# 0_1 VAR(257, 0, 0) gained
VAR(310, 1, 0) Exp. Points!
# 0_2 VAR(257, 0, 0) gained a boosted
VAR(310, 1, 0) Exp. Points!
# 0_3 VAR(257, 0, 0) grew to
Lv. VAR(308, 1, 0)!VAR(514, 5)VAR(514, 2)
# 0_4 VAR(257, 0, 0) learned
VAR(262, 1, 0)!VAR(514, 5)VAR(514, 2)
# 0_5 VAR(257, 0, 0) is trying to
learn VAR(262, 1, 0).
# 0_6 But VAR(257, 0, 0) can’t learn
more than four moves.
# 0_7 Delete a move to make
room for VAR(262, 1, 0)?
# 0_8 VAR(257, 0, 0) forgot the move
VAR(262, 2, 0).
# 0_9 Give up on learning the move
VAR(262, 1, 0)?
# 0_10 VAR(257, 0, 0) did not learn
VAR(262, 1, 0).
# 0_11 Use next Pokémon?VAR(512, 0)
# 0_12 VAR(257, 0, 0)’s
attack missed!
# 0_13 The wild VAR(257, 0, 0)’s
attack missed!
# 0_14 The attack of the foe’s
VAR(257, 0, 0) missed!
# 0_15 VAR(257, 0, 0)
protected itself!
# 0_16 The wild VAR(257, 0, 0)
protected itself!
# 0_17 The foe’s VAR(257, 0, 0)
protected itself!
# 0_18 VAR(257, 0, 0) avoided damage
by using VAR(261, 1, 0)!
# 0_19 The wild VAR(257, 0, 0) avoided
damage by using VAR(261, 1, 0)!
# 0_20 The foe’s VAR(257, 0, 0) avoided
damage by using VAR(261, 1, 0)!
# 0_21 VAR(257, 0, 0) makes Ground moves
miss by using VAR(261, 1, 0)!
# 0_22 The wild VAR(257, 0, 0) makes Ground
moves miss by using VAR(261, 1, 0)!
# 0_23 The foe’s VAR(257, 0, 0) makes Ground
moves miss by using VAR(261, 1, 0)!
# 0_24 VAR(257, 0, 0) avoided
the attack!
# 0_25 The wild VAR(257, 0, 0) avoided
the attack!
# 0_26 The foe’s VAR(257, 0, 0) avoided
the attack!
# 0_27 It doesn’t affect
VAR(257, 0, 0)...
# 0_28 It doesn’t affect
the wild VAR(257, 0, 0)...
# 0_29 It doesn’t affect
the foe’s VAR(257, 0, 0)...
# 0_30 VAR(257, 0, 0) fainted!
# 0_31 The wild VAR(257, 0, 0) fainted!
# 0_32 The foe’s VAR(257, 0, 0) fainted!
# 0_33 VAR(259, 0, 0) got $VAR(310, 1, 0)
for winning!
# 0_34 VAR(259, 0, 0) dropped $VAR(310, 1, 0)
in panic!
# 0_35 VAR(259, 0, 0) paid out $VAR(310, 1, 0)
to the winner.
# 0_36 VAR(259, 0, 0) is out of
usable Pokémon!
# 0_37 VAR(259, 0, 0) blacked out!
# 0_38 ... ... ... ...
# 0_39 VAR(257, 0, 0) prevents
escape with VAR(261, 1, 0)!
# 0_40 The wild VAR(257, 0, 0) prevents
escape with VAR(261, 1, 0)!
# 0_41 The foe’s VAR(257, 0, 0) prevents
escape with VAR(261, 1, 0)!
# 0_42 Can’t escape!
# 0_43 VAR(257, 0, 0) can’t escape!
# 0_44 The wild VAR(257, 0, 0) can’t escape!
# 0_45 The foe’s VAR(257, 0, 0) can’t escape!
# 0_46 Hit VAR(306, 0, 0) time(s)!
# 0_47 VAR(257, 0, 0)
fell asleep!
# 0_48 The wild VAR(257, 0, 0)
fell asleep!
# 0_49 The foe’s VAR(257, 0, 0)
fell asleep!
# 0_50 VAR(257, 0, 0)’s VAR(261, 1, 0) made
VAR(257, 2, 0) fall asleep!
# 0_51 VAR(257, 0, 0)’s VAR(261, 1, 0) made
the wild VAR(257, 2, 0) fall asleep!
# 0_52 VAR(257, 0, 0)’s VAR(261, 1, 0) made
the foe’s VAR(257, 2, 0) fall asleep!
# 0_53 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) made VAR(257, 2, 0)\ffall asleep!
# 0_54 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) made the wild\fVAR(257, 2, 0) fall asleep!
# 0_55 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) made VAR(257, 2, 0)\ffall asleep!
# 0_56 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) made the foe’s\fVAR(257, 2, 0) fall asleep!
# 0_57 VAR(257, 0, 0) is
already asleep!
# 0_58 The wild VAR(257, 0, 0) is
already asleep!
# 0_59 The foe’s VAR(257, 0, 0) is
already asleep!
# 0_60 VAR(257, 0, 0)
wasn’t affected!
# 0_61 The wild VAR(257, 0, 0)
wasn’t affected!
# 0_62 The foe’s VAR(257, 0, 0)
wasn’t affected!
# 0_63 VAR(257, 0, 0)
was poisoned!
