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	<updated>2026-05-07T21:11:42Z</updated>
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	<entry>
		<id>https://projectpokemon.org/wiki/index.php?title=Priority&amp;diff=1196</id>
		<title>Priority</title>
		<link rel="alternate" type="text/html" href="https://projectpokemon.org/wiki/index.php?title=Priority&amp;diff=1196"/>
		<updated>2009-05-09T18:09:21Z</updated>

		<summary type="html">&lt;p&gt;Enkidu: /* Priority Brackets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= Move Priority =&lt;br /&gt;
Ever wonder why, despite the massive base speed difference in Pokemon, some Pokemon go first anyway? This has to do with Move Priority. &lt;br /&gt;
&lt;br /&gt;
== Priority Brackets ==&lt;br /&gt;
Moves of a higher Priority bracket always go first against moves of a slower priority bracket. If two Pokemon use a move within the same priority bracket the one with higher speed goes first. &lt;br /&gt;
::::::Example: If two Pokemon use Roar, the one with higher speed goes first. &lt;br /&gt;
&lt;br /&gt;
::+7 Using pursuit when your opponent switches ( Is +0 if they do not switch or use Baton pass ), Focus punches charge message appears before switching out.&lt;br /&gt;
::+6 Switching out&lt;br /&gt;
::+5 Helping Hand&lt;br /&gt;
::+4 Snatch and Magic coat&lt;br /&gt;
::+3 Protect, Follow me, Detect, Endure&lt;br /&gt;
::+2 Feint&lt;br /&gt;
::+1 Fake Out, Sucker Punch, Extreme Speed, Bullet punch, Mach punch, Vacuum wave, Ice Shard, Shadow Sneak, Quick attack.&lt;br /&gt;
::=0 Sleep Talk, Me First, Metronome, Mirror move and EVERYTHING ELSE&lt;br /&gt;
::-1 Vital Throw&lt;br /&gt;
::-2 Focus punch&lt;br /&gt;
::-3 Avalanche, Revenge&lt;br /&gt;
::-4 Mirror Coat, Counter&lt;br /&gt;
::-5 Roar, Whirlwind&lt;br /&gt;
::-6 Trick Room&lt;br /&gt;
&#039;&#039;&#039; Points to take note&#039;&#039;&#039;&lt;br /&gt;
*Moves from a lower priority bracket always go last against moves of a higher priority. &lt;br /&gt;
&lt;br /&gt;
*Quick claw ( when it activates roughly 1/6 of the time )allows you to go first within a speed bracket. So a =0 move will not out speed a +1 move if quick claw activates, but it will always beat any other =0 move unless the opponent is faster and activates their own quick claw. Think of it as adding +0.5 to the bracket whatever move you used is in.&lt;br /&gt;
&lt;br /&gt;
*Pursuit is a =0 Priority attack unless the opponent switches, or is faster than you and uses U-turn. ( If they are slower, Pursuit stays at =0 )&lt;br /&gt;
&lt;br /&gt;
*Lagging Tail and Full Incense make a move go last, within that speed bracket. If a =0 Move is used, you will always go last against another =0 move. Any moves of a lower priority bracket wills till go last. In the case of Lagging Tail/Full incense against Lagging Tail/Full incense the one with Higher speed goes last.&lt;br /&gt;
&lt;br /&gt;
* Trick room reverses Speed calculations within a speed bracket, + Priority attacks will still go first, - Priority attacks will still go last. But in the case of same priority brackets ( the majority of attacks are =0 ) Speed is reversed, so slower Pokemon will go before faster ones. ( Essentially 100 speed versus 10 speed means that under normal circumstances the 100 speed Pokemon will go first, but under trick room the 10 speed Pokemon will go first. )&lt;br /&gt;
&lt;br /&gt;
* Sleep Talk, Me First, Metronome, Mirror move make whatever move they copy/use/steal =0, so if you metronome or sleep talk a roar it&#039;s Priority becomes =0.&lt;br /&gt;
&lt;br /&gt;
= Sources/Credits =&lt;br /&gt;
&lt;br /&gt;
All of this has been tested in game by hand, except the [=0... &amp;quot;EVERYTHING ELSE&amp;quot;] which was taken from Smogon&#039;s priority list, as I did not have the time to test every move in the game.- [[User:Enkidu|Enkidu]] 09:04, 8 May 2009 (UTC)Enkidu.&lt;/div&gt;</summary>
		<author><name>Enkidu</name></author>
	</entry>
	<entry>
		<id>https://projectpokemon.org/wiki/index.php?title=Priority&amp;diff=1166</id>
		<title>Priority</title>
		<link rel="alternate" type="text/html" href="https://projectpokemon.org/wiki/index.php?title=Priority&amp;diff=1166"/>
		<updated>2009-05-08T09:04:22Z</updated>

		<summary type="html">&lt;p&gt;Enkidu: /* Sources/Credits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= Move Priority =&lt;br /&gt;
