   &lt;br /&gt;
|Multi3&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|0045&lt;br /&gt;
|00 XX YY ZZ WW 80TT QQQQ PPPP&lt;br /&gt;
|The same as 40, I think&lt;br /&gt;
|   &lt;br /&gt;
|Multi4&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0046&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|After 40 or 44 command, select XXXX text into box, YYYY text into msgbox, and ZZZZ script link with it&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0047&lt;br /&gt;
|&lt;br /&gt;
|Generally used after 46 command&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0048 &lt;br /&gt;
|XX&lt;br /&gt;
|After 42 command, display words in XX column&lt;br /&gt;
|200&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0049      &lt;br /&gt;
|XXXX&lt;br /&gt;
|Start script upon pressing A, XXXX=05DC most of the time&lt;br /&gt;
|0&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004A&lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004B&lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004C      &lt;br /&gt;
|AAAA&lt;br /&gt;
|Plays Pokemon Cry(AAAA=Number Pokemon)&lt;br /&gt;
|1020&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004D      &lt;br /&gt;
|&lt;br /&gt;
|Wait Pokemon Cry&lt;br /&gt;
|1020&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004E      &lt;br /&gt;
|AAAA&lt;br /&gt;
|Play a sound AAAA&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004F&lt;br /&gt;
|   &lt;br /&gt;
|Return to default music map&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0050&lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0051&lt;br /&gt;
|XXXX   &lt;br /&gt;
|Stop music&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0052&lt;br /&gt;
|   &lt;br /&gt;
|Restart music&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|XXXX YYYY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0055&lt;br /&gt;
|XXXX YYYY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005A&lt;br /&gt;
|XXXX YYYY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005E &lt;br /&gt;
|XXXX YYYY &lt;br /&gt;
|Move person XXXX acording to movement at YYYY + offset  XXXX=FF00 for hero.&lt;br /&gt;
|&lt;br /&gt;
|Applymovement&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005F      &lt;br /&gt;
|&lt;br /&gt;
|Wait Movement Command&lt;br /&gt;
|&lt;br /&gt;
|Waitmovement&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0060&lt;br /&gt;
|&lt;br /&gt;
|Lock All Overword sprite&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0061&lt;br /&gt;
|&lt;br /&gt;
|Release All Overword sprite&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0062&lt;br /&gt;
|XXXX &lt;br /&gt;
|Lock XXXX Overword sprite&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0063&lt;br /&gt;
|XXXX &lt;br /&gt;
|Release XXXX Overword sprite&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0064 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|Add overworld sprite for person event AA&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0065&lt;br /&gt;
|XXXX  &lt;br /&gt;
|Remove overworld sprite for person event AA&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0066&lt;br /&gt;
|XXXX YYYY &lt;br /&gt;
|Lock camera&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0068     &lt;br /&gt;
| &lt;br /&gt;
|Face Player&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0069&lt;br /&gt;
|80XX 80YY   &lt;br /&gt;
|Check Position of Overworld&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|006C&lt;br /&gt;
|XXXX YYYY   &lt;br /&gt;
|Continue Followhero for XXXX people(When change map)&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|006D&lt;br /&gt;
|XXXX YYYY ZZZZ   &lt;br /&gt;
|Followhero for XXXX people&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|006E&lt;br /&gt;
|XXXX   &lt;br /&gt;
|Stop followhero&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|006F&lt;br /&gt;
|XXXX&lt;br /&gt;
|Give amount of money to player&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0070&lt;br /&gt;
|XXXX&lt;br /&gt;
|Take amount of money from player&lt;br /&gt;
|124&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0071&lt;br /&gt;
|80XX YYYY ZZZZZ   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0072&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Show money box&lt;br /&gt;
|124&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0073&lt;br /&gt;
| &lt;br /&gt;
|Hide money box &lt;br /&gt;
|124&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0074&lt;br /&gt;
|&lt;br /&gt;
|Update money box&lt;br /&gt;
|124&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0075&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Show coins box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0076&lt;br /&gt;
|&lt;br /&gt;
|Hide coins box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0077&lt;br /&gt;
|&lt;br /&gt;
|Update coins box&lt;br /&gt;
|124&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0078&lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0079 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|Give amount of coins to player&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|007A&lt;br /&gt;
|XXXX   &lt;br /&gt;
|Take amount of coins to player&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|007B&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Receive YYYY quantity of XXXX item&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|007C&lt;br /&gt;
|XXXX YYYY &lt;br /&gt;
|Give XXXX quantity of YYYY item&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|007D&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|Check if possible to give item 80XX, 80YY of them and store if successful in 80ZZ&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|007E&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Check if you have a item XXXX with YYYY quantity&lt;br /&gt;
|8&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0085&lt;br /&gt;
|XXXX YYYY ZZZZ   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0094&lt;br /&gt;
|80XX YYYY    &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0095&lt;br /&gt;
|80XX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0096&lt;br /&gt;
|80XX YYYY ZZZZ 80WW   &lt;br /&gt;
|Give Starter stored in 80XX at YYYY level and store in 80WW&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0097&lt;br /&gt;
|XXXX YYYY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0099&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|Check if party pokemon 80XX knows move YYYY&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|009A&lt;br /&gt;
|80XX YYYY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|009B&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A1&lt;br /&gt;
|&lt;br /&gt;
|Used at end of call screen commands&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A3&lt;br /&gt;
|&lt;br /&gt;
|Nintendo Wi-fi connection&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A5&lt;br /&gt;
|&lt;br /&gt;
|Start Interview&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A6&lt;br /&gt;
|&lt;br /&gt;
|Start Wearing Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A7&lt;br /&gt;
|XXXX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A8&lt;br /&gt;
|XXXX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A9&lt;br /&gt;
|&lt;br /&gt;
|Capsule Editor&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00AA&lt;br /&gt;
|&lt;br /&gt;
|Open Sinnoh Maps&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00AB&lt;br /&gt;
|XX&lt;br /&gt;
|Box Storage Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|00&lt;br /&gt;
|Deposite Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|01&lt;br /&gt;
|Withdraw Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|02&lt;br /&gt;
|Move Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|03&lt;br /&gt;
|Move Item&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|04&lt;br /&gt;
|Compare Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00AE&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B0&lt;br /&gt;
|&lt;br /&gt;
|Game Ending&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B1&lt;br /&gt;
|&lt;br /&gt;
|Hall of fame memorial&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B2&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B3&lt;br /&gt;
|80XX&lt;br /&gt;
|Nintendo Wi-fi Connection&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B4&lt;br /&gt;
|&lt;br /&gt;
|Choose starter pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B6&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B7&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B8&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B9&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BA&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|Choose player name&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BB&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|Choose pokemon nickname&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BC&lt;br /&gt;
|XXXX YYYY ZZZZ WWWW&lt;br /&gt;
|Fadescreen&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BD&lt;br /&gt;
|&lt;br /&gt;
|Resetscreen&lt;br /&gt;
|50,72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BE&lt;br /&gt;
|II II 00 00 XX xx YY yy PP PP&lt;br /&gt;
|Warp to a map(XX: X Coordinates into map. xx=X Coordinates in word map, same for YY.PP=People sprite position)&lt;br /&gt;
|1035&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BF&lt;br /&gt;
|XXXX&lt;br /&gt;
|Use Rock Climb&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C0&lt;br /&gt;
|XXXX&lt;br /&gt;
|Use Surf&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C1&lt;br /&gt;
|XXXX&lt;br /&gt;
|Use Waterfall&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C2&lt;br /&gt;
|XXXX&lt;br /&gt;
|Use Fly&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C5&lt;br /&gt;
|80XX&lt;br /&gt;
|Arrange 80XX for 029E animation&lt;br /&gt;
|375&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C6&lt;br /&gt;
|&lt;br /&gt;
|Change to tuxedo&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C7&lt;br /&gt;
|80XX&lt;br /&gt;
|Check if hero is onto bike and store in 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C8&lt;br /&gt;
|XX&lt;br /&gt;
|Set hero XX bike(00=on,01=off)  &lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C9&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00CB&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00CD &lt;br /&gt;
|XX   &lt;br /&gt;
|Set Text Var XX = Hero&lt;br /&gt;
|342&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00CE &lt;br /&gt;
|XX  &lt;br /&gt;
|Set Text Var XX = Rival&lt;br /&gt;
|342&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00CF &lt;br /&gt;
|XX   &lt;br /&gt;
|Set Text Var XX = Male\Female alter ego.&lt;br /&gt;
|342&lt;br /&gt;
|-style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D0&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|Set text var XX to name of pokemon number 80YY&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D1&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|Get the name for item number = value of variable 80YY and store it in text variable XX&lt;br /&gt;
|72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D3&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|Get attack corresponding to item number = value of variable 80YY store in text variable XX&lt;br /&gt;
|72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D4&lt;br /&gt;
|XX 0000&lt;br /&gt;
|Set text var XX to an attack&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D5&lt;br /&gt;
|XX 0000&lt;br /&gt;
|Set text var XX to a number&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D6&lt;br /&gt;
|XX YYYY&lt;br /&gt;
|Set text var XX to a pokemon nickname in team&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D7&lt;br /&gt;
|XX YYYY&lt;br /&gt;
|Set text var XX to an object?&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D8&lt;br /&gt;
|XX YYYY&lt;br /&gt;
|Set text var XX to a type of trainer&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D9&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DA&lt;br /&gt;
|XX 40YY ZZZZ WWWW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DB&lt;br /&gt;
|XX &lt;br /&gt;
|Set text var AA to Starter Hiro&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DC&lt;br /&gt;
|XX &lt;br /&gt;
|Set text var XX to Starter Rival&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DD&lt;br /&gt;
|XX&lt;br /&gt;
|Set text var XX to Starter Alter ego.&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DE&lt;br /&gt;
|80XX&lt;br /&gt;
|Store Pokemon Starter into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DF&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E0&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E1&lt;br /&gt;
|XX 80YY &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E2&lt;br /&gt;
|XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E3&lt;br /&gt;
|40XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E4&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E5&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Start Battle XXXX&lt;br /&gt;
|50,72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E6&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|End Trainer Battle 80XX&lt;br /&gt;
|50,72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E7&lt;br /&gt;
|80XX 80YY 80ZZ &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E8&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E9&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00EA&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00EB&lt;br /&gt;
|&lt;br /&gt;
|Lost battle go to pokemon center.&lt;br /&gt;
|50,72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00EC&lt;br /&gt;
|80XX&lt;br /&gt;
|Check if lost battle, store result in variable 80XX&lt;br /&gt;
|50,72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00ED&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00EE&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00EF&lt;br /&gt;
|&lt;br /&gt;
|Repeat Last Battle?&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00F2&lt;br /&gt;
|XXXX 80YY 80ZZ 80WW&lt;br /&gt;
|Open Choose Friend for Wireless Trade screen&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00F3&lt;br /&gt;
|&lt;br /&gt;
|Open Wireless Battle Waiting&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00F7&lt;br /&gt;
|&lt;br /&gt;
|Start Pokemon Contest&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00F8&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00F9&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00FA&lt;br /&gt;
|80XX 80YY 80ZZ 40WW&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00FB&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00FD&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00FE&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00FF&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0102&lt;br /&gt;
|XX YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0103&lt;br /&gt;
|XX YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0107&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0109&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|010A&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|010B&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|010C&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0110&lt;br /&gt;
|80XX 80YY 80ZZ 40WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0111&lt;br /&gt;
|&lt;br /&gt;
|Some Flash into the scene&lt;br /&gt;
|206&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|&lt;br /&gt;
|Stop 0111 command&lt;br /&gt;
|206&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0113&lt;br /&gt;
|&lt;br /&gt;
|Fade screen as a curtain&lt;br /&gt;
|206&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0114&lt;br /&gt;
|40XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0115&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0116&lt;br /&gt;
|&lt;br /&gt;
|Show Link Contest Record Box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|011B&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Set Warp for a Elevator(XXXX=map YYYY=coordinates&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|011C&lt;br /&gt;
|40XX&lt;br /&gt;
|Check Floor in a Elevator and Store into 40XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|011E&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0121&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0123&lt;br /&gt;
|XXXX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0124&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|Start Wild Battle (XXXX=Pokemon Numeber YYYY=Level ZZZZ=Item)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0125&lt;br /&gt;
|XXXX YYYY ZZZZ WWWW&lt;br /&gt;
|Starter Battle&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0126&lt;br /&gt;
|&lt;br /&gt;
|First Wild Battle Explanation&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0127&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|Honey Tree Battle&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0128&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0129&lt;br /&gt;
|&lt;br /&gt;
|Random Wurmple Battle(Change Level)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|012B&lt;br /&gt;
|&lt;br /&gt;
|Show Write Autograph Scene&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|012C&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|012D&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|Save Game Data&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|012E&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|Check if is stored a dressed pokemon picture?&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0130&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0131&lt;br /&gt;
|&lt;br /&gt;
|Give Poketch First time&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0132&lt;br /&gt;
|80XX&lt;br /&gt;
|Check if Poketch is activated and stored into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0133&lt;br /&gt;
|XXXX&lt;br /&gt;
|Give Poketch Application XXXX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0134&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|Store Poketch Application XXXX to 80YY&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0135&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0138&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0139&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|013B&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|013C&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|013F&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0140&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0141&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0142&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0146&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0147&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show Pokemart with XXXX items&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0148&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show Pokemart 2 with XXXX items&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0149&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show Pokemart 3 with XXXX items&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|014A&lt;br /&gt;
|AAAA&lt;br /&gt;
|Show Pokemart 4 with AAAA items&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|014B&lt;br /&gt;
|&lt;br /&gt;
|Player defeated go to Pc&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|014C&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|014D&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|014E&lt;br /&gt;
|   &lt;br /&gt;
|Player Pokemon are healed&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0152&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0153&lt;br /&gt;
|&lt;br /&gt;
|Player go to Union Room&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0155&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0156&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|015B&lt;br /&gt;
|AA 80BB&lt;br /&gt;
|Check if obtained badge AA and store result in variable 0x80BB&lt;br /&gt;
|50, 72, 411&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|015C&lt;br /&gt;
|AA &lt;br /&gt;
|Set obtained badge AA to true&lt;br /&gt;
|50, 72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|015D&lt;br /&gt;
|AA&lt;br /&gt;
|Set badge AA to false&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BA&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0166&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0168&lt;br /&gt;
|XXXX YYYY ZZZZ WWWW 4D&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|016A&lt;br /&gt;
|4D&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|016B&lt;br /&gt;
|4D&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|016C&lt;br /&gt;
|4D&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0173&lt;br /&gt;
|&lt;br /&gt;
|Change solidity of object?&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0175&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0176&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0177&lt;br /&gt;
|80XX&lt;br /&gt;
|Check Pokemon Party quantity and store into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0178&lt;br /&gt;
|&lt;br /&gt;
|Open Berry Pouch&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0179&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017A&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017B&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017C&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017D&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017E&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017F&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0181&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0182&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0183&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0184&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0186&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|Move Owerword XXXX, on YYYY coordinates into map&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0188&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Change Overword XXXX default movement to YYYY movement. &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0189&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Reset attributes for Overworld XXXX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018A&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018B&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018C&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018D&lt;br /&gt;
|&lt;br /&gt;
|Show little clock while save game&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018E&lt;br /&gt;
|&lt;br /&gt;
|Hide little clock while save game&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018F&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0191&lt;br /&gt;
|&lt;br /&gt;
|Choose Pokemon Menu, store number as last result&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0192&lt;br /&gt;
|&lt;br /&gt;
|Choose Pokemon for Battle Tower (everyone banned)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0193&lt;br /&gt;
|80XX&lt;br /&gt;
|Store Last Result in 80XX, 80XX=00FF means no pokemon was chosen&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0194&lt;br /&gt;
|80XX 80YY 80ZZ WWWW&lt;br /&gt;
|Choose Pokemon everyone able&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0195&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0196&lt;br /&gt;
|80XX&lt;br /&gt;
|Open Pokemon Info&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0197&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0198&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|Store the pokemon number of party pokemon 80XX, in 80YY If the pokemon is an egg the value is 0000.&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0199&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|019A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|019B&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|019D&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|019E&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|019F&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01A3&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01AB&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01AC&lt;br /&gt;
|&lt;br /&gt;
|Egg animation&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BA&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B1&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B2&lt;br /&gt;
|XXXX&lt;br /&gt;
|Hide leg of a person XXXX, then if you talk with her, he disappear completely &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B3&lt;br /&gt;
|&lt;br /&gt;
|Open Mailbox&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B5&lt;br /&gt;
|XXXX&lt;br /&gt;
|Open Record List AA&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B6&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B7&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B8&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B9&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|Store happiness of pokemon 80YY into 80XX&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01BA&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01BD&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01BF&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C0&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C1&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C2&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C3&lt;br /&gt;
|XXXX YYYY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C4&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C5&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C6&lt;br /&gt;
|XXXX&lt;br /&gt;
|Open Battle Moves of Pokemon AA in the party&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C7&lt;br /&gt;
|80XX&lt;br /&gt;
|Store data move in AA80 &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C8 &lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C9&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Delete move chosen in 01C6&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01CA&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01CB&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01CD&lt;br /&gt;
|XXXX 80YY ZZZZ WWWW QQQQ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01CF&lt;br /&gt;
|Variable&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D0&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D1&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D2&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D3&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D5&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D6&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D7&lt;br /&gt;
|&lt;br /&gt;
|Open Berry Pouch for Poffin&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D8&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D9&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|Open Battle Room Result&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01DB&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01DD&lt;br /&gt;
|XXXX 40YY ZZZZ &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01DE&lt;br /&gt;
|40XX YYYY 80ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01DF&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E0&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E1&lt;br /&gt;
|XXXX YYYY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E2&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E3&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E4&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E5&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E8&lt;br /&gt;
|80XX&lt;br /&gt;
|Check if have completed Sinnoh pokedex and store into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E9&lt;br /&gt;
|80XX&lt;br /&gt;
|Check if have completed National pokedex and store into 80XX &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01EA&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show Sinnoh Pokedex Sheet&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01EB&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show National Pokedex Sheet&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01ED&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F1&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F4&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F5&lt;br /&gt;
|80XX 80YY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F6&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F7&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F8&lt;br /&gt;
|&lt;br /&gt;
|Black screen(Only Up Screen)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F9&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01FB&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01FE&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01FF&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0200&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0201&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0202&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0204&lt;br /&gt;
|&lt;br /&gt;
|Warp to last elevator&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0205&lt;br /&gt;
|&lt;br /&gt;
|Open Geonet&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0206&lt;br /&gt;
|&lt;br /&gt;
|Great Marsh Bynocule Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0207&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0208&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Show box with Pokemon XXXX sprite&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0209&lt;br /&gt;
|&lt;br /&gt;
|Hide box showed with 0208&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|020A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|020D&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|020F&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0210&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0211&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0212&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0213&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0214&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0216&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0217&lt;br /&gt;
|40XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0218&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|021A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|021C&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|021D&lt;br /&gt;
|Variable&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|021F&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0221&lt;br /&gt;
|XXXX&lt;br /&gt;
|Remember Move for Pokemon XXXX in the party&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0223&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0224&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|Teach Pokemon 80XX move 80YY&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0225&lt;br /&gt;
|80XX&lt;br /&gt;
|Store check whether 0224 resulted in teaching the new move, if not let 80XX = 00FF&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0226&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0228&lt;br /&gt;
|80XX&lt;br /&gt;
