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	<updated>2026-05-07T17:22:43Z</updated>
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	<entry>
		<id>https://projectpokemon.org/wiki/index.php?title=Pok%C3%A9mon_HGSS_Save_File_Structure&amp;diff=2301</id>
		<title>Pokémon HGSS Save File Structure</title>
		<link rel="alternate" type="text/html" href="https://projectpokemon.org/wiki/index.php?title=Pok%C3%A9mon_HGSS_Save_File_Structure&amp;diff=2301"/>
		<updated>2009-09-14T16:56:48Z</updated>

		<summary type="html">&lt;p&gt;Grovyle91: /* Money hold by mother - 0xC0D8 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Small block offsets==&lt;br /&gt;
&lt;br /&gt;
===Adventure Started - 0x34===&lt;br /&gt;
*Unsigned 32bit integer.&lt;br /&gt;
*Number of seconds since 1/1/2000 00:00:00&lt;br /&gt;
&lt;br /&gt;
===Pokémon League Champ Date - 0x3C===&lt;br /&gt;
*Unsigned 32bit integer.&lt;br /&gt;
*Number of seconds since 1/1/2000 00:00:00&lt;br /&gt;
&lt;br /&gt;
===Trainer Name - 0x64===&lt;br /&gt;
*8 unsigned 16bit integers.&lt;br /&gt;
*Each {{wplink|word_(computing)|word}} represents a character in the game&#039;s [[Pokémon NDS Character Table|character table]].&lt;br /&gt;
&lt;br /&gt;
===Trainer ID - 0x74===&lt;br /&gt;
*Random unsigned 16bit integer&lt;br /&gt;
*The visible identification number of a trainer&lt;br /&gt;
*Determines ownership of Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Secret ID - 0x76===&lt;br /&gt;
*Random unsigned 16bit integer&lt;br /&gt;
* The hidden identification number of a trainer&lt;br /&gt;
*Determines ownership of Pokémon.&lt;br /&gt;
*Determines variation in the game.&lt;br /&gt;
&lt;br /&gt;
===Money - 0x78===&lt;br /&gt;
*Unsigned 32bit integer.&lt;br /&gt;
*Limited to 0xF423F (999,999)&lt;br /&gt;
&lt;br /&gt;
===Trainer Gender - 0x7C===&lt;br /&gt;
*0 if male, 1 if female.&lt;br /&gt;
*Determines ownership of Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Country of Origin - 0x7D===&lt;br /&gt;
*Unsigned 8bit integer.&lt;br /&gt;
*Determines whether or not Pokémon get an outsider EXP bonus.&lt;br /&gt;
*Countries other than Japan are inferred from D/P/Pt, since the game has only been released in Japanese.&lt;br /&gt;
: 0x1 = 日本語 (Japan)&lt;br /&gt;
: 0x2 = English (US/UK/AU)&lt;br /&gt;
: 0x3 = Français (France/Québec)&lt;br /&gt;
: 0x4 = Italiano (Italy)&lt;br /&gt;
: 0x5 = Deutsch (Germany)&lt;br /&gt;
: 0x7 = Español (Spain/Latin Americas)&lt;br /&gt;
: 0x8 = 한국어 (South Korea)&lt;br /&gt;
&lt;br /&gt;
===Johto League Badges - 0x7E===&lt;br /&gt;
*Unsigned 8bit bitfield&lt;br /&gt;
*Determines what PokéMart items are for sale, what level outsider Pokémon will obey until, and flags certain in-game events.&lt;br /&gt;
: 0x01 = Zephyr Badge&lt;br /&gt;
: 0x02 = Hive Badge&lt;br /&gt;
: 0x04 = Plain Badge&lt;br /&gt;
: 0x08 = Fog Badge&lt;br /&gt;
: 0x10 = Storm Badge&lt;br /&gt;
: 0x20 = Mineral Badge&lt;br /&gt;
: 0x40 = Glacier Badge&lt;br /&gt;
: 0x80 = Rising Badge&lt;br /&gt;
&lt;br /&gt;
===Multiplayer Avatar - 0x7F===&lt;br /&gt;
*Unsigned 8bit integer.&lt;br /&gt;
*Determines the sprite seen by other players in a multiplayer environment such as the Union Room.&lt;br /&gt;
: 0x00 = None&lt;br /&gt;
: 0x03 = School Kid&lt;br /&gt;
: 0x05 = Bug Catcher&lt;br /&gt;
: 0x06 = Lass&lt;br /&gt;
: 0x07 = Battle Girl&lt;br /&gt;
: 0x0B = Ace Trainer Male&lt;br /&gt;
: 0x0D = Beauty&lt;br /&gt;
: 0x0E = Ace Trainer Female&lt;br /&gt;
: 0x0F = Roughneck&lt;br /&gt;
: 0x1F = Pop Idol&lt;br /&gt;
: 0x23 = Social&lt;br /&gt;
: 0x25 = Cowgirl&lt;br /&gt;
: 0x2A = Ruin Maniac&lt;br /&gt;
: 0x32 = Black Belt&lt;br /&gt;
: 0x3E = Rich Boy&lt;br /&gt;
: 0x3F = Lady&lt;br /&gt;
: 0x46 = Psychic&lt;br /&gt;
&lt;br /&gt;
===Total Playtime - 0x86===&lt;br /&gt;
*Hours = unsigned 16bit integer.&lt;br /&gt;
*Minutes = unsigned 8bit integer.&lt;br /&gt;
*Seconds = unsigned 8bit integer.&lt;br /&gt;
&lt;br /&gt;
===Number of Current Party Pokémon - 0x94===&lt;br /&gt;
*Unsigned 8bit integer.&lt;br /&gt;
&lt;br /&gt;
===Party Pokémon - 0x98===&lt;br /&gt;
The Pokémon in the trainer&#039;s party.&lt;br /&gt;
*6 blocks of 236byte structures&lt;br /&gt;
{{main|Pokemon NDS Structure}}&lt;br /&gt;
&lt;br /&gt;
===General Items - 0x644===&lt;br /&gt;
{{main|Other items}}&lt;br /&gt;
The items in the Trainer&#039;s general Items bag pocket.&lt;br /&gt;
*165 blocks of 4 byte structures (two bytes for [[item index]], two bytes for quantity)&lt;br /&gt;
&lt;br /&gt;
===Key Items - 0x8D8===&lt;br /&gt;
{{main|Key items}}&lt;br /&gt;
The items in the Trainer&#039;s Key Items bag pocket.&lt;br /&gt;
*43 blocks of 4 byte structures (two bytes for item index, two bytes for quantity).&lt;br /&gt;
&lt;br /&gt;
===TMs &amp;amp; HMs - 0x9A4===&lt;br /&gt;
{{main|TMs and HMs}}&lt;br /&gt;
The items in the Trainer&#039;s TMs &amp;amp; HMs bag pocket.&lt;br /&gt;
*100 blocks of 4 byte structures (two bytes for item index, two bytes for quantity).&lt;br /&gt;
*TMs &amp;amp; HMs are auto-sorted by item index in ascending order.&lt;br /&gt;
&lt;br /&gt;
===Mail - 0xB34===&lt;br /&gt;
{{main|Mail}}&lt;br /&gt;
The items in the Trainer&#039;s Mail bag pocket.&lt;br /&gt;
*12 blocks of 4 byte structures (two bytes for item index, two bytes for quantity).&lt;br /&gt;
&lt;br /&gt;
===Medicine - 0xB64===&lt;br /&gt;
{{main|Medicine}}&lt;br /&gt;
The items in the Trainer&#039;s Medicine bag pocket.&lt;br /&gt;
*40 blocks of 4 byte structures (two bytes for item index, two bytes for quantity).&lt;br /&gt;
&lt;br /&gt;
===Berries - 0xC04===&lt;br /&gt;
{{main|Berries}}&lt;br /&gt;
The items in the Trainer&#039;s Berries bag pocket.&lt;br /&gt;
*64 blocks of 4 byte structures (two bytes for item index, two bytes for quantity).&lt;br /&gt;
*Berries are auto-sorted by item index in ascending order.&lt;br /&gt;
&lt;br /&gt;
===Balls - 0xD04===&lt;br /&gt;
{{main|Pokéballs}}&lt;br /&gt;
The items in the Trainer&#039;s Balls bag pocket.&lt;br /&gt;
*24 blocks of 4 byte structures (two bytes for item index, two bytes for quantity).&lt;br /&gt;
&lt;br /&gt;
===Battle Items - 0xD64===&lt;br /&gt;
{{main|Battle items}}&lt;br /&gt;
The items in the Trainer&#039;s Battle Items bag pocket.&lt;br /&gt;
*31 blocks of 4 byte structures (two bytes for item index, two bytes for quantity).&lt;br /&gt;
&lt;br /&gt;
===First Registered Item - 0xDE0===&lt;br /&gt;
The first [[Key Item|Key items]] registered for use with the Y button.&lt;br /&gt;
*Unsigned 16bit integer, representing the ID of the item.&lt;br /&gt;
&lt;br /&gt;
===Second Registered Item - 0xDE2===&lt;br /&gt;
The first [[Key Item|Key items]] registered for use with a button on the Touch Screen.&lt;br /&gt;