Ever wonder why, despite the massive base speed difference in Pokemon, some Pokemon go first anyway? This has to do with Move Priority. &lt;br /&gt;
&lt;br /&gt;
== Priority Brackets ==&lt;br /&gt;
Moves of a higher Priority bracket always go first against moves of a slower priority bracket. If two Pokemon use a move within the same priority bracket the one with higher speed goes first. &lt;br /&gt;
::::::Example: If two Pokemon use Roar, the one with higher speed goes first. &lt;br /&gt;
&lt;br /&gt;
::+7 Using pursuit when your opponent switches ( Is +0 if they do not switch or use Baton pass ), Focus punches charge message appears before switching out.&lt;br /&gt;
::+6 Switching out&lt;br /&gt;
::+5 Helping Hand&lt;br /&gt;
::+4 Snatch and Magic coat&lt;br /&gt;
::+3 Protect, Follow me, Detect, Endure&lt;br /&gt;
::+2 Feint&lt;br /&gt;
::+1 Fake Out, Sucker Punch, Extreme Speed, Bullet punch, Mach punch, Vacuum wave, Ice Shard, Shadow Sneak, Quick attack.&lt;br /&gt;
::=0 Sleep Talk, Me First, Metronome, Mirror move and EVERYTHING ELSE&lt;br /&gt;
::-1 Vital Throw&lt;br /&gt;
::-2 Focus punch&lt;br /&gt;
::-3 Avalanche, Revenge&lt;br /&gt;
::-4 Mirror Coat, Counter&lt;br /&gt;
::-5 Roar, Whirlwind&lt;br /&gt;
::-6 Trick Room&lt;br /&gt;
&#039;&#039;&#039; Points to take note&#039;&#039;&#039;&lt;br /&gt;
*Moves from a lower priority bracket always go last against moves of a higher priority. &lt;br /&gt;
&lt;br /&gt;
*Quick claw ( when it activates roughly 1/6 of the time )allows you to go first within a speed bracket. So a =0 move will not out speed a +1 move if quick claw activates, but it will always beat any other =0 move unless the opponent is faster and activates their own quick claw.&lt;br /&gt;
&lt;br /&gt;
*Pursuit is a =0 Priority attack unless the opponent switches, or is faster than you and uses U-turn. ( If they are slower, Pursuit stays at =0 )&lt;br /&gt;
&lt;br /&gt;
*Lagging Tail and Full Incense make a move go last, within that speed bracket. If a =0 Move is used, you will always go last against another =0 move. Any moves of a lower priority bracket wills till go last. In the case of Lagging Tail/Full incense against Lagging Tail/Full incense the one with Higher speed goes last.&lt;br /&gt;
&lt;br /&gt;
* Trick room reverses Speed calculations within a speed bracket, + Priority attacks will still go first, - Priority attacks will still go last. But in the case of same priority brackets ( the majority of attacks are =0 ) Speed is reversed, so slower Pokemon will go before faster ones. ( Essentially 100 speed versus 10 speed means that under normal circumstances the 100 speed Pokemon will go first, but under trick room the 10 speed Pokemon will go first. )&lt;br /&gt;
&lt;br /&gt;
* Sleep Talk, Me First, Metronome, Mirror move make whatever move they copy/use/steal =0, so if you metronome or sleep talk a roar it&#039;s Priority becomes =0.&lt;br /&gt;
&lt;br /&gt;
= Sources/Credits =&lt;br /&gt;
&lt;br /&gt;
All of this has been tested in game by hand, except the [=0... &amp;quot;EVERYTHING ELSE&amp;quot;] which was taken from Smogon&#039;s priority list, as I did not have the time to test every move in the game.- [[User:Enkidu|Enkidu]] 09:04, 8 May 2009 (UTC)Enkidu.&lt;/div&gt;</summary>
		<author><name>Enkidu</name></author>
	</entry>
	<entry>
		<id>https://projectpokemon.org/wiki/index.php?title=Priority&amp;diff=1165</id>
		<title>Priority</title>
		<link rel="alternate" type="text/html" href="https://projectpokemon.org/wiki/index.php?title=Priority&amp;diff=1165"/>
		<updated>2009-05-08T09:04:07Z</updated>

		<summary type="html">&lt;p&gt;Enkidu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= Move Priority =&lt;br /&gt;
Ever wonder why, despite the massive base speed difference in Pokemon, some Pokemon go first anyway? This has to do with Move Priority. &lt;br /&gt;
&lt;br /&gt;
== Priority Brackets ==&lt;br /&gt;
Moves of a higher Priority bracket always go first against moves of a slower priority bracket. If two Pokemon use a move within the same priority bracket the one with higher speed goes first. &lt;br /&gt;
::::::Example: If two Pokemon use Roar, the one with higher speed goes first. &lt;br /&gt;
&lt;br /&gt;
::+7 Using pursuit when your opponent switches ( Is +0 if they do not switch or use Baton pass ), Focus punches charge message appears before switching out.&lt;br /&gt;