|Check Pokemon for trade and store into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0229&lt;br /&gt;
|80XX&lt;br /&gt;
|Trade Pokemon stored into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|022A&lt;br /&gt;
|&lt;br /&gt;
|Stop trade?&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|022D&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|022D 0x1 0x800c gives National Dex. 0x2... etc do not give it. Stores what info in 800c?&lt;br /&gt;
|(422 Map PPRE)&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|022F&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0230&lt;br /&gt;
|80XX 80YY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0231&lt;br /&gt;
|80XX XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0232&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0233&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0234&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0235&lt;br /&gt;
|Variable&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0236&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0237&lt;br /&gt;
|XXXX 80YY 80ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0238&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0239&lt;br /&gt;
|XXXX&lt;br /&gt;
|Rules decide in Battle Link&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|023A&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|023B&lt;br /&gt;
|XXXX&lt;br /&gt;
|Do healing animation in Pokecenter(XXXX=Number of Pokeball)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|023C&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|023D &lt;br /&gt;
|XXXX YYYY ZZZZ WWWW &lt;br /&gt;
|Do a XXXX animation for a ship(00=Ship sail under 01=Ship sail up 02=Ship sail left 03=Canalave ship)&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|023E&lt;br /&gt;
|Variable&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0243&lt;br /&gt;
|XXXX 80YY 80ZZ&lt;br /&gt;
|Show Phrase Box(1 Word)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0244&lt;br /&gt;
|XXXX 80YY 80ZZ&lt;br /&gt;
|Show Phrase Box(2 Word)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0245&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0246&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0247&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0248&lt;br /&gt;
|80XX 80YY 40ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0249&lt;br /&gt;
|80XX 80YY 80ZZ 80WW 80PP&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024B&lt;br /&gt;
|&lt;br /&gt;
|Prepare Pc in Pokemon Center for animation&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024C&lt;br /&gt;
|&lt;br /&gt;
|Do Pc Animation in Pokemon Center(When opening)&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024D&lt;br /&gt;
|&lt;br /&gt;
|Do Pc Animation in Pokemon Center(When closing)&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024E&lt;br /&gt;
|80XX&lt;br /&gt;
|Check Loto ticket number and stored into 80XX&lt;br /&gt;
|11&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024F&lt;br /&gt;
|80XX 80YY 80ZZ 80WW&lt;br /&gt;
|Compare 80WW loto number with 80XX 80YY 80ZZ. &lt;br /&gt;
|11&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0250&lt;br /&gt;
|XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0251&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0252&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0253&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0254&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0256&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0257&lt;br /&gt;
|&lt;br /&gt;
|Exchange Berries for Accessories&lt;br /&gt;
|999&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0258&lt;br /&gt;
|&lt;br /&gt;
|Change Sprite Position while save game&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0259&lt;br /&gt;
|&lt;br /&gt;
|Return to Original Overword Sprite after 0258 command&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|025A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|025C&lt;br /&gt;
|&lt;br /&gt;
|Do animation of elevator in League Corridor&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|025D&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0260&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0261&lt;br /&gt;
|XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0263&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0264&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0267&lt;br /&gt;
|&lt;br /&gt;
|Start Pokecasino&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0268&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0269&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|026A&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|026B&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|026C&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|026D&lt;br /&gt;
|XXXX&lt;br /&gt;
|Open Unown Text Box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|026E&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0270&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0271&lt;br /&gt;
|80XX&lt;br /&gt;
|Open Thank Who? Name Insert&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0272&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0273&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0275&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0276&lt;br /&gt;
|80XX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0277&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0278&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|027A&lt;br /&gt;
|&lt;br /&gt;
|Show View of League Castle&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|027C&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|027D&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|027E&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|027F&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0280&lt;br /&gt;
|XXXX 80YY ZZZZ WWWW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0281&lt;br /&gt;
|80XX YYYY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0282&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0283&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0284&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0285&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0286&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0287&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0288&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0289&lt;br /&gt;
|80XX 80YY 80ZZ 80WW 80PP 80QQ 80TT&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|028A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|028B&lt;br /&gt;
|XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|028C&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show XXXX Party Sprite Pokemon in Box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|028F&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0292&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0293&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0294&lt;br /&gt;
|XX YY&lt;br /&gt;
|Show Battle Points Box &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0295&lt;br /&gt;
|&lt;br /&gt;
|Hide Battle Points Box &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0299&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|029A&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|029C&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|029D&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|029E&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|Apply  effect XXXX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|00&lt;br /&gt;
|Cut effect&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|01&lt;br /&gt;
|Rock Smash effect&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|029F&lt;br /&gt;
|XXXX&lt;br /&gt;
|Camera Bump Effect&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A0&lt;br /&gt;
|80XX YYYY ZZZZ&lt;br /&gt;
|Start Double Battle&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A1&lt;br /&gt;
|AA BBBB&lt;br /&gt;
|Move AA person with BBBB Movement&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A2&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A3&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A4&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A5&lt;br /&gt;
|&lt;br /&gt;
|Choose a Pokemon for a Trade&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A6&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A7&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A8&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A9&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02AA&lt;br /&gt;
|80XX 80YY 80ZZ 80WW 80QQ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02AD&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02B3&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02B5&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02B6&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02B7&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02B8&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BA&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BC&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BD&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|Start Wild Battle with XXXXPKMN, at YYYY Level and ZZZZ object&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BE&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BF&lt;br /&gt;
|&lt;br /&gt;
|Mount Hiro on the Bike&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C0&lt;br /&gt;
|80XX or XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C1&lt;br /&gt;
|&lt;br /&gt;
|Show Save Box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C2&lt;br /&gt;
|&lt;br /&gt;
|Hide Save Box&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C5&lt;br /&gt;
|40XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C7&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C8&lt;br /&gt;
|80XX 80YY 80ZZ &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02CA(Platinum)&lt;br /&gt;
|&lt;br /&gt;
|Floral clock animation&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02CB&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02CC&lt;br /&gt;
|XXXX 80YY 80ZZ &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02CF&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D0&lt;br /&gt;
|40XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D1&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D2&lt;br /&gt;
|XXXX 40YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D3&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D4&lt;br /&gt;
|40XX 40YY 40ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D5&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D8&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D9&lt;br /&gt;
|XXXX 40YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DA&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DB&lt;br /&gt;
|40XX 40YY 40ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DC&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DD&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DE&lt;br /&gt;
|80XX 80YY 80ZZ 80WW 80QQ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DF&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E0&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E1&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E4&lt;br /&gt;
|XXXX 40YY 40ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E5&lt;br /&gt;
|80XX YYYY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E6&lt;br /&gt;
|80XX YYYY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E7&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E8&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E9&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02EA&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02EB&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02EE&lt;br /&gt;
|80XX 80YY 80ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02F3&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02F4&lt;br /&gt;
|40XX 40YY 40ZZ 40WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02F5&lt;br /&gt;
|XXXX YYYY ZZZZ WWWW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02F6&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02F9&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02FA&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02FC&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02FD&lt;br /&gt;
|XX 80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02FE&lt;br /&gt;
|XXXX 80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02FF&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0302&lt;br /&gt;
|40XX 40YY 40ZZ 40WW 40PP&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0303&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0304&lt;br /&gt;
|80XX 80YY 80ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0305&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0306&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0307&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|030A&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|030D&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|030E&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|030F&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0311&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0312&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0313&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0315&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0317&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0318&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Starts a simpler wild Battle than Wildbattle2. XXXX = Pokemon, YYYY = Level.&lt;br /&gt;
|(267 PPRE map)&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|031B&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|031C&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|031E&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0321&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0323&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0324&lt;br /&gt;
|XXXX YYYY 40ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|40XX or 80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0326&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0327&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0328&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0329&lt;br /&gt;
|40XX 40YY 40ZZ 40WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|032A&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|032B&lt;br /&gt;
|80XX&lt;br /&gt;
|Checks whether an Event Regigigas is in the party and stores it in 80XX (0 or 1)&lt;br /&gt;
|(592 Map PPRE)&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|032C&lt;br /&gt;
|40XX YYYY 80ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|032F&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0333&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0335&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|033A&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|033C&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|033D&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|033E&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0341&lt;br /&gt;
|XX 80YY ZZZZ WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0342&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0343&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0344&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|Set Wi-fi Sprite stored into 80YY&lt;br /&gt;
|53&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0345&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0346&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0347&lt;br /&gt;
|XXXX&lt;br /&gt;
|In a elevator, display into box XXXX Floor&lt;br /&gt;
|18&lt;br /&gt;
|DysplayFloor&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==DPP Movements Commands==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccc;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Hex Value (decimal)&lt;br /&gt;
! Parameters&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0000&lt;br /&gt;
|See up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0001&lt;br /&gt;
|See down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0002&lt;br /&gt;
|See left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0003&lt;br /&gt;
|See right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0004&lt;br /&gt;
|Walk slowly up &lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0005&lt;br /&gt;
|Walk slowly down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0006&lt;br /&gt;
|Walk slowly left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0007&lt;br /&gt;
|Walk slowly right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0008&lt;br /&gt;
|Walk normal up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0009&lt;br /&gt;
|Walk normal down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000A&lt;br /&gt;
|Walk normal left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000B&lt;br /&gt;
|Walk normal right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000C&lt;br /&gt;
|Walk fast up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000D&lt;br /&gt;
|Walk fast down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000E&lt;br /&gt;
|Walk fast left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000F&lt;br /&gt;
|Walk fast right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0010&lt;br /&gt;
|Walk very fast up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0011&lt;br /&gt;
|Walk very fast down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0012&lt;br /&gt;
|Walk very fast left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0013&lt;br /&gt;
|Walk very fast right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0014&lt;br /&gt;
|Run up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0015&lt;br /&gt;
|Run down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0016&lt;br /&gt;
|Run left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0017&lt;br /&gt;
|Run right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0018&lt;br /&gt;
|Move up slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0019&lt;br /&gt;
|Move down slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001A&lt;br /&gt;
|Move left slownly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001B&lt;br /&gt;
|Move right slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001C&lt;br /&gt;
|Move up normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001D&lt;br /&gt;
|Move down normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001E&lt;br /&gt;
|Move left normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001F&lt;br /&gt;
|Move right normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0020&lt;br /&gt;
|Move up fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0021&lt;br /&gt;
|Move down fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0022&lt;br /&gt;
|Move left fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0023&lt;br /&gt;
|Move right fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0024&lt;br /&gt;
|Move up very fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0025&lt;br /&gt;
|Move down very fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0026&lt;br /&gt;
|Move left very fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0027&lt;br /&gt;
|Move right very fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0028&lt;br /&gt;
|Run up on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0029&lt;br /&gt;
|Run down on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002A&lt;br /&gt;
|Run left on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002B&lt;br /&gt;
|Run right on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002C&lt;br /&gt;
|Jump up slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002D&lt;br /&gt;
|Jump down slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002E&lt;br /&gt;
|Jump left slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002F&lt;br /&gt;
|Jump right slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0030&lt;br /&gt;
|Jump up normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|Jump down normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0032&lt;br /&gt;
|Jump left normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0033&lt;br /&gt;
|Jump right normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0034&lt;br /&gt;
|Jump up one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0035&lt;br /&gt;
|Jump down one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0036&lt;br /&gt;
|Jump left one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0037&lt;br /&gt;
|Jump right one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0038&lt;br /&gt;
|Jump up two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0039&lt;br /&gt;
|Jump down two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003A&lt;br /&gt;
|Jump left two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003B&lt;br /&gt;
|Jump right two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003C&lt;br /&gt;
|Nothing&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003D&lt;br /&gt;
|Nothing&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003E&lt;br /&gt;
|Nothing&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003F&lt;br /&gt;
|Nothing&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0045&lt;br /&gt;
|Wait, then disappear&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004B&lt;br /&gt;
|Display exclamation mark&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004C&lt;br /&gt;
|Wait for a little, then walk slowly up &lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004D&lt;br /&gt;
|Wait for a little,then walk slowly down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004E&lt;br /&gt;
|Wait for a little, then walk slowly left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004F&lt;br /&gt;
|Wait for a little, then walk slowly right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0050&lt;br /&gt;
|Wait for a little,then walk normal up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0051&lt;br /&gt;
|Wait for a little,then walk normal down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0052&lt;br /&gt;
|Wait for a little,then walk normal left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0053&lt;br /&gt;
|Wait for a little,then walk normal right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|Wait for a little,then move Overword sprite up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0055&lt;br /&gt;
|Wait for a little,then move Overword sprite down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0056&lt;br /&gt;
|Wait for a little,then move Overword sprite left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0057&lt;br /&gt;
|Wait for a little,then move Overword sprite right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0058&lt;br /&gt;
|Wait for a little,then walk backward up &lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0059&lt;br /&gt;
|Wait for a little,then walk backward down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005A&lt;br /&gt;
|Wait for a little,then walk backward left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005B&lt;br /&gt;
|Wait for a little,then walk backward right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005C&lt;br /&gt;
|Wait for a little,then jump left one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005D&lt;br /&gt;
|Wait for a little,then jump right one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005E&lt;br /&gt;
|Wait for a little,then jump left two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005F&lt;br /&gt;
|Wait for a little,then jump right two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0060&lt;br /&gt;
|Wait for a little,then walk normal up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0061&lt;br /&gt;
|Wait for a little,then walk normal down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0062&lt;br /&gt;
|Wait for a little,then walk normal left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0063&lt;br /&gt;
|Wait for a little,then walk normal right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0064&lt;br /&gt;
|Wait for a little,then move on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0065&lt;br /&gt;
|Wait for a little,then jump on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0066&lt;br /&gt;
|Nothing&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0067&lt;br /&gt;
|Wait for a little,then show two exclamation mark&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0068&lt;br /&gt;
|Wait for a little,then move on site forever&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0069-to 00FF&lt;br /&gt;
|Rom crashed&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;/div&gt;</summary>
		<author><name>JePP</name></author>
	</entry>
	<entry>
		<id>https://projectpokemon.org/wiki/index.php?title=DPP_Scripting:_Standard_Functions&amp;diff=1991</id>
		<title>DPP Scripting: Standard Functions</title>
		<link rel="alternate" type="text/html" href="https://projectpokemon.org/wiki/index.php?title=DPP_Scripting:_Standard_Functions&amp;diff=1991"/>
		<updated>2009-07-26T23:04:05Z</updated>

		<summary type="html">&lt;p&gt;JePP: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;VARIABLE OR FLAG LIST&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
D2 Pokemon Center&lt;br /&gt;
&lt;br /&gt;
D5-D6 Save Game&lt;br /&gt;
&lt;br /&gt;
D9 Receive Poketch Application&lt;br /&gt;
 &lt;br /&gt;
DE Receive a number? &lt;br /&gt;
&lt;br /&gt;
E3 Pokemon Market&lt;br /&gt;
&lt;br /&gt;
E4 Appear a Flash, and the people overword change position&lt;br /&gt;
&lt;br /&gt;
E5 Restore Pokemon(Not Pokecenter)&lt;br /&gt;
&lt;br /&gt;
E6 Open a Menu with Battle type&lt;br /&gt;
&lt;br /&gt;
E7 Editing Pokeball&lt;br /&gt;
&lt;br /&gt;
E9 Geonet&lt;br /&gt;
&lt;br /&gt;
EA Pokemon Center(partially) &lt;br /&gt;
&lt;br /&gt;
EB Air Vent&lt;br /&gt;
 &lt;br /&gt;
ED Using Sweet Scent&lt;br /&gt;
&lt;br /&gt;
EF Egg Opening&lt;br /&gt;
&lt;br /&gt;
F0 Using Repel&lt;br /&gt;
&lt;br /&gt;
F1 Interview after battle&lt;br /&gt;
&lt;br /&gt;
F2 Impossible Save Game&lt;br /&gt;
&lt;br /&gt;
F3 First Woman blocking Wifi Room&lt;br /&gt;
&lt;br /&gt;
F4 Give item for Fashion Case&lt;br /&gt;
&lt;br /&gt;
F6 After obtaining Plate&lt;br /&gt;
&lt;br /&gt;
F7 Using Azure Flute&lt;br /&gt;
&lt;br /&gt;
F8 Heroine teach Hero how to catch pokemon. &lt;br /&gt;
&lt;br /&gt;
FC Receive item for Bag&lt;br /&gt;
&lt;br /&gt;
FD Receive item for Fashion Case 2&lt;br /&gt;
&lt;br /&gt;
FE Receive item for Underground PC&lt;br /&gt;
&lt;br /&gt;
FF Receive item for Fashion Case 3&lt;br /&gt;
&lt;br /&gt;
26de (Callstd 0x26de) Professor asks for how many Pokemon you have seen/caught&lt;br /&gt;
&lt;br /&gt;
7fc Receive PokéRadar?&lt;/div&gt;</summary>
		<author><name>JePP</name></author>
	</entry>
	<entry>
		<id>https://projectpokemon.org/wiki/index.php?title=DPP_Scripting:_Standard_Functions&amp;diff=1990</id>
		<title>DPP Scripting: Standard Functions</title>
		<link rel="alternate" type="text/html" href="https://projectpokemon.org/wiki/index.php?title=DPP_Scripting:_Standard_Functions&amp;diff=1990"/>
		<updated>2009-07-26T23:02:33Z</updated>

		<summary type="html">&lt;p&gt;JePP: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;VARIABLE OR FLAG LIST&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
D2 Pokemon Center&lt;br /&gt;
&lt;br /&gt;
D5-D6 Save Game&lt;br /&gt;
&lt;br /&gt;
D9 Receive Poketch Application&lt;br /&gt;
 &lt;br /&gt;
DE Receive a number? &lt;br /&gt;
&lt;br /&gt;
E3 Pokemon Market&lt;br /&gt;
&lt;br /&gt;
E4 Appear a Flash, and the people overword change position&lt;br /&gt;
&lt;br /&gt;
E5 Restore Pokemon(Not Pokecenter)&lt;br /&gt;
&lt;br /&gt;
E6 Open a Menu with Battle type&lt;br /&gt;
&lt;br /&gt;
E7 Editing Pokeball&lt;br /&gt;
&lt;br /&gt;
E9 Geonet&lt;br /&gt;
&lt;br /&gt;
EA Pokemon Center(partially) &lt;br /&gt;
&lt;br /&gt;
EB Air Vent&lt;br /&gt;
 &lt;br /&gt;
ED Using Sweet Scent&lt;br /&gt;
&lt;br /&gt;
EF Egg Opening&lt;br /&gt;
&lt;br /&gt;
F0 Using Repel&lt;br /&gt;
&lt;br /&gt;
F1 Interview after battle&lt;br /&gt;
&lt;br /&gt;
F2 Impossible Save Game&lt;br /&gt;
&lt;br /&gt;
F3 First Woman blocking Wifi Room&lt;br /&gt;
&lt;br /&gt;
F4 Give item for Fashion Case&lt;br /&gt;
&lt;br /&gt;
F6 After obtaining Plate&lt;br /&gt;
&lt;br /&gt;
F7 Using Azure Flute&lt;br /&gt;
&lt;br /&gt;
F8 Heroine teach Hero how to catch pokemon. &lt;br /&gt;
&lt;br /&gt;
FC Receive item for Bag&lt;br /&gt;
&lt;br /&gt;
FD Receive item for Fashion Case 2&lt;br /&gt;
&lt;br /&gt;
FE Receive item for Underground PC&lt;br /&gt;
&lt;br /&gt;
FF Receive item for Fashion Case 3&lt;br /&gt;
&lt;br /&gt;
26de (Callstd 0x26de) Professor asks for how many Pokemon you have seen/caught&lt;/div&gt;</summary>
		<author><name>JePP</name></author>
	</entry>
	<entry>
		<id>https://projectpokemon.org/wiki/index.php?title=DPP_Script_Commands&amp;diff=1987</id>
		<title>DPP Script Commands</title>
		<link rel="alternate" type="text/html" href="https://projectpokemon.org/wiki/index.php?title=DPP_Script_Commands&amp;diff=1987"/>
		<updated>2009-07-24T11:33:12Z</updated>

		<summary type="html">&lt;p&gt;JePP: added 0318&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page will contain the script commands for DPP.&lt;br /&gt;
Movement commands used in the scripts will also be listed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Please include an example of which script file the command is used in so we can double check&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==DPP Script Commands==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccc;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Hex Value (decimal)&lt;br /&gt;
! Parameters&lt;br /&gt;
! Descriptions&lt;br /&gt;
! Example PPRE map Number&lt;br /&gt;
! PPRE command&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0000&lt;br /&gt;
| &lt;br /&gt;
|Nothing&lt;br /&gt;
|&lt;br /&gt;
|Nop&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0001&lt;br /&gt;
| &lt;br /&gt;
|Nothing&lt;br /&gt;
|&lt;br /&gt;
|Nop1&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0002&lt;br /&gt;
| &lt;br /&gt;
|Finish script&lt;br /&gt;
|&lt;br /&gt;
|End&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0003&lt;br /&gt;
|XXXX 80YY &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Return&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0011&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|Compare variable 80XX to value YYYY&lt;br /&gt;
|&lt;br /&gt;
|If&lt;br /&gt;
|-style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0012&lt;br /&gt;
|80XX 80YY &lt;br /&gt;
|Compare variable 80XX to variable 80YY&lt;br /&gt;
|&lt;br /&gt;
|If2&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0014 &lt;br /&gt;
|XXYY&lt;br /&gt;
|Calls standard function number XXYY, see [[DPP Scripting: Standard Functions]] for values of YY, XX=07 in all examples we have seen.&lt;br /&gt;
|&lt;br /&gt;
|Callstd&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0016 &lt;br /&gt;
|YYYYYYYY &lt;br /&gt;
|Jump YYYYYYYY bytes after the last digit of YYYYYYYY&lt;br /&gt;
|&lt;br /&gt;
|Jump&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001A&lt;br /&gt;