*Unsigned 16bit integer, representing the ID of the item.&lt;br /&gt;
&lt;br /&gt;
===Starter Pokémon - 0xE44===&lt;br /&gt;
The [[Nationaldex|Pokédex]] number of the starter chosen.&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
===Map ID Number - 0x1234===&lt;br /&gt;
{{main|MAP LIST HGSS}}&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
===Player Map X Coordinate - 0x236E===&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
===Player Map Y Coordinate - 0x2372===&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
===Player Map Z Coordinate - 0x2376===&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
===Follower Map X Coordinate - 0x23BE===&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
===Follower Map Y Coordinate - 0x23C2===&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
===Follower Map Z Coordinate - 0x23C6===&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
=== Money held by mother - 0xC0D8 ===&lt;br /&gt;
* Unsigned 32bit integer.&lt;br /&gt;
* Limited to 0xF423F (999,999)&lt;br /&gt;
&lt;br /&gt;
==Big block offsets==&lt;br /&gt;
&lt;br /&gt;
===Pokémon in Storage - 0xF700===&lt;br /&gt;
The Pokémon in Bill&#039;s PC.&lt;br /&gt;
*18 blocks of 4080byte structures (each box contains 30 136byte Pokémon structures).&lt;br /&gt;
*Each box structure is separated by 16 bytes of space (unlike D/P).&lt;br /&gt;
{{main|Pokemon NDS Structure}}&lt;br /&gt;
&lt;br /&gt;
===Box Names - 0x21708===&lt;br /&gt;
*18 blocks of 40byte structures&lt;br /&gt;
*The first 11 words (22 bytes) each {{wplink|word_(computing)|word}} represent a character in the game&#039;s [[Pokémon NDS Character Table|character table]].&lt;br /&gt;
&lt;br /&gt;
===Box Wallpapers - 0x219D8===&lt;br /&gt;
*18 bytes, each representing the wallpaper for the corresponding box.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Structures]]&lt;br /&gt;
[[Category:Game Mechanics]]&lt;/div&gt;</summary>
		<author><name>Grovyle91</name></author>
	</entry>
	<entry>
		<id>https://projectpokemon.org/wiki/index.php?title=Pok%C3%A9mon_HGSS_Save_File_Structure&amp;diff=2300</id>
		<title>Pokémon HGSS Save File Structure</title>
		<link rel="alternate" type="text/html" href="https://projectpokemon.org/wiki/index.php?title=Pok%C3%A9mon_HGSS_Save_File_Structure&amp;diff=2300"/>
		<updated>2009-09-14T16:47:28Z</updated>

		<summary type="html">&lt;p&gt;Grovyle91: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Small block offsets==&lt;br /&gt;
&lt;br /&gt;
===Adventure Started - 0x34===&lt;br /&gt;
*Unsigned 32bit integer.&lt;br /&gt;
*Number of seconds since 1/1/2000 00:00:00&lt;br /&gt;
&lt;br /&gt;
===Pokémon League Champ Date - 0x3C===&lt;br /&gt;
*Unsigned 32bit integer.&lt;br /&gt;
*Number of seconds since 1/1/2000 00:00:00&lt;br /&gt;
&lt;br /&gt;
===Trainer Name - 0x64===&lt;br /&gt;
*8 unsigned 16bit integers.&lt;br /&gt;
*Each {{wplink|word_(computing)|word}} represents a character in the game&#039;s [[Pokémon NDS Character Table|character table]].&lt;br /&gt;
&lt;br /&gt;
===Trainer ID - 0x74===&lt;br /&gt;
*Random unsigned 16bit integer&lt;br /&gt;
*The visible identification number of a trainer&lt;br /&gt;
*Determines ownership of Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Secret ID - 0x76===&lt;br /&gt;
*Random unsigned 16bit integer&lt;br /&gt;
* The hidden identification number of a trainer&lt;br /&gt;
*Determines ownership of Pokémon.&lt;br /&gt;
*Determines variation in the game.&lt;br /&gt;
&lt;br /&gt;
===Money - 0x78===&lt;br /&gt;
*Unsigned 32bit integer.&lt;br /&gt;
*Limited to 0xF423F (999,999)&lt;br /&gt;
&lt;br /&gt;
===Trainer Gender - 0x7C===&lt;br /&gt;
*0 if male, 1 if female.&lt;br /&gt;
*Determines ownership of Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Country of Origin - 0x7D===&lt;br /&gt;
*Unsigned 8bit integer.&lt;br /&gt;
*Determines whether or not Pokémon get an outsider EXP bonus.&lt;br /&gt;
*Countries other than Japan are inferred from D/P/Pt, since the game has only been released in Japanese.&lt;br /&gt;
: 0x1 = 日本語 (Japan)&lt;br /&gt;
: 0x2 = English (US/UK/AU)&lt;br /&gt;
: 0x3 = Français (France/Québec)&lt;br /&gt;
: 0x4 = Italiano (Italy)&lt;br /&gt;
: 0x5 = Deutsch (Germany)&lt;br /&gt;
: 0x7 = Español (Spain/Latin Americas)&lt;br /&gt;
: 0x8 = 한국어 (South Korea)&lt;br /&gt;
&lt;br /&gt;
===Johto League Badges - 0x7E===&lt;br /&gt;
*Unsigned 8bit bitfield&lt;br /&gt;
*Determines what PokéMart items are for sale, what level outsider Pokémon will obey until, and flags certain in-game events.&lt;br /&gt;
: 0x01 = Zephyr Badge&lt;br /&gt;
: 0x02 = Hive Badge&lt;br /&gt;
: 0x04 = Plain Badge&lt;br /&gt;
: 0x08 = Fog Badge&lt;br /&gt;
: 0x10 = Storm Badge&lt;br /&gt;
: 0x20 = Mineral Badge&lt;br /&gt;
: 0x40 = Glacier Badge&lt;br /&gt;
: 0x80 = Rising Badge&lt;br /&gt;
&lt;br /&gt;
===Multiplayer Avatar - 0x7F===&lt;br /&gt;
*Unsigned 8bit integer.&lt;br /&gt;
*Determines the sprite seen by other players in a multiplayer environment such as the Union Room.&lt;br /&gt;
: 0x00 = None&lt;br /&gt;
: 0x03 = School Kid&lt;br /&gt;
: 0x05 = Bug Catcher&lt;br /&gt;
: 0x06 = Lass&lt;br /&gt;
: 0x07 = Battle Girl&lt;br /&gt;
: 0x0B = Ace Trainer Male&lt;br /&gt;
: 0x0D = Beauty&lt;br /&gt;
: 0x0E = Ace Trainer Female&lt;br /&gt;
: 0x0F = Roughneck&lt;br /&gt;
: 0x1F = Pop Idol&lt;br /&gt;
: 0x23 = Social&lt;br /&gt;
: 0x25 = Cowgirl&lt;br /&gt;
: 0x2A = Ruin Maniac&lt;br /&gt;
: 0x32 = Black Belt&lt;br /&gt;
: 0x3E = Rich Boy&lt;br /&gt;
: 0x3F = Lady&lt;br /&gt;
: 0x46 = Psychic&lt;br /&gt;
&lt;br /&gt;
===Total Playtime - 0x86===&lt;br /&gt;
*Hours = unsigned 16bit integer.&lt;br /&gt;
*Minutes = unsigned 8bit integer.&lt;br /&gt;
*Seconds = unsigned 8bit integer.&lt;br /&gt;
&lt;br /&gt;
===Number of Current Party Pokémon - 0x94===&lt;br /&gt;
*Unsigned 8bit integer.&lt;br /&gt;
&lt;br /&gt;
===Party Pokémon - 0x98===&lt;br /&gt;
The Pokémon in the trainer&#039;s party.&lt;br /&gt;
*6 blocks of 236byte structures&lt;br /&gt;
{{main|Pokemon NDS Structure}}&lt;br /&gt;
&lt;br /&gt;
===General Items - 0x644===&lt;br /&gt;
{{main|Other items}}&lt;br /&gt;
The items in the Trainer&#039;s general Items bag pocket.&lt;br /&gt;
*165 blocks of 4 byte structures (two bytes for [[item index]], two bytes for quantity)&lt;br /&gt;
&lt;br /&gt;
===Key Items - 0x8D8===&lt;br /&gt;
{{main|Key items}}&lt;br /&gt;
The items in the Trainer&#039;s Key Items bag pocket.&lt;br /&gt;
*43 blocks of 4 byte structures (two bytes for item index, two bytes for quantity).&lt;br /&gt;
&lt;br /&gt;
===TMs &amp;amp; HMs - 0x9A4===&lt;br /&gt;
{{main|TMs and HMs}}&lt;br /&gt;
The items in the Trainer&#039;s TMs &amp;amp; HMs bag pocket.&lt;br /&gt;