# 0_64 The wild VAR(257, 0, 0)
was poisoned!
# 0_65 The foe’s VAR(257, 0, 0)
was poisoned!
# 0_66 VAR(257, 0, 0)’s VAR(261, 1, 0)
poisoned VAR(257, 2, 0)!
# 0_67 VAR(257, 0, 0)’s VAR(261, 1, 0)
poisoned the wild VAR(257, 2, 0)!
# 0_68 VAR(257, 0, 0)’s VAR(261, 1, 0)
poisoned the foe’s VAR(257, 2, 0)!
# 0_69 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) poisoned\fVAR(257, 2, 0)!
# 0_70 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) poisoned\fthe wild VAR(257, 2, 0)!
# 0_71 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) poisoned\fVAR(257, 2, 0)!
# 0_72 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) poisoned\fthe foe’s VAR(257, 2, 0)!
# 0_73 VAR(257, 0, 0) is hurt
by poison!
# 0_74 The wild VAR(257, 0, 0) is hurt
by poison!
# 0_75 The foe’s VAR(257, 0, 0) is hurt
by poison!
# 0_76 VAR(257, 0, 0) is already
poisoned.
# 0_77 The wild VAR(257, 0, 0) is already
poisoned.
# 0_78 The foe’s VAR(257, 0, 0) is already
poisoned.
# 0_79 VAR(257, 0, 0) was badly
poisoned!
# 0_80 The wild VAR(257, 0, 0) was badly
poisoned!
# 0_81 The foe’s VAR(257, 0, 0) was badly
poisoned!
# 0_82 VAR(257, 0, 0) had its
energy drained!
# 0_83 The wild VAR(257, 0, 0) had its
energy drained!
# 0_84 The foe’s VAR(257, 0, 0) had its
energy drained!
# 0_85 VAR(257, 0, 0) was burned!
# 0_86 The wild VAR(257, 0, 0)
was burned!
# 0_87 The foe’s VAR(257, 0, 0)
was burned!
# 0_88 VAR(257, 0, 0)’s VAR(261, 1, 0)
burned VAR(257, 2, 0)!
# 0_89 VAR(257, 0, 0)’s VAR(261, 1, 0)
burned the wild VAR(257, 2, 0)!
# 0_90 VAR(257, 0, 0)’s VAR(261, 1, 0)
burned the foe’s VAR(257, 2, 0)!
# 0_91 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) burned VAR(257, 2, 0)!
# 0_92 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) burned the wild\fVAR(257, 2, 0)!
# 0_93 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) burned VAR(257, 2, 0)!
# 0_94 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) burned the foe’s\fVAR(257, 2, 0)!
# 0_95 VAR(257, 0, 0) is hurt
by its burn!
# 0_96 The wild VAR(257, 0, 0) is hurt
by its burn!
# 0_97 The foe’s VAR(257, 0, 0) is hurt
by its burn!
# 0_98 VAR(257, 0, 0) already
has a burn.
# 0_99 The wild VAR(257, 0, 0) already
has a burn.
# 0_100 The foe’s VAR(257, 0, 0) already
has a burn.
# 0_101 VAR(257, 0, 0) was
frozen solid!
# 0_102 The wild VAR(257, 0, 0) was
frozen solid!
# 0_103 The foe’s VAR(257, 0, 0) was
frozen solid!
# 0_104 VAR(257, 0, 0)’s VAR(261, 1, 0)
froze VAR(257, 2, 0) solid!
# 0_105 VAR(257, 0, 0)’s VAR(261, 1, 0)
froze the wild VAR(257, 2, 0) solid!
# 0_106 VAR(257, 0, 0)’s VAR(261, 1, 0)
froze the foe’s VAR(257, 2, 0) solid!
# 0_107 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) froze VAR(257, 2, 0)\fsolid!
# 0_108 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) froze the wild\fVAR(257, 2, 0) solid!
# 0_109 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) froze VAR(257, 2, 0)\fsolid!
# 0_110 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) froze the foe’s\fVAR(257, 2, 0) solid!
# 0_111 VAR(257, 0, 0) is
frozen solid!
# 0_112 The wild VAR(257, 0, 0) is
frozen solid!
# 0_113 The foe’s VAR(257, 0, 0) is
frozen solid!
# 0_114 VAR(257, 0, 0) thawed out!
# 0_115 The wild VAR(257, 0, 0) thawed out!
# 0_116 The foe’s VAR(257, 0, 0) thawed out!
# 0_117 VAR(257, 0, 0) was
defrosted by VAR(262, 1, 0)!
# 0_118 The wild VAR(257, 0, 0) was
defrosted by VAR(262, 1, 0)!
# 0_119 The foe’s VAR(257, 0, 0) was
defrosted by VAR(262, 1, 0)!
# 0_120 VAR(257, 0, 0) is paralyzed!
It may be unable to move!
# 0_121 The wild VAR(257, 0, 0) is paralyzed!
It may be unable to move!
# 0_122 The foe’s VAR(257, 0, 0) is paralyzed!
It may be unable to move!
# 0_123 VAR(257, 0, 0)’s VAR(261, 1, 0)
paralyzed VAR(257, 2, 0)!\fIt may be unable to move!
# 0_124 VAR(257, 0, 0)’s VAR(261, 1, 0)
paralyzed the wild VAR(257, 2, 0)!\fIt may be unable to move!