|XXXX&lt;br /&gt;
|Goto XXXX bytes push location so we can return here with 001B&lt;br /&gt;
|&lt;br /&gt;
|Goto&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001B&lt;br /&gt;
|&lt;br /&gt;
|Kill Script, pop back to calling command&lt;br /&gt;
|411&lt;br /&gt;
|Killscript&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001C &lt;br /&gt;
|XX YYYYYYYY  &lt;br /&gt;
|Compare last result to XX if true goto + YYYYYYYY&lt;br /&gt;
|&lt;br /&gt;
|CompareLastResult&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001D&lt;br /&gt;
|XX YYYYYYYY&lt;br /&gt;
|Compare Last Result to XX, if true go + YYYYYYYY, push location to return with 001B&lt;br /&gt;
|&lt;br /&gt;
|CompareLastResult1&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001E &lt;br /&gt;
|XXXX &lt;br /&gt;
|Clear flag XXXX.&lt;br /&gt;
|&lt;br /&gt;
|Clearflag&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001F &lt;br /&gt;
|XXXX &lt;br /&gt;
|Set flag XXXX.&lt;br /&gt;
|&lt;br /&gt;
|Setflag&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0020 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|Store Flag XXXX&#039;s Status as last result&lt;br /&gt;
|&lt;br /&gt;
|Checkflag&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0023 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|SetValue&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0024 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0025 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0026 &lt;br /&gt;
|80XX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0027 &lt;br /&gt;
|80XX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0028&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|Set value of variable 80XX to YYYY&lt;br /&gt;
|&lt;br /&gt;
|Setvar&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0029&lt;br /&gt;
|80XX 80BB&lt;br /&gt;
|Copy value from variable 80XX to 80YY&lt;br /&gt;
|&lt;br /&gt;
|Copyvar&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002C&lt;br /&gt;
|XX&lt;br /&gt;
|Get text entry XX from text file corresponding to script file&lt;br /&gt;
|&lt;br /&gt;
|Message&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002D &lt;br /&gt;
|80XX   &lt;br /&gt;
|Display 80XX text&lt;br /&gt;
|&lt;br /&gt;
|Message1&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002E &lt;br /&gt;
|   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002F&lt;br /&gt;
|XXXX   &lt;br /&gt;
|Display text XXXX&lt;br /&gt;
|   &lt;br /&gt;
|Message3&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0030&lt;br /&gt;
|   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|     &lt;br /&gt;
|Wait For Button Press (arrows, A, B,X)&lt;br /&gt;
|&lt;br /&gt;
|Waitbutton&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|?0033      &lt;br /&gt;
|&lt;br /&gt;
|Remove Text Box after Button Press.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0034      &lt;br /&gt;
|&lt;br /&gt;
|Remove Text box&lt;br /&gt;
|   &lt;br /&gt;
|Closemsgonkeypress&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0035      &lt;br /&gt;
|&lt;br /&gt;
|Freeze Text box&lt;br /&gt;
|   &lt;br /&gt;
|Freezemsgbox&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0036&lt;br /&gt;
|XXXX YYYY ZZQQ&lt;br /&gt;
|Call textbox with text XXXX, type YYYY, picture ZZ, QQ not zero makes picture box transparent.&lt;br /&gt;
|   &lt;br /&gt;
|Callmsgbox&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0037 &lt;br /&gt;
|XX YYYY  &lt;br /&gt;
|Color Text Box&lt;br /&gt;
|   &lt;br /&gt;
|Colormsgbox&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|     &lt;br /&gt;
|00 0000  &lt;br /&gt;
|Brown&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|     &lt;br /&gt;
|01 0000 &lt;br /&gt;
|Green&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|02 0000  &lt;br /&gt;
|     &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|   &lt;br /&gt;
|03 0000&lt;br /&gt;
|Grey&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|04 0000   &lt;br /&gt;
|Blacked Out&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0038 &lt;br /&gt;
|XX   &lt;br /&gt;
|Type XX textbox&lt;br /&gt;
|   &lt;br /&gt;
|Typemsgbox&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|   &lt;br /&gt;
|02&lt;br /&gt;
|No border&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|03&lt;br /&gt;
|With Border&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0039&lt;br /&gt;
|&lt;br /&gt;
|No Map in text box&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003A &lt;br /&gt;
|XX   &lt;br /&gt;
|Call Color/Map Textbox with text ID XX&lt;br /&gt;
|   &lt;br /&gt;
|Callmsgboxtext&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003B&lt;br /&gt;
|80XX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003C &lt;br /&gt;
|&lt;br /&gt;
|Open Menu&lt;br /&gt;
|   &lt;br /&gt;
|Menu&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003E&lt;br /&gt;
|80XX&lt;br /&gt;
|Bring up yes/no box&lt;br /&gt;
|   &lt;br /&gt;
|Yesnobox&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003F &lt;br /&gt;
|XXXX&lt;br /&gt;
|Hold for XXXX (units?) then continue&lt;br /&gt;
|   &lt;br /&gt;
|Waitfor&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0040 &lt;br /&gt;
|00 XX YY ZZ WW 80TT&lt;br /&gt;
|Put up a list of choices for the player to make.(XX=X Coordinates;YY=Y Coordinates;ZZ=Cursor position;WW=Determine if B=Cancel&lt;br /&gt;
|   &lt;br /&gt;
|Multi &lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0041 &lt;br /&gt;
|00 XX YY ZZ WW 80TT QQQQ PPPP&lt;br /&gt;
|Apparently similar to 40, but different.&lt;br /&gt;
|   &lt;br /&gt;
|Multi2&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0042 &lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|After 40 command, select XXXX text and YYYY script link with it&lt;br /&gt;
|   &lt;br /&gt;
|Txrscrmulti&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0044 &lt;br /&gt;
|00 XX YY ZZ WW 80TT QQQQ PPPP&lt;br /&gt;
|The same as 40, I think&lt;br /&gt;
|   &lt;br /&gt;
|Multi3&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|0045&lt;br /&gt;
|00 XX YY ZZ WW 80TT QQQQ PPPP&lt;br /&gt;
|The same as 40, I think&lt;br /&gt;
|   &lt;br /&gt;
|Multi4&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0046&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|After 40 or 44 command, select XXXX text into box, YYYY text into msgbox, and ZZZZ script link with it&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0047&lt;br /&gt;
|&lt;br /&gt;
|Generally used after 46 command&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0048 &lt;br /&gt;
|XX&lt;br /&gt;
|After 42 command, display words in XX column&lt;br /&gt;
|200&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0049      &lt;br /&gt;
|XXXX&lt;br /&gt;
|Start script upon pressing A, XXXX=05DC most of the time&lt;br /&gt;
|0&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004A&lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004B&lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004C      &lt;br /&gt;
|AAAA&lt;br /&gt;
|Plays Pokemon Cry(AAAA=Number Pokemon)&lt;br /&gt;
|1020&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004D      &lt;br /&gt;
|&lt;br /&gt;
|Wait Pokemon Cry&lt;br /&gt;
|1020&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004E      &lt;br /&gt;
|AAAA&lt;br /&gt;
|Play a sound AAAA&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004F&lt;br /&gt;
|   &lt;br /&gt;
|Return to default music map&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0050&lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0051&lt;br /&gt;
|XXXX   &lt;br /&gt;
|Stop music&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0052&lt;br /&gt;
|   &lt;br /&gt;
|Restart music&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|XXXX YYYY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0055&lt;br /&gt;
|XXXX YYYY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005A&lt;br /&gt;
|XXXX YYYY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005E &lt;br /&gt;
|XXXX YYYY &lt;br /&gt;
|Move person XXXX acording to movement at YYYY + offset  XXXX=FF00 for hero.&lt;br /&gt;
|&lt;br /&gt;
|Applymovement&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005F      &lt;br /&gt;
|&lt;br /&gt;
|Wait Movement Command&lt;br /&gt;
|&lt;br /&gt;
|Waitmovement&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0060&lt;br /&gt;
|&lt;br /&gt;
|Lock All Overword sprite&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0061&lt;br /&gt;
|&lt;br /&gt;
|Release All Overword sprite&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0062&lt;br /&gt;
|XXXX &lt;br /&gt;
|Lock XXXX Overword sprite&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0063&lt;br /&gt;
|XXXX &lt;br /&gt;
|Release XXXX Overword sprite&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0064 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|Add overworld sprite for person event AA&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0065&lt;br /&gt;
|XXXX  &lt;br /&gt;
|Remove overworld sprite for person event AA&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0066&lt;br /&gt;
|XXXX YYYY &lt;br /&gt;
|Lock camera&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0068     &lt;br /&gt;
| &lt;br /&gt;
|Face Player&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0069&lt;br /&gt;
|80XX 80YY   &lt;br /&gt;
|Check Position of Overworld&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|006C&lt;br /&gt;
|XXXX YYYY   &lt;br /&gt;
|Continue Followhero for XXXX people(When change map)&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|006D&lt;br /&gt;
|XXXX YYYY ZZZZ   &lt;br /&gt;
|Followhero for XXXX people&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|006E&lt;br /&gt;
|XXXX   &lt;br /&gt;
|Stop followhero&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|006F&lt;br /&gt;
|XXXX&lt;br /&gt;
|Give amount of money to player&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0070&lt;br /&gt;
|XXXX&lt;br /&gt;
|Take amount of money from player&lt;br /&gt;
|124&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0071&lt;br /&gt;
|80XX YYYY ZZZZZ   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0072&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Show money box&lt;br /&gt;
|124&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0073&lt;br /&gt;
| &lt;br /&gt;
|Hide money box &lt;br /&gt;
|124&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0074&lt;br /&gt;
|&lt;br /&gt;
|Update money box&lt;br /&gt;
|124&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0075&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Show coins box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0076&lt;br /&gt;
|&lt;br /&gt;
|Hide coins box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0077&lt;br /&gt;
|&lt;br /&gt;
|Update coins box&lt;br /&gt;
|124&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0078&lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0079 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|Give amount of coins to player&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|007A&lt;br /&gt;
|XXXX   &lt;br /&gt;
|Take amount of coins to player&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|007B&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Receive YYYY quantity of XXXX item&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|007C&lt;br /&gt;
|XXXX YYYY &lt;br /&gt;
|Give XXXX quantity of YYYY item&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|007D&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|Check if possible to give item 80XX, 80YY of them and store if successful in 80ZZ&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|007E&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Check if you have a item XXXX with YYYY quantity&lt;br /&gt;
|8&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0085&lt;br /&gt;
|XXXX YYYY ZZZZ   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0094&lt;br /&gt;
|80XX YYYY    &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0095&lt;br /&gt;
|80XX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0096&lt;br /&gt;
|80XX YYYY ZZZZ 80WW   &lt;br /&gt;
|Give Starter stored in 80XX at YYYY level and store in 80WW&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0097&lt;br /&gt;
|XXXX YYYY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0099&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|Check if party pokemon 80XX knows move YYYY&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|009A&lt;br /&gt;
|80XX YYYY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|009B&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A1&lt;br /&gt;
|&lt;br /&gt;
|Used at end of call screen commands&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A3&lt;br /&gt;
|&lt;br /&gt;
|Nintendo Wi-fi connection&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A5&lt;br /&gt;
|&lt;br /&gt;
|Start Interview&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A6&lt;br /&gt;
|&lt;br /&gt;
|Start Wearing Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A7&lt;br /&gt;
|XXXX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A8&lt;br /&gt;
|XXXX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A9&lt;br /&gt;
|&lt;br /&gt;
|Capsule Editor&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00AA&lt;br /&gt;
|&lt;br /&gt;
|Open Sinnoh Maps&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00AB&lt;br /&gt;
|XX&lt;br /&gt;
|Box Storage Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|00&lt;br /&gt;
|Deposite Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|01&lt;br /&gt;
|Withdraw Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|02&lt;br /&gt;
|Move Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|03&lt;br /&gt;
|Move Item&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|04&lt;br /&gt;
|Compare Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00AE&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B0&lt;br /&gt;
|&lt;br /&gt;
|Game Ending&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B1&lt;br /&gt;
|&lt;br /&gt;
|Hall of fame memorial&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B2&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B3&lt;br /&gt;
|80XX&lt;br /&gt;
|Nintendo Wi-fi Connection&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B4&lt;br /&gt;
|&lt;br /&gt;
|Choose starter pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B6&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B7&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B8&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B9&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BA&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|Choose player name&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BB&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|Choose pokemon nickname&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BC&lt;br /&gt;
|XXXX YYYY ZZZZ WWWW&lt;br /&gt;
|Fadescreen&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BD&lt;br /&gt;
|&lt;br /&gt;
|Resetscreen&lt;br /&gt;
|50,72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BE&lt;br /&gt;
|II II 00 00 XX xx YY yy PP PP&lt;br /&gt;
|Warp to a map(XX: X Coordinates into map. xx=X Coordinates in word map, same for YY.PP=People sprite position)&lt;br /&gt;
|1035&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BF&lt;br /&gt;
|XXXX&lt;br /&gt;
|Use Rock Climb&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C0&lt;br /&gt;
|XXXX&lt;br /&gt;
|Use Surf&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C1&lt;br /&gt;
|XXXX&lt;br /&gt;
|Use Waterfall&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C2&lt;br /&gt;
|XXXX&lt;br /&gt;
|Use Fly&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C5&lt;br /&gt;
|80XX&lt;br /&gt;
|Arrange 80XX for 029E animation&lt;br /&gt;
|375&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C6&lt;br /&gt;
|&lt;br /&gt;
|Change to tuxedo&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C7&lt;br /&gt;
|80XX&lt;br /&gt;
|Check if hero is onto bike and store in 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C8&lt;br /&gt;
|XX&lt;br /&gt;
|Set hero XX bike(00=on,01=off)  &lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C9&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00CB&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00CD &lt;br /&gt;
|XX   &lt;br /&gt;
|Set Text Var XX = Hero&lt;br /&gt;
|342&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00CE &lt;br /&gt;
|XX  &lt;br /&gt;
|Set Text Var XX = Rival&lt;br /&gt;
|342&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00CF &lt;br /&gt;
|XX   &lt;br /&gt;
|Set Text Var XX = Male\Female alter ego.&lt;br /&gt;
|342&lt;br /&gt;
|-style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D0&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|Set text var XX to name of pokemon number 80YY&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D1&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|Get the name for item number = value of variable 80YY and store it in text variable XX&lt;br /&gt;
|72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D3&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|Get attack corresponding to item number = value of variable 80YY store in text variable XX&lt;br /&gt;
|72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D4&lt;br /&gt;
|XX 0000&lt;br /&gt;
|Set text var XX to an attack&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D5&lt;br /&gt;
|XX 0000&lt;br /&gt;
|Set text var XX to a number&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D6&lt;br /&gt;
|XX YYYY&lt;br /&gt;
|Set text var XX to a pokemon nickname in team&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D7&lt;br /&gt;
|XX YYYY&lt;br /&gt;
|Set text var XX to an object?&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D8&lt;br /&gt;
|XX YYYY&lt;br /&gt;
|Set text var XX to a type of trainer&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D9&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DA&lt;br /&gt;
|XX 40YY ZZZZ WWWW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DB&lt;br /&gt;
|XX &lt;br /&gt;
|Set text var AA to Starter Hiro&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DC&lt;br /&gt;
|XX &lt;br /&gt;
|Set text var XX to Starter Rival&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DD&lt;br /&gt;
|XX&lt;br /&gt;
|Set text var XX to Starter Alter ego.&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DE&lt;br /&gt;
|80XX&lt;br /&gt;
|Store Pokemon Starter into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DF&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E0&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E1&lt;br /&gt;
|XX 80YY &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E2&lt;br /&gt;
|XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E3&lt;br /&gt;
|40XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E4&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E5&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Start Battle XXXX&lt;br /&gt;
|50,72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E6&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|End Trainer Battle 80XX&lt;br /&gt;
|50,72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E7&lt;br /&gt;
|80XX 80YY 80ZZ &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E8&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E9&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00EA&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00EB&lt;br /&gt;
|&lt;br /&gt;
|Lost battle go to pokemon center.&lt;br /&gt;
|50,72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00EC&lt;br /&gt;
|80XX&lt;br /&gt;
|Check if lost battle, store result in variable 80XX&lt;br /&gt;
|50,72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00ED&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00EE&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00EF&lt;br /&gt;
|&lt;br /&gt;
|Repeat Last Battle?&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00F2&lt;br /&gt;
|XXXX 80YY 80ZZ 80WW&lt;br /&gt;
|Open Choose Friend for Wireless Trade screen&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00F3&lt;br /&gt;
|&lt;br /&gt;
|Open Wireless Battle Waiting&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00F7&lt;br /&gt;
|&lt;br /&gt;
|Start Pokemon Contest&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00F8&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00F9&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00FA&lt;br /&gt;
|80XX 80YY 80ZZ 40WW&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00FB&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00FD&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00FE&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00FF&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0102&lt;br /&gt;
|XX YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0103&lt;br /&gt;
|XX YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0107&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0109&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|010A&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|010B&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|010C&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0110&lt;br /&gt;
|80XX 80YY 80ZZ 40WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0111&lt;br /&gt;
|&lt;br /&gt;
|Some Flash into the scene&lt;br /&gt;
|206&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|&lt;br /&gt;
|Stop 0111 command&lt;br /&gt;
|206&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0113&lt;br /&gt;
|&lt;br /&gt;
|Fade screen as a curtain&lt;br /&gt;
|206&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0114&lt;br /&gt;
|40XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0115&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0116&lt;br /&gt;
|&lt;br /&gt;
|Show Link Contest Record Box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|011B&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Set Warp for a Elevator(XXXX=map YYYY=coordinates&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|011C&lt;br /&gt;
|40XX&lt;br /&gt;
|Check Floor in a Elevator and Store into 40XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|011E&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0121&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0123&lt;br /&gt;
|XXXX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0124&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|Start Wild Battle (XXXX=Pokemon Numeber YYYY=Level ZZZZ=Item)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0125&lt;br /&gt;
|XXXX YYYY ZZZZ WWWW&lt;br /&gt;
|Starter Battle&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0126&lt;br /&gt;
|&lt;br /&gt;
|First Wild Battle Explanation&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0127&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|Honey Tree Battle&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0128&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0129&lt;br /&gt;
|&lt;br /&gt;
|Random Wurmple Battle(Change Level)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|012B&lt;br /&gt;
|&lt;br /&gt;
|Show Write Autograph Scene&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|012C&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|012D&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|Save Game Data&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|012E&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|Check if is stored a dressed pokemon picture?&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0130&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0131&lt;br /&gt;
|&lt;br /&gt;
|Give Poketch First time&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0132&lt;br /&gt;
|80XX&lt;br /&gt;
|Check if Poketch is activated and stored into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0133&lt;br /&gt;
|XXXX&lt;br /&gt;
|Give Poketch Application XXXX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0134&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|Store Poketch Application XXXX to 80YY&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0135&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0138&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0139&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|013B&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|013C&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|013F&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0140&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0141&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0142&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0146&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0147&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show Pokemart with XXXX items&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0148&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show Pokemart 2 with XXXX items&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0149&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show Pokemart 3 with XXXX items&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|014A&lt;br /&gt;
|AAAA&lt;br /&gt;
|Show Pokemart 4 with AAAA items&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|014B&lt;br /&gt;
|&lt;br /&gt;
|Player defeated go to Pc&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|014C&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|014D&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|014E&lt;br /&gt;
|   &lt;br /&gt;
|Player Pokemon are healed&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0152&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0153&lt;br /&gt;
|&lt;br /&gt;
|Player go to Union Room&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0155&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0156&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|015B&lt;br /&gt;
|AA 80BB&lt;br /&gt;
|Check if obtained badge AA and store result in variable 0x80BB&lt;br /&gt;
|50, 72, 411&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|015C&lt;br /&gt;
|AA &lt;br /&gt;
|Set obtained badge AA to true&lt;br /&gt;
|50, 72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|015D&lt;br /&gt;
|AA&lt;br /&gt;
|Set badge AA to false&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BA&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0166&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0168&lt;br /&gt;
|XXXX YYYY ZZZZ WWWW 4D&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|016A&lt;br /&gt;
|4D&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|016B&lt;br /&gt;
|4D&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|016C&lt;br /&gt;
|4D&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0173&lt;br /&gt;
|&lt;br /&gt;
|Change solidity of object?&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0175&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0176&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0177&lt;br /&gt;
|80XX&lt;br /&gt;
|Check Pokemon Party quantity and store into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0178&lt;br /&gt;
|&lt;br /&gt;
|Open Berry Pouch&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0179&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017A&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017B&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017C&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017D&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017E&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017F&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0181&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0182&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0183&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0184&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0186&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|Move Owerword XXXX, on YYYY coordinates into map&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0188&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Change Overword XXXX default movement to YYYY movement. &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0189&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Reset attributes for Overworld XXXX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018A&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018B&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018C&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018D&lt;br /&gt;
|&lt;br /&gt;
|Show little clock while save game&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018E&lt;br /&gt;
|&lt;br /&gt;
|Hide little clock while save game&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018F&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0191&lt;br /&gt;
|&lt;br /&gt;
|Choose Pokemon Menu, store number as last result&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0192&lt;br /&gt;
|&lt;br /&gt;
|Choose Pokemon for Battle Tower (everyone banned)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0193&lt;br /&gt;
|80XX&lt;br /&gt;
|Store Last Result in 80XX, 80XX=00FF means no pokemon was chosen&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0194&lt;br /&gt;
|80XX 80YY 80ZZ WWWW&lt;br /&gt;
|Choose Pokemon everyone able&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0195&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0196&lt;br /&gt;
|80XX&lt;br /&gt;
|Open Pokemon Info&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0197&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0198&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|Store the pokemon number of party pokemon 80XX, in 80YY If the pokemon is an egg the value is 0000.&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0199&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|019A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|019B&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|019D&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|019E&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|019F&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01A3&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01AB&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01AC&lt;br /&gt;
|&lt;br /&gt;
|Egg animation&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BA&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B1&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B2&lt;br /&gt;
|XXXX&lt;br /&gt;
|Hide leg of a person XXXX, then if you talk with her, he disappear completely &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B3&lt;br /&gt;
|&lt;br /&gt;
|Open Mailbox&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B5&lt;br /&gt;
|XXXX&lt;br /&gt;
|Open Record List AA&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B6&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B7&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B8&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B9&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|Store happiness of pokemon 80YY into 80XX&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01BA&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01BD&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01BF&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C0&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C1&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C2&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C3&lt;br /&gt;