*100 blocks of 4 byte structures (two bytes for item index, two bytes for quantity).&lt;br /&gt;
*TMs &amp;amp; HMs are auto-sorted by item index in ascending order.&lt;br /&gt;
&lt;br /&gt;
===Mail - 0xB34===&lt;br /&gt;
{{main|Mail}}&lt;br /&gt;
The items in the Trainer&#039;s Mail bag pocket.&lt;br /&gt;
*12 blocks of 4 byte structures (two bytes for item index, two bytes for quantity).&lt;br /&gt;
&lt;br /&gt;
===Medicine - 0xB64===&lt;br /&gt;
{{main|Medicine}}&lt;br /&gt;
The items in the Trainer&#039;s Medicine bag pocket.&lt;br /&gt;
*40 blocks of 4 byte structures (two bytes for item index, two bytes for quantity).&lt;br /&gt;
&lt;br /&gt;
===Berries - 0xC04===&lt;br /&gt;
{{main|Berries}}&lt;br /&gt;
The items in the Trainer&#039;s Berries bag pocket.&lt;br /&gt;
*64 blocks of 4 byte structures (two bytes for item index, two bytes for quantity).&lt;br /&gt;
*Berries are auto-sorted by item index in ascending order.&lt;br /&gt;
&lt;br /&gt;
===Balls - 0xD04===&lt;br /&gt;
{{main|Pokéballs}}&lt;br /&gt;
The items in the Trainer&#039;s Balls bag pocket.&lt;br /&gt;
*24 blocks of 4 byte structures (two bytes for item index, two bytes for quantity).&lt;br /&gt;
&lt;br /&gt;
===Battle Items - 0xD64===&lt;br /&gt;
{{main|Battle items}}&lt;br /&gt;
The items in the Trainer&#039;s Battle Items bag pocket.&lt;br /&gt;
*31 blocks of 4 byte structures (two bytes for item index, two bytes for quantity).&lt;br /&gt;
&lt;br /&gt;
===First Registered Item - 0xDE0===&lt;br /&gt;
The first [[Key Item|Key items]] registered for use with the Y button.&lt;br /&gt;
*Unsigned 16bit integer, representing the ID of the item.&lt;br /&gt;
&lt;br /&gt;
===Second Registered Item - 0xDE2===&lt;br /&gt;
The first [[Key Item|Key items]] registered for use with a button on the Touch Screen.&lt;br /&gt;
*Unsigned 16bit integer, representing the ID of the item.&lt;br /&gt;
&lt;br /&gt;
===Starter Pokémon - 0xE44===&lt;br /&gt;
The [[Nationaldex|Pokédex]] number of the starter chosen.&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
===Map ID Number - 0x1234===&lt;br /&gt;
{{main|MAP LIST HGSS}}&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
===Player Map X Coordinate - 0x236E===&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
===Player Map Y Coordinate - 0x2372===&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
===Player Map Z Coordinate - 0x2376===&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
===Follower Map X Coordinate - 0x23BE===&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
===Follower Map Y Coordinate - 0x23C2===&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
===Follower Map Z Coordinate - 0x23C6===&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
=== Money hold by mother - 0xC0D8 ===&lt;br /&gt;
* Unsigned 32bit integer.&lt;br /&gt;
* Limited to 0xF423F (999,999)&lt;br /&gt;
&lt;br /&gt;
==Big block offsets==&lt;br /&gt;
&lt;br /&gt;
===Pokémon in Storage - 0xF700===&lt;br /&gt;
The Pokémon in Bill&#039;s PC.&lt;br /&gt;
*18 blocks of 4080byte structures (each box contains 30 136byte Pokémon structures).&lt;br /&gt;
*Each box structure is separated by 16 bytes of space (unlike D/P).&lt;br /&gt;
{{main|Pokemon NDS Structure}}&lt;br /&gt;
&lt;br /&gt;
===Box Names - 0x21708===&lt;br /&gt;
*18 blocks of 40byte structures&lt;br /&gt;
*The first 11 words (22 bytes) each {{wplink|word_(computing)|word}} represent a character in the game&#039;s [[Pokémon NDS Character Table|character table]].&lt;br /&gt;
&lt;br /&gt;
===Box Wallpapers - 0x219D8===&lt;br /&gt;
*18 bytes, each representing the wallpaper for the corresponding box.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Structures]]&lt;br /&gt;
[[Category:Game Mechanics]]&lt;/div&gt;</summary>
		<author><name>Grovyle91</name></author>
	</entry>
	<entry>
		<id>https://projectpokemon.org/wiki/index.php?title=Pok%C3%A9mon_HGSS_Save_File_Structure&amp;diff=2299</id>
		<title>Pokémon HGSS Save File Structure</title>
		<link rel="alternate" type="text/html" href="https://projectpokemon.org/wiki/index.php?title=Pok%C3%A9mon_HGSS_Save_File_Structure&amp;diff=2299"/>
		<updated>2009-09-14T16:30:32Z</updated>

		<summary type="html">&lt;p&gt;Grovyle91: Removed my part... :p&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Small block offsets==&lt;br /&gt;
&lt;br /&gt;
===Adventure Started - 0x34===&lt;br /&gt;
*Unsigned 32bit integer.&lt;br /&gt;
*Number of seconds since 1/1/2000 00:00:00&lt;br /&gt;
&lt;br /&gt;
===Pokémon League Champ Date - 0x3C===&lt;br /&gt;
*Unsigned 32bit integer.&lt;br /&gt;
*Number of seconds since 1/1/2000 00:00:00&lt;br /&gt;
&lt;br /&gt;
===Trainer Name - 0x64===&lt;br /&gt;
*8 unsigned 16bit integers.&lt;br /&gt;
*Each {{wplink|word_(computing)|word}} represents a character in the game&#039;s [[Pokémon NDS Character Table|character table]].&lt;br /&gt;
&lt;br /&gt;
===Trainer ID - 0x74===&lt;br /&gt;
*Random unsigned 16bit integer&lt;br /&gt;
*The visible identification number of a trainer&lt;br /&gt;
*Determines ownership of Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Secret ID - 0x76===&lt;br /&gt;
*Random unsigned 16bit integer&lt;br /&gt;
* The hidden identification number of a trainer&lt;br /&gt;
*Determines ownership of Pokémon.&lt;br /&gt;
*Determines variation in the game.&lt;br /&gt;
&lt;br /&gt;
===Money - 0x78===&lt;br /&gt;
*Unsigned 32bit integer.&lt;br /&gt;
*Limited to 0xF423F (999,999)&lt;br /&gt;
&lt;br /&gt;
===Trainer Gender - 0x7C===&lt;br /&gt;
*0 if male, 1 if female.&lt;br /&gt;
*Determines ownership of Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Country of Origin - 0x7D===&lt;br /&gt;
*Unsigned 8bit integer.&lt;br /&gt;
*Determines whether or not Pokémon get an outsider EXP bonus.&lt;br /&gt;
*Countries other than Japan are inferred from D/P/Pt, since the game has only been released in Japanese.&lt;br /&gt;
: 0x1 = 日本語 (Japan)&lt;br /&gt;
: 0x2 = English (US/UK/AU)&lt;br /&gt;
: 0x3 = Français (France/Québec)&lt;br /&gt;
: 0x4 = Italiano (Italy)&lt;br /&gt;
: 0x5 = Deutsch (Germany)&lt;br /&gt;
: 0x7 = Español (Spain/Latin Americas)&lt;br /&gt;
: 0x8 = 한국어 (South Korea)&lt;br /&gt;
&lt;br /&gt;
===Johto League Badges - 0x7E===&lt;br /&gt;
*Unsigned 8bit bitfield&lt;br /&gt;
*Determines what PokéMart items are for sale, what level outsider Pokémon will obey until, and flags certain in-game events.&lt;br /&gt;
: 0x01 = Zephyr Badge&lt;br /&gt;
: 0x02 = Hive Badge&lt;br /&gt;
: 0x04 = Plain Badge&lt;br /&gt;
: 0x08 = Fog Badge&lt;br /&gt;
: 0x10 = Storm Badge&lt;br /&gt;
: 0x20 = Mineral Badge&lt;br /&gt;
: 0x40 = Glacier Badge&lt;br /&gt;
: 0x80 = Rising Badge&lt;br /&gt;
&lt;br /&gt;