::+6 Switching out&lt;br /&gt;
::+5 Helping Hand&lt;br /&gt;
::+4 Snatch and Magic coat&lt;br /&gt;
::+3 Protect, Follow me, Detect, Endure&lt;br /&gt;
::+2 Feint&lt;br /&gt;
::+1 Fake Out, Sucker Punch, Extreme Speed, Bullet punch, Mach punch, Vacuum wave, Ice Shard, Shadow Sneak, Quick attack.&lt;br /&gt;
::=0 Sleep Talk, Me First, Metronome, Mirror move and EVERYTHING ELSE&lt;br /&gt;
::-1 Vital Throw&lt;br /&gt;
::-2 Focus punch&lt;br /&gt;
::-3 Avalanche, Revenge&lt;br /&gt;
::-4 Mirror Coat, Counter&lt;br /&gt;
::-5 Roar, Whirlwind&lt;br /&gt;
::-6 Trick Room&lt;br /&gt;
&#039;&#039;&#039; Points to take note&#039;&#039;&#039;&lt;br /&gt;
*Moves from a lower priority bracket always go last against moves of a higher priority. &lt;br /&gt;
&lt;br /&gt;
*Quick claw ( when it activates roughly 1/6 of the time )allows you to go first within a speed bracket. So a =0 move will not out speed a +1 move if quick claw activates, but it will always beat any other =0 move unless the opponent is faster and activates their own quick claw.&lt;br /&gt;
&lt;br /&gt;
*Pursuit is a =0 Priority attack unless the opponent switches, or is faster than you and uses U-turn. ( If they are slower, Pursuit stays at =0 )&lt;br /&gt;
&lt;br /&gt;
*Lagging Tail and Full Incense make a move go last, within that speed bracket. If a =0 Move is used, you will always go last against another =0 move. Any moves of a lower priority bracket wills till go last. In the case of Lagging Tail/Full incense against Lagging Tail/Full incense the one with Higher speed goes last.&lt;br /&gt;
&lt;br /&gt;
* Trick room reverses Speed calculations within a speed bracket, + Priority attacks will still go first, - Priority attacks will still go last. But in the case of same priority brackets ( the majority of attacks are =0 ) Speed is reversed, so slower Pokemon will go before faster ones. ( Essentially 100 speed versus 10 speed means that under normal circumstances the 100 speed Pokemon will go first, but under trick room the 10 speed Pokemon will go first. )&lt;br /&gt;
&lt;br /&gt;
* Sleep Talk, Me First, Metronome, Mirror move make whatever move they copy/use/steal =0, so if you metronome or sleep talk a roar it&#039;s Priority becomes =0.&lt;br /&gt;
&lt;br /&gt;
= Sources/Credits =&lt;br /&gt;
&lt;br /&gt;
All of this has been tested in game by hand, except the [=0... &amp;quot;EVERYTHING ELSE&amp;quot;] which was taken from Smogon&#039;s priority list, as I did not have the time to test every move in the game.-[[User:Enkidu|Enkidu]] 09:04, 8 May 2009 (UTC)Enkidu.&lt;/div&gt;</summary>
		<author><name>Enkidu</name></author>
	</entry>
	<entry>
		<id>https://projectpokemon.org/wiki/index.php?title=Main_Page&amp;diff=1164</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://projectpokemon.org/wiki/index.php?title=Main_Page&amp;diff=1164"/>
		<updated>2009-05-08T08:48:13Z</updated>

		<summary type="html">&lt;p&gt;Enkidu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome To Project Pokemon&#039;s Wiki.&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Goal==&lt;br /&gt;
This wiki is not only dedicated to in-game discoveries, but also everything Pokémon related! Feel free to write an Anime guide, a Pokédex entry, etc. &lt;br /&gt;
&lt;br /&gt;
Giving credit where credit is due is important to us and as such we ask that each page contain all appropriate credits.&lt;br /&gt;
In cases where there are lists like: [[Notable Breakpoints]], this can be done by adding a column for credits. Otherwise a credits section at the bottom of the page is preferred.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Feel free to adjust the formatting to make it look nicer or adjust it to include a broader range--&amp;gt;&lt;br /&gt;
==Navigation==&lt;br /&gt;
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:::[[Priority ]]&lt;br /&gt;
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&lt;br /&gt;
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Consult the [http://meta.wikimedia.org/wiki/Help:Contents User&#039;s Guide] for information on using the wiki software.&lt;br /&gt;
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== Getting started ==&lt;br /&gt;
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* [http://projectpokemon.net/wiki/Special:AllPages All Pages]&lt;/div&gt;</summary>
		<author><name>Enkidu</name></author>