|XXXX YYYY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C4&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C5&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C6&lt;br /&gt;
|XXXX&lt;br /&gt;
|Open Battle Moves of Pokemon AA in the party&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C7&lt;br /&gt;
|80XX&lt;br /&gt;
|Store data move in AA80 &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C8 &lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C9&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Delete move chosen in 01C6&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01CA&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01CB&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01CD&lt;br /&gt;
|XXXX 80YY ZZZZ WWWW QQQQ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01CF&lt;br /&gt;
|Variable&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D0&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D1&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D2&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D3&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D5&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D6&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D7&lt;br /&gt;
|&lt;br /&gt;
|Open Berry Pouch for Poffin&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D8&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D9&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|Open Battle Room Result&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01DB&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01DD&lt;br /&gt;
|XXXX 40YY ZZZZ &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01DE&lt;br /&gt;
|40XX YYYY 80ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01DF&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E0&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E1&lt;br /&gt;
|XXXX YYYY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E2&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E3&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E4&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E5&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E8&lt;br /&gt;
|80XX&lt;br /&gt;
|Check if have completed Sinnoh pokedex and store into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E9&lt;br /&gt;
|80XX&lt;br /&gt;
|Check if have completed National pokedex and store into 80XX &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01EA&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show Sinnoh Pokedex Sheet&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01EB&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show National Pokedex Sheet&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01ED&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F1&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F4&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F5&lt;br /&gt;
|80XX 80YY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F6&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F7&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F8&lt;br /&gt;
|&lt;br /&gt;
|Black screen(Only Up Screen)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F9&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01FB&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01FE&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01FF&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0200&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0201&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0202&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0204&lt;br /&gt;
|&lt;br /&gt;
|Warp to last elevator&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0205&lt;br /&gt;
|&lt;br /&gt;
|Open Geonet&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0206&lt;br /&gt;
|&lt;br /&gt;
|Great Marsh Bynocule Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0207&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0208&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Show box with Pokemon XXXX sprite&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0209&lt;br /&gt;
|&lt;br /&gt;
|Hide box showed with 0208&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|020A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|020D&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|020F&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0210&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0211&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0212&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0213&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0214&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0216&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0217&lt;br /&gt;
|40XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0218&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|021A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|021C&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|021D&lt;br /&gt;
|Variable&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|021F&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0221&lt;br /&gt;
|XXXX&lt;br /&gt;
|Remember Move for Pokemon XXXX in the party&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0223&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0224&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|Teach Pokemon 80XX move 80YY&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0225&lt;br /&gt;
|80XX&lt;br /&gt;
|Store check whether 0224 resulted in teaching the new move, if not let 80XX = 00FF&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0226&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0228&lt;br /&gt;
|80XX&lt;br /&gt;
|Check Pokemon for trade and store into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0229&lt;br /&gt;
|80XX&lt;br /&gt;
|Trade Pokemon stored into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|022A&lt;br /&gt;
|&lt;br /&gt;
|Stop trade?&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|022D&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|022F&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0230&lt;br /&gt;
|80XX 80YY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0231&lt;br /&gt;
|80XX XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0232&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0233&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0234&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0235&lt;br /&gt;
|Variable&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0236&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0237&lt;br /&gt;
|XXXX 80YY 80ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0238&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0239&lt;br /&gt;
|XXXX&lt;br /&gt;
|Rules decide in Battle Link&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|023A&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|023B&lt;br /&gt;
|XXXX&lt;br /&gt;
|Do healing animation in Pokecenter(XXXX=Number of Pokeball)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|023C&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|023D &lt;br /&gt;
|XXXX YYYY ZZZZ WWWW &lt;br /&gt;
|Do a XXXX animation for a ship(00=Ship sail under 01=Ship sail up 02=Ship sail left 03=Canalave ship)&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|023E&lt;br /&gt;
|Variable&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0243&lt;br /&gt;
|XXXX 80YY 80ZZ&lt;br /&gt;
|Show Phrase Box(1 Word)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0244&lt;br /&gt;
|XXXX 80YY 80ZZ&lt;br /&gt;
|Show Phrase Box(2 Word)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0245&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0246&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0247&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0248&lt;br /&gt;
|80XX 80YY 40ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0249&lt;br /&gt;
|80XX 80YY 80ZZ 80WW 80PP&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024B&lt;br /&gt;
|&lt;br /&gt;
|Prepare Pc in Pokemon Center for animation&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024C&lt;br /&gt;
|&lt;br /&gt;
|Do Pc Animation in Pokemon Center(When opening)&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024D&lt;br /&gt;
|&lt;br /&gt;
|Do Pc Animation in Pokemon Center(When closing)&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024E&lt;br /&gt;
|80XX&lt;br /&gt;
|Check Loto ticket number and stored into 80XX&lt;br /&gt;
|11&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024F&lt;br /&gt;
|80XX 80YY 80ZZ 80WW&lt;br /&gt;
|Compare 80WW loto number with 80XX 80YY 80ZZ. &lt;br /&gt;
|11&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0250&lt;br /&gt;
|XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0251&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0252&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0253&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0254&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0256&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0257&lt;br /&gt;
|&lt;br /&gt;
|Exchange Berries for Accessories&lt;br /&gt;
|999&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0258&lt;br /&gt;
|&lt;br /&gt;
|Change Sprite Position while save game&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0259&lt;br /&gt;
|&lt;br /&gt;
|Return to Original Overword Sprite after 0258 command&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|025A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|025C&lt;br /&gt;
|&lt;br /&gt;
|Do animation of elevator in League Corridor&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|025D&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0260&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0261&lt;br /&gt;
|XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0263&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0264&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0267&lt;br /&gt;
|&lt;br /&gt;
|Start Pokecasino&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0268&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0269&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|026A&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|026B&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|026C&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|026D&lt;br /&gt;
|XXXX&lt;br /&gt;
|Open Unown Text Box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|026E&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0270&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0271&lt;br /&gt;
|80XX&lt;br /&gt;
|Open Thank Who? Name Insert&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0272&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0273&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0275&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0276&lt;br /&gt;
|80XX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0277&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0278&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|027A&lt;br /&gt;
|&lt;br /&gt;
|Show View of League Castle&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|027C&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|027D&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|027E&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|027F&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0280&lt;br /&gt;
|XXXX 80YY ZZZZ WWWW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0281&lt;br /&gt;
|80XX YYYY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0282&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0283&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0284&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0285&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0286&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0287&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0288&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0289&lt;br /&gt;
|80XX 80YY 80ZZ 80WW 80PP 80QQ 80TT&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|028A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|028B&lt;br /&gt;
|XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|028C&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show XXXX Party Sprite Pokemon in Box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|028F&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0292&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0293&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0294&lt;br /&gt;
|XX YY&lt;br /&gt;
|Show Battle Points Box &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0295&lt;br /&gt;
|&lt;br /&gt;
|Hide Battle Points Box &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0299&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|029A&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|029C&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|029D&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|029E&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|Apply  effect XXXX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|00&lt;br /&gt;
|Cut effect&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|01&lt;br /&gt;
|Rock Smash effect&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|029F&lt;br /&gt;
|XXXX&lt;br /&gt;
|Camera Bump Effect&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A0&lt;br /&gt;
|80XX YYYY ZZZZ&lt;br /&gt;
|Start Double Battle&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A1&lt;br /&gt;
|AA BBBB&lt;br /&gt;
|Move AA person with BBBB Movement&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A2&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A3&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A4&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A5&lt;br /&gt;
|&lt;br /&gt;
|Choose a Pokemon for a Trade&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A6&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A7&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A8&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A9&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02AA&lt;br /&gt;
|80XX 80YY 80ZZ 80WW 80QQ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02AD&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02B3&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02B5&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02B6&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02B7&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02B8&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BA&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BC&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BD&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|Start Wild Battle with XXXXPKMN, at YYYY Level and ZZZZ object&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BE&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BF&lt;br /&gt;
|&lt;br /&gt;
|Mount Hiro on the Bike&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C0&lt;br /&gt;
|80XX or XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C1&lt;br /&gt;
|&lt;br /&gt;
|Show Save Box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C2&lt;br /&gt;
|&lt;br /&gt;
|Hide Save Box&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C5&lt;br /&gt;
|40XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C7&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C8&lt;br /&gt;
|80XX 80YY 80ZZ &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02CA(Platinum)&lt;br /&gt;
|&lt;br /&gt;
|Floral clock animation&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02CB&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02CC&lt;br /&gt;
|XXXX 80YY 80ZZ &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02CF&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D0&lt;br /&gt;
|40XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D1&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D2&lt;br /&gt;
|XXXX 40YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D3&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D4&lt;br /&gt;
|40XX 40YY 40ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D5&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D8&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D9&lt;br /&gt;
|XXXX 40YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DA&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DB&lt;br /&gt;
|40XX 40YY 40ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DC&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DD&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DE&lt;br /&gt;
|80XX 80YY 80ZZ 80WW 80QQ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DF&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E0&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E1&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E4&lt;br /&gt;
|XXXX 40YY 40ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E5&lt;br /&gt;
|80XX YYYY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E6&lt;br /&gt;
|80XX YYYY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E7&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E8&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E9&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02EA&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02EB&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02EE&lt;br /&gt;
|80XX 80YY 80ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02F3&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02F4&lt;br /&gt;
|40XX 40YY 40ZZ 40WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02F5&lt;br /&gt;
|XXXX YYYY ZZZZ WWWW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02F6&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02F9&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02FA&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02FC&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02FD&lt;br /&gt;
|XX 80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02FE&lt;br /&gt;
|XXXX 80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02FF&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0302&lt;br /&gt;
|40XX 40YY 40ZZ 40WW 40PP&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0303&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0304&lt;br /&gt;
|80XX 80YY 80ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0305&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0306&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0307&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|030A&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|030D&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|030E&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|030F&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0311&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0312&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0313&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0315&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0317&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0318&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Starts a simpler wild Battle than Wildbattle2. XXXX = Pokemon, YYYY = Level.&lt;br /&gt;
|(267 PPRE map)&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|031B&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|031C&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|031E&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0321&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0323&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0324&lt;br /&gt;
|XXXX YYYY 40ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|40XX or 80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0326&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0327&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0328&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0329&lt;br /&gt;
|40XX 40YY 40ZZ 40WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|032A&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|032B&lt;br /&gt;
|80XX&lt;br /&gt;
|Checks whether an Event Regigigas is in the party and stores it in 80XX (0 or 1)&lt;br /&gt;
|(592 Map PPRE)&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|032C&lt;br /&gt;
|40XX YYYY 80ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|032F&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0333&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0335&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|033A&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|033C&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|033D&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|033E&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0341&lt;br /&gt;
|XX 80YY ZZZZ WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0342&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0343&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0344&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|Set Wi-fi Sprite stored into 80YY&lt;br /&gt;
|53&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0345&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0346&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0347&lt;br /&gt;
|XXXX&lt;br /&gt;
|In a elevator, display into box XXXX Floor&lt;br /&gt;
|18&lt;br /&gt;
|DysplayFloor&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==DPP Movements Commands==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccc;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Hex Value (decimal)&lt;br /&gt;
! Parameters&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0000&lt;br /&gt;
|See up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0001&lt;br /&gt;
|See down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0002&lt;br /&gt;
|See left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0003&lt;br /&gt;
|See right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0004&lt;br /&gt;
|Walk slowly up &lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0005&lt;br /&gt;
|Walk slowly down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0006&lt;br /&gt;
|Walk slowly left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0007&lt;br /&gt;
|Walk slowly right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0008&lt;br /&gt;
|Walk normal up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0009&lt;br /&gt;
|Walk normal down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000A&lt;br /&gt;
|Walk normal left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000B&lt;br /&gt;
|Walk normal right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000C&lt;br /&gt;
|Walk fast up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000D&lt;br /&gt;
|Walk fast down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000E&lt;br /&gt;
|Walk fast left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000F&lt;br /&gt;
|Walk fast right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0010&lt;br /&gt;
|Walk very fast up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0011&lt;br /&gt;
|Walk very fast down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0012&lt;br /&gt;
|Walk very fast left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0013&lt;br /&gt;
|Walk very fast right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0014&lt;br /&gt;
|Run up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0015&lt;br /&gt;
|Run down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0016&lt;br /&gt;
|Run left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0017&lt;br /&gt;
|Run right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0018&lt;br /&gt;
|Move up slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0019&lt;br /&gt;
|Move down slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001A&lt;br /&gt;
|Move left slownly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001B&lt;br /&gt;
|Move right slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001C&lt;br /&gt;
|Move up normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001D&lt;br /&gt;
|Move down normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001E&lt;br /&gt;
|Move left normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001F&lt;br /&gt;
|Move right normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0020&lt;br /&gt;
|Move up fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0021&lt;br /&gt;
|Move down fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0022&lt;br /&gt;
|Move left fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0023&lt;br /&gt;
|Move right fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0024&lt;br /&gt;
|Move up very fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0025&lt;br /&gt;
|Move down very fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0026&lt;br /&gt;
|Move left very fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0027&lt;br /&gt;
|Move right very fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0028&lt;br /&gt;
|Run up on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0029&lt;br /&gt;
|Run down on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002A&lt;br /&gt;
|Run left on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002B&lt;br /&gt;
|Run right on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002C&lt;br /&gt;
|Jump up slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002D&lt;br /&gt;
|Jump down slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002E&lt;br /&gt;
|Jump left slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002F&lt;br /&gt;
|Jump right slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0030&lt;br /&gt;
|Jump up normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|Jump down normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0032&lt;br /&gt;
|Jump left normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0033&lt;br /&gt;
|Jump right normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0034&lt;br /&gt;
|Jump up one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0035&lt;br /&gt;
|Jump down one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0036&lt;br /&gt;
|Jump left one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0037&lt;br /&gt;
|Jump right one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0038&lt;br /&gt;
|Jump up two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0039&lt;br /&gt;
|Jump down two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003A&lt;br /&gt;
|Jump left two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003B&lt;br /&gt;
|Jump right two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003C&lt;br /&gt;
|Nothing&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003D&lt;br /&gt;
|Nothing&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003E&lt;br /&gt;
|Nothing&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003F&lt;br /&gt;
|Nothing&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0045&lt;br /&gt;
|Wait, then disappear&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004B&lt;br /&gt;
|Display exclamation mark&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004C&lt;br /&gt;
|Wait for a little, then walk slowly up &lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004D&lt;br /&gt;
|Wait for a little,then walk slowly down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004E&lt;br /&gt;
|Wait for a little, then walk slowly left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004F&lt;br /&gt;
|Wait for a little, then walk slowly right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0050&lt;br /&gt;
|Wait for a little,then walk normal up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0051&lt;br /&gt;
|Wait for a little,then walk normal down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0052&lt;br /&gt;
|Wait for a little,then walk normal left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0053&lt;br /&gt;
|Wait for a little,then walk normal right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|Wait for a little,then move Overword sprite up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0055&lt;br /&gt;
|Wait for a little,then move Overword sprite down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0056&lt;br /&gt;
|Wait for a little,then move Overword sprite left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0057&lt;br /&gt;
|Wait for a little,then move Overword sprite right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0058&lt;br /&gt;
|Wait for a little,then walk backward up &lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0059&lt;br /&gt;
|Wait for a little,then walk backward down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005A&lt;br /&gt;
|Wait for a little,then walk backward left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005B&lt;br /&gt;
|Wait for a little,then walk backward right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005C&lt;br /&gt;
|Wait for a little,then jump left one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005D&lt;br /&gt;
|Wait for a little,then jump right one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005E&lt;br /&gt;
|Wait for a little,then jump left two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005F&lt;br /&gt;
|Wait for a little,then jump right two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0060&lt;br /&gt;
|Wait for a little,then walk normal up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0061&lt;br /&gt;
|Wait for a little,then walk normal down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0062&lt;br /&gt;
|Wait for a little,then walk normal left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0063&lt;br /&gt;
|Wait for a little,then walk normal right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0064&lt;br /&gt;
|Wait for a little,then move on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0065&lt;br /&gt;
|Wait for a little,then jump on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0066&lt;br /&gt;
|Nothing&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0067&lt;br /&gt;
|Wait for a little,then show two exclamation mark&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0068&lt;br /&gt;
|Wait for a little,then move on site forever&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0069-to 00FF&lt;br /&gt;
|Rom crashed&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;/div&gt;</summary>
		<author><name>JePP</name></author>
	</entry>
	<entry>
		<id>https://projectpokemon.org/wiki/index.php?title=DPP_Script_Commands&amp;diff=1747</id>
		<title>DPP Script Commands</title>
		<link rel="alternate" type="text/html" href="https://projectpokemon.org/wiki/index.php?title=DPP_Script_Commands&amp;diff=1747"/>
		<updated>2009-07-03T10:21:02Z</updated>

		<summary type="html">&lt;p&gt;JePP: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page will contain the script commands for DPP.&lt;br /&gt;