===Multiplayer Avatar - 0x7F===&lt;br /&gt;
*Unsigned 8bit integer.&lt;br /&gt;
*Determines the sprite seen by other players in a multiplayer environment such as the Union Room.&lt;br /&gt;
: 0x00 = None&lt;br /&gt;
: 0x03 = School Kid&lt;br /&gt;
: 0x05 = Bug Catcher&lt;br /&gt;
: 0x06 = Lass&lt;br /&gt;
: 0x07 = Battle Girl&lt;br /&gt;
: 0x0B = Ace Trainer Male&lt;br /&gt;
: 0x0D = Beauty&lt;br /&gt;
: 0x0E = Ace Trainer Female&lt;br /&gt;
: 0x0F = Roughneck&lt;br /&gt;
: 0x1F = Pop Idol&lt;br /&gt;
: 0x23 = Social&lt;br /&gt;
: 0x25 = Cowgirl&lt;br /&gt;
: 0x2A = Ruin Maniac&lt;br /&gt;
: 0x32 = Black Belt&lt;br /&gt;
: 0x3E = Rich Boy&lt;br /&gt;
: 0x3F = Lady&lt;br /&gt;
: 0x46 = Psychic&lt;br /&gt;
&lt;br /&gt;
===Total Playtime - 0x86===&lt;br /&gt;
*Hours = unsigned 16bit integer.&lt;br /&gt;
*Minutes = unsigned 8bit integer.&lt;br /&gt;
*Seconds = unsigned 8bit integer.&lt;br /&gt;
&lt;br /&gt;
===Number of Current Party Pokémon - 0x94===&lt;br /&gt;
*Unsigned 8bit integer.&lt;br /&gt;
&lt;br /&gt;
===Party Pokémon - 0x98===&lt;br /&gt;
The Pokémon in the trainer&#039;s party.&lt;br /&gt;
*6 blocks of 236byte structures&lt;br /&gt;
{{main|Pokemon NDS Structure}}&lt;br /&gt;
&lt;br /&gt;
===General Items - 0x644===&lt;br /&gt;
{{main|Other items}}&lt;br /&gt;
The items in the Trainer&#039;s general Items bag pocket.&lt;br /&gt;
*165 blocks of 4 byte structures (two bytes for [[item index]], two bytes for quantity)&lt;br /&gt;
&lt;br /&gt;
===Key Items - 0x8D8===&lt;br /&gt;
{{main|Key items}}&lt;br /&gt;
The items in the Trainer&#039;s Key Items bag pocket.&lt;br /&gt;
*43 blocks of 4 byte structures (two bytes for item index, two bytes for quantity).&lt;br /&gt;
&lt;br /&gt;
===TMs &amp;amp; HMs - 0x9A4===&lt;br /&gt;
{{main|TMs and HMs}}&lt;br /&gt;
The items in the Trainer&#039;s TMs &amp;amp; HMs bag pocket.&lt;br /&gt;
*100 blocks of 4 byte structures (two bytes for item index, two bytes for quantity).&lt;br /&gt;
*TMs &amp;amp; HMs are auto-sorted by item index in ascending order.&lt;br /&gt;
&lt;br /&gt;
===Mail - 0xB34===&lt;br /&gt;
{{main|Mail}}&lt;br /&gt;
The items in the Trainer&#039;s Mail bag pocket.&lt;br /&gt;
*12 blocks of 4 byte structures (two bytes for item index, two bytes for quantity).&lt;br /&gt;
&lt;br /&gt;
===Medicine - 0xB64===&lt;br /&gt;
{{main|Medicine}}&lt;br /&gt;
The items in the Trainer&#039;s Medicine bag pocket.&lt;br /&gt;
*40 blocks of 4 byte structures (two bytes for item index, two bytes for quantity).&lt;br /&gt;
&lt;br /&gt;
===Berries - 0xC04===&lt;br /&gt;
{{main|Berries}}&lt;br /&gt;
The items in the Trainer&#039;s Berries bag pocket.&lt;br /&gt;
*64 blocks of 4 byte structures (two bytes for item index, two bytes for quantity).&lt;br /&gt;
*Berries are auto-sorted by item index in ascending order.&lt;br /&gt;
&lt;br /&gt;
===Balls - 0xD04===&lt;br /&gt;
{{main|Pokéballs}}&lt;br /&gt;
The items in the Trainer&#039;s Balls bag pocket.&lt;br /&gt;
*24 blocks of 4 byte structures (two bytes for item index, two bytes for quantity).&lt;br /&gt;
&lt;br /&gt;
===Battle Items - 0xD64===&lt;br /&gt;
{{main|Battle items}}&lt;br /&gt;
The items in the Trainer&#039;s Battle Items bag pocket.&lt;br /&gt;
*31 blocks of 4 byte structures (two bytes for item index, two bytes for quantity).&lt;br /&gt;
&lt;br /&gt;
===First Registered Item - 0xDE0===&lt;br /&gt;
The first [[Key Item|Key items]] registered for use with the Y button.&lt;br /&gt;
*Unsigned 16bit integer, representing the ID of the item.&lt;br /&gt;
&lt;br /&gt;
===Second Registered Item - 0xDE2===&lt;br /&gt;
The first [[Key Item|Key items]] registered for use with a button on the Touch Screen.&lt;br /&gt;
*Unsigned 16bit integer, representing the ID of the item.&lt;br /&gt;
&lt;br /&gt;
===Starter Pokémon - 0xE44===&lt;br /&gt;
The [[Nationaldex|Pokédex]] number of the starter chosen.&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
===Map ID Number - 0x1234===&lt;br /&gt;
{{main|MAP LIST HGSS}}&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
===Player Map X Coordinate - 0x236E===&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
===Player Map Y Coordinate - 0x2372===&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
===Player Map Z Coordinate - 0x2376===&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
===Follower Map X Coordinate - 0x23BE===&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
===Follower Map Y Coordinate - 0x23C2===&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
===Follower Map Z Coordinate - 0x23C6===&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
==Big block offsets==&lt;br /&gt;
&lt;br /&gt;
===Pokémon in Storage - 0xF700===&lt;br /&gt;
The Pokémon in Bill&#039;s PC.&lt;br /&gt;
*18 blocks of 4080byte structures (each box contains 30 136byte Pokémon structures).&lt;br /&gt;
*Each box structure is separated by 16 bytes of space (unlike D/P).&lt;br /&gt;
{{main|Pokemon NDS Structure}}&lt;br /&gt;
&lt;br /&gt;
===Box Names - 0x21708===&lt;br /&gt;
*18 blocks of 40byte structures&lt;br /&gt;
*The first 11 words (22 bytes) each {{wplink|word_(computing)|word}} represent a character in the game&#039;s [[Pokémon NDS Character Table|character table]].&lt;br /&gt;
&lt;br /&gt;
===Box Wallpapers - 0x219D8===&lt;br /&gt;
*18 bytes, each representing the wallpaper for the corresponding box.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Structures]]&lt;br /&gt;
[[Category:Game Mechanics]]&lt;/div&gt;</summary>
		<author><name>Grovyle91</name></author>
	</entry>
	<entry>
		<id>https://projectpokemon.org/wiki/index.php?title=Pok%C3%A9mon_HGSS_Save_File_Structure&amp;diff=2297</id>
		<title>Pokémon HGSS Save File Structure</title>
		<link rel="alternate" type="text/html" href="https://projectpokemon.org/wiki/index.php?title=Pok%C3%A9mon_HGSS_Save_File_Structure&amp;diff=2297"/>
		<updated>2009-09-14T16:28:46Z</updated>

		<summary type="html">&lt;p&gt;Grovyle91: /* Battle Items - 0xD64 */ &amp;amp; shortcut items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Small block offsets==&lt;br /&gt;
&lt;br /&gt;
===Adventure Started - 0x34===&lt;br /&gt;
*Unsigned 32bit integer.&lt;br /&gt;
*Number of seconds since 1/1/2000 00:00:00&lt;br /&gt;
&lt;br /&gt;
===Pokémon League Champ Date - 0x3C===&lt;br /&gt;
*Unsigned 32bit integer.&lt;br /&gt;
*Number of seconds since 1/1/2000 00:00:00&lt;br /&gt;
&lt;br /&gt;
===Trainer Name - 0x64===&lt;br /&gt;
*8 unsigned 16bit integers.&lt;br /&gt;
*Each {{wplink|word_(computing)|word}} represents a character in the game&#039;s [[Pokémon NDS Character Table|character table]].&lt;br /&gt;
&lt;br /&gt;
===Trainer ID - 0x74===&lt;br /&gt;
*Random unsigned 16bit integer&lt;br /&gt;