# 0_125 VAR(257, 0, 0)’s VAR(261, 1, 0)
paralyzed the foe’s VAR(257, 2, 0)!\fIt may be unable to move!
# 0_126 The wild VAR(257, 0, 0)’s VAR(261, 1, 0)
paralyzed VAR(257, 2, 0)!\fIt may be unable to move!
# 0_127 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) paralyzed the wild\fVAR(257, 2, 0)!\fIt may be unable to move!
# 0_128 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) paralyzed\fVAR(257, 2, 0)!\fIt may be unable to move!
# 0_129 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) paralyzed the foe’s\fVAR(257, 2, 0)!\fIt may be unable to move!
# 0_130 VAR(257, 0, 0) is paralyzed!
It can’t move!
# 0_131 The wild VAR(257, 0, 0) is paralyzed!
It can’t move!
# 0_132 The foe’s VAR(257, 0, 0) is paralyzed!
It can’t move!
# 0_133 VAR(257, 0, 0) is
already paralyzed!
# 0_134 The wild VAR(257, 0, 0) is
already paralyzed!
# 0_135 The foe’s VAR(257, 0, 0) is
already paralyzed!
# 0_136 VAR(257, 0, 0) was
healed of paralysis!
# 0_137 The wild VAR(257, 0, 0) was
healed of paralysis!
# 0_138 The foe’s VAR(257, 0, 0) was
healed of paralysis!
# 0_139 VAR(257, 0, 0)’s
dream was eaten!
# 0_140 The wild VAR(257, 0, 0)’s
dream was eaten!
# 0_141 The foe’s VAR(257, 0, 0)’s
dream was eaten!
# 0_142 VAR(257, 0, 0)’s VAR(269, 1, 0)
won’t go higher!
# 0_143 The wild VAR(257, 0, 0)’s VAR(269, 1, 0)
won’t go higher!
# 0_144 The foe’s VAR(257, 0, 0)’s VAR(269, 1, 0)
won’t go higher!
# 0_145 VAR(257, 0, 0)’s VAR(269, 1, 0)
won’t go lower!
# 0_146 The wild VAR(257, 0, 0)’s VAR(269, 1, 0)
won’t go lower!
# 0_147 The foe’s VAR(257, 0, 0)’s VAR(269, 1, 0)
won’t go lower!
# 0_148 The effect of your team’s
VAR(262, 0, 0) wore off!
# 0_149 The effect of the foe’s
VAR(262, 0, 0) wore off!
# 0_150 VAR(257, 0, 0) is
confused!
# 0_151 The wild VAR(257, 0, 0) is
confused!
# 0_152 The foe’s VAR(257, 0, 0) is
confused!
# 0_153 VAR(257, 0, 0) snapped
out of confusion!
# 0_154 The wild VAR(257, 0, 0) snapped
out of confusion!
# 0_155 The foe’s VAR(257, 0, 0) snapped
out of confusion!
# 0_156 VAR(257, 0, 0) became
confused!
# 0_157 The wild VAR(257, 0, 0) became
confused!
# 0_158 The foe’s VAR(257, 0, 0) became
confused!
# 0_159 VAR(257, 0, 0) is
already confused!
# 0_160 The wild VAR(257, 0, 0) is
already confused!
# 0_161 The foe’s VAR(257, 0, 0) is
already confused!
# 0_162 VAR(257, 0, 0)
fell in love!
# 0_163 The wild VAR(257, 0, 0)
fell in love!
# 0_164 The foe’s VAR(257, 0, 0)
fell in love!
# 0_165 VAR(257, 0, 0) is in love
with VAR(257, 1, 0)!
# 0_166 VAR(257, 0, 0) is in love
with the wild VAR(257, 1, 0)!
# 0_167 VAR(257, 0, 0) is in love
with the foe’s VAR(257, 1, 0)!
# 0_168 The wild VAR(257, 0, 0) is in love
with VAR(257, 1, 0)!
# 0_169 The wild VAR(257, 0, 0) is in love
with the wild VAR(257, 1, 0)!
# 0_170 The foe’s VAR(257, 0, 0) is in love
with VAR(257, 1, 0)!
# 0_171 The foe’s VAR(257, 0, 0) is in love
with the foe’s VAR(257, 1, 0)!
# 0_172 VAR(257, 0, 0) is
immobilized by love!
# 0_173 The wild VAR(257, 0, 0) is
immobilized by love!
# 0_174 The foe’s VAR(257, 0, 0) is
immobilized by love!
# 0_175 VAR(257, 0, 0) was
blown away!
# 0_176 The wild VAR(257, 0, 0) was
blown away!
# 0_177 The foe’s VAR(257, 0, 0) was
blown away!
# 0_178 VAR(257, 0, 0) transformed
into the VAR(271, 1, 0) type!
# 0_179 The wild VAR(257, 0, 0) transformed
into the VAR(271, 1, 0) type!
# 0_180 The foe’s VAR(257, 0, 0) transformed
into the VAR(271, 1, 0) type!
# 0_181 VAR(257, 0, 0) flinched!
# 0_182 The wild VAR(257, 0, 0) flinched!
# 0_183 The foe’s VAR(257, 0, 0) flinched!
# 0_184 VAR(257, 0, 0) regained
health!
# 0_185 The wild VAR(257, 0, 0) regained
health!
# 0_186 The foe’s VAR(257, 0, 0) regained
health!
# 0_187 VAR(257, 0, 0)’s
HP is full!