Movement commands used in the scripts will also be listed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Please include an example of which script file the command is used in so we can double check&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==DPP Script Commands==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccc;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Hex Value (decimal)&lt;br /&gt;
! Parameters&lt;br /&gt;
! Descriptions&lt;br /&gt;
! Example Script Number&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0000&lt;br /&gt;
| &lt;br /&gt;
|nop&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0001&lt;br /&gt;
| &lt;br /&gt;
|nop1&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0002&lt;br /&gt;
| &lt;br /&gt;
|End&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0003&lt;br /&gt;
|XXXX 80YY &lt;br /&gt;
|Return&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0011&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|Compare variable 80XX to value YYYY&lt;br /&gt;
|458&lt;br /&gt;
|-style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0012&lt;br /&gt;
|80XX 80YY &lt;br /&gt;
|Compare variable 80XX to variable 80YY&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0014 &lt;br /&gt;
|XXYY&lt;br /&gt;
|Calls standard function number XXYY, see [[DPP Scripting: Standard Functions]] for values of YY, XX=07 in all examples we have seen.&lt;br /&gt;
|981&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0016 &lt;br /&gt;
|YYYYYYYY &lt;br /&gt;
|Jump YYYYYYYY bytes after the last digit of YYYYYYYY&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001A&lt;br /&gt;
|XXXX&lt;br /&gt;
|Goto XXXX bytes push location so we can return here with 001B&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001B&lt;br /&gt;
|&lt;br /&gt;
|Kill Script, pop back to calling command&lt;br /&gt;
|411&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001C &lt;br /&gt;
|XX YYYYYYYY  &lt;br /&gt;
|Compare last result to XX if true goto + YYYYYYYY&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001D&lt;br /&gt;
|XX YYYYYYYY&lt;br /&gt;
|Compare Last Result to XX, if true go + YYYYYYYY, push location to return with 001B&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001E &lt;br /&gt;
|XXXX &lt;br /&gt;
|Clear flag XXXX.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001F &lt;br /&gt;
|XXXX &lt;br /&gt;
|Set flag XXXX.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0020 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|Store Flag XXXX&#039;s Status as last result&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0023 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0024 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0025 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0026 &lt;br /&gt;
|80XX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0027 &lt;br /&gt;
|80XX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0028&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|Set value of variable 80XX to YYYY&lt;br /&gt;
|72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0029&lt;br /&gt;
|80XX 80BB&lt;br /&gt;
|Copy value from variable 80XX to 80YY&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002C&lt;br /&gt;
|XX&lt;br /&gt;
|Get text entry XX from text file corresponding to script file&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002D &lt;br /&gt;
|80XX   &lt;br /&gt;
|Display 80XX text&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002E &lt;br /&gt;
|   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002F&lt;br /&gt;
|XXXX   &lt;br /&gt;
|Display text XXXX&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0030&lt;br /&gt;
|   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|     &lt;br /&gt;
|Wait For Button Press (arrows, A, B,X)&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|?0033      &lt;br /&gt;
|&lt;br /&gt;
|Remove Text Box after Button Press.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0034      &lt;br /&gt;
|&lt;br /&gt;
|Remove Text box&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0035      &lt;br /&gt;
|&lt;br /&gt;
|Freeze Text box&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0036&lt;br /&gt;
|AA BB CC DD&lt;br /&gt;
|Call textbox with text AA, type BB, picture CC, DD not zero makes picture box transparent.&lt;br /&gt;
|456&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0037 &lt;br /&gt;
|XX AAAA  &lt;br /&gt;
|Color Text Box&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|     &lt;br /&gt;
|00 0000  &lt;br /&gt;
|Brown&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|     &lt;br /&gt;
|01 0000 &lt;br /&gt;
|Green&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|02 0000  &lt;br /&gt;
|     &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|   &lt;br /&gt;
|03 0000&lt;br /&gt;
|Grey&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|04 0000   &lt;br /&gt;
|Blacked Out&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0038 &lt;br /&gt;
|AA   &lt;br /&gt;
|Type AA textbox&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|   &lt;br /&gt;
|02&lt;br /&gt;
|No border&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|03&lt;br /&gt;
|With Border&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0039&lt;br /&gt;
|&lt;br /&gt;
|No Map in text box&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003A &lt;br /&gt;
|XX   &lt;br /&gt;
|Call Color/Map Textbox with text ID XX&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003B&lt;br /&gt;
|80XX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003C &lt;br /&gt;
|&lt;br /&gt;
|Open Menu&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003E&lt;br /&gt;
|80XX&lt;br /&gt;
|Bring up yes/no box&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003F &lt;br /&gt;
|AAAA&lt;br /&gt;
|Hold for AAAA (units?) then continue&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0040 &lt;br /&gt;
|00 XX YY ZZ WW 80TT&lt;br /&gt;
|Put up a list of choices for the player to make.(XX=X Coordinates;YY=Y Coordinates;ZZ=Cursor position;WW=Determine if B=Cancel&lt;br /&gt;
|34  &lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0041 &lt;br /&gt;
|00 XX YY ZZ WW 80TT QQQQ PPPP&lt;br /&gt;
|Apparently similar to 40, but different.&lt;br /&gt;
|200&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0042 &lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|After 40 command, select XXXX text and YYYY script link with it&lt;br /&gt;
|200&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0044 &lt;br /&gt;
|00 XX YY ZZ WW 80TT QQQQ PPPP&lt;br /&gt;
|The same as 40, I think&lt;br /&gt;
|200&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|0045&lt;br /&gt;
|XXXX YYYY 80ZZ   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0046&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|After 40 or 44 command, select XXXX text into box, YYYY text into msgbox, and ZZZZ script link with it&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0047&lt;br /&gt;
|&lt;br /&gt;
|Generally used after 46 command&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0048 &lt;br /&gt;
|XX&lt;br /&gt;
|After 42 command, display words in XX column&lt;br /&gt;
|200&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0049      &lt;br /&gt;
|XXXX&lt;br /&gt;
|Start script upon pressing A, XXXX=05DC most of the time&lt;br /&gt;
|0&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004A&lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004B&lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004C      &lt;br /&gt;
|AAAA&lt;br /&gt;
|Plays Pokemon Cry(AAAA=Number Pokemon)&lt;br /&gt;
|1020&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004D      &lt;br /&gt;
|&lt;br /&gt;
|Wait Pokemon Cry&lt;br /&gt;
|1020&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004E      &lt;br /&gt;
|AAAA&lt;br /&gt;
|Play a sound AAAA&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004F&lt;br /&gt;
|   &lt;br /&gt;
|Return to default music map&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0050&lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0051&lt;br /&gt;
|XXXX   &lt;br /&gt;
|Stop music&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0052&lt;br /&gt;
|   &lt;br /&gt;
|Restart music&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|XXXX YYYY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0055&lt;br /&gt;
|XXXX YYYY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005A&lt;br /&gt;
|XXXX YYYY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005E &lt;br /&gt;
|AAAA BBBB &lt;br /&gt;
|Move person AAAA acording to movement at BBBB + offset  AAAA=FF00 for hero.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005F      &lt;br /&gt;
|&lt;br /&gt;
|End Movement Command&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0060&lt;br /&gt;
|&lt;br /&gt;
|Lock All Overword sprite&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0061&lt;br /&gt;
|&lt;br /&gt;
|Release All Overword sprite&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0062&lt;br /&gt;
|XXXX &lt;br /&gt;
|Lock XXXX Overword sprite&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0063&lt;br /&gt;
|XXXX &lt;br /&gt;
|Release XXXX Overword sprite&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0064 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|Add overworld sprite for person event AA&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0065&lt;br /&gt;
|XXXX  &lt;br /&gt;
|Remove overworld sprite for person event AA&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0066&lt;br /&gt;
|XXXX YYYY &lt;br /&gt;
|Lock camera&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0068     &lt;br /&gt;
| &lt;br /&gt;
|Face Player&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0069&lt;br /&gt;
|80XX 80YY   &lt;br /&gt;
|Check Position of Overworld&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|006C&lt;br /&gt;
|XXXX YYYY   &lt;br /&gt;
|Continue Followhero for XXXX people(When change map)&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|006D&lt;br /&gt;
|XXXX YYYY ZZZZ   &lt;br /&gt;
|Followhero for XXXX people&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|006E&lt;br /&gt;
|XXXX   &lt;br /&gt;
|Stop followhero&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|006F&lt;br /&gt;
|XXXX&lt;br /&gt;
|Give amount of money to player&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0070&lt;br /&gt;
|XXXX&lt;br /&gt;
|Take amount of money from player&lt;br /&gt;
|124&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0071&lt;br /&gt;
|80XX YYYY ZZZZZ   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0072&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Show money box&lt;br /&gt;
|124&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0073&lt;br /&gt;
| &lt;br /&gt;
|Hide money box &lt;br /&gt;
|124&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0074&lt;br /&gt;
|&lt;br /&gt;
|Update money box&lt;br /&gt;
|124&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0075&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Show coins box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0076&lt;br /&gt;
|&lt;br /&gt;
|Hide coins box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0077&lt;br /&gt;
|&lt;br /&gt;
|Update coins box&lt;br /&gt;
|124&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0078&lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0079 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|Give amount of coins to player&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|007A&lt;br /&gt;
|XXXX   &lt;br /&gt;
|Take amount of coins to player&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|007B&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Receive YYYY quantity of XXXX item&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|007C&lt;br /&gt;
|XXXX YYYY &lt;br /&gt;
|Give XXXX quantity of YYYY item&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|007D&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|Check if possible to give item 80XX, 80YY of them and store if successful in 80ZZ&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|007E&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Check if you have a item XXXX with YYYY quantity&lt;br /&gt;
|8&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0085&lt;br /&gt;
|XXXX YYYY ZZZZ   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0094&lt;br /&gt;
|80XX YYYY    &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0095&lt;br /&gt;
|80XX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0096&lt;br /&gt;
|80XX YYYY ZZZZ 80WW   &lt;br /&gt;
|Give Starter stored in 80XX at YYYY level and store in 80WW&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0097&lt;br /&gt;
|XXXX YYYY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0099&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|Check if party pokemon 80XX knows move YYYY&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|009A&lt;br /&gt;
|80XX YYYY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|009B&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A1&lt;br /&gt;
|&lt;br /&gt;
|Used at end of call screen commands&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A3&lt;br /&gt;
|&lt;br /&gt;
|Nintendo Wi-fi connection&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A5&lt;br /&gt;
|&lt;br /&gt;
|Start Interview&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A6&lt;br /&gt;
|&lt;br /&gt;
|Start Wearing Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A7&lt;br /&gt;
|XXXX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A8&lt;br /&gt;
|XXXX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A9&lt;br /&gt;
|&lt;br /&gt;
|Capsule Editor&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00AA&lt;br /&gt;
|&lt;br /&gt;
|Open Sinnoh Maps&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00AB&lt;br /&gt;
|XX&lt;br /&gt;
|Box Storage Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|00&lt;br /&gt;
|Deposite Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|01&lt;br /&gt;
|Withdraw Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|02&lt;br /&gt;
|Move Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|03&lt;br /&gt;
|Move Item&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|04&lt;br /&gt;
|Compare Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00AE&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B0&lt;br /&gt;
|&lt;br /&gt;
|Game Ending&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B1&lt;br /&gt;
|&lt;br /&gt;
|Hall of fame memorial&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B2&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B3&lt;br /&gt;
|80XX&lt;br /&gt;
|Nintendo Wi-fi Connection&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B4&lt;br /&gt;
|&lt;br /&gt;
|Choose starter pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B6&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B7&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B8&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B9&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BA&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|Choose player name&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BB&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|Choose pokemon nickname&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BC&lt;br /&gt;
|XXXX YYYY ZZZZ WWWW&lt;br /&gt;
|Fadescreen&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BD&lt;br /&gt;
|&lt;br /&gt;
|Resetscreen&lt;br /&gt;
|50,72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BE&lt;br /&gt;
|II II 00 00 XX xx YY yy PP PP&lt;br /&gt;
|Warp to a map(XX: X Coordinates into map. xx=X Coordinates in word map, same for YY.PP=People sprite position)&lt;br /&gt;
|1035&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BF&lt;br /&gt;
|XXXX&lt;br /&gt;
|Use Rock Climb&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C0&lt;br /&gt;
|XXXX&lt;br /&gt;
|Use Surf&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C1&lt;br /&gt;
|XXXX&lt;br /&gt;
|Use Waterfall&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C2&lt;br /&gt;
|XXXX&lt;br /&gt;
|Use Fly&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C5&lt;br /&gt;
|80XX&lt;br /&gt;
|Arrange 80XX for 029E animation&lt;br /&gt;
|375&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C6&lt;br /&gt;
|&lt;br /&gt;
|Change to tuxedo&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C7&lt;br /&gt;
|80XX&lt;br /&gt;
|Check if hero is onto bike and store in 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C8&lt;br /&gt;
|XX&lt;br /&gt;
|Set hero XX bike(00=on,01=off)  &lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C9&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00CB&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00CD &lt;br /&gt;
|XX   &lt;br /&gt;
|Set Text Var XX = Hero&lt;br /&gt;
|342&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00CE &lt;br /&gt;
|XX  &lt;br /&gt;
|Set Text Var XX = Rival&lt;br /&gt;
|342&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00CF &lt;br /&gt;
|XX   &lt;br /&gt;
|Set Text Var XX = Male\Female alter ego.&lt;br /&gt;
|342&lt;br /&gt;
|-style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D0&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|Set text var XX to name of pokemon number 80YY&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D1&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|Get the name for item number = value of variable 80YY and store it in text variable XX&lt;br /&gt;
|72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D3&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|Get attack corresponding to item number = value of variable 80YY store in text variable XX&lt;br /&gt;
|72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D4&lt;br /&gt;
|XX 0000&lt;br /&gt;
|Set text var XX to an attack&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D5&lt;br /&gt;
|XX 0000&lt;br /&gt;
|Set text var XX to a number&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D6&lt;br /&gt;
|XX YYYY&lt;br /&gt;
|Set text var XX to a pokemon nickname in team&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D7&lt;br /&gt;
|XX YYYY&lt;br /&gt;
|Set text var XX to an object?&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D8&lt;br /&gt;
|XX YYYY&lt;br /&gt;
|Set text var XX to a type of trainer&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D9&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DA&lt;br /&gt;
|XX 40YY ZZZZ WWWW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DB&lt;br /&gt;
|XX &lt;br /&gt;
|Set text var AA to Starter Hiro&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DC&lt;br /&gt;
|XX &lt;br /&gt;
|Set text var XX to Starter Rival&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DD&lt;br /&gt;
|XX&lt;br /&gt;
|Set text var XX to Starter Alter ego.&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DE&lt;br /&gt;
|80XX&lt;br /&gt;
|Store Pokemon Starter into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DF&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E0&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E1&lt;br /&gt;
|XX 80YY &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E2&lt;br /&gt;
|XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E3&lt;br /&gt;
|40XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E4&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E5&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Start Battle XXXX&lt;br /&gt;
|50,72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E6&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|End Trainer Battle 80XX&lt;br /&gt;
|50,72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E7&lt;br /&gt;
|80XX 80YY 80ZZ &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E8&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E9&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00EA&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00EB&lt;br /&gt;
|&lt;br /&gt;
|Lost battle go to pokemon center.&lt;br /&gt;
|50,72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00EC&lt;br /&gt;
|80XX&lt;br /&gt;
|Check if lost battle, store result in variable 80XX&lt;br /&gt;
|50,72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00ED&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00EE&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00EF&lt;br /&gt;
|&lt;br /&gt;
|Repeat Last Battle?&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00F2&lt;br /&gt;
|XXXX 80YY 80ZZ 80WW&lt;br /&gt;
|Open Choose Friend for Wireless Trade screen&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00F3&lt;br /&gt;
|&lt;br /&gt;
|Open Wireless Battle Waiting&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00F7&lt;br /&gt;
|&lt;br /&gt;
|Start Pokemon Contest&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00F8&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00F9&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00FA&lt;br /&gt;
|80XX 80YY 80ZZ 40WW&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00FB&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00FD&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00FE&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00FF&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0102&lt;br /&gt;
|XX YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0103&lt;br /&gt;
|XX YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0107&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0109&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|010A&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|010B&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|010C&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0110&lt;br /&gt;
|80XX 80YY 80ZZ 40WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0111&lt;br /&gt;
|&lt;br /&gt;
|Some Flash into the scene&lt;br /&gt;
|206&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|&lt;br /&gt;
|Stop 0111 command&lt;br /&gt;
|206&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0113&lt;br /&gt;
|&lt;br /&gt;
|Fade screen as a curtain&lt;br /&gt;
|206&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0114&lt;br /&gt;
|40XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0115&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0116&lt;br /&gt;
|&lt;br /&gt;
|Show Link Contest Record Box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|011B&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Set Warp for a Elevator(XXXX=map YYYY=coordinates&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|011C&lt;br /&gt;
|40XX&lt;br /&gt;
|Check Floor in a Elevator and Store into 40XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|011E&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0121&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0123&lt;br /&gt;
|XXXX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0124&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|Start Wild Battle (XXXX=Pokemon Numeber YYYY=Level ZZZZ=Item)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0125&lt;br /&gt;
|XXXX YYYY ZZZZ WWWW&lt;br /&gt;
|Starter Battle&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0126&lt;br /&gt;
|&lt;br /&gt;
|First Wild Battle Explanation&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0127&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|Honey Tree Battle&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0128&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0129&lt;br /&gt;
|&lt;br /&gt;
|Random Wurmple Battle(Change Level)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|012B&lt;br /&gt;
|&lt;br /&gt;
|Show Write Autograph Scene&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|012C&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|012D&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|Save Game Data&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|012E&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|Check if is stored a dressed pokemon picture?&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0130&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0131&lt;br /&gt;
|&lt;br /&gt;
|Give Poketch First time&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0132&lt;br /&gt;
|80XX&lt;br /&gt;
|Check if Poketch is activated and stored into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0133&lt;br /&gt;
|XXXX&lt;br /&gt;
|Give Poketch Application XXXX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0134&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|Store Poketch Application XXXX to 80YY&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0135&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0138&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0139&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|013B&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|013C&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|013F&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0140&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0141&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0142&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0146&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0147&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show Pokemart with XXXX items&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0148&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show Pokemart 2 with XXXX items&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0149&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show Pokemart 3 with XXXX items&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|014A&lt;br /&gt;
|AAAA&lt;br /&gt;
|Show Pokemart 4 with AAAA items&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|014B&lt;br /&gt;
|&lt;br /&gt;
|Player defeated go to Pc&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|014C&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|014D&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|014E&lt;br /&gt;
|   &lt;br /&gt;
|Player Pokemon are healed&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0152&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0153&lt;br /&gt;
|&lt;br /&gt;
|Player go to Union Room&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0155&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0156&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|015B&lt;br /&gt;
|AA 80BB&lt;br /&gt;
|Check if obtained badge AA and store result in variable 0x80BB&lt;br /&gt;
|50, 72, 411&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|015C&lt;br /&gt;
|AA &lt;br /&gt;
|Set obtained badge AA to true&lt;br /&gt;
|50, 72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|015D&lt;br /&gt;
|AA&lt;br /&gt;
|Set badge AA to false&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BA&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0166&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0168&lt;br /&gt;
|XXXX YYYY ZZZZ WWWW 4D&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|016A&lt;br /&gt;
|4D&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|016B&lt;br /&gt;
|4D&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|016C&lt;br /&gt;
|4D&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0173&lt;br /&gt;
|&lt;br /&gt;
|Change solidity of object?&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0175&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0176&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0177&lt;br /&gt;
|80XX&lt;br /&gt;
|Check Pokemon Party quantity and store into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0178&lt;br /&gt;
|&lt;br /&gt;
|Open Berry Pouch&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0179&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017A&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017B&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017C&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017D&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017E&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017F&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0181&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0182&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0183&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0184&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0186&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|Move Owerword XXXX, on YYYY coordinates into map&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0188&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Change Overword XXXX default movement to YYYY movement. &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0189&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Reset attributes for Overworld XXXX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018A&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018B&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018C&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018D&lt;br /&gt;
|&lt;br /&gt;
|Show little clock while save game&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018E&lt;br /&gt;
|&lt;br /&gt;
|Hide little clock while save game&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018F&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0191&lt;br /&gt;
|&lt;br /&gt;
|Choose Pokemon Menu, store number as last result&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0192&lt;br /&gt;
|&lt;br /&gt;
|Choose Pokemon for Battle Tower (everyone banned)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0193&lt;br /&gt;
|80XX&lt;br /&gt;
|Store Last Result in 80XX, 80XX=00FF means no pokemon was chosen&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0194&lt;br /&gt;
|80XX 80YY 80ZZ WWWW&lt;br /&gt;
|Choose Pokemon everyone able&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0195&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0196&lt;br /&gt;
|80XX&lt;br /&gt;
|Open Pokemon Info&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0197&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0198&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|Store the pokemon number of party pokemon 80XX, in 80YY If the pokemon is an egg the value is 0000.&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0199&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|019A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|019B&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|019D&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|019E&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|019F&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01A3&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01AB&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01AC&lt;br /&gt;
|&lt;br /&gt;
|Egg animation&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BA&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B1&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B2&lt;br /&gt;
|XXXX&lt;br /&gt;
|Hide leg of a person XXXX, then if you talk with her, he disappear completely &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B3&lt;br /&gt;
|&lt;br /&gt;
|Open Mailbox&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B5&lt;br /&gt;
|XXXX&lt;br /&gt;