	</entry>
	<entry>
		<id>https://projectpokemon.org/wiki/index.php?title=Priority&amp;diff=1163</id>
		<title>Priority</title>
		<link rel="alternate" type="text/html" href="https://projectpokemon.org/wiki/index.php?title=Priority&amp;diff=1163"/>
		<updated>2009-05-08T08:47:28Z</updated>

		<summary type="html">&lt;p&gt;Enkidu: /* Sources */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Move Priority =&lt;br /&gt;
Ever wonder why, despite the massive base speed difference in Pokemon, some Pokemon go first anyway? This has to do with Move Priority. &lt;br /&gt;
&lt;br /&gt;
== Priority Brackets ==&lt;br /&gt;
Moves of a higher Priority bracket always go first against moves of a slower priority bracket. If two Pokemon use a move within the same priority bracket the one with higher speed goes first. &lt;br /&gt;
::::::Example: If two Pokemon use Roar, the one with higher speed goes first. &lt;br /&gt;
&lt;br /&gt;
::+7 Using pursuit when your opponent switches ( Is +0 if they do not switch or use Baton pass ), Focus punches charge message appears before switching out.&lt;br /&gt;
::+6 Switching out&lt;br /&gt;
::+5 Helping Hand&lt;br /&gt;
::+4 Snatch and Magic coat&lt;br /&gt;
::+3 Protect, Follow me, Detect, Endure&lt;br /&gt;
::+2 Feint&lt;br /&gt;
::+1 Fake Out, Sucker Punch, Extreme Speed, Bullet punch, Mach punch, Vacuum wave, Ice Shard, Shadow Sneak, Quick attack.&lt;br /&gt;
::=0 Sleep Talk, Me First, Metronome, Mirror move and EVERYTHING ELSE&lt;br /&gt;
::-1 Vital Throw&lt;br /&gt;
::-2 Focus punch&lt;br /&gt;
::-3 Avalanche, Revenge&lt;br /&gt;
::-4 Mirror Coat, Counter&lt;br /&gt;
::-5 Roar, Whirlwind&lt;br /&gt;
::-6 Trick Room&lt;br /&gt;
&#039;&#039;&#039; Points to take note&#039;&#039;&#039;&lt;br /&gt;
*Moves from a lower priority bracket always go last against moves of a higher priority. &lt;br /&gt;
&lt;br /&gt;
*Quick claw ( when it activates roughly 1/6 of the time )allows you to go first within a speed bracket. So a =0 move will not out speed a +1 move if quick claw activates, but it will always beat any other =0 move unless the opponent is faster and activates their own quick claw.&lt;br /&gt;
&lt;br /&gt;
*Pursuit is a =0 Priority attack unless the opponent switches, or is faster than you and uses U-turn. ( If they are slower, Pursuit stays at =0 )&lt;br /&gt;
&lt;br /&gt;
*Lagging Tail and Full Incense make a move go last, within that speed bracket. If a =0 Move is used, you will always go last against another =0 move. Any moves of a lower priority bracket wills till go last. In the case of Lagging Tail/Full incense against Lagging Tail/Full incense the one with Higher speed goes last.&lt;br /&gt;
&lt;br /&gt;
* Trick room reverses Speed calculations within a speed bracket, + Priority attacks will still go first, - Priority attacks will still go last. But in the case of same priority brackets ( the majority of attacks are =0 ) Speed is reversed, so slower Pokemon will go before faster ones. ( Essentially 100 speed versus 10 speed means that under normal circumstances the 100 speed Pokemon will go first, but under trick room the 10 speed Pokemon will go first. )&lt;br /&gt;
&lt;br /&gt;
* Sleep Talk, Me First, Metronome, Mirror move make whatever move they copy/use/steal =0, so if you metronome or sleep talk a roar it&#039;s Priority becomes =0.&lt;br /&gt;
&lt;br /&gt;
= Sources/Credits =&lt;br /&gt;
&lt;br /&gt;
All of this has been tested in game by hand, except the [=0... &amp;quot;EVERYTHING ELSE&amp;quot;] which was taken from Smogon&#039;s priority list, as I did not have the time to test every move in the game.  - Enkidu.&lt;/div&gt;</summary>
		<author><name>Enkidu</name></author>
	</entry>
	<entry>
		<id>https://projectpokemon.org/wiki/index.php?title=Priority&amp;diff=1162</id>
		<title>Priority</title>
		<link rel="alternate" type="text/html" href="https://projectpokemon.org/wiki/index.php?title=Priority&amp;diff=1162"/>
		<updated>2009-05-08T08:44:50Z</updated>

		<summary type="html">&lt;p&gt;Enkidu: /* Priority Brackets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Move Priority =&lt;br /&gt;
Ever wonder why, despite the massive base speed difference in Pokemon, some Pokemon go first anyway? This has to do with Move Priority. &lt;br /&gt;
&lt;br /&gt;
== Priority Brackets ==&lt;br /&gt;
Moves of a higher Priority bracket always go first against moves of a slower priority bracket. If two Pokemon use a move within the same priority bracket the one with higher speed goes first. &lt;br /&gt;
::::::Example: If two Pokemon use Roar, the one with higher speed goes first. &lt;br /&gt;
&lt;br /&gt;
::+7 Using pursuit when your opponent switches ( Is +0 if they do not switch or use Baton pass ), Focus punches charge message appears before switching out.&lt;br /&gt;
::+6 Switching out&lt;br /&gt;
::+5 Helping Hand&lt;br /&gt;
::+4 Snatch and Magic coat&lt;br /&gt;
::+3 Protect, Follow me, Detect, Endure&lt;br /&gt;
::+2 Feint&lt;br /&gt;
::+1 Fake Out, Sucker Punch, Extreme Speed, Bullet punch, Mach punch, Vacuum wave, Ice Shard, Shadow Sneak, Quick attack.&lt;br /&gt;
::=0 Sleep Talk, Me First, Metronome, Mirror move and EVERYTHING ELSE&lt;br /&gt;
::-1 Vital Throw&lt;br /&gt;
::-2 Focus punch&lt;br /&gt;
::-3 Avalanche, Revenge&lt;br /&gt;
::-4 Mirror Coat, Counter&lt;br /&gt;
::-5 Roar, Whirlwind&lt;br /&gt;
::-6 Trick Room&lt;br /&gt;
&#039;&#039;&#039; Points to take note&#039;&#039;&#039;&lt;br /&gt;
*Moves from a lower priority bracket always go last against moves of a higher priority. &lt;br /&gt;
&lt;br /&gt;
*Quick claw ( when it activates roughly 1/6 of the time )allows you to go first within a speed bracket. So a =0 move will not out speed a +1 move if quick claw activates, but it will always beat any other =0 move unless the opponent is faster and activates their own quick claw.&lt;br /&gt;
&lt;br /&gt;
*Pursuit is a =0 Priority attack unless the opponent switches, or is faster than you and uses U-turn. ( If they are slower, Pursuit stays at =0 )&lt;br /&gt;
&lt;br /&gt;
*Lagging Tail and Full Incense make a move go last, within that speed bracket. If a =0 Move is used, you will always go last against another =0 move. Any moves of a lower priority bracket wills till go last. In the case of Lagging Tail/Full incense against Lagging Tail/Full incense the one with Higher speed goes last.&lt;br /&gt;
&lt;br /&gt;
* Trick room reverses Speed calculations within a speed bracket, + Priority attacks will still go first, - Priority attacks will still go last. But in the case of same priority brackets ( the majority of attacks are =0 ) Speed is reversed, so slower Pokemon will go before faster ones. ( Essentially 100 speed versus 10 speed means that under normal circumstances the 100 speed Pokemon will go first, but under trick room the 10 speed Pokemon will go first. )&lt;br /&gt;
&lt;br /&gt;
* Sleep Talk, Me First, Metronome, Mirror move make whatever move they copy/use/steal =0, so if you metronome or sleep talk a roar it&#039;s Priority becomes =0.&lt;br /&gt;
&lt;br /&gt;
= Sources =&lt;br /&gt;
&lt;br /&gt;
All of this has been tested in game by hand, except the [=0 &amp;quot;EVERYTHING ELSE&amp;quot;] which was taken from Smogon&#039;s priority list.  - Enkidu.&lt;/div&gt;</summary>
		<author><name>Enkidu</name></author>
	</entry>
	<entry>
		<id>https://projectpokemon.org/wiki/index.php?title=Priority&amp;diff=1161</id>
		<title>Priority</title>
		<link rel="alternate" type="text/html" href="https://projectpokemon.org/wiki/index.php?title=Priority&amp;diff=1161"/>
		<updated>2009-05-08T08:41:56Z</updated>

		<summary type="html">&lt;p&gt;Enkidu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Move Priority =&lt;br /&gt;
Ever wonder why, despite the massive base speed difference in Pokemon, some Pokemon go first anyway? This has to do with Move Priority. &lt;br /&gt;
&lt;br /&gt;
== Priority Brackets ==&lt;br /&gt;
Moves of a higher Priority bracket always go first against moves of a slower priority bracket. If two Pokemon use a move within the same priority bracket the one with higher speed goes first. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::+7 Using pursuit when your opponent switches ( Is +0 if they do not switch or use Baton pass ), Focus punches charge message appears before switching out.&lt;br /&gt;
::+6 Switching out&lt;br /&gt;
::+5 Helping Hand&lt;br /&gt;
::+4 Snatch and Magic coat&lt;br /&gt;
::+3 Protect, Follow me, Detect, Endure&lt;br /&gt;
::+2 Feint&lt;br /&gt;
::+1 Fake Out, Sucker Punch, Extreme Speed, Bullet punch, Mach punch, Vacuum wave, Ice Shard, Shadow Sneak, Quick attack.&lt;br /&gt;
::=0 Sleep Talk, Me First, Metronome, Mirror move and EVERYTHING ELSE&lt;br /&gt;
::-1 Vital Throw&lt;br /&gt;
::-2 Focus punch&lt;br /&gt;
::-3 Avalanche, Revenge&lt;br /&gt;
::-4 Mirror Coat, Counter&lt;br /&gt;
::-5 Roar, Whirlwind&lt;br /&gt;
::-6 Trick Room&lt;br /&gt;
&#039;&#039;&#039; Points to take note&#039;&#039;&#039;&lt;br /&gt;
*Moves from a lower priority bracket always go last against moves of a higher priority. &lt;br /&gt;
&lt;br /&gt;
*Quick claw ( when it activates roughly 1/6 of the time )allows you to go first within a speed bracket. So a =0 move will not out speed a +1 move if quick claw activates, but it will always beat any other =0 move unless the opponent is faster and activates their own quick claw.&lt;br /&gt;
&lt;br /&gt;
*Pursuit is a =0 Priority attack unless the opponent switches, or is faster than you and uses U-turn. ( If they are slower, Pursuit stays at =0 )&lt;br /&gt;
&lt;br /&gt;
*Lagging Tail and Full Incense make a move go last, within that speed bracket. If a =0 Move is used, you will always go last against another =0 move. Any moves of a lower priority bracket wills till go last. In the case of Lagging Tail/Full incense against Lagging Tail/Full incense the one with Higher speed goes last.&lt;br /&gt;
&lt;br /&gt;
* Trick room reverses Speed calculations within a speed bracket, + Priority attacks will still go first, - Priority attacks will still go last. But in the case of same priority brackets ( the majority of attacks are =0 ) Speed is reversed, so slower Pokemon will go before faster ones. ( Essentially 100 speed versus 10 speed means that under normal circumstances the 100 speed Pokemon will go first, but under trick room the 10 speed Pokemon will go first. )&lt;br /&gt;
&lt;br /&gt;
* Sleep Talk, Me First, Metronome, Mirror move make whatever move they copy/use/steal =0, so if you metronome or sleep talk a roar it&#039;s Priority becomes =0.&lt;br /&gt;
&lt;br /&gt;
= Sources =&lt;br /&gt;
&lt;br /&gt;
All of this has been tested in game by hand, except the [=0 &amp;quot;EVERYTHING ELSE&amp;quot;] which was taken from Smogon&#039;s priority list.  - Enkidu.&lt;/div&gt;</summary>
		<author><name>Enkidu</name></author>
	</entry>
	<entry>
		<id>https://projectpokemon.org/wiki/index.php?title=Priority&amp;diff=1160</id>
		<title>Priority</title>
		<link rel="alternate" type="text/html" href="https://projectpokemon.org/wiki/index.php?title=Priority&amp;diff=1160"/>
		<updated>2009-05-08T08:38:41Z</updated>

		<summary type="html">&lt;p&gt;Enkidu: Created page with &amp;#039;= Move Priority = Ever wonder why, despite the massive base speed difference in Pokemon, some Pokemon go first anyway? This has to do with Move Priority.   == Priority Brackets =...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Move Priority =&lt;br /&gt;
Ever wonder why, despite the massive base speed difference in Pokemon, some Pokemon go first anyway? This has to do with Move Priority. &lt;br /&gt;
&lt;br /&gt;
== Priority Brackets ==&lt;br /&gt;
Moves of a higher Priority bracket always go first against moves of a slower priority bracket. If two Pokemon use a move within the same priority bracket the one with higher speed goes first. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::+7 Using pursuit when your opponent switches ( Is +0 if they do not switch or use Baton pass ), Focus punches charge message appears before switching out.&lt;br /&gt;
::+6 Switching out&lt;br /&gt;
::+5 Helping Hand&lt;br /&gt;
::+4 Snatch and Magic coat&lt;br /&gt;
::+3 Protect, Follow me, Detect, Endure&lt;br /&gt;
::+2 Feint&lt;br /&gt;
::+1 Fake Out, Sucker Punch, Extreme Speed, Bullet punch, Mach punch, Vacuum wave, Ice Shard, Shadow Sneak, Quick attack.&lt;br /&gt;
::=0 Sleep Talk, Me First, Metronome, Mirror move and EVERYTHING ELSE&lt;br /&gt;
::-1 Vital Throw&lt;br /&gt;
::-2 Focus punch&lt;br /&gt;
::-3 Avalanche, Revenge&lt;br /&gt;
::-4 Mirror Coat, Counter&lt;br /&gt;
::-5 Roar, Whirlwind&lt;br /&gt;
::-6 Trick Room&lt;br /&gt;
&#039;&#039;&#039; Points to take note&#039;&#039;&#039;&lt;br /&gt;
*Moves from a lower priority bracket always go last against moves of a higher priority. &lt;br /&gt;
&lt;br /&gt;
*Quick claw ( when it activates roughly 1/6 of the time )allows you to go first within a speed bracket. So a =0 move will not out speed a +1 move if quick claw activates, but it will always beat any other =0 move unless the opponent is faster and activates their own quick claw.&lt;br /&gt;
&lt;br /&gt;
*Pursuit is a =0 Priority attack unless the opponent switches, or is faster than you and uses U-turn. ( If they are slower, Pursuit stays at =0 )&lt;br /&gt;
&lt;br /&gt;
*Lagging Tail and Full Incense make a move go last, within that speed bracket. If a =0 Move is used, you will always go last against another =0 move. Any moves of a lower priority bracket wills till go last. In the case of Lagging Tail/Full incense against Lagging Tail/Full incense the one with Higher speed goes last.&lt;br /&gt;
&lt;br /&gt;
* Trick room reverses Speed calculations within a speed bracket, + Priority attacks will still go first, - Priority attacks will still go last. But in the case of same priority brackets ( the majority of attacks are =0 ) Speed is reversed, so slower Pokemon will go before faster ones. ( Essentially 100 speed versus 10 speed means that under normal circumstances the 100 speed Pokemon will go first, but under trick room the 10 speed Pokemon will go first. )&lt;/div&gt;</summary>
		<author><name>Enkidu</name></author>
	</entry>
	<entry>
		<id>https://projectpokemon.org/wiki/index.php?title=Main_Page&amp;diff=1073</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://projectpokemon.org/wiki/index.php?title=Main_Page&amp;diff=1073"/>
		<updated>2009-05-03T10:35:40Z</updated>

		<summary type="html">&lt;p&gt;Enkidu: /* Navigation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome To Project Pokemon&#039;s Wiki.&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Goal==&lt;br /&gt;
This wiki is not only dedicated to in-game discoveries, but also everything Pokémon related! Feel free to write an Anime guide, a Pokédex entry, etc. &lt;br /&gt;
&lt;br /&gt;
Giving credit where credit is due is important to us and as such we ask that each page contain all appropriate credits.&lt;br /&gt;
In cases where there are lists like: [[Notable Breakpoints]], this can be done by adding a column for credits. Otherwise a credits section at the bottom of the page is preferred.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Feel free to adjust the formatting to make it look nicer or adjust it to include a broader range--&amp;gt;&lt;br /&gt;
==Navigation==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Game Research Guides&#039;&#039;&#039;&lt;br /&gt;
:::[[Competitive Pokémon Role Guide]]&lt;br /&gt;
:::[[EV guide ]]&lt;br /&gt;
:::[[TMs and HMs ]]&lt;br /&gt;
:::&lt;br /&gt;
:&#039;&#039;&#039;Video Game Series&#039;&#039;&#039;&lt;br /&gt;
::Red/Blue/Yellow Series ( R/B/Y )&lt;br /&gt;
:::[[Kanto Guides|Series Guides]]&lt;br /&gt;
:::[[Kantodex|Pokedex]]&lt;br /&gt;
::Gold/Silver/Crystal ( G/S/C )&lt;br /&gt;
:::[[Johto Guides|Series Guides]]&lt;br /&gt;
:::[[Johtodex|Pokedex]]&lt;br /&gt;
::Ruby/Sapphire/Emerald/Fire Red/Leaf Green ( FR/LG/E )&lt;br /&gt;
&lt;br /&gt;
::Diamond/Pearl/Platinum  ( D/P/Pt )&lt;br /&gt;
:::[[Pokémon Platinum Version]] &lt;br /&gt;
:::[[Shinnoh Guides|Series Guides]]&lt;br /&gt;
:::[[Shinnohdex|Pokedex]]&lt;br /&gt;
:::[[Nationaldex|National Pokedex]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Anime&#039;&#039;&#039;&lt;br /&gt;
::[[Anime|Episode Guides]]&lt;br /&gt;
&lt;br /&gt;
==Suggestions==&lt;br /&gt;
&#039;&#039;&#039;If you have any suggestions don&#039;t hesitate to let us know: wiki@projectpokemon.org&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Consult the [http://meta.wikimedia.org/wiki/Help:Contents User&#039;s Guide] for information on using the wiki software.&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]&lt;br /&gt;
* [http://projectpokemon.net/wiki/Special:AllPages All Pages]&lt;/div&gt;</summary>
		<author><name>Enkidu</name></author>
	</entry>
	<entry>
		<id>https://projectpokemon.org/wiki/index.php?title=Main_Page&amp;diff=1072</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://projectpokemon.org/wiki/index.php?title=Main_Page&amp;diff=1072"/>
		<updated>2009-05-03T10:30:27Z</updated>

		<summary type="html">&lt;p&gt;Enkidu: /* Navigation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome To Project Pokemon&#039;s Wiki.&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Goal==&lt;br /&gt;
This wiki is not only dedicated to in-game discoveries, but also everything Pokémon related! Feel free to write an Anime guide, a Pokédex entry, etc. &lt;br /&gt;
&lt;br /&gt;
Giving credit where credit is due is important to us and as such we ask that each page contain all appropriate credits.&lt;br /&gt;
In cases where there are lists like: [[Notable Breakpoints]], this can be done by adding a column for credits. Otherwise a credits section at the bottom of the page is preferred.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Feel free to adjust the formatting to make it look nicer or adjust it to include a broader range--&amp;gt;&lt;br /&gt;
==Navigation==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Game Research Guides&#039;&#039;&#039;&lt;br /&gt;
:::[[Competitive Pokémon Role Guide]]&lt;br /&gt;
:::[[EV guide ]]&lt;br /&gt;
:::[[TMs and HMs ]]&lt;br /&gt;
:::&lt;br /&gt;
:&#039;&#039;&#039;Video Game Series&#039;&#039;&#039;&lt;br /&gt;
::Red/Blue/Yellow Series&lt;br /&gt;
:::[[Kanto Guides|Series Guides]]&lt;br /&gt;
:::[[Kantodex|Pokedex]]&lt;br /&gt;
::Gold/Silver/Crystal&lt;br /&gt;
:::[[Johto Guides|Series Guides]]&lt;br /&gt;
:::[[Johtodex|Pokedex]]&lt;br /&gt;
::Ruby/Sapphire/Emerald/Fire Red/Leaf Green&lt;br /&gt;
&lt;br /&gt;
::Diamond/Pearl/Platinum&lt;br /&gt;
:::[[Pokémon Platinum Version]] &lt;br /&gt;
:::[[Shinnoh Guides|Series Guides]]&lt;br /&gt;
:::[[Shinnohdex|Pokedex]]&lt;br /&gt;
:::[[Nationaldex|National Pokedex]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Anime&#039;&#039;&#039;&lt;br /&gt;
::[[Anime|Episode Guides]]&lt;br /&gt;
&lt;br /&gt;
==Suggestions==&lt;br /&gt;
&#039;&#039;&#039;If you have any suggestions don&#039;t hesitate to let us know: wiki@projectpokemon.org&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Consult the [http://meta.wikimedia.org/wiki/Help:Contents User&#039;s Guide] for information on using the wiki software.&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]&lt;br /&gt;
* [http://projectpokemon.net/wiki/Special:AllPages All Pages]&lt;/div&gt;</summary>
		<author><name>Enkidu</name></author>
	</entry>
	<entry>
		<id>https://projectpokemon.org/wiki/index.php?title=Main_Page&amp;diff=1071</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://projectpokemon.org/wiki/index.php?title=Main_Page&amp;diff=1071"/>
		<updated>2009-05-03T10:26:32Z</updated>

		<summary type="html">&lt;p&gt;Enkidu: /* Navigation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome To Project Pokemon&#039;s Wiki.&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Goal==&lt;br /&gt;
This wiki is not only dedicated to in-game discoveries, but also everything Pokémon related! Feel free to write an Anime guide, a Pokédex entry, etc. &lt;br /&gt;
&lt;br /&gt;
Giving credit where credit is due is important to us and as such we ask that each page contain all appropriate credits.&lt;br /&gt;
In cases where there are lists like: [[Notable Breakpoints]], this can be done by adding a column for credits. Otherwise a credits section at the bottom of the page is preferred.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Feel free to adjust the formatting to make it look nicer or adjust it to include a broader range--&amp;gt;&lt;br /&gt;
==Navigation==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Game Research Guides&#039;&#039;&#039;&lt;br /&gt;
:::[[Competitive Pokémon Role Guide]]&lt;br /&gt;
:::[[EV guide ]]&lt;br /&gt;
:&#039;&#039;&#039;Video Game Series&#039;&#039;&#039;&lt;br /&gt;
::Red/Blue/Yellow Series&lt;br /&gt;
:::[[Kanto Guides|Series Guides]]&lt;br /&gt;
:::[[Kantodex|Pokedex]]&lt;br /&gt;
::Gold/Silver/Crystal&lt;br /&gt;
:::[[Johto Guides|Series Guides]]&lt;br /&gt;
:::[[Johtodex|Pokedex]]&lt;br /&gt;
::Ruby/Sapphire/Emerald/Fire Red/Leaf Green&lt;br /&gt;
::Diamond/Pearl/Platinum&lt;br /&gt;
:::[[Shinnoh Guides|Series Guides]]&lt;br /&gt;
:::[[Shinnohdex|Pokedex]]&lt;br /&gt;
::[[Nationaldex|National Pokedex]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Anime&#039;&#039;&#039;&lt;br /&gt;
::[[Anime|Episode Guides]]&lt;br /&gt;
&lt;br /&gt;
==Suggestions==&lt;br /&gt;
&#039;&#039;&#039;If you have any suggestions don&#039;t hesitate to let us know: wiki@projectpokemon.org&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Consult the [http://meta.wikimedia.org/wiki/Help:Contents User&#039;s Guide] for information on using the wiki software.&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]&lt;br /&gt;
* [http://projectpokemon.net/wiki/Special:AllPages All Pages]&lt;/div&gt;</summary>
		<author><name>Enkidu</name></author>
	</entry>
</feed>