# 0_188 The wild VAR(257, 0, 0)’s
HP is full!
# 0_189 The foe’s VAR(257, 0, 0)’s
HP is full!
# 0_190 VAR(262, 0, 0) raised your team’s
Special Defense!
# 0_191 The foe’s VAR(262, 0, 0) raised
its team’s Special Defense!
# 0_192 VAR(262, 0, 0) raised your team’s
Special Defense slightly!
# 0_193 The foe’s VAR(262, 0, 0) raised
its team’s Special Defense slightly!
# 0_194 VAR(262, 0, 0) raised your team’s
Defense!
# 0_195 The foe’s VAR(262, 0, 0) raised
its team’s Defense!
# 0_196 VAR(262, 0, 0) raised your team’s
Defense slightly!
# 0_197 The foe’s VAR(262, 0, 0) raised
its team’s Defense slightly!
# 0_198 Your team became cloaked in
a mystical veil!
# 0_199 The foe’s team became
cloaked in a mystical veil!
# 0_200 VAR(257, 0, 0) is protected
by Safeguard!
# 0_201 The wild VAR(257, 0, 0) is protected
by Safeguard!
# 0_202 The foe’s VAR(257, 0, 0) is protected
by Safeguard!
# 0_203 Your team is no longer protected
by Safeguard!
# 0_204 The foe is no longer protected
by Safeguard!
# 0_205 VAR(257, 0, 0) went
to sleep!
# 0_206 The wild VAR(257, 0, 0) went
to sleep!
# 0_207 The foe’s VAR(257, 0, 0) went
to sleep!
# 0_208 VAR(257, 0, 0) slept and
became healthy!
# 0_209 The wild VAR(257, 0, 0) slept and
became healthy!
# 0_210 The foe’s VAR(257, 0, 0) slept and
became healthy!
# 0_211 VAR(257, 0, 0) whipped
up a whirlwind!
# 0_212 The wild VAR(257, 0, 0) whipped
up a whirlwind!
# 0_213 The foe’s VAR(257, 0, 0) whipped
up a whirlwind!
# 0_214 VAR(257, 0, 0) absorbed
light!
# 0_215 The wild VAR(257, 0, 0) absorbed
light!
# 0_216 The foe’s VAR(257, 0, 0) absorbed
light!
# 0_217 VAR(257, 0, 0) tucked in
its head!
# 0_218 The wild VAR(257, 0, 0) tucked in
its head!
# 0_219 The foe’s VAR(257, 0, 0) tucked in
its head!
# 0_220 VAR(257, 0, 0) became
cloaked in a harsh light!
# 0_221 The wild VAR(257, 0, 0) became
cloaked in a harsh light!
# 0_222 The foe’s VAR(257, 0, 0) became
cloaked in a harsh light!
# 0_223 VAR(257, 0, 0) flew
up high!
# 0_224 The wild VAR(257, 0, 0) flew
up high!
# 0_225 The foe’s VAR(257, 0, 0) flew
up high!
# 0_226 VAR(257, 0, 0) burrowed its
way under the ground!
# 0_227 The wild VAR(257, 0, 0) burrowed
its way under the ground!
# 0_228 The foe’s VAR(257, 0, 0) burrowed its
way under the ground!
# 0_229 VAR(257, 0, 0) hid
underwater!
# 0_230 The wild VAR(257, 0, 0) hid
underwater!
# 0_231 The foe’s VAR(257, 0, 0) hid
underwater!
# 0_232 VAR(257, 0, 0) sprang up!
# 0_233 The wild VAR(257, 0, 0) sprang up!
# 0_234 The foe’s VAR(257, 0, 0) sprang up!
# 0_235 VAR(257, 0, 0) was squeezed
by VAR(257, 1, 0)!
# 0_236 VAR(257, 0, 0) was squeezed
by the wild VAR(257, 1, 0)!
# 0_237 VAR(257, 0, 0) was squeezed
by the foe’s VAR(257, 1, 0)!
# 0_238 The wild VAR(257, 0, 0) was squeezed
by VAR(257, 1, 0)!
# 0_239 The wild VAR(257, 0, 0) was squeezed
by the wild VAR(257, 1, 0)!
# 0_240 The foe’s VAR(257, 0, 0) was squeezed
by VAR(257, 1, 0)!
# 0_241 The foe’s VAR(257, 0, 0) was squeezed
by the foe’s VAR(257, 1, 0)!
# 0_242 VAR(257, 0, 0) was trapped
in the vortex!
# 0_243 The wild VAR(257, 0, 0) was trapped
in the vortex!
# 0_244 The foe’s VAR(257, 0, 0) was trapped
in the vortex!
# 0_245 VAR(257, 0, 0) was trapped
by Sand Tomb!
# 0_246 The wild VAR(257, 0, 0) was trapped
by Sand Tomb!
# 0_247 The foe’s VAR(257, 0, 0) was trapped
by Sand Tomb!
# 0_248 VAR(257, 0, 0) was wrapped by
VAR(257, 1, 0)!
# 0_249 VAR(257, 0, 0) was wrapped by
the wild VAR(257, 1, 0)!
# 0_250 VAR(257, 0, 0) was wrapped by
the foe’s VAR(257, 1, 0)!
# 0_251 The wild VAR(257, 0, 0) was wrapped
by VAR(257, 1, 0)!