|Open Record List AA&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B6&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B7&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B8&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B9&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|Store happiness of pokemon 80YY into 80XX&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01BA&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01BD&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01BF&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C0&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C1&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C2&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C3&lt;br /&gt;
|XXXX YYYY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C4&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C5&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C6&lt;br /&gt;
|XXXX&lt;br /&gt;
|Open Battle Moves of Pokemon AA in the party&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C7&lt;br /&gt;
|80XX&lt;br /&gt;
|Store data move in AA80 &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C8 &lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C9&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Delete move chosen in 01C6&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01CA&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01CB&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01CD&lt;br /&gt;
|XXXX 80YY ZZZZ WWWW QQQQ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01CF&lt;br /&gt;
|Variable&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D0&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D1&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D2&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D3&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D5&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D6&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D7&lt;br /&gt;
|&lt;br /&gt;
|Open Berry Pouch for Poffin&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D8&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D9&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|Open Battle Room Result&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01DB&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01DD&lt;br /&gt;
|XXXX 40YY ZZZZ &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01DE&lt;br /&gt;
|40XX YYYY 80ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01DF&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E0&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E1&lt;br /&gt;
|XXXX YYYY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E2&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E3&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E4&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E5&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E8&lt;br /&gt;
|80XX&lt;br /&gt;
|Check if have completed Sinnoh pokedex and store into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E9&lt;br /&gt;
|80XX&lt;br /&gt;
|Check if have completed National pokedex and store into 80XX &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01EA&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show Sinnoh Pokedex Sheet&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01EB&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show National Pokedex Sheet&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01ED&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F1&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F4&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F5&lt;br /&gt;
|80XX 80YY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F6&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F7&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F8&lt;br /&gt;
|&lt;br /&gt;
|Black screen(Only Up Screen)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F9&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01FB&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01FE&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01FF&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0200&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0201&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0202&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0204&lt;br /&gt;
|&lt;br /&gt;
|Warp to last elevator&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0205&lt;br /&gt;
|&lt;br /&gt;
|Open Geonet&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0206&lt;br /&gt;
|&lt;br /&gt;
|Great Marsh Bynocule Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0207&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0208&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Show box with Pokemon XXXX sprite&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0209&lt;br /&gt;
|&lt;br /&gt;
|Hide box showed with 0208&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|020A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|020D&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|020F&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0210&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0211&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0212&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0213&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0214&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0216&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0217&lt;br /&gt;
|40XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0218&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|021A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|021C&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|021D&lt;br /&gt;
|Variable&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|021F&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0221&lt;br /&gt;
|XXXX&lt;br /&gt;
|Remember Move for Pokemon XXXX in the party&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0223&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0224&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|Teach Pokemon 80XX move 80YY&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0225&lt;br /&gt;
|80XX&lt;br /&gt;
|Store check whether 0224 resulted in teaching the new move, if not let 80XX = 00FF&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0226&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0228&lt;br /&gt;
|80XX&lt;br /&gt;
|Check Pokemon for trade and store into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0229&lt;br /&gt;
|80XX&lt;br /&gt;
|Trade Pokemon stored into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|022A&lt;br /&gt;
|&lt;br /&gt;
|Stop trade?&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|022D&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|022F&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0230&lt;br /&gt;
|80XX 80YY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0231&lt;br /&gt;
|80XX XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0232&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0233&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0234&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0235&lt;br /&gt;
|Variable&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0236&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0237&lt;br /&gt;
|XXXX 80YY 80ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0238&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0239&lt;br /&gt;
|XXXX&lt;br /&gt;
|Rules decide in Battle Link&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|023A&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|023B&lt;br /&gt;
|XXXX&lt;br /&gt;
|Do healing animation in Pokecenter(XXXX=Number of Pokeball)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|023C&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|023D &lt;br /&gt;
|XXXX YYYY ZZZZ WWWW &lt;br /&gt;
|Do a XXXX animation for a ship(00=Ship sail under 01=Ship sail up 02=Ship sail left 03=Canalave ship)&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|023E&lt;br /&gt;
|Variable&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0243&lt;br /&gt;
|XXXX 80YY 80ZZ&lt;br /&gt;
|Show Phrase Box(1 Word)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0244&lt;br /&gt;
|XXXX 80YY 80ZZ&lt;br /&gt;
|Show Phrase Box(2 Word)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0245&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0246&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0247&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0248&lt;br /&gt;
|80XX 80YY 40ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0249&lt;br /&gt;
|80XX 80YY 80ZZ 80WW 80PP&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024B&lt;br /&gt;
|&lt;br /&gt;
|Prepare Pc in Pokemon Center for animation&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024C&lt;br /&gt;
|&lt;br /&gt;
|Do Pc Animation in Pokemon Center(When opening)&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024D&lt;br /&gt;
|&lt;br /&gt;
|Do Pc Animation in Pokemon Center(When closing)&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024E&lt;br /&gt;
|80XX&lt;br /&gt;
|Check Loto ticket number and stored into 80XX&lt;br /&gt;
|11&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024F&lt;br /&gt;
|80XX 80YY 80ZZ 80WW&lt;br /&gt;
|Compare 80WW loto number with 80XX 80YY 80ZZ. &lt;br /&gt;
|11&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0250&lt;br /&gt;
|XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0251&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0252&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0253&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0254&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0256&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0257&lt;br /&gt;
|&lt;br /&gt;
|Exchange Berries for Accessories&lt;br /&gt;
|999&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0258&lt;br /&gt;
|&lt;br /&gt;
|Change Sprite Position while save game&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0259&lt;br /&gt;
|&lt;br /&gt;
|Return to Original Overword Sprite after 0258 command&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|025A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|025C&lt;br /&gt;
|&lt;br /&gt;
|Do animation of elevator in League Corridor&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|025D&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0260&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0261&lt;br /&gt;
|XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0263&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0264&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0267&lt;br /&gt;
|&lt;br /&gt;
|Start Pokecasino&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0268&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0269&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|026A&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|026B&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|026C&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|026D&lt;br /&gt;
|XXXX&lt;br /&gt;
|Open Unown Text Box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|026E&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0270&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0271&lt;br /&gt;
|80XX&lt;br /&gt;
|Open Thank Who? Name Insert&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0272&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0273&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0275&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0276&lt;br /&gt;
|80XX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0277&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0278&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|027A&lt;br /&gt;
|&lt;br /&gt;
|Show View of League Castle&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|027C&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|027D&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|027E&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|027F&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0280&lt;br /&gt;
|XXXX 80YY ZZZZ WWWW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0281&lt;br /&gt;
|80XX YYYY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0282&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0283&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0284&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0285&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0286&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0287&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0288&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0289&lt;br /&gt;
|80XX 80YY 80ZZ 80WW 80PP 80QQ 80TT&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|028A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|028B&lt;br /&gt;
|XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|028C&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show XXXX Party Sprite Pokemon in Box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|028F&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0292&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0293&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0294&lt;br /&gt;
|XX YY&lt;br /&gt;
|Show Battle Points Box &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0295&lt;br /&gt;
|&lt;br /&gt;
|Hide Battle Points Box &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0299&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|029A&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|029C&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|029D&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|029E&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|Apply  effect XXXX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|00&lt;br /&gt;
|Cut effect&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|01&lt;br /&gt;
|Rock Smash effect&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|029F&lt;br /&gt;
|XXXX&lt;br /&gt;
|Camera Bump Effect&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A0&lt;br /&gt;
|80XX YYYY ZZZZ&lt;br /&gt;
|Start Double Battle&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A1&lt;br /&gt;
|AA BBBB&lt;br /&gt;
|Move AA person with BBBB Movement&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A2&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A3&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A4&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A5&lt;br /&gt;
|&lt;br /&gt;
|Choose a Pokemon for a Trade&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A6&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A7&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A8&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A9&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02AA&lt;br /&gt;
|80XX 80YY 80ZZ 80WW 80QQ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02AD&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02B3&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02B5&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02B6&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02B7&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02B8&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BA&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BC&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BD&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|Start Wild Battle with XXXXPKMN, at YYYY Level and ZZZZ object&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BE&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BF&lt;br /&gt;
|&lt;br /&gt;
|Mount Hiro on the Bike&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C0&lt;br /&gt;
|80XX or XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C1&lt;br /&gt;
|&lt;br /&gt;
|Show Save Box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C2&lt;br /&gt;
|&lt;br /&gt;
|Hide Save Box&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C5&lt;br /&gt;
|40XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C7&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C8&lt;br /&gt;
|80XX 80YY 80ZZ &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02CA(Platinum)&lt;br /&gt;
|&lt;br /&gt;
|Floral clock animation&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02CB&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02CC&lt;br /&gt;
|XXXX 80YY 80ZZ &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02CF&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D0&lt;br /&gt;
|40XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D1&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D2&lt;br /&gt;
|XXXX 40YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D3&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D4&lt;br /&gt;
|40XX 40YY 40ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D5&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D8&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D9&lt;br /&gt;
|XXXX 40YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DA&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DB&lt;br /&gt;
|40XX 40YY 40ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DC&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DD&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DE&lt;br /&gt;
|80XX 80YY 80ZZ 80WW 80QQ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DF&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E0&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E1&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E4&lt;br /&gt;
|XXXX 40YY 40ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E5&lt;br /&gt;
|80XX YYYY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E6&lt;br /&gt;
|80XX YYYY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E7&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E8&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E9&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02EA&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02EB&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02EE&lt;br /&gt;
|80XX 80YY 80ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02F3&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02F4&lt;br /&gt;
|40XX 40YY 40ZZ 40WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02F5&lt;br /&gt;
|XXXX YYYY ZZZZ WWWW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02F6&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02F9&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02FA&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02FC&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02FD&lt;br /&gt;
|XX 80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02FE&lt;br /&gt;
|XXXX 80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02FF&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0302&lt;br /&gt;
|40XX 40YY 40ZZ 40WW 40PP&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0303&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0304&lt;br /&gt;
|80XX 80YY 80ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0305&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0306&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0307&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|030A&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|030D&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|030E&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|030F&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0311&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0312&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0313&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0315&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0317&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0318&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|031B&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|031C&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|031E&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0321&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0323&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0324&lt;br /&gt;
|XXXX YYYY 40ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|40XX or 80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0326&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0327&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0328&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0329&lt;br /&gt;
|40XX 40YY 40ZZ 40WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|032A&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|032B&lt;br /&gt;
|80XX&lt;br /&gt;
|Checks whether an Event Regigigas is in the party and stores it in 80XX (0 or 1)&lt;br /&gt;
|(592 Map PPRE)&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|032C&lt;br /&gt;
|40XX YYYY 80ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|032F&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0333&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0335&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|033A&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|033C&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|033D&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|033E&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0341&lt;br /&gt;
|XX 80YY ZZZZ WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0342&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0343&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0344&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|Set Wi-fi Sprite stored into 80YY&lt;br /&gt;
|53&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0345&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0346&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0347&lt;br /&gt;
|XXXX&lt;br /&gt;
|In a elevator, display into box XXXX Floor&lt;br /&gt;
|18&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==DPP Movements Commands==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccc;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Hex Value (decimal)&lt;br /&gt;
! Parameters&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0000&lt;br /&gt;
|See up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0001&lt;br /&gt;
|See down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0002&lt;br /&gt;
|See left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0003&lt;br /&gt;
|See right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0004&lt;br /&gt;
|Walk slowly up &lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0005&lt;br /&gt;
|Walk slowly down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0006&lt;br /&gt;
|Walk slowly left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0007&lt;br /&gt;
|Walk slowly right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0008&lt;br /&gt;
|Walk normal up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0009&lt;br /&gt;
|Walk normal down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000A&lt;br /&gt;
|Walk normal left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000B&lt;br /&gt;
|Walk normal right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000C&lt;br /&gt;
|Walk fast up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000D&lt;br /&gt;
|Walk fast down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000E&lt;br /&gt;
|Walk fast left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000F&lt;br /&gt;
|Walk fast right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0010&lt;br /&gt;
|Walk very fast up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0011&lt;br /&gt;
|Walk very fast down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0012&lt;br /&gt;
|Walk very fast left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0013&lt;br /&gt;
|Walk very fast right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0014&lt;br /&gt;
|Run up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0015&lt;br /&gt;
|Run down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0016&lt;br /&gt;
|Run left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0017&lt;br /&gt;
|Run right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0018&lt;br /&gt;
|Move up slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0019&lt;br /&gt;
|Move down slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001A&lt;br /&gt;
|Move left slownly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001B&lt;br /&gt;
|Move right slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001C&lt;br /&gt;
|Move up normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001D&lt;br /&gt;
|Move down normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001E&lt;br /&gt;
|Move left normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001F&lt;br /&gt;
|Move right normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0020&lt;br /&gt;
|Move up fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0021&lt;br /&gt;
|Move down fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0022&lt;br /&gt;
|Move left fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0023&lt;br /&gt;
|Move right fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0024&lt;br /&gt;
|Move up very fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0025&lt;br /&gt;
|Move down very fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0026&lt;br /&gt;
|Move left very fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0027&lt;br /&gt;
|Move right very fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0028&lt;br /&gt;
|Run up on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0029&lt;br /&gt;
|Run down on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002A&lt;br /&gt;
|Run left on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002B&lt;br /&gt;
|Run right on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002C&lt;br /&gt;
|Jump up slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002D&lt;br /&gt;
|Jump down slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002E&lt;br /&gt;
|Jump left slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002F&lt;br /&gt;
|Jump right slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0030&lt;br /&gt;
|Jump up normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|Jump down normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0032&lt;br /&gt;
|Jump left normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0033&lt;br /&gt;
|Jump right normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0034&lt;br /&gt;
|Jump up one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0035&lt;br /&gt;
|Jump down one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0036&lt;br /&gt;
|Jump left one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0037&lt;br /&gt;
|Jump right one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0038&lt;br /&gt;
|Jump up two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0039&lt;br /&gt;
|Jump down two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003A&lt;br /&gt;
|Jump left two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003B&lt;br /&gt;
|Jump right two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003C&lt;br /&gt;
|Nothing&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003D&lt;br /&gt;
|Nothing&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003E&lt;br /&gt;
|Nothing&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003F&lt;br /&gt;
|Nothing&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0045&lt;br /&gt;
|Wait, then disappear&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004B&lt;br /&gt;
|Display exclamation mark&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004C&lt;br /&gt;
|Wait for a little, then walk slowly up &lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004D&lt;br /&gt;
|Wait for a little,then walk slowly down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004E&lt;br /&gt;
|Wait for a little, then walk slowly left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004F&lt;br /&gt;
|Wait for a little, then walk slowly right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0050&lt;br /&gt;
|Wait for a little,then walk normal up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0051&lt;br /&gt;
|Wait for a little,then walk normal down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0052&lt;br /&gt;
|Wait for a little,then walk normal left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0053&lt;br /&gt;
|Wait for a little,then walk normal right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|Wait for a little,then move Overword sprite up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0055&lt;br /&gt;
|Wait for a little,then move Overword sprite down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0056&lt;br /&gt;
|Wait for a little,then move Overword sprite left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0057&lt;br /&gt;
|Wait for a little,then move Overword sprite right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0058&lt;br /&gt;
|Wait for a little,then walk backward up &lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0059&lt;br /&gt;
|Wait for a little,then walk backward down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005A&lt;br /&gt;
|Wait for a little,then walk backward left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005B&lt;br /&gt;
|Wait for a little,then walk backward right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005C&lt;br /&gt;
|Wait for a little,then jump left one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005D&lt;br /&gt;
|Wait for a little,then jump right one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005E&lt;br /&gt;
|Wait for a little,then jump left two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005F&lt;br /&gt;
|Wait for a little,then jump right two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0060&lt;br /&gt;
|Wait for a little,then walk normal up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0061&lt;br /&gt;
|Wait for a little,then walk normal down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0062&lt;br /&gt;
|Wait for a little,then walk normal left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0063&lt;br /&gt;
|Wait for a little,then walk normal right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0064&lt;br /&gt;
|Wait for a little,then move on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0065&lt;br /&gt;
|Wait for a little,then jump on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0066&lt;br /&gt;
|Nothing&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0067&lt;br /&gt;
|Wait for a little,then show two exclamation mark&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0068&lt;br /&gt;
|Wait for a little,then move on site forever&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0069-to 00FF&lt;br /&gt;
|Rom crashed&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;/div&gt;</summary>
		<author><name>JePP</name></author>
	</entry>
	<entry>
		<id>https://projectpokemon.org/wiki/index.php?title=DPP_Script_Commands&amp;diff=1746</id>
		<title>DPP Script Commands</title>
		<link rel="alternate" type="text/html" href="https://projectpokemon.org/wiki/index.php?title=DPP_Script_Commands&amp;diff=1746"/>
		<updated>2009-07-03T10:16:05Z</updated>

		<summary type="html">&lt;p&gt;JePP: Added 032B, hopefully in a right way&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page will contain the script commands for DPP.&lt;br /&gt;
