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	<updated>2026-05-11T08:25:44Z</updated>
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	<entry>
		<id>https://projectpokemon.org/wiki/index.php?title=Pokemon_Mystery_Dungeon_Blue_Resue_Team_Save_Structure&amp;diff=5003</id>
		<title>Pokemon Mystery Dungeon Blue Resue Team Save Structure</title>
		<link rel="alternate" type="text/html" href="https://projectpokemon.org/wiki/index.php?title=Pokemon_Mystery_Dungeon_Blue_Resue_Team_Save_Structure&amp;diff=5003"/>
		<updated>2014-05-26T00:30:33Z</updated>

		<summary type="html">&lt;p&gt;Demonic722: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|More research needed}}&lt;br /&gt;
Not much is currently known about the save of this game.&lt;br /&gt;
&lt;br /&gt;
These are the differences in two saves: one that was started from scratch then quicksaved as soon as possible, and another where the walking speed was changed then immediately quicksaved.&lt;br /&gt;
&lt;br /&gt;
The unknown fields contain information that changed that appears unrelated to the walking speed and probably aren&#039;t checksums (this speculation is based on Explorers of Sky&#039;s checksum). Checksums are likely calculated like PMD: Explorers of Sky, but untested.&lt;br /&gt;
&lt;br /&gt;
==Small block offsets==&lt;br /&gt;
&lt;br /&gt;
===Held Money - 0x4E6C===&lt;br /&gt;
*Unsigned 32-bit integer.&lt;br /&gt;
*Limited to 0x1869F (99,999)&lt;br /&gt;
&lt;br /&gt;
===Stored Money/Savings - 0x4E6F===&lt;br /&gt;
*Unsigned 32-bit integer.&lt;br /&gt;
*Limited to 0x98967F (9,999,999)&lt;br /&gt;
&lt;br /&gt;
===Team Name - 0x4EC8===&lt;br /&gt;
*10 unsigned 8-bit integers.&lt;br /&gt;
*The characters are encoded in ANSI.&lt;br /&gt;
&lt;br /&gt;
===Team Rank - 0x4ED3===&lt;br /&gt;
*Unsigned 32-bit integer.&lt;br /&gt;
: 0x00032 - Bronze Rank&lt;br /&gt;
: 0x001F4 - Silver Rank&lt;br /&gt;
: 0x005DC - Gold Rank&lt;br /&gt;
: 0x00BB8 - Platinum Rank&lt;br /&gt;
: 0x01D4C - Diamond Rank&lt;br /&gt;
: 0x03A98 - Lucario Rank&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
Offsets are in hex:&lt;br /&gt;
 0-3: checksum?&lt;br /&gt;
 420-423: unknown&lt;br /&gt;
 4EE0-4EE3: unknown&lt;br /&gt;
 6000-6003: checksum?&lt;br /&gt;
 6420-6423: Unknown&lt;br /&gt;
 AEE0-AEE4: Unknown&lt;br /&gt;
 10000-10003: Checksum&lt;br /&gt;
 10022 bit 2: walking speed&lt;br /&gt;
&lt;br /&gt;
[[Category:Structures]]&lt;br /&gt;
[[Category:Game Mechanics]]&lt;br /&gt;
[[Category:Technical References]]&lt;/div&gt;</summary>
		<author><name>Demonic722</name></author>
	</entry>
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