# 0_252 The wild VAR(257, 0, 0) was wrapped
by the wild VAR(257, 1, 0)!
# 0_253 The foe’s VAR(257, 0, 0) was wrapped
by VAR(257, 1, 0)!
# 0_254 The foe’s VAR(257, 0, 0) was wrapped
by the foe’s VAR(257, 1, 0)!
# 0_255 VAR(257, 1, 0) clamped
VAR(257, 0, 0)!
# 0_256 The wild VAR(257, 1, 0) clamped
VAR(257, 0, 0)!
# 0_257 The foe’s VAR(257, 1, 0) clamped
VAR(257, 0, 0)!
# 0_258 VAR(257, 1, 0) clamped
the wild VAR(257, 0, 0)!
# 0_259 The wild VAR(257, 1, 0) clamped
the wild VAR(257, 0, 0)!
# 0_260 VAR(257, 1, 0) clamped
the foe’s VAR(257, 0, 0)!
# 0_261 The foe’s VAR(257, 1, 0) clamped
the foe’s VAR(257, 0, 0)!
# 0_262 VAR(257, 0, 0) is hurt
by VAR(262, 1, 0)!
# 0_263 The wild VAR(257, 0, 0) is hurt
by VAR(262, 1, 0)!
# 0_264 The foe’s VAR(257, 0, 0) is hurt
by VAR(262, 1, 0)!
# 0_265 VAR(257, 0, 0) was freed
from VAR(262, 1, 0)!
# 0_266 The wild VAR(257, 0, 0) was freed
from VAR(262, 1, 0)!
# 0_267 The foe’s VAR(257, 0, 0) was freed
from VAR(262, 1, 0)!
# 0_268 VAR(257, 0, 0) kept going
and crashed!
# 0_269 The wild VAR(257, 0, 0) kept going
and crashed!
# 0_270 The foe’s VAR(257, 0, 0) kept going
and crashed!
# 0_271 Your team became
shrouded in mist!
# 0_272 The foe’s team became
shrouded in mist!
# 0_273 VAR(257, 0, 0) is protected
by Mist!
# 0_274 The wild VAR(257, 0, 0) is protected
by Mist!
# 0_275 The foe’s VAR(257, 0, 0) is protected
by Mist!
# 0_276 VAR(257, 0, 0) is getting
pumped!
# 0_277 The wild VAR(257, 0, 0) is getting
pumped!
# 0_278 The foe’s VAR(257, 0, 0) is getting
pumped!
# 0_279 VAR(257, 0, 0) is hit
with recoil!
# 0_280 The wild VAR(257, 0, 0) is hit
with recoil!
# 0_281 The foe’s VAR(257, 0, 0) is hit
with recoil!
# 0_282 VAR(257, 0, 0) protected
itself!
# 0_283 The wild VAR(257, 0, 0) protected
itself!
# 0_284 The foe’s VAR(257, 0, 0) protected
itself!
# 0_285 VAR(257, 1, 0) is buffeted
by the VAR(262, 0, 0)!
# 0_286 The wild VAR(257, 1, 0) is buffeted
by the VAR(262, 0, 0)!
# 0_287 The foe’s VAR(257, 1, 0) is buffeted
by the VAR(262, 0, 0)!
# 0_288 Your team’s VAR(262, 0, 0)
wore off!
# 0_289 The foe’s VAR(262, 0, 0)
wore off!
# 0_290 VAR(257, 0, 0) was seeded!
# 0_291 The wild VAR(257, 0, 0)
was seeded!
# 0_292 The foe’s VAR(257, 0, 0)
was seeded!
# 0_293 VAR(257, 0, 0) evaded
the attack!
# 0_294 The wild VAR(257, 0, 0) evaded
the attack!
# 0_295 The foe’s VAR(257, 0, 0) evaded
the attack!
# 0_296 VAR(257, 0, 0)’s health is
sapped by Leech Seed!
# 0_297 The wild VAR(257, 0, 0)’s health is
sapped by Leech Seed!
# 0_298 The foe’s VAR(257, 0, 0)’s health is
sapped by Leech Seed!
# 0_299 VAR(257, 0, 0) is fast
asleep.
# 0_300 The wild VAR(257, 0, 0) is fast
asleep.
# 0_301 The foe’s VAR(257, 0, 0) is fast
asleep.
# 0_302 VAR(257, 0, 0) woke up!
# 0_303 The wild VAR(257, 0, 0)
woke up!
# 0_304 The foe’s VAR(257, 0, 0)
woke up!
# 0_305 The uproar woke up
the VAR(257, 0, 0)!
# 0_306 The uproar woke up the
wild VAR(257, 0, 0)!
# 0_307 The uproar woke up the
foe’s VAR(257, 0, 0)!
# 0_308 VAR(257, 0, 0) caused
an uproar!
# 0_309 The wild VAR(257, 0, 0) caused
an uproar!
# 0_310 The foe’s VAR(257, 0, 0) caused
an uproar!
# 0_311 VAR(257, 0, 0) is making
an uproar!
# 0_312 The wild VAR(257, 0, 0) is making
an uproar!
# 0_313 The foe’s VAR(257, 0, 0) is making
an uproar!
# 0_314 VAR(257, 0, 0)
calmed down.
# 0_315 The wild VAR(257, 0, 0)
calmed down.
# 0_316 The foe’s VAR(257, 0, 0)
calmed down.