Movement commands used in the scripts will also be listed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Please include an example of which script file the command is used in so we can double check&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==DPP Script Commands==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccc;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Hex Value (decimal)&lt;br /&gt;
! Parameters&lt;br /&gt;
! Descriptions&lt;br /&gt;
! Example Script Number&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0000&lt;br /&gt;
| &lt;br /&gt;
|nop&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0001&lt;br /&gt;
| &lt;br /&gt;
|nop1&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0002&lt;br /&gt;
| &lt;br /&gt;
|End&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0003&lt;br /&gt;
|XXXX 80YY &lt;br /&gt;
|Return&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0011&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|Compare variable 80XX to value YYYY&lt;br /&gt;
|458&lt;br /&gt;
|-style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0012&lt;br /&gt;
|80XX 80YY &lt;br /&gt;
|Compare variable 80XX to variable 80YY&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0014 &lt;br /&gt;
|XXYY&lt;br /&gt;
|Calls standard function number XXYY, see [[DPP Scripting: Standard Functions]] for values of YY, XX=07 in all examples we have seen.&lt;br /&gt;
|981&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0016 &lt;br /&gt;
|YYYYYYYY &lt;br /&gt;
|Jump YYYYYYYY bytes after the last digit of YYYYYYYY&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001A&lt;br /&gt;
|XXXX&lt;br /&gt;
|Goto XXXX bytes push location so we can return here with 001B&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001B&lt;br /&gt;
|&lt;br /&gt;
|Kill Script, pop back to calling command&lt;br /&gt;
|411&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001C &lt;br /&gt;
|XX YYYYYYYY  &lt;br /&gt;
|Compare last result to XX if true goto + YYYYYYYY&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001D&lt;br /&gt;
|XX YYYYYYYY&lt;br /&gt;
|Compare Last Result to XX, if true go + YYYYYYYY, push location to return with 001B&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001E &lt;br /&gt;
|XXXX &lt;br /&gt;
|Clear flag XXXX.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001F &lt;br /&gt;
|XXXX &lt;br /&gt;
|Set flag XXXX.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0020 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|Store Flag XXXX&#039;s Status as last result&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0023 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0024 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0025 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0026 &lt;br /&gt;
|80XX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0027 &lt;br /&gt;
|80XX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0028&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|Set value of variable 80XX to YYYY&lt;br /&gt;
|72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0029&lt;br /&gt;
|80XX 80BB&lt;br /&gt;
|Copy value from variable 80XX to 80YY&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002C&lt;br /&gt;
|XX&lt;br /&gt;
|Get text entry XX from text file corresponding to script file&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002D &lt;br /&gt;
|80XX   &lt;br /&gt;
|Display 80XX text&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002E &lt;br /&gt;
|   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002F&lt;br /&gt;
|XXXX   &lt;br /&gt;
|Display text XXXX&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0030&lt;br /&gt;
|   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|     &lt;br /&gt;
|Wait For Button Press (arrows, A, B,X)&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|?0033      &lt;br /&gt;
|&lt;br /&gt;
|Remove Text Box after Button Press.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0034      &lt;br /&gt;
|&lt;br /&gt;
|Remove Text box&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0035      &lt;br /&gt;
|&lt;br /&gt;
|Freeze Text box&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0036&lt;br /&gt;
|AA BB CC DD&lt;br /&gt;
|Call textbox with text AA, type BB, picture CC, DD not zero makes picture box transparent.&lt;br /&gt;
|456&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0037 &lt;br /&gt;
|XX AAAA  &lt;br /&gt;
|Color Text Box&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|     &lt;br /&gt;
|00 0000  &lt;br /&gt;
|Brown&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|     &lt;br /&gt;
|01 0000 &lt;br /&gt;
|Green&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|02 0000  &lt;br /&gt;
|     &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|   &lt;br /&gt;
|03 0000&lt;br /&gt;
|Grey&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|04 0000   &lt;br /&gt;
|Blacked Out&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0038 &lt;br /&gt;
|AA   &lt;br /&gt;
|Type AA textbox&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|   &lt;br /&gt;
|02&lt;br /&gt;
|No border&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|03&lt;br /&gt;
|With Border&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0039&lt;br /&gt;
|&lt;br /&gt;
|No Map in text box&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003A &lt;br /&gt;
|XX   &lt;br /&gt;
|Call Color/Map Textbox with text ID XX&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003B&lt;br /&gt;
|80XX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003C &lt;br /&gt;
|&lt;br /&gt;
|Open Menu&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003E&lt;br /&gt;
|80XX&lt;br /&gt;
|Bring up yes/no box&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003F &lt;br /&gt;
|AAAA&lt;br /&gt;
|Hold for AAAA (units?) then continue&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0040 &lt;br /&gt;
|00 XX YY ZZ WW 80TT&lt;br /&gt;
|Put up a list of choices for the player to make.(XX=X Coordinates;YY=Y Coordinates;ZZ=Cursor position;WW=Determine if B=Cancel&lt;br /&gt;
|34  &lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0041 &lt;br /&gt;
|00 XX YY ZZ WW 80TT QQQQ PPPP&lt;br /&gt;
|Apparently similar to 40, but different.&lt;br /&gt;
|200&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0042 &lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|After 40 command, select XXXX text and YYYY script link with it&lt;br /&gt;
|200&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0044 &lt;br /&gt;
|00 XX YY ZZ WW 80TT QQQQ PPPP&lt;br /&gt;
|The same as 40, I think&lt;br /&gt;
|200&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|0045&lt;br /&gt;
|XXXX YYYY 80ZZ   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0046&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|After 40 or 44 command, select XXXX text into box, YYYY text into msgbox, and ZZZZ script link with it&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0047&lt;br /&gt;
|&lt;br /&gt;
|Generally used after 46 command&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0048 &lt;br /&gt;
|XX&lt;br /&gt;
|After 42 command, display words in XX column&lt;br /&gt;
|200&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0049      &lt;br /&gt;
|XXXX&lt;br /&gt;
|Start script upon pressing A, XXXX=05DC most of the time&lt;br /&gt;
|0&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004A&lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004B&lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004C      &lt;br /&gt;
|AAAA&lt;br /&gt;
|Plays Pokemon Cry(AAAA=Number Pokemon)&lt;br /&gt;
|1020&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004D      &lt;br /&gt;
|&lt;br /&gt;
|Wait Pokemon Cry&lt;br /&gt;
|1020&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004E      &lt;br /&gt;
|AAAA&lt;br /&gt;
|Play a sound AAAA&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004F&lt;br /&gt;
|   &lt;br /&gt;
|Return to default music map&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0050&lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0051&lt;br /&gt;
|XXXX   &lt;br /&gt;
|Stop music&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0052&lt;br /&gt;
|   &lt;br /&gt;
|Restart music&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|XXXX YYYY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0055&lt;br /&gt;
|XXXX YYYY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005A&lt;br /&gt;
|XXXX YYYY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005E &lt;br /&gt;
|AAAA BBBB &lt;br /&gt;
|Move person AAAA acording to movement at BBBB + offset  AAAA=FF00 for hero.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005F      &lt;br /&gt;
|&lt;br /&gt;
|End Movement Command&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0060&lt;br /&gt;
|&lt;br /&gt;
|Lock All Overword sprite&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0061&lt;br /&gt;
|&lt;br /&gt;
|Release All Overword sprite&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0062&lt;br /&gt;
|XXXX &lt;br /&gt;
|Lock XXXX Overword sprite&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0063&lt;br /&gt;
|XXXX &lt;br /&gt;
|Release XXXX Overword sprite&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0064 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|Add overworld sprite for person event AA&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0065&lt;br /&gt;
|XXXX  &lt;br /&gt;
|Remove overworld sprite for person event AA&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0066&lt;br /&gt;
|XXXX YYYY &lt;br /&gt;
|Lock camera&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0068     &lt;br /&gt;
| &lt;br /&gt;
|Face Player&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0069&lt;br /&gt;
|80XX 80YY   &lt;br /&gt;
|Check Position of Overworld&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|006C&lt;br /&gt;
|XXXX YYYY   &lt;br /&gt;
|Continue Followhero for XXXX people(When change map)&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|006D&lt;br /&gt;
|XXXX YYYY ZZZZ   &lt;br /&gt;
|Followhero for XXXX people&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|006E&lt;br /&gt;
|XXXX   &lt;br /&gt;
|Stop followhero&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|006F&lt;br /&gt;
|XXXX&lt;br /&gt;
|Give amount of money to player&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0070&lt;br /&gt;
|XXXX&lt;br /&gt;
|Take amount of money from player&lt;br /&gt;
|124&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0071&lt;br /&gt;
|80XX YYYY ZZZZZ   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0072&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Show money box&lt;br /&gt;
|124&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0073&lt;br /&gt;
| &lt;br /&gt;
|Hide money box &lt;br /&gt;
|124&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0074&lt;br /&gt;
|&lt;br /&gt;
|Update money box&lt;br /&gt;
|124&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0075&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Show coins box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0076&lt;br /&gt;
|&lt;br /&gt;
|Hide coins box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0077&lt;br /&gt;
|&lt;br /&gt;
|Update coins box&lt;br /&gt;
|124&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0078&lt;br /&gt;
|XXXX   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0079 &lt;br /&gt;
|XXXX   &lt;br /&gt;
|Give amount of coins to player&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|007A&lt;br /&gt;
|XXXX   &lt;br /&gt;
|Take amount of coins to player&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|007B&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Receive YYYY quantity of XXXX item&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|007C&lt;br /&gt;
|XXXX YYYY &lt;br /&gt;
|Give XXXX quantity of YYYY item&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|007D&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|Check if possible to give item 80XX, 80YY of them and store if successful in 80ZZ&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|007E&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Check if you have a item XXXX with YYYY quantity&lt;br /&gt;
|8&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0085&lt;br /&gt;
|XXXX YYYY ZZZZ   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0094&lt;br /&gt;
|80XX YYYY    &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0095&lt;br /&gt;
|80XX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0096&lt;br /&gt;
|80XX YYYY ZZZZ 80WW   &lt;br /&gt;
|Give Starter stored in 80XX at YYYY level and store in 80WW&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0097&lt;br /&gt;
|XXXX YYYY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0099&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|Check if party pokemon 80XX knows move YYYY&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|009A&lt;br /&gt;
|80XX YYYY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|009B&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A1&lt;br /&gt;
|&lt;br /&gt;
|Used at end of call screen commands&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A3&lt;br /&gt;
|&lt;br /&gt;
|Nintendo Wi-fi connection&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A5&lt;br /&gt;
|&lt;br /&gt;
|Start Interview&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A6&lt;br /&gt;
|&lt;br /&gt;
|Start Wearing Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A7&lt;br /&gt;
|XXXX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A8&lt;br /&gt;
|XXXX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00A9&lt;br /&gt;
|&lt;br /&gt;
|Capsule Editor&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00AA&lt;br /&gt;
|&lt;br /&gt;
|Open Sinnoh Maps&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00AB&lt;br /&gt;
|XX&lt;br /&gt;
|Box Storage Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|00&lt;br /&gt;
|Deposite Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|01&lt;br /&gt;
|Withdraw Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|02&lt;br /&gt;
|Move Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|03&lt;br /&gt;
|Move Item&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|04&lt;br /&gt;
|Compare Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00AE&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B0&lt;br /&gt;
|&lt;br /&gt;
|Game Ending&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B1&lt;br /&gt;
|&lt;br /&gt;
|Hall of fame memorial&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B2&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B3&lt;br /&gt;
|80XX&lt;br /&gt;
|Nintendo Wi-fi Connection&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B4&lt;br /&gt;
|&lt;br /&gt;
|Choose starter pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B6&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B7&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B8&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00B9&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BA&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|Choose player name&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BB&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|Choose pokemon nickname&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BC&lt;br /&gt;
|XXXX YYYY ZZZZ WWWW&lt;br /&gt;
|Fadescreen&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BD&lt;br /&gt;
|&lt;br /&gt;
|Resetscreen&lt;br /&gt;
|50,72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BE&lt;br /&gt;
|II II 00 00 XX xx YY yy PP PP&lt;br /&gt;
|Warp to a map(XX: X Coordinates into map. xx=X Coordinates in word map, same for YY.PP=People sprite position)&lt;br /&gt;
|1035&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00BF&lt;br /&gt;
|XXXX&lt;br /&gt;
|Use Rock Climb&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C0&lt;br /&gt;
|XXXX&lt;br /&gt;
|Use Surf&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C1&lt;br /&gt;
|XXXX&lt;br /&gt;
|Use Waterfall&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C2&lt;br /&gt;
|XXXX&lt;br /&gt;
|Use Fly&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C5&lt;br /&gt;
|80XX&lt;br /&gt;
|Arrange 80XX for 029E animation&lt;br /&gt;
|375&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C6&lt;br /&gt;
|&lt;br /&gt;
|Change to tuxedo&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C7&lt;br /&gt;
|80XX&lt;br /&gt;
|Check if hero is onto bike and store in 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C8&lt;br /&gt;
|XX&lt;br /&gt;
|Set hero XX bike(00=on,01=off)  &lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00C9&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00CB&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00CD &lt;br /&gt;
|XX   &lt;br /&gt;
|Set Text Var XX = Hero&lt;br /&gt;
|342&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00CE &lt;br /&gt;
|XX  &lt;br /&gt;
|Set Text Var XX = Rival&lt;br /&gt;
|342&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00CF &lt;br /&gt;
|XX   &lt;br /&gt;
|Set Text Var XX = Male\Female alter ego.&lt;br /&gt;
|342&lt;br /&gt;
|-style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D0&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|Set text var XX to name of pokemon number 80YY&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D1&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|Get the name for item number = value of variable 80YY and store it in text variable XX&lt;br /&gt;
|72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D3&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|Get attack corresponding to item number = value of variable 80YY store in text variable XX&lt;br /&gt;
|72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D4&lt;br /&gt;
|XX 0000&lt;br /&gt;
|Set text var XX to an attack&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D5&lt;br /&gt;
|XX 0000&lt;br /&gt;
|Set text var XX to a number&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D6&lt;br /&gt;
|XX YYYY&lt;br /&gt;
|Set text var XX to a pokemon nickname in team&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D7&lt;br /&gt;
|XX YYYY&lt;br /&gt;
|Set text var XX to an object?&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D8&lt;br /&gt;
|XX YYYY&lt;br /&gt;
|Set text var XX to a type of trainer&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00D9&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DA&lt;br /&gt;
|XX 40YY ZZZZ WWWW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DB&lt;br /&gt;
|XX &lt;br /&gt;
|Set text var AA to Starter Hiro&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DC&lt;br /&gt;
|XX &lt;br /&gt;
|Set text var XX to Starter Rival&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DD&lt;br /&gt;
|XX&lt;br /&gt;
|Set text var XX to Starter Alter ego.&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DE&lt;br /&gt;
|80XX&lt;br /&gt;
|Store Pokemon Starter into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00DF&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E0&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E1&lt;br /&gt;
|XX 80YY &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E2&lt;br /&gt;
|XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E3&lt;br /&gt;
|40XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E4&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E5&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Start Battle XXXX&lt;br /&gt;
|50,72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E6&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|End Trainer Battle 80XX&lt;br /&gt;
|50,72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E7&lt;br /&gt;
|80XX 80YY 80ZZ &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E8&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00E9&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00EA&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00EB&lt;br /&gt;
|&lt;br /&gt;
|Lost battle go to pokemon center.&lt;br /&gt;
|50,72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00EC&lt;br /&gt;
|80XX&lt;br /&gt;
|Check if lost battle, store result in variable 80XX&lt;br /&gt;
|50,72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00ED&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00EE&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00EF&lt;br /&gt;
|&lt;br /&gt;
|Repeat Last Battle?&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00F2&lt;br /&gt;
|XXXX 80YY 80ZZ 80WW&lt;br /&gt;
|Open Choose Friend for Wireless Trade screen&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00F3&lt;br /&gt;
|&lt;br /&gt;
|Open Wireless Battle Waiting&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00F7&lt;br /&gt;
|&lt;br /&gt;
|Start Pokemon Contest&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00F8&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00F9&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00FA&lt;br /&gt;
|80XX 80YY 80ZZ 40WW&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00FB&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00FD&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00FE&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|00FF&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0102&lt;br /&gt;
|XX YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0103&lt;br /&gt;
|XX YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0107&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0109&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|010A&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|010B&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|010C&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0110&lt;br /&gt;
|80XX 80YY 80ZZ 40WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0111&lt;br /&gt;
|&lt;br /&gt;
|Some Flash into the scene&lt;br /&gt;
|206&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|&lt;br /&gt;
|Stop 0111 command&lt;br /&gt;
|206&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0113&lt;br /&gt;
|&lt;br /&gt;
|Fade screen as a curtain&lt;br /&gt;
|206&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0114&lt;br /&gt;
|40XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0115&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0116&lt;br /&gt;
|&lt;br /&gt;
|Show Link Contest Record Box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|011B&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Set Warp for a Elevator(XXXX=map YYYY=coordinates&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|011C&lt;br /&gt;
|40XX&lt;br /&gt;
|Check Floor in a Elevator and Store into 40XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|011E&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0121&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0123&lt;br /&gt;
|XXXX 80YY   &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0124&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|Start Wild Battle (XXXX=Pokemon Numeber YYYY=Level ZZZZ=Item)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0125&lt;br /&gt;
|XXXX YYYY ZZZZ WWWW&lt;br /&gt;
|Starter Battle&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0126&lt;br /&gt;
|&lt;br /&gt;
|First Wild Battle Explanation&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0127&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|Honey Tree Battle&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0128&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0129&lt;br /&gt;
|&lt;br /&gt;
|Random Wurmple Battle(Change Level)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|012B&lt;br /&gt;
|&lt;br /&gt;
|Show Write Autograph Scene&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|012C&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|012D&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|Save Game Data&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|012E&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|Check if is stored a dressed pokemon picture?&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0130&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0131&lt;br /&gt;
|&lt;br /&gt;
|Give Poketch First time&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0132&lt;br /&gt;
|80XX&lt;br /&gt;
|Check if Poketch is activated and stored into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0133&lt;br /&gt;
|XXXX&lt;br /&gt;
|Give Poketch Application XXXX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0134&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|Store Poketch Application XXXX to 80YY&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0135&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0138&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0139&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|013B&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|013C&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|013F&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0140&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0141&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0142&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0146&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0147&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show Pokemart with XXXX items&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0148&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show Pokemart 2 with XXXX items&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0149&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show Pokemart 3 with XXXX items&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|014A&lt;br /&gt;
|AAAA&lt;br /&gt;
|Show Pokemart 4 with AAAA items&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|014B&lt;br /&gt;
|&lt;br /&gt;
|Player defeated go to Pc&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|014C&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|014D&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|014E&lt;br /&gt;
|   &lt;br /&gt;
|Player Pokemon are healed&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0152&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0153&lt;br /&gt;
|&lt;br /&gt;
|Player go to Union Room&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0155&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0156&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|015B&lt;br /&gt;
|AA 80BB&lt;br /&gt;
|Check if obtained badge AA and store result in variable 0x80BB&lt;br /&gt;
|50, 72, 411&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|015C&lt;br /&gt;
|AA &lt;br /&gt;
|Set obtained badge AA to true&lt;br /&gt;
|50, 72&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|015D&lt;br /&gt;
|AA&lt;br /&gt;
|Set badge AA to false&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BA&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0166&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0168&lt;br /&gt;
|XXXX YYYY ZZZZ WWWW 4D&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|016A&lt;br /&gt;
|4D&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|016B&lt;br /&gt;
|4D&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|016C&lt;br /&gt;
|4D&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0173&lt;br /&gt;
|&lt;br /&gt;
|Change solidity of object?&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0175&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0176&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0177&lt;br /&gt;
|80XX&lt;br /&gt;
|Check Pokemon Party quantity and store into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0178&lt;br /&gt;
|&lt;br /&gt;
|Open Berry Pouch&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0179&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017A&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017B&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017C&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017D&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017E&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|017F&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0181&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0182&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0183&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0184&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0186&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|Move Owerword XXXX, on YYYY coordinates into map&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0188&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Change Overword XXXX default movement to YYYY movement. &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0189&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Reset attributes for Overworld XXXX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018A&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018B&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018C&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018D&lt;br /&gt;
|&lt;br /&gt;
|Show little clock while save game&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018E&lt;br /&gt;
|&lt;br /&gt;
|Hide little clock while save game&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|018F&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0191&lt;br /&gt;
|&lt;br /&gt;
|Choose Pokemon Menu, store number as last result&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0192&lt;br /&gt;
|&lt;br /&gt;
|Choose Pokemon for Battle Tower (everyone banned)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0193&lt;br /&gt;
|80XX&lt;br /&gt;
|Store Last Result in 80XX, 80XX=00FF means no pokemon was chosen&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0194&lt;br /&gt;
|80XX 80YY 80ZZ WWWW&lt;br /&gt;
|Choose Pokemon everyone able&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0195&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0196&lt;br /&gt;
|80XX&lt;br /&gt;
|Open Pokemon Info&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0197&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0198&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|Store the pokemon number of party pokemon 80XX, in 80YY If the pokemon is an egg the value is 0000.&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0199&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|019A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|019B&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|019D&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|019E&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|019F&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01A3&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01AB&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01AC&lt;br /&gt;
|&lt;br /&gt;
|Egg animation&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BA&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B1&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B2&lt;br /&gt;
|XXXX&lt;br /&gt;
|Hide leg of a person XXXX, then if you talk with her, he disappear completely &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B3&lt;br /&gt;
|&lt;br /&gt;
|Open Mailbox&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B5&lt;br /&gt;
|XXXX&lt;br /&gt;