*The visible identification number of a trainer&lt;br /&gt;
*Determines ownership of Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Secret ID - 0x76===&lt;br /&gt;
*Random unsigned 16bit integer&lt;br /&gt;
* The hidden identification number of a trainer&lt;br /&gt;
*Determines ownership of Pokémon.&lt;br /&gt;
*Determines variation in the game.&lt;br /&gt;
&lt;br /&gt;
===Money - 0x78===&lt;br /&gt;
*Unsigned 32bit integer.&lt;br /&gt;
*Limited to 0xF423F (999,999)&lt;br /&gt;
&lt;br /&gt;
===Trainer Gender - 0x7C===&lt;br /&gt;
*0 if male, 1 if female.&lt;br /&gt;
*Determines ownership of Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Country of Origin - 0x7D===&lt;br /&gt;
*Unsigned 8bit integer.&lt;br /&gt;
*Determines whether or not Pokémon get an outsider EXP bonus.&lt;br /&gt;
*Countries other than Japan are inferred from D/P/Pt, since the game has only been released in Japanese.&lt;br /&gt;
: 0x1 = 日本語 (Japan)&lt;br /&gt;
: 0x2 = English (US/UK/AU)&lt;br /&gt;
: 0x3 = Français (France/Québec)&lt;br /&gt;
: 0x4 = Italiano (Italy)&lt;br /&gt;
: 0x5 = Deutsch (Germany)&lt;br /&gt;
: 0x7 = Español (Spain/Latin Americas)&lt;br /&gt;
: 0x8 = 한국어 (South Korea)&lt;br /&gt;
&lt;br /&gt;
===Johto League Badges - 0x7E===&lt;br /&gt;
*Unsigned 8bit bitfield&lt;br /&gt;
*Determines what PokéMart items are for sale, what level outsider Pokémon will obey until, and flags certain in-game events.&lt;br /&gt;
: 0x01 = Zephyr Badge&lt;br /&gt;
: 0x02 = Hive Badge&lt;br /&gt;
: 0x04 = Plain Badge&lt;br /&gt;
: 0x08 = Fog Badge&lt;br /&gt;
: 0x10 = Storm Badge&lt;br /&gt;
: 0x20 = Mineral Badge&lt;br /&gt;
: 0x40 = Glacier Badge&lt;br /&gt;
: 0x80 = Rising Badge&lt;br /&gt;
&lt;br /&gt;
===Multiplayer Avatar - 0x7F===&lt;br /&gt;
*Unsigned 8bit integer.&lt;br /&gt;
*Determines the sprite seen by other players in a multiplayer environment such as the Union Room.&lt;br /&gt;
: 0x00 = None&lt;br /&gt;
: 0x03 = School Kid&lt;br /&gt;
: 0x05 = Bug Catcher&lt;br /&gt;
: 0x06 = Lass&lt;br /&gt;
: 0x07 = Battle Girl&lt;br /&gt;
: 0x0B = Ace Trainer Male&lt;br /&gt;
: 0x0D = Beauty&lt;br /&gt;
: 0x0E = Ace Trainer Female&lt;br /&gt;
: 0x0F = Roughneck&lt;br /&gt;
: 0x1F = Pop Idol&lt;br /&gt;
: 0x23 = Social&lt;br /&gt;
: 0x25 = Cowgirl&lt;br /&gt;
: 0x2A = Ruin Maniac&lt;br /&gt;
: 0x32 = Black Belt&lt;br /&gt;
: 0x3E = Rich Boy&lt;br /&gt;
: 0x3F = Lady&lt;br /&gt;
: 0x46 = Psychic&lt;br /&gt;
&lt;br /&gt;
===Total Playtime - 0x86===&lt;br /&gt;
*Hours = unsigned 16bit integer.&lt;br /&gt;
*Minutes = unsigned 8bit integer.&lt;br /&gt;
*Seconds = unsigned 8bit integer.&lt;br /&gt;
&lt;br /&gt;
===Number of Current Party Pokémon - 0x94===&lt;br /&gt;
*Unsigned 8bit integer.&lt;br /&gt;
&lt;br /&gt;
===Party Pokémon - 0x98===&lt;br /&gt;
The Pokémon in the trainer&#039;s party.&lt;br /&gt;
*6 blocks of 236byte structures&lt;br /&gt;
{{main|Pokemon NDS Structure}}&lt;br /&gt;
&lt;br /&gt;
===General Items - 0x644===&lt;br /&gt;
{{main|Other items}}&lt;br /&gt;
The items in the Trainer&#039;s general Items bag pocket.&lt;br /&gt;
*165 blocks of 4 byte structures (two bytes for [[item index]], two bytes for quantity)&lt;br /&gt;
&lt;br /&gt;
===Key Items - 0x8D8===&lt;br /&gt;
{{main|Key items}}&lt;br /&gt;
The items in the Trainer&#039;s Key Items bag pocket.&lt;br /&gt;
*43 blocks of 4 byte structures (two bytes for item index, two bytes for quantity).&lt;br /&gt;
&lt;br /&gt;
===TMs &amp;amp; HMs - 0x9A4===&lt;br /&gt;
{{main|TMs and HMs}}&lt;br /&gt;
The items in the Trainer&#039;s TMs &amp;amp; HMs bag pocket.&lt;br /&gt;
*100 blocks of 4 byte structures (two bytes for item index, two bytes for quantity).&lt;br /&gt;
*TMs &amp;amp; HMs are auto-sorted by item index in ascending order.&lt;br /&gt;
&lt;br /&gt;
===Mail - 0xB34===&lt;br /&gt;
{{main|Mail}}&lt;br /&gt;
The items in the Trainer&#039;s Mail bag pocket.&lt;br /&gt;
*12 blocks of 4 byte structures (two bytes for item index, two bytes for quantity).&lt;br /&gt;
&lt;br /&gt;
===Medicine - 0xB64===&lt;br /&gt;
{{main|Medicine}}&lt;br /&gt;
The items in the Trainer&#039;s Medicine bag pocket.&lt;br /&gt;
*40 blocks of 4 byte structures (two bytes for item index, two bytes for quantity).&lt;br /&gt;
&lt;br /&gt;
===Berries - 0xC04===&lt;br /&gt;
{{main|Berries}}&lt;br /&gt;
The items in the Trainer&#039;s Berries bag pocket.&lt;br /&gt;
*64 blocks of 4 byte structures (two bytes for item index, two bytes for quantity).&lt;br /&gt;
*Berries are auto-sorted by item index in ascending order.&lt;br /&gt;
&lt;br /&gt;
===Balls - 0xD04===&lt;br /&gt;
{{main|Pokéballs}}&lt;br /&gt;
The items in the Trainer&#039;s Balls bag pocket.&lt;br /&gt;
*24 blocks of 4 byte structures (two bytes for item index, two bytes for quantity).&lt;br /&gt;
&lt;br /&gt;
===Battle Items - 0xD64===&lt;br /&gt;
{{main|Battle items}}&lt;br /&gt;
The items in the Trainer&#039;s Battle Items bag pocket.&lt;br /&gt;
*31 blocks of 4 byte structures (two bytes for item index, two bytes for quantity).&lt;br /&gt;
&lt;br /&gt;
=== Current shortcut item (Y-button) - 0xDE0 ===&lt;br /&gt;
The current shortcut item on the touch screen (which can also be activated with the Y-button).&lt;br /&gt;
* The value is the id of a item.&lt;br /&gt;
&lt;br /&gt;
=== Current second shortcut item - 0xDE2 ===&lt;br /&gt;
The current second shortcut item on the touch screen.&lt;br /&gt;
* The value is the id of a item.&lt;br /&gt;
&lt;br /&gt;
===Starter Pokémon - 0xE44===&lt;br /&gt;
The [[Nationaldex|Pokédex]] number of the starter chosen.&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
===Map ID Number - 0x1234===&lt;br /&gt;
[[MAP LIST HGSS|List of Maps]]&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
===Player Map X Coordinate - 0x236E===&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
===Player Map Y Coordinate - 0x2372===&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
===Player Map Z Coordinate - 0x2376===&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
===Follower Map X Coordinate - 0x23BE===&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
===Follower Map Y Coordinate - 0x23C2===&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
===Follower Map Z Coordinate - 0x23C6===&lt;br /&gt;
*Unsigned 16bit integer.&lt;br /&gt;
&lt;br /&gt;
==Big block offsets==&lt;br /&gt;
&lt;br /&gt;
===Pokémon in Storage - 0xF700===&lt;br /&gt;
The Pokémon in Bill&#039;s PC.&lt;br /&gt;
*18 blocks of 4080byte structures (each box contains 30 136byte Pokémon structures).&lt;br /&gt;
*Each box structure is separated by 16 bytes of space (unlike D/P).&lt;br /&gt;
{{main|Pokemon NDS Structure}}&lt;br /&gt;
&lt;br /&gt;
===Box Names - 0x21708===&lt;br /&gt;
*18 blocks of 40byte structures&lt;br /&gt;
*The first 11 words (22 bytes) each {{wplink|word_(computing)|word}} represent a character in the game&#039;s [[Pokémon NDS Character Table|character table]].&lt;br /&gt;
&lt;br /&gt;
===Box Wallpapers - 0x219D8===&lt;br /&gt;
*18 bytes, each representing the wallpaper for the corresponding box.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Structures]]&lt;br /&gt;
[[Category:Game Mechanics]]&lt;/div&gt;</summary>
		<author><name>Grovyle91</name></author>
	</entry>
	<entry>
		<id>https://projectpokemon.org/wiki/index.php?title=List_of_Diamond,_Pearl,_Platinum,_HeartGold_and_SoulSilver_Items_by_Index_Number&amp;diff=2290</id>
		<title>List of Diamond, Pearl, Platinum, HeartGold and SoulSilver Items by Index Number</title>
		<link rel="alternate" type="text/html" href="https://projectpokemon.org/wiki/index.php?title=List_of_Diamond,_Pearl,_Platinum,_HeartGold_and_SoulSilver_Items_by_Index_Number&amp;diff=2290"/>
		<updated>2009-09-14T16:17:48Z</updated>

		<summary type="html">&lt;p&gt;Grovyle91: HGSS exclusive items added (todo: which item is what?)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Balls===&lt;br /&gt;
&lt;br /&gt;
{{main|Pokéballs}}&lt;br /&gt;
&lt;br /&gt;
: 0x0001 = Master Ball&lt;br /&gt;
: 0x0002 = Ultra Ball&lt;br /&gt;
: 0x0003 = Great Ball&lt;br /&gt;
: 0x0004 = Poké Ball&lt;br /&gt;
: 0x0005 = Safari Ball&lt;br /&gt;
: 0x0006 = Net Ball&lt;br /&gt;
: 0x0007 = Dive Ball&lt;br /&gt;
: 0x0008 = Nest Ball&lt;br /&gt;
: 0x0009 = Repeat Ball&lt;br /&gt;
: 0x000A = Timer Ball&lt;br /&gt;
: 0x000B = Luxury Ball&lt;br /&gt;
: 0x000C = Premier Ball&lt;br /&gt;
: 0x000D = Dusk Ball&lt;br /&gt;
: 0x000E = Heal Ball&lt;br /&gt;
: 0x000F = Quick Ball&lt;br /&gt;
: 0x0010 = Cherish Ball&lt;br /&gt;
&lt;br /&gt;
===Medicine===&lt;br /&gt;
&lt;br /&gt;
{{main|Medicine}}&lt;br /&gt;
&lt;br /&gt;
: 0x0011 = Potion&lt;br /&gt;
: 0x0012 = Antidote&lt;br /&gt;
: 0x0013 = Burn Heal&lt;br /&gt;
: 0x0014 = Ice Heal&lt;br /&gt;
: 0x0015 = Awakening&lt;br /&gt;
: 0x0016 = Parlyz Heal&lt;br /&gt;
: 0x0017 = Full Restore&lt;br /&gt;
: 0x0018 = Max Potion&lt;br /&gt;
: 0x0019 = Hyper Potion&lt;br /&gt;
: 0x001A = Super Potion&lt;br /&gt;
: 0x001B = Full Heal&lt;br /&gt;
: 0x001C = Revive&lt;br /&gt;
: 0x001D = Max Revive&lt;br /&gt;
: 0x001E = Fresh Water&lt;br /&gt;
: 0x001F = Soda Pop&lt;br /&gt;
: 0x0020 = Lemonade&lt;br /&gt;
: 0x0021 = Moomoo Milk&lt;br /&gt;
: 0x0022 = EnergyPowder&lt;br /&gt;
: 0x0023 = Energy Root&lt;br /&gt;
: 0x0024 = Heal Powder&lt;br /&gt;
: 0x0025 = Revival Herb&lt;br /&gt;
: 0x0026 = Ether&lt;br /&gt;
: 0x0027 = Max Ether&lt;br /&gt;
: 0x0028 = Elixir&lt;br /&gt;
: 0x0029 = Max Elixir&lt;br /&gt;
: 0x002A = Lava Cookie&lt;br /&gt;
: 0x002B = Berry Juice&lt;br /&gt;
: 0x002C = Sacred Ash&lt;br /&gt;
: 0x002D = HP Up&lt;br /&gt;
: 0x002E = Protein&lt;br /&gt;
: 0x002F = Iron&lt;br /&gt;
: 0x0030 = Carbos&lt;br /&gt;
: 0x0031 = Calcium&lt;br /&gt;
: 0x0032 = Rare Candy&lt;br /&gt;
: 0x0033 = PP Up&lt;br /&gt;
: 0x0034 = Zinc&lt;br /&gt;
: 0x0035 = PP Max&lt;br /&gt;
: 0x0036 = Old Gateau&lt;br /&gt;
&lt;br /&gt;
===Battle Items===&lt;br /&gt;
&lt;br /&gt;
{{main|Battle items}}&lt;br /&gt;
&lt;br /&gt;
: 0x0037 = Guard Spec.&lt;br /&gt;
: 0x0038 = Dire Hit&lt;br /&gt;
: 0x0039 = X Attack&lt;br /&gt;
: 0x003A = X Defend&lt;br /&gt;
: 0x003B = X Speed&lt;br /&gt;
: 0x003C = X Accuracy&lt;br /&gt;
: 0x003D = X Special&lt;br /&gt;
: 0x003E = X Sp. Def&lt;br /&gt;
: 0x003F = Poké Doll&lt;br /&gt;
: 0x0040 = Fluffy Tail&lt;br /&gt;
: 0x0041 = Blue Flute&lt;br /&gt;
: 0x0042 = Yellow Flute&lt;br /&gt;
: 0x0043 = Red Flute&lt;br /&gt;
: 0x0044 = Black Flute&lt;br /&gt;
: 0x0045 = White Flute&lt;br /&gt;
&lt;br /&gt;
===General Items 1===&lt;br /&gt;
&lt;br /&gt;
{{main|Other items}}&lt;br /&gt;
&lt;br /&gt;
: 0x0046 = Shoal Salt&lt;br /&gt;
: 0x0047 = Shoal Shell&lt;br /&gt;
: 0x0048 = Red Shard&lt;br /&gt;
: 0x0049 = Blue Shard&lt;br /&gt;
: 0x004A = Yellow Shard&lt;br /&gt;
: 0x004B = Green Shard&lt;br /&gt;
: 0x004C = Super Repel&lt;br /&gt;
: 0x004D = Max Repel&lt;br /&gt;
: 0x004E = Escape Rope&lt;br /&gt;
: 0x004F = Repel&lt;br /&gt;
: 0x0050 = Sun Stone&lt;br /&gt;
: 0x0051 = Moon Stone&lt;br /&gt;
: 0x0052 = Fire Stone&lt;br /&gt;
: 0x0053 = Thunderstone&lt;br /&gt;
: 0x0054 = Water Stone&lt;br /&gt;
: 0x0055 = Leaf Stone&lt;br /&gt;
: 0x0056 = TinyMushroom&lt;br /&gt;
: 0x0057 = Big Mushroom&lt;br /&gt;
: 0x0058 = Pearl&lt;br /&gt;
: 0x0059 = Big Pearl&lt;br /&gt;
: 0x005A = Stardust&lt;br /&gt;
: 0x005B = Star Piece&lt;br /&gt;
: 0x005C = Nugget&lt;br /&gt;
: 0x005D = Heart Scale&lt;br /&gt;
: 0x005E = Honey&lt;br /&gt;
: 0x005F = Growth Mulch&lt;br /&gt;
: 0x0060 = Damp Mulch&lt;br /&gt;
: 0x0061 = Stable Mulch&lt;br /&gt;
: 0x0062 = Gooey Mulch&lt;br /&gt;
: 0x0063 = Root Fossil&lt;br /&gt;
: 0x0064 = Claw Fossil&lt;br /&gt;
: 0x0065 = Helix Fossil&lt;br /&gt;
: 0x0066 = Dome Fossil&lt;br /&gt;
: 0x0067 = Old Amber&lt;br /&gt;
: 0x0068 = Armor Fossil&lt;br /&gt;
: 0x0069 = Skull Fossil&lt;br /&gt;
: 0x006A = Rare Bone&lt;br /&gt;
: 0x006B = Shiny Stone&lt;br /&gt;
: 0x006C = Dusk Stone&lt;br /&gt;
: 0x006D = Dawn Stone&lt;br /&gt;
: 0x006E = Oval Stone&lt;br /&gt;
: 0x006F = Odd Keystone&lt;br /&gt;
: 0x0070 = Griseous Orb ([[Platinum]] only)&lt;br /&gt;
: 0x0087 = Adamant Orb&lt;br /&gt;
: 0x0088 = Lustrous Orb&lt;br /&gt;
&lt;br /&gt;
===Mail===&lt;br /&gt;
&lt;br /&gt;
{{main|Mail}}&lt;br /&gt;
&lt;br /&gt;
: 0x0089 = Grass Mail&lt;br /&gt;
: 0x008A = Flame Mail&lt;br /&gt;
: 0x008B = Bubble Mail&lt;br /&gt;
: 0x008C = Bloom Mail&lt;br /&gt;
: 0x008D = Tunnel Mail&lt;br /&gt;
: 0x008E = Steel Mail&lt;br /&gt;
: 0x008F = Heart Mail&lt;br /&gt;
: 0x0090 = Snow Mail&lt;br /&gt;
: 0x0091 = Space Mail&lt;br /&gt;
: 0x0092 = Air Mail&lt;br /&gt;
: 0x0093 = Mosaic Mail&lt;br /&gt;
: 0x0094 = Brick Mail&lt;br /&gt;
&lt;br /&gt;
===Berries===&lt;br /&gt;
&lt;br /&gt;
{{main|Berries}}&lt;br /&gt;
&lt;br /&gt;
: 0x0095 = Cheri Berry&lt;br /&gt;
: 0x0096 = Chesto Berry&lt;br /&gt;
: 0x0097 = Pecha Berry&lt;br /&gt;
: 0x0098 = Rawst Berry&lt;br /&gt;
: 0x0099 = Aspear Berry&lt;br /&gt;
: 0x009A = Leppa Berry&lt;br /&gt;
: 0x009B = Oran Berry&lt;br /&gt;
: 0x009C = Persim Berry&lt;br /&gt;
: 0x009D = Lum Berry&lt;br /&gt;
: 0x009E = Sitrus Berry&lt;br /&gt;
: 0x009F = Figy Berry&lt;br /&gt;
: 0x00A0 = Wiki Berry&lt;br /&gt;
: 0x00A1 = Mago Berry&lt;br /&gt;
: 0x00A2 = Aguav Berry&lt;br /&gt;
: 0x00A3 = Iapapa Berry&lt;br /&gt;
: 0x00A4 = Razz Berry&lt;br /&gt;
: 0x00A5 = Bluk Berry&lt;br /&gt;
: 0x00A6 = Nanab Berry&lt;br /&gt;
: 0x00A7 = Wepear Berry&lt;br /&gt;
: 0x00A8 = Pinap Berry&lt;br /&gt;
: 0x00A9 = Pomeg Berry&lt;br /&gt;
: 0x00AA = Kelpsy Berry&lt;br /&gt;
: 0x00AB = Qualot Berry&lt;br /&gt;
: 0x00AC = Hondew Berry&lt;br /&gt;
: 0x00AD = Grepa Berry&lt;br /&gt;
: 0x00AE = Tamato Berry&lt;br /&gt;
: 0x00AF = Cornn Berry&lt;br /&gt;
: 0x00B0 = Magost Berry&lt;br /&gt;
: 0x00B1 = Rabuta Berry&lt;br /&gt;
: 0x00B2 = Nomel Berry&lt;br /&gt;
: 0x00B3 = Spelon Berry&lt;br /&gt;
: 0x00B4 = Pamtre Berry&lt;br /&gt;
: 0x00B5 = Watmel Berry&lt;br /&gt;
: 0x00B6 = Durin Berry&lt;br /&gt;
: 0x00B7 = Belue Berry&lt;br /&gt;
: 0x00B8 = Occa Berry&lt;br /&gt;
: 0x00B9 = Passho Berry&lt;br /&gt;
: 0x00BA = Wacan Berry&lt;br /&gt;
: 0x00BB = Rindo Berry&lt;br /&gt;
: 0x00BC = Yache Berry&lt;br /&gt;
: 0x00BD = Chople Berry&lt;br /&gt;
: 0x00BE = Kebia Berry&lt;br /&gt;
: 0x00BF = Shuca Berry&lt;br /&gt;
: 0x00C0 = Coba Berry&lt;br /&gt;
: 0x00C1 = Payapa Berry&lt;br /&gt;
: 0x00C2 = Tanga Berry&lt;br /&gt;
: 0x00C3 = Charti Berry&lt;br /&gt;
: 0x00C4 = Kasib Berry&lt;br /&gt;
: 0x00C5 = Haban Berry&lt;br /&gt;
: 0x00C6 = Colbur Berry&lt;br /&gt;
: 0x00C7 = Babiri Berry&lt;br /&gt;
: 0x00C8 = Chilan Berry&lt;br /&gt;
: 0x00C9 = Liechi Berry&lt;br /&gt;
: 0x00CA = Ganlon Berry&lt;br /&gt;
: 0x00CB = Salac Berry&lt;br /&gt;
: 0x00CC = Petaya Berry&lt;br /&gt;
: 0x00CD = Apicot Berry&lt;br /&gt;
: 0x00CE = Lansat Berry&lt;br /&gt;
: 0x00CF = Starf Berry&lt;br /&gt;
: 0x00D0 = Enigma Berry&lt;br /&gt;
: 0x00D1 = Micle Berry&lt;br /&gt;
: 0x00D2 = Custap Berry&lt;br /&gt;
: 0x00D3 = Jaboca Berry&lt;br /&gt;
: 0x00D4 = Rowap Berry&lt;br /&gt;
&lt;br /&gt;
===General Items 2 (Held Items)===&lt;br /&gt;
&lt;br /&gt;
{{main|Hold items}}&lt;br /&gt;
&lt;br /&gt;
: 0x00D5 = BrightPowder&lt;br /&gt;
: 0x00D6 = White Herb&lt;br /&gt;
: 0x00D7 = Macho Brace&lt;br /&gt;
: 0x00D8 = Exp. Share&lt;br /&gt;
: 0x00D9 = Quick Claw&lt;br /&gt;
: 0x00DA = Soothe Bell&lt;br /&gt;
: 0x00DB = Mental Herb&lt;br /&gt;
: 0x00DC = Choice Band&lt;br /&gt;
: 0x00DD = King&#039;s Rock&lt;br /&gt;
: 0x00DE = SilverPowder&lt;br /&gt;
: 0x00DF = Amulet Coin&lt;br /&gt;
: 0x00E0 = Cleanse Tag&lt;br /&gt;
: 0x00E1 = Soul Dew&lt;br /&gt;
: 0x00E2 = DeepSeaTooth&lt;br /&gt;
: 0x00E3 = DeepSeaScale&lt;br /&gt;
: 0x00E4 = Smoke Ball&lt;br /&gt;
: 0x00E5 = Everstone&lt;br /&gt;
: 0x00E6 = Focus Band&lt;br /&gt;
: 0x00E7 = Lucky Egg&lt;br /&gt;
: 0x00E8 = Scope Lens&lt;br /&gt;
: 0x00E9 = Metal Coat&lt;br /&gt;
: 0x00EA = Leftovers&lt;br /&gt;
: 0x00EB = Dragon Scale&lt;br /&gt;
: 0x00EC = Light Ball&lt;br /&gt;
: 0x00ED = Soft Sand&lt;br /&gt;
: 0x00EE = Hard Stone&lt;br /&gt;
: 0x00EF = Miracle Seed&lt;br /&gt;
: 0x00F0 = BlackGlasses&lt;br /&gt;
: 0x00F1 = Black Belt&lt;br /&gt;
: 0x00F2 = Magnet&lt;br /&gt;
: 0x00F3 = Mystic Water&lt;br /&gt;
: 0x00F4 = Sharp Beak&lt;br /&gt;
: 0x00F5 = Poison Barb&lt;br /&gt;
: 0x00F6 = NeverMeltIce&lt;br /&gt;
: 0x00F7 = Spell Tag&lt;br /&gt;
: 0x00F8 = TwistedSpoon&lt;br /&gt;
: 0x00F9 = Charcoal&lt;br /&gt;
: 0x00FA = Dragon Fang&lt;br /&gt;
: 0x00FB = Silk Scarf&lt;br /&gt;
: 0x00FC = Up-Grade&lt;br /&gt;
: 0x00FD = Shell Bell&lt;br /&gt;
: 0x00FE = Sea Incense&lt;br /&gt;
: 0x00FF = Lax Incense&lt;br /&gt;
: 0x0100 = Lucky Punch&lt;br /&gt;
: 0x0101 = Metal Powder&lt;br /&gt;
: 0x0102 = Thick Club&lt;br /&gt;
: 0x0103 = Stick&lt;br /&gt;
: 0x0104 = Red Scarf&lt;br /&gt;
: 0x0105 = Blue Scarf&lt;br /&gt;
: 0x0106 = Pink Scarf&lt;br /&gt;
: 0x0107 = Green Scarf&lt;br /&gt;
: 0x0108 = Yellow Scarf&lt;br /&gt;
: 0x0109 = Wide Lens&lt;br /&gt;
: 0x010A = Muscle Band&lt;br /&gt;
: 0x010B = Wise Glasses&lt;br /&gt;
: 0x010C = Expert Belt&lt;br /&gt;
: 0x010D = Light Clay&lt;br /&gt;
: 0x010E = Life Orb&lt;br /&gt;
: 0x010F = Power Herb&lt;br /&gt;
: 0x0110 = Toxic Orb&lt;br /&gt;
: 0x0111 = Flame Orb&lt;br /&gt;
: 0x0112 = Quick Powder&lt;br /&gt;
: 0x0113 = Focus Sash&lt;br /&gt;
: 0x0114 = Zoom Lens&lt;br /&gt;
: 0x0115 = Metronome&lt;br /&gt;
: 0x0116 = Iron Ball&lt;br /&gt;
: 0x0117 = Lagging Tail&lt;br /&gt;
: 0x0118 = Destiny Knot&lt;br /&gt;
: 0x0119 = Black Sludge&lt;br /&gt;
: 0x011A = Icy Rock&lt;br /&gt;
: 0x011B = Smooth Rock&lt;br /&gt;
: 0x011C = Heat Rock&lt;br /&gt;
: 0x011D = Damp Rock&lt;br /&gt;
: 0x011E = Grip Claw&lt;br /&gt;
: 0x011F = Choice Scarf&lt;br /&gt;
: 0x0120 = Sticky Barb&lt;br /&gt;
: 0x0121 = Power Bracer&lt;br /&gt;
: 0x0122 = Power Belt&lt;br /&gt;
: 0x0123 = Power Lens&lt;br /&gt;
: 0x0124 = Power Band&lt;br /&gt;
: 0x0125 = Power Anklet&lt;br /&gt;
: 0x0126 = Power Weight&lt;br /&gt;
: 0x0127 = Shed Shell&lt;br /&gt;
: 0x0128 = Big Root&lt;br /&gt;
: 0x0129 = Choice Specs&lt;br /&gt;
: 0x012A = Flame Plate&lt;br /&gt;
: 0x012B = Splash Plate&lt;br /&gt;
: 0x012C = Zap Plate&lt;br /&gt;
: 0x012D = Meadow Plate&lt;br /&gt;
: 0x012E = Icicle Plate&lt;br /&gt;
: 0x012F = Fist Plate&lt;br /&gt;
: 0x0130 = Toxic Plate&lt;br /&gt;
: 0x0131 = Earth Plate&lt;br /&gt;
: 0x0132 = Sky Plate&lt;br /&gt;
: 0x0133 = Mind Plate&lt;br /&gt;
: 0x0134 = Insect Plate&lt;br /&gt;
: 0x0135 = Stone Plate&lt;br /&gt;
: 0x0136 = Spooky Plate&lt;br /&gt;
: 0x0137 = Draco Plate&lt;br /&gt;
: 0x0138 = Dread Plate&lt;br /&gt;
: 0x0139 = Iron Plate&lt;br /&gt;
: 0x013A = Odd Incense&lt;br /&gt;
: 0x013B = Rock Incense&lt;br /&gt;
: 0x013C = Full Incense&lt;br /&gt;
: 0x013D = Wave Incense&lt;br /&gt;
: 0x013E = Rose Incense&lt;br /&gt;
: 0x013F = Luck Incense&lt;br /&gt;
: 0x0140 = Pure Incense&lt;br /&gt;
: 0x0141 = Protector&lt;br /&gt;
: 0x0142 = Electirizer&lt;br /&gt;
: 0x0143 = Magmarizer&lt;br /&gt;
: 0x0144 = Dubious Disc&lt;br /&gt;
: 0x0145 = Reaper Cloth&lt;br /&gt;
: 0x0146 = Razor Claw&lt;br /&gt;
: 0x0147 = Razor Fang&lt;br /&gt;
&lt;br /&gt;
===TMs &amp;amp; HMs===&lt;br /&gt;
&lt;br /&gt;
{{main|TMs and HMs}}&lt;br /&gt;
&lt;br /&gt;
: 0x0148 = TM01&lt;br /&gt;
: 0x0149 = TM02&lt;br /&gt;
: 0x014A = TM03&lt;br /&gt;
: 0x014B = TM04&lt;br /&gt;
: 0x014C = TM05&lt;br /&gt;
: 0x014D = TM06&lt;br /&gt;
: 0x014E = TM07&lt;br /&gt;
: 0x014F = TM08&lt;br /&gt;
: 0x0150 = TM09&lt;br /&gt;
: 0x0151 = TM10&lt;br /&gt;
: 0x0152 = TM11&lt;br /&gt;
: 0x0153 = TM12&lt;br /&gt;
: 0x0154 = TM13&lt;br /&gt;
: 0x0155 = TM14&lt;br /&gt;
: 0x0156 = TM15&lt;br /&gt;
: 0x0157 = TM16&lt;br /&gt;
: 0x0158 = TM17&lt;br /&gt;
: 0x0159 = TM18&lt;br /&gt;
: 0x015A = TM19&lt;br /&gt;
: 0x015B = TM20&lt;br /&gt;
: 0x015C = TM21&lt;br /&gt;
: 0x015D = TM22&lt;br /&gt;
: 0x015E = TM23&lt;br /&gt;
: 0x015F = TM24&lt;br /&gt;
: 0x0160 = TM25&lt;br /&gt;
: 0x0161 = TM26&lt;br /&gt;
: 0x0162 = TM27&lt;br /&gt;
: 0x0163 = TM28&lt;br /&gt;
: 0x0164 = TM29&lt;br /&gt;
: 0x0165 = TM30&lt;br /&gt;
: 0x0166 = TM31&lt;br /&gt;
: 0x0167 = TM32&lt;br /&gt;
: 0x0168 = TM33&lt;br /&gt;