# 0_317 VAR(257, 0, 0) stockpiled VAR(306, 1, 0)!
# 0_318 The wild VAR(257, 0, 0) stockpiled VAR(306, 1, 0)!
# 0_319 The foe’s VAR(257, 0, 0) stockpiled VAR(306, 1, 0)!
# 0_320 VAR(257, 0, 0) can’t
stockpile any more!
# 0_321 The wild VAR(257, 0, 0) can’t
stockpile any more!
# 0_322 The foe’s VAR(257, 0, 0) can’t
stockpile any more!
# 0_323 But VAR(257, 0, 0) can’t
sleep in an uproar!
# 0_324 But the wild VAR(257, 0, 0) can’t
sleep in an uproar!
# 0_325 But the foe’s VAR(257, 0, 0) can’t
sleep in an uproar!
# 0_326 But the uproar kept
VAR(257, 0, 0) awake!
# 0_327 But the uproar kept
the wild VAR(257, 0, 0) awake!
# 0_328 But the uproar kept
the foe’s VAR(257, 0, 0) awake!
# 0_329 VAR(257, 0, 0) stayed awake
because of its VAR(261, 1, 0)!
# 0_330 The wild VAR(257, 0, 0) stayed awake
because of its VAR(261, 1, 0)!
# 0_331 The foe’s VAR(257, 0, 0) stayed awake
because of its VAR(261, 1, 0)!
# 0_332 VAR(257, 0, 0) is storing
energy!
# 0_333 The wild VAR(257, 0, 0) is storing
energy!
# 0_334 The foe’s VAR(257, 0, 0) is storing
energy!
# 0_335 VAR(257, 0, 0) unleashed
energy!
# 0_336 The wild VAR(257, 0, 0) unleashed
energy!
# 0_337 The foe’s VAR(257, 0, 0) unleashed
energy!
# 0_338 VAR(257, 0, 0) became
confused due to fatigue!
# 0_339 The wild VAR(257, 0, 0) became
confused due to fatigue!
# 0_340 The foe’s VAR(257, 0, 0) became
confused due to fatigue!
# 0_341 VAR(259, 0, 0) picked up
$VAR(310, 1, 0)!
# 0_342 VAR(257, 0, 0) is
unaffected!
# 0_343 The wild VAR(257, 0, 0) is
unaffected!
# 0_344 The foe’s VAR(257, 0, 0) is
unaffected!
# 0_345 VAR(257, 0, 0) transformed
into VAR(256, 1, 0)!
# 0_346 The wild VAR(257, 0, 0) transformed
into VAR(256, 1, 0)!
# 0_347 The foe’s VAR(257, 0, 0) transformed
into VAR(256, 1, 0)!
# 0_348 VAR(257, 0, 0) made
a substitute!
# 0_349 The wild VAR(257, 0, 0) made
a substitute!
# 0_350 The foe’s VAR(257, 0, 0) made
a substitute!
# 0_351 VAR(257, 0, 0) already
has a substitute!
# 0_352 The wild VAR(257, 0, 0) already
has a substitute!
# 0_353 The foe’s VAR(257, 0, 0) already
has a substitute!
# 0_354 The substitute took damage
for VAR(257, 0, 0)!
# 0_355 The substitute took damage
for the wild VAR(257, 0, 0)!
# 0_356 The substitute took damage
for the foe’s VAR(257, 0, 0)!
# 0_357 VAR(257, 0, 0)’s
substitute faded!
# 0_358 The wild VAR(257, 0, 0)’s
substitute faded!
# 0_359 The foe’s VAR(257, 0, 0)’s
substitute faded!
# 0_360 VAR(257, 0, 0) must
recharge!
# 0_361 The wild VAR(257, 0, 0) must
recharge!
# 0_362 The foe’s VAR(257, 0, 0) must
recharge!
# 0_363 VAR(257, 0, 0)’s rage
is building!
# 0_364 The wild VAR(257, 0, 0)’s rage
is building!
# 0_365 The foe’s VAR(257, 0, 0)’s rage
is building!
# 0_366 VAR(257, 0, 0)’s VAR(262, 1, 0)
was disabled!
# 0_367 The wild VAR(257, 0, 0)’s
VAR(262, 1, 0) was disabled!
# 0_368 The foe’s VAR(257, 0, 0)’s
VAR(262, 1, 0) was disabled!
# 0_369 VAR(257, 0, 0) is no
longer disabled!
# 0_370 The wild VAR(257, 0, 0) is no
longer disabled!
# 0_371 The foe’s VAR(257, 0, 0) is no
longer disabled!
# 0_372 VAR(257, 0, 0) received
an encore!
# 0_373 The wild VAR(257, 0, 0) received
an encore!
# 0_374 The foe’s VAR(257, 0, 0) received
an encore!
# 0_375 VAR(257, 0, 0)’s encore
ended!
# 0_376 The wild VAR(257, 0, 0)’s encore
ended!
# 0_377 The foe’s VAR(257, 0, 0)’s encore
ended!
# 0_378 VAR(257, 0, 0) took aim at
VAR(257, 1, 0)!
# 0_379 VAR(257, 0, 0) took aim at
the wild VAR(257, 1, 0)!
# 0_380 VAR(257, 0, 0) took aim at
the foe’s VAR(257, 1, 0)!
# 0_381 The wild VAR(257, 0, 0) took aim at
VAR(257, 1, 0)!