|Open Record List AA&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B6&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B7&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B8&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01B9&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|Store happiness of pokemon 80YY into 80XX&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01BA&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01BD&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01BF&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C0&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C1&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C2&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C3&lt;br /&gt;
|XXXX YYYY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C4&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C5&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C6&lt;br /&gt;
|XXXX&lt;br /&gt;
|Open Battle Moves of Pokemon AA in the party&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C7&lt;br /&gt;
|80XX&lt;br /&gt;
|Store data move in AA80 &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C8 &lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01C9&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Delete move chosen in 01C6&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01CA&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01CB&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01CD&lt;br /&gt;
|XXXX 80YY ZZZZ WWWW QQQQ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01CF&lt;br /&gt;
|Variable&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D0&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D1&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D2&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D3&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D5&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D6&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D7&lt;br /&gt;
|&lt;br /&gt;
|Open Berry Pouch for Poffin&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D8&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01D9&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|Open Battle Room Result&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01DB&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01DD&lt;br /&gt;
|XXXX 40YY ZZZZ &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01DE&lt;br /&gt;
|40XX YYYY 80ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01DF&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E0&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E1&lt;br /&gt;
|XXXX YYYY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E2&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E3&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E4&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E5&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E8&lt;br /&gt;
|80XX&lt;br /&gt;
|Check if have completed Sinnoh pokedex and store into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01E9&lt;br /&gt;
|80XX&lt;br /&gt;
|Check if have completed National pokedex and store into 80XX &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01EA&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show Sinnoh Pokedex Sheet&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01EB&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show National Pokedex Sheet&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01ED&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F1&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F4&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F5&lt;br /&gt;
|80XX 80YY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F6&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F7&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F8&lt;br /&gt;
|&lt;br /&gt;
|Black screen(Only Up Screen)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01F9&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01FB&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01FE&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|01FF&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0200&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0201&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0202&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0204&lt;br /&gt;
|&lt;br /&gt;
|Warp to last elevator&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0205&lt;br /&gt;
|&lt;br /&gt;
|Open Geonet&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0206&lt;br /&gt;
|&lt;br /&gt;
|Great Marsh Bynocule Pokemon&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0207&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0208&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|Show box with Pokemon XXXX sprite&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0209&lt;br /&gt;
|&lt;br /&gt;
|Hide box showed with 0208&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|020A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|020D&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|020F&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0210&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0211&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0212&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0213&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0214&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0216&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0217&lt;br /&gt;
|40XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0218&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|021A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|021C&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|021D&lt;br /&gt;
|Variable&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|021F&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0221&lt;br /&gt;
|XXXX&lt;br /&gt;
|Remember Move for Pokemon XXXX in the party&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0223&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0224&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|Teach Pokemon 80XX move 80YY&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0225&lt;br /&gt;
|80XX&lt;br /&gt;
|Store check whether 0224 resulted in teaching the new move, if not let 80XX = 00FF&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0226&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0228&lt;br /&gt;
|80XX&lt;br /&gt;
|Check Pokemon for trade and store into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0229&lt;br /&gt;
|80XX&lt;br /&gt;
|Trade Pokemon stored into 80XX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|022A&lt;br /&gt;
|&lt;br /&gt;
|Stop trade?&lt;br /&gt;
|458&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|022D&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|022F&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0230&lt;br /&gt;
|80XX 80YY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0231&lt;br /&gt;
|80XX XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0232&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0233&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0234&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0235&lt;br /&gt;
|Variable&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0236&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0237&lt;br /&gt;
|XXXX 80YY 80ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0238&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0239&lt;br /&gt;
|XXXX&lt;br /&gt;
|Rules decide in Battle Link&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|023A&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|023B&lt;br /&gt;
|XXXX&lt;br /&gt;
|Do healing animation in Pokecenter(XXXX=Number of Pokeball)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|023C&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|023D &lt;br /&gt;
|XXXX YYYY ZZZZ WWWW &lt;br /&gt;
|Do a XXXX animation for a ship(00=Ship sail under 01=Ship sail up 02=Ship sail left 03=Canalave ship)&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|023E&lt;br /&gt;
|Variable&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0243&lt;br /&gt;
|XXXX 80YY 80ZZ&lt;br /&gt;
|Show Phrase Box(1 Word)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0244&lt;br /&gt;
|XXXX 80YY 80ZZ&lt;br /&gt;
|Show Phrase Box(2 Word)&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0245&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0246&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0247&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0248&lt;br /&gt;
|80XX 80YY 40ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0249&lt;br /&gt;
|80XX 80YY 80ZZ 80WW 80PP&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024B&lt;br /&gt;
|&lt;br /&gt;
|Prepare Pc in Pokemon Center for animation&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024C&lt;br /&gt;
|&lt;br /&gt;
|Do Pc Animation in Pokemon Center(When opening)&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024D&lt;br /&gt;
|&lt;br /&gt;
|Do Pc Animation in Pokemon Center(When closing)&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024E&lt;br /&gt;
|80XX&lt;br /&gt;
|Check Loto ticket number and stored into 80XX&lt;br /&gt;
|11&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|024F&lt;br /&gt;
|80XX 80YY 80ZZ 80WW&lt;br /&gt;
|Compare 80WW loto number with 80XX 80YY 80ZZ. &lt;br /&gt;
|11&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0250&lt;br /&gt;
|XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0251&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0252&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0253&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0254&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0256&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0257&lt;br /&gt;
|&lt;br /&gt;
|Exchange Berries for Accessories&lt;br /&gt;
|999&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0258&lt;br /&gt;
|&lt;br /&gt;
|Change Sprite Position while save game&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0259&lt;br /&gt;
|&lt;br /&gt;
|Return to Original Overword Sprite after 0258 command&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|025A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|025C&lt;br /&gt;
|&lt;br /&gt;
|Do animation of elevator in League Corridor&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|025D&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0260&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0261&lt;br /&gt;
|XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0263&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0264&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0267&lt;br /&gt;
|&lt;br /&gt;
|Start Pokecasino&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0268&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0269&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|026A&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|026B&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|026C&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|026D&lt;br /&gt;
|XXXX&lt;br /&gt;
|Open Unown Text Box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|026E&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0270&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0271&lt;br /&gt;
|80XX&lt;br /&gt;
|Open Thank Who? Name Insert&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0272&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0273&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0275&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0276&lt;br /&gt;
|80XX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0277&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0278&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|027A&lt;br /&gt;
|&lt;br /&gt;
|Show View of League Castle&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|027C&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|027D&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|027E&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|027F&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0280&lt;br /&gt;
|XXXX 80YY ZZZZ WWWW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0281&lt;br /&gt;
|80XX YYYY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0282&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0283&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0284&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0285&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0286&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0287&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0288&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0289&lt;br /&gt;
|80XX 80YY 80ZZ 80WW 80PP 80QQ 80TT&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|028A&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|028B&lt;br /&gt;
|XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|028C&lt;br /&gt;
|XXXX&lt;br /&gt;
|Show XXXX Party Sprite Pokemon in Box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|028F&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0292&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0293&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0294&lt;br /&gt;
|XX YY&lt;br /&gt;
|Show Battle Points Box &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0295&lt;br /&gt;
|&lt;br /&gt;
|Hide Battle Points Box &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0299&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|029A&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|029C&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|029D&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|029E&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|Apply  effect XXXX&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|00&lt;br /&gt;
|Cut effect&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|01&lt;br /&gt;
|Rock Smash effect&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|029F&lt;br /&gt;
|XXXX&lt;br /&gt;
|Camera Bump Effect&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A0&lt;br /&gt;
|80XX YYYY ZZZZ&lt;br /&gt;
|Start Double Battle&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A1&lt;br /&gt;
|AA BBBB&lt;br /&gt;
|Move AA person with BBBB Movement&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A2&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A3&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A4&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A5&lt;br /&gt;
|&lt;br /&gt;
|Choose a Pokemon for a Trade&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A6&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A7&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A8&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02A9&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02AA&lt;br /&gt;
|80XX 80YY 80ZZ 80WW 80QQ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02AD&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02B3&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02B5&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02B6&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02B7&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02B8&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BA&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BC&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BD&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|Start Wild Battle with XXXXPKMN, at YYYY Level and ZZZZ object&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BE&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02BF&lt;br /&gt;
|&lt;br /&gt;
|Mount Hiro on the Bike&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C0&lt;br /&gt;
|80XX or XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C1&lt;br /&gt;
|&lt;br /&gt;
|Show Save Box&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C2&lt;br /&gt;
|&lt;br /&gt;
|Hide Save Box&lt;br /&gt;
|205&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C5&lt;br /&gt;
|40XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C7&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02C8&lt;br /&gt;
|80XX 80YY 80ZZ &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02CA(Platinum)&lt;br /&gt;
|&lt;br /&gt;
|Floral clock animation&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02CB&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02CC&lt;br /&gt;
|XXXX 80YY 80ZZ &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02CF&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D0&lt;br /&gt;
|40XX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D1&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D2&lt;br /&gt;
|XXXX 40YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D3&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D4&lt;br /&gt;
|40XX 40YY 40ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D5&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D8&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02D9&lt;br /&gt;
|XXXX 40YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DA&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DB&lt;br /&gt;
|40XX 40YY 40ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DC&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DD&lt;br /&gt;
|80XX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DE&lt;br /&gt;
|80XX 80YY 80ZZ 80WW 80QQ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02DF&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E0&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E1&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E4&lt;br /&gt;
|XXXX 40YY 40ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E5&lt;br /&gt;
|80XX YYYY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E6&lt;br /&gt;
|80XX YYYY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E7&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E8&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02E9&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02EA&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02EB&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02EE&lt;br /&gt;
|80XX 80YY 80ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02F3&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02F4&lt;br /&gt;
|40XX 40YY 40ZZ 40WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02F5&lt;br /&gt;
|XXXX YYYY ZZZZ WWWW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02F6&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02F9&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02FA&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02FC&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02FD&lt;br /&gt;
|XX 80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02FE&lt;br /&gt;
|XXXX 80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|02FF&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0302&lt;br /&gt;
|40XX 40YY 40ZZ 40WW 40PP&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0303&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0304&lt;br /&gt;
|80XX 80YY 80ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0305&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0306&lt;br /&gt;
|80XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0307&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|030A&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|030D&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|030E&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|030F&lt;br /&gt;
|XXXX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0311&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0312&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0313&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0315&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0317&lt;br /&gt;
|80XX 80YY 80ZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0318&lt;br /&gt;
|XXXX YYYY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|031B&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|031C&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|031E&lt;br /&gt;
|40XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0321&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0323&lt;br /&gt;
|80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0324&lt;br /&gt;
|XXXX YYYY 40ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|40XX or 80XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0326&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0327&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0328&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0329&lt;br /&gt;
|40XX 40YY 40ZZ 40WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|032A&lt;br /&gt;
|40XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|032B&lt;br /&gt;
|80XX&lt;br /&gt;
|Checks whether an Event Regigigas is in the party.&lt;br /&gt;
|(592 Map PPRE)&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|032C&lt;br /&gt;
|40XX YYYY 80ZZ 80WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|032F&lt;br /&gt;
|XXXX 40YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0333&lt;br /&gt;
|XXXX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0335&lt;br /&gt;
|XXXX YYYY ZZZZ&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|033A&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|033C&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|033D&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|033E&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0341&lt;br /&gt;
|XX 80YY ZZZZ WW&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0342&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0343&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0344&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|Set Wi-fi Sprite stored into 80YY&lt;br /&gt;
|53&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0345&lt;br /&gt;
|XX 80YY&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0346&lt;br /&gt;
|XX&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0347&lt;br /&gt;
|XXXX&lt;br /&gt;
|In a elevator, display into box XXXX Floor&lt;br /&gt;
|18&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==DPP Movements Commands==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccc;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Hex Value (decimal)&lt;br /&gt;
! Parameters&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0000&lt;br /&gt;
|See up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0001&lt;br /&gt;
|See down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0002&lt;br /&gt;
|See left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0003&lt;br /&gt;
|See right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0004&lt;br /&gt;
|Walk slowly up &lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0005&lt;br /&gt;
|Walk slowly down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0006&lt;br /&gt;
|Walk slowly left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0007&lt;br /&gt;
|Walk slowly right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0008&lt;br /&gt;
|Walk normal up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0009&lt;br /&gt;
|Walk normal down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000A&lt;br /&gt;
|Walk normal left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000B&lt;br /&gt;
|Walk normal right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000C&lt;br /&gt;
|Walk fast up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000D&lt;br /&gt;
|Walk fast down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000E&lt;br /&gt;
|Walk fast left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|000F&lt;br /&gt;
|Walk fast right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0010&lt;br /&gt;
|Walk very fast up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0011&lt;br /&gt;
|Walk very fast down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0012&lt;br /&gt;
|Walk very fast left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0013&lt;br /&gt;
|Walk very fast right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0014&lt;br /&gt;
|Run up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0015&lt;br /&gt;
|Run down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0016&lt;br /&gt;
|Run left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0017&lt;br /&gt;
|Run right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0018&lt;br /&gt;
|Move up slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0019&lt;br /&gt;
|Move down slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001A&lt;br /&gt;
|Move left slownly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001B&lt;br /&gt;
|Move right slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001C&lt;br /&gt;
|Move up normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001D&lt;br /&gt;
|Move down normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001E&lt;br /&gt;
|Move left normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|001F&lt;br /&gt;
|Move right normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0020&lt;br /&gt;
|Move up fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0021&lt;br /&gt;
|Move down fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0022&lt;br /&gt;
|Move left fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0023&lt;br /&gt;
|Move right fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0024&lt;br /&gt;
|Move up very fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0025&lt;br /&gt;
|Move down very fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0026&lt;br /&gt;
|Move left very fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0027&lt;br /&gt;
|Move right very fast on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0028&lt;br /&gt;
|Run up on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0029&lt;br /&gt;
|Run down on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002A&lt;br /&gt;
|Run left on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002B&lt;br /&gt;
|Run right on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002C&lt;br /&gt;
|Jump up slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002D&lt;br /&gt;
|Jump down slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002E&lt;br /&gt;
|Jump left slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|002F&lt;br /&gt;
|Jump right slowly on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0030&lt;br /&gt;
|Jump up normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|Jump down normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0032&lt;br /&gt;
|Jump left normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0033&lt;br /&gt;
|Jump right normal on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0034&lt;br /&gt;
|Jump up one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0035&lt;br /&gt;
|Jump down one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0036&lt;br /&gt;
|Jump left one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0037&lt;br /&gt;
|Jump right one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0038&lt;br /&gt;
|Jump up two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0039&lt;br /&gt;
|Jump down two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003A&lt;br /&gt;
|Jump left two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003B&lt;br /&gt;
|Jump right two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003C&lt;br /&gt;
|Nothing&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003D&lt;br /&gt;
|Nothing&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003E&lt;br /&gt;
|Nothing&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|003F&lt;br /&gt;
|Nothing&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0045&lt;br /&gt;
|Wait, then disappear&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004B&lt;br /&gt;
|Display exclamation mark&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004C&lt;br /&gt;
|Wait for a little, then walk slowly up &lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004D&lt;br /&gt;
|Wait for a little,then walk slowly down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004E&lt;br /&gt;
|Wait for a little, then walk slowly left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|004F&lt;br /&gt;
|Wait for a little, then walk slowly right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0050&lt;br /&gt;
|Wait for a little,then walk normal up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0051&lt;br /&gt;
|Wait for a little,then walk normal down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0052&lt;br /&gt;
|Wait for a little,then walk normal left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0053&lt;br /&gt;
|Wait for a little,then walk normal right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|Wait for a little,then move Overword sprite up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0055&lt;br /&gt;
|Wait for a little,then move Overword sprite down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0056&lt;br /&gt;
|Wait for a little,then move Overword sprite left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0057&lt;br /&gt;
|Wait for a little,then move Overword sprite right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0058&lt;br /&gt;
|Wait for a little,then walk backward up &lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0059&lt;br /&gt;
|Wait for a little,then walk backward down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005A&lt;br /&gt;
|Wait for a little,then walk backward left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005B&lt;br /&gt;
|Wait for a little,then walk backward right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005C&lt;br /&gt;
|Wait for a little,then jump left one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005D&lt;br /&gt;
|Wait for a little,then jump right one step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005E&lt;br /&gt;
|Wait for a little,then jump left two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|005F&lt;br /&gt;
|Wait for a little,then jump right two step&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0060&lt;br /&gt;
|Wait for a little,then walk normal up&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0061&lt;br /&gt;
|Wait for a little,then walk normal down&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0062&lt;br /&gt;
|Wait for a little,then walk normal left&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0063&lt;br /&gt;
|Wait for a little,then walk normal right&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0064&lt;br /&gt;
|Wait for a little,then move on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0065&lt;br /&gt;
|Wait for a little,then jump on site&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0066&lt;br /&gt;
|Nothing&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0067&lt;br /&gt;
|Wait for a little,then show two exclamation mark&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0068&lt;br /&gt;
|Wait for a little,then move on site forever&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|0069-to 00FF&lt;br /&gt;
|Rom crashed&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;/div&gt;</summary>
		<author><name>JePP</name></author>
	</entry>
</feed>