: 0x0169 = TM34&lt;br /&gt;
: 0x016A = TM35&lt;br /&gt;
: 0x016B = TM36&lt;br /&gt;
: 0x016C = TM37&lt;br /&gt;
: 0x016D = TM38&lt;br /&gt;
: 0x016E = TM39&lt;br /&gt;
: 0x016F = TM40&lt;br /&gt;
: 0x0170 = TM41&lt;br /&gt;
: 0x0171 = TM42&lt;br /&gt;
: 0x0172 = TM43&lt;br /&gt;
: 0x0173 = TM44&lt;br /&gt;
: 0x0174 = TM45&lt;br /&gt;
: 0x0175 = TM46&lt;br /&gt;
: 0x0176 = TM47&lt;br /&gt;
: 0x0177 = TM48&lt;br /&gt;
: 0x0178 = TM49&lt;br /&gt;
: 0x0179 = TM50&lt;br /&gt;
: 0x017A = TM51&lt;br /&gt;
: 0x017B = TM52&lt;br /&gt;
: 0x017C = TM53&lt;br /&gt;
: 0x017D = TM54&lt;br /&gt;
: 0x017E = TM55&lt;br /&gt;
: 0x017F = TM56&lt;br /&gt;
: 0x0180 = TM57&lt;br /&gt;
: 0x0181 = TM58&lt;br /&gt;
: 0x0182 = TM59&lt;br /&gt;
: 0x0183 = TM60&lt;br /&gt;
: 0x0184 = TM61&lt;br /&gt;
: 0x0185 = TM62&lt;br /&gt;
: 0x0186 = TM63&lt;br /&gt;
: 0x0187 = TM64&lt;br /&gt;
: 0x0188 = TM65&lt;br /&gt;
: 0x0189 = TM66&lt;br /&gt;
: 0x018A = TM67&lt;br /&gt;
: 0x018B = TM68&lt;br /&gt;
: 0x018C = TM69&lt;br /&gt;
: 0x018D = TM70&lt;br /&gt;
: 0x018E = TM71&lt;br /&gt;
: 0x018F = TM72&lt;br /&gt;
: 0x0190 = TM73&lt;br /&gt;
: 0x0191 = TM74&lt;br /&gt;
: 0x0192 = TM75&lt;br /&gt;
: 0x0193 = TM76&lt;br /&gt;
: 0x0194 = TM77&lt;br /&gt;
: 0x0195 = TM78&lt;br /&gt;
: 0x0196 = TM79&lt;br /&gt;
: 0x0197 = TM80&lt;br /&gt;
: 0x0198 = TM81&lt;br /&gt;
: 0x0199 = TM82&lt;br /&gt;
: 0x019A = TM83&lt;br /&gt;
: 0x019B = TM84&lt;br /&gt;
: 0x019C = TM85&lt;br /&gt;
: 0x019D = TM86&lt;br /&gt;
: 0x019E = TM87&lt;br /&gt;
: 0x019F = TM88&lt;br /&gt;
: 0x01A0 = TM89&lt;br /&gt;
: 0x01A1 = TM90&lt;br /&gt;
: 0x01A2 = TM91&lt;br /&gt;
: 0x01A3 = TM92&lt;br /&gt;
: 0x01A4 = HM01&lt;br /&gt;
: 0x01A5 = HM02&lt;br /&gt;
: 0x01A6 = HM03&lt;br /&gt;
: 0x01A7 = HM04&lt;br /&gt;
: 0x01A8 = HM05&lt;br /&gt;
: 0x01A9 = HM06&lt;br /&gt;
: 0x01AA = HM07&lt;br /&gt;
: 0x01AB = HM08&lt;br /&gt;
&lt;br /&gt;
===Key Items===&lt;br /&gt;
&lt;br /&gt;
{{main|Key items}}&lt;br /&gt;
&lt;br /&gt;
: 0x01AC = Explorer Kit&lt;br /&gt;
: 0x01AD = Loot Sack&lt;br /&gt;
: 0x01AE = Rule Book&lt;br /&gt;
: 0x01AF = Poké Radar&lt;br /&gt;
: 0x01B0 = Point Card&lt;br /&gt;
: 0x01B1 = Journal&lt;br /&gt;
: 0x01B2 = Seal Case&lt;br /&gt;
: 0x01B3 = Fashion Case&lt;br /&gt;
: 0x01B4 = Seal Bag&lt;br /&gt;
: 0x01B5 = Pal Pad&lt;br /&gt;
: 0x01B6 = Works Key&lt;br /&gt;
: 0x01B7 = Old Charm&lt;br /&gt;
: 0x01B8 = Galactic Key&lt;br /&gt;
: 0x01B9 = Red Chain&lt;br /&gt;
: 0x01BA = Town Map&lt;br /&gt;
: 0x01BB = Vs. Seeker&lt;br /&gt;
: 0x01BC = Coin Case&lt;br /&gt;
: 0x01BD = Old Rod&lt;br /&gt;
: 0x01BE = Good Rod&lt;br /&gt;
: 0x01BF = Super Rod&lt;br /&gt;
: 0x01C0 = Sprayduck&lt;br /&gt;
: 0x01C1 = Poffin Case&lt;br /&gt;
: 0x01C2 = Bicycle&lt;br /&gt;
: 0x01C3 = Suite Key&lt;br /&gt;
: 0x01C4 = Oak&#039;s Letter&lt;br /&gt;
: 0x01C5 = Lunar Wing&lt;br /&gt;
: 0x01C6 = Member Card&lt;br /&gt;
: 0x01C7 = Azure Flute&lt;br /&gt;
: 0x01C8 = S.S. Ticket&lt;br /&gt;
: 0x01C9 = Contest Pass&lt;br /&gt;
: 0x01CA = Magma Stone&lt;br /&gt;
: 0x01CB = Parcel&lt;br /&gt;
: 0x01CC = Coupon 1&lt;br /&gt;
: 0x01CD = Coupon 2&lt;br /&gt;
: 0x01CE = Coupon 3&lt;br /&gt;
: 0x01CF = Storage Key&lt;br /&gt;
: 0x01D0 = SecretPotion&lt;br /&gt;
: 0x01D1 = Vs. Recorder ([[Platinum]] only)&lt;br /&gt;
: 0x01D2 = Gracidea Flower (Platinum only)&lt;br /&gt;
: 0x01D3 = Secret Key (Platinum only)&lt;br /&gt;
&lt;br /&gt;
===HeartGold and SoulSilver exclusive Balls===&lt;br /&gt;
&lt;br /&gt;
{{main|Pokéballs}}&lt;br /&gt;
&lt;br /&gt;
: 0x01EC = Fast Ball&lt;br /&gt;
: 0x01ED = Level Ball&lt;br /&gt;
: 0x01EE = Lure Ball&lt;br /&gt;
: 0x01EF = Heavy Ball&lt;br /&gt;
: 0x01F0 = Love Ball&lt;br /&gt;
: 0x01F1 = Friend Ball&lt;br /&gt;
: 0x01F2 = Moon Ball&lt;br /&gt;
: 0x01F3 = Competition Ball&lt;br /&gt;
: 0x01F4 = Park Ball&lt;br /&gt;
&lt;br /&gt;
=== HeartGold and SoulSilver exclusive items ===&lt;br /&gt;
: 0x01D4 = ぼんぐりケース (Apricorn Case)&lt;br /&gt;
: 0x01D5 = アンノーンノート (Unown Notebook)&lt;br /&gt;
: 0x01D6 = きのみプランター (Berry Planter)&lt;br /&gt;
: 0x01D7 = ダウジングマシン (Dowsing Machine)&lt;br /&gt;
: 0x01D8 = ブルーカード (Blue Card)&lt;br /&gt;
: 0x01D9 = おいしいシッポ (Slowpoke Tail)&lt;br /&gt;
: 0x01DA = とうめいなスズ (Clear Bell)&lt;br /&gt;
: 0x01DB = カードキー (Card Key)&lt;br /&gt;
: 0x01DC = ちかのかぎ (Basement Key)&lt;br /&gt;
: 0x01DD = ゼニガメじょうろ (Squirtbottle)&lt;br /&gt;
: 0x01DE = あかいウロコ (Red Scale)&lt;br /&gt;
: 0x01DF = おとしもの (Lost Property)&lt;br /&gt;
: 0x01E0 = リニアパス (Linear Pass)&lt;br /&gt;
: 0x01E1 = きかいのぶひん (Weird Part)&lt;br /&gt;
: 0x01E2 = ぎんいろのはね (Silver Wing)&lt;br /&gt;
: 0x01E3 = にじいろのはね (Rainbow Wing)&lt;br /&gt;
: 0x01E4 = ふしぎなタマゴ (Mystery Egg)&lt;br /&gt;
: 0x01E5 = Red Apricorn&lt;br /&gt;
: 0x01E6 = Yellow Apricorn&lt;br /&gt;
: 0x01E7 = Blue Apricorn&lt;br /&gt;
: 0x01E8 = Green Apricorn&lt;br /&gt;
: 0x01E9 = Pink Apricorn&lt;br /&gt;
: 0x01EA = White Apricorn&lt;br /&gt;
: 0x01EB = Black Apricorn&lt;br /&gt;
: 0x01F5 = フォトアルバム (Photo Album)&lt;br /&gt;
: 0x01F6 = ＧＢプレイヤー (GB Player)&lt;br /&gt;
: 0x01F7 = うみなりのスズ (Sea Bell)&lt;br /&gt;
: 0x01F8 = いかりまんじゅう (??)&lt;br /&gt;
: 0x01F9 = データカード０１ (Date Card 01)&lt;br /&gt;
: 0x01FA = データカード０２ (Date Card 02)&lt;br /&gt;
: 0x01FB = データカード０３ (Date Card 03)&lt;br /&gt;
: 0x01FC = データカード０４ (Date Card 04)&lt;br /&gt;
: 0x01FD = データカード０５ (Date Card 05)&lt;br /&gt;
: 0x01FE = データカード０６ (Date Card 06)&lt;br /&gt;
: 0x01FF = データカード０７ (Date Card 07)&lt;br /&gt;
: 0x0200 = データカード０８ (Date Card 08)&lt;br /&gt;
: 0x0201 = データカード０９ (Date Card 09)&lt;br /&gt;
: 0x0202 = データカード１０ (Date Card 10)&lt;br /&gt;
: 0x0203 = データカード１１ (Date Card 11)&lt;br /&gt;
: 0x0204 = データカード１２ (Date Card 12)&lt;br /&gt;
: 0x0205 = データカード１３ (Date Card 13)&lt;br /&gt;
: 0x0206 = データカード１４ (Date Card 14)&lt;br /&gt;
: 0x0207 = データカード１５ (Date Card 15)&lt;br /&gt;
: 0x0208 = データカード１６ (Date Card 16)&lt;br /&gt;
: 0x0209 = データカード１７ (Date Card 17)&lt;br /&gt;
: 0x020A = データカード１８ (Date Card 18)&lt;br /&gt;
: 0x020B = データカード１９ (Date Card 19)&lt;br /&gt;
: 0x020C = データカード２０ (Date Card 20)&lt;br /&gt;
: 0x020D = データカード２１ (Date Card 21)&lt;br /&gt;
: 0x020E = データカード２２ (Date Card 22)&lt;br /&gt;
: 0x020F = データカード２３ (Date Card 23)&lt;br /&gt;
: 0x0210 = データカード２４ (Date Card 24)&lt;br /&gt;
: 0x0211 = データカード２５ (Date Card 25)&lt;br /&gt;
: 0x0212 = データカード２６ (Date Card 26)&lt;br /&gt;
: 0x0213 = データカード２７ (Date Card 27)&lt;br /&gt;
: 0x0214 = もえぎいろのたま (Green Orb)&lt;br /&gt;
: 0x0215 = ロックカプセル (Rock Capsule)&lt;br /&gt;
: 0x0216 = べにいろのたま (Red Orb)&lt;br /&gt;
: 0x0217 = あいいろのたま (Blue Orb)&lt;br /&gt;
: 0x0218 = なぞのすいしょう (Crystal Puzzle)&lt;/div&gt;</summary>
		<author><name>Grovyle91</name></author>
	</entry>
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