# 0_382 The wild VAR(257, 0, 0) took aim at
the wild VAR(257, 1, 0)!
# 0_383 The foe’s VAR(257, 0, 0) took aim at
VAR(257, 1, 0)!
# 0_384 The foe’s VAR(257, 0, 0) took aim at
the foe’s VAR(257, 1, 0)!
# 0_385 VAR(257, 0, 0) sketched
VAR(262, 1, 0)!
# 0_386 The wild VAR(257, 0, 0) sketched
VAR(262, 1, 0)!
# 0_387 The foe’s VAR(257, 0, 0) sketched
VAR(262, 1, 0)!
# 0_388 VAR(257, 0, 0) is trying
to take its foe with it!
# 0_389 The wild VAR(257, 0, 0) is trying
to take its foe with it!
# 0_390 The foe’s VAR(257, 0, 0) is trying
to take its foe with it!
# 0_391 VAR(257, 0, 0) took
VAR(257, 1, 0) down with it!
# 0_392 VAR(257, 0, 0) took the wild
VAR(257, 1, 0) down with it!
# 0_393 VAR(257, 0, 0) took the foe’s
VAR(257, 1, 0) down with it!
# 0_394 The wild VAR(257, 0, 0) took
VAR(257, 1, 0) down with it!
# 0_395 The wild VAR(257, 0, 0) took
the wild VAR(257, 1, 0) down with it!
# 0_396 The foe’s VAR(257, 0, 0) took
VAR(257, 1, 0) down with it!
# 0_397 The foe’s VAR(257, 0, 0) took
the foe’s VAR(257, 1, 0) down with it!
# 0_398 It reduced the PP of VAR(257, 0, 0)’s
VAR(262, 1, 0) by VAR(306, 2, 0)!
# 0_399 It reduced the PP of the wild
VAR(257, 0, 0)’s VAR(262, 1, 0) by VAR(306, 2, 0)!
# 0_400 It reduced the PP of the foe’s
VAR(257, 0, 0)’s VAR(262, 1, 0) by VAR(306, 2, 0)!
# 0_401 VAR(257, 0, 0) stole
VAR(257, 1, 0)’s VAR(264, 2, 0)!
# 0_402 VAR(257, 0, 0) stole the wild
VAR(257, 1, 0)’s VAR(264, 2, 0)!
# 0_403 VAR(257, 0, 0) stole the foe’s
VAR(257, 1, 0)’s VAR(264, 2, 0)!
# 0_404 The wild VAR(257, 0, 0) stole
VAR(257, 1, 0)’s VAR(264, 2, 0)!
# 0_405 The wild VAR(257, 0, 0) stole the wild
VAR(257, 1, 0)’s VAR(264, 2, 0)!
# 0_406 The foe’s VAR(257, 0, 0) stole
VAR(257, 1, 0)’s VAR(264, 2, 0)!
# 0_407 The foe’s VAR(257, 0, 0) stole the
foe’s VAR(257, 1, 0)’s VAR(264, 2, 0)!
# 0_408 VAR(257, 0, 0) can no
longer escape!
# 0_409 The wild VAR(257, 0, 0) can no
longer escape!
# 0_410 The foe’s VAR(257, 0, 0) can no
longer escape!
# 0_411 VAR(257, 0, 0) began having
a nightmare!
# 0_412 The wild VAR(257, 0, 0) began
having a nightmare!
# 0_413 The foe’s VAR(257, 0, 0) began
having a nightmare!
# 0_414 VAR(257, 0, 0) is locked
in a nightmare!
# 0_415 The wild VAR(257, 0, 0) is locked
in a nightmare!
# 0_416 The foe’s VAR(257, 0, 0) is locked
in a nightmare!
# 0_417 VAR(257, 0, 0) cut its own HP
and laid a curse on VAR(257, 1, 0)!
# 0_418 VAR(257, 0, 0) cut its own HP
and laid a curse on the wild\fVAR(257, 1, 0)!
# 0_419 VAR(257, 0, 0) cut its own HP
and laid a curse on the foe’s\fVAR(257, 1, 0)!
# 0_420 The wild VAR(257, 0, 0) cut its own HP
and laid a curse on VAR(257, 1, 0)!
# 0_421 The wild VAR(257, 0, 0) cut its own HP
and laid a curse on the wild\fVAR(257, 1, 0)!
# 0_422 The foe’s VAR(257, 0, 0) cut its own HP
and laid a curse on VAR(257, 1, 0)!
# 0_423 The foe’s VAR(257, 0, 0) cut its own HP
and laid a curse on the foe’s\fVAR(257, 1, 0)!
# 0_424 VAR(257, 0, 0) is afflicted
by the curse!
# 0_425 The wild VAR(257, 0, 0) is afflicted
by the curse!
# 0_426 The foe’s VAR(257, 0, 0) is afflicted
by the curse!
# 0_427 Spikes were scattered all around
your team’s feet!
# 0_428 Spikes were scattered all around
the feet of the foe’s team!
# 0_429 VAR(257, 0, 0) is hurt
by the spikes!
# 0_430 The wild VAR(257, 0, 0) is hurt
by the spikes!
# 0_431 The foe’s VAR(257, 0, 0) is hurt
by the spikes!
# 0_432 VAR(257, 0, 0) identified
VAR(257, 1, 0)!
# 0_433 VAR(257, 0, 0) identified
the wild VAR(257, 1, 0)!
# 0_434 VAR(257, 0, 0) identified
the foe’s VAR(257, 1, 0)!
# 0_435 The wild VAR(257, 0, 0) identified
VAR(257, 1, 0)!
# 0_436 The wild VAR(257, 0, 0) identified
the wild VAR(257, 1, 0)!
# 0_437 The foe’s VAR(257, 0, 0) identified
VAR(257, 1, 0)!
# 0_438 The foe’s VAR(257, 0, 0) identified
the foe’s VAR(257, 1, 0)!
# 0_439 VAR(257, 0, 0)’s perish count
fell to VAR(306, 1, 0)!
# 0_440 The wild VAR(257, 0, 0)’s perish count
fell to VAR(306, 1, 0)!
# 0_441 The foe’s VAR(257, 0, 0)’s perish count
fell to VAR(306, 1, 0)!
# 0_442 VAR(257, 0, 0) braced
itself!
# 0_443 The wild VAR(257, 0, 0) braced
itself!
# 0_444 The foe’s VAR(257, 0, 0) braced
itself!
# 0_445 VAR(257, 0, 0) endured
the hit!
# 0_446 The wild VAR(257, 0, 0) endured
the hit!
# 0_447 The foe’s VAR(257, 0, 0) endured
the hit!
# 0_448 Magnitude VAR(306, 0, 0)!
# 0_449 VAR(257, 0, 0) cut its own HP
and maximized its Attack!
# 0_450 The wild VAR(257, 0, 0) cut its own HP
and maximized its Attack!
# 0_451 The foe’s VAR(257, 0, 0) cut its own HP
and maximized its Attack!
# 0_452 VAR(257, 0, 0) copied
VAR(257, 1, 0)’s stat changes!
# 0_453 VAR(257, 0, 0) copied the wild
VAR(257, 1, 0)’s stat changes!
# 0_454 VAR(257, 0, 0) copied the foe’s
VAR(257, 1, 0)’s stat changes!
# 0_455 The wild VAR(257, 0, 0) copied
VAR(257, 1, 0)’s stat changes!
# 0_456 The wild VAR(257, 0, 0) copied the
wild VAR(257, 1, 0)’s stat changes!
# 0_457 The foe’s VAR(257, 0, 0) copied
VAR(257, 1, 0)’s stat changes!
# 0_458 The foe’s VAR(257, 0, 0) copied the
foe’s VAR(257, 1, 0)’s stat changes!
# 0_459 VAR(257, 0, 0) got free of
VAR(257, 1, 0)’s VAR(262, 2, 0)!
# 0_460 VAR(257, 0, 0) got free of the wild
VAR(257, 1, 0)’s VAR(262, 2, 0)!
# 0_461 VAR(257, 0, 0) got free of the foe’s
VAR(257, 1, 0)’s VAR(262, 2, 0)!
# 0_462 The wild VAR(257, 0, 0) got free of
VAR(257, 1, 0)’s VAR(262, 2, 0)!
# 0_463 The wild VAR(257, 0, 0) got free of the
wild VAR(257, 1, 0)’s VAR(262, 2, 0)!
# 0_464 The foe’s VAR(257, 0, 0) got free of
VAR(257, 1, 0)’s VAR(262, 2, 0)!
# 0_465 The foe’s VAR(257, 0, 0) got free of
the foe’s VAR(257, 1, 0)’s\fVAR(262, 2, 0)!
# 0_466 VAR(257, 0, 0) blew away
VAR(262, 1, 0)!
# 0_467 The wild VAR(257, 0, 0) blew away
VAR(262, 1, 0)!
# 0_468 The foe’s VAR(257, 0, 0) blew away
VAR(262, 1, 0)!
# 0_469 VAR(257, 0, 0) fled from
battle!
# 0_470 The wild VAR(257, 0, 0) fled from
battle!
# 0_471 The foe’s VAR(257, 0, 0) fled from
battle!
# 0_472 VAR(257, 0, 0) foresaw
an attack!
# 0_473 The wild VAR(257, 0, 0) foresaw
an attack!
# 0_474 The foe’s VAR(257, 0, 0) foresaw
an attack!
# 0_475 VAR(257, 0, 0) took
the VAR(262, 1, 0) attack!
# 0_476 The wild VAR(257, 0, 0) took
the VAR(262, 1, 0) attack!
# 0_477 The foe’s VAR(257, 0, 0) took
the VAR(262, 1, 0) attack!
# 0_478 VAR(257, 0, 0) chose
VAR(262, 1, 0) as its destiny!
# 0_479 The wild VAR(257, 0, 0) chose
VAR(262, 1, 0) as its destiny!
# 0_480 The foe’s VAR(257, 0, 0) chose
VAR(262, 1, 0) as its destiny!
# 0_481 VAR(257, 0, 0)’s attack!
# 0_482 The wild VAR(257, 0, 0)’s attack!
# 0_483 The foe’s VAR(257, 0, 0)’s attack!
# 0_484 VAR(257, 0, 0) became
the center of attention!
# 0_485 The wild VAR(257, 0, 0) became
the center of attention!
# 0_486 The foe’s VAR(257, 0, 0) became
the center of attention!
# 0_487 VAR(257, 0, 0) began
charging power!
# 0_488 The wild VAR(257, 0, 0) began
charging power!
# 0_489 The foe’s VAR(257, 0, 0) began
charging power!
# 0_490 VAR(262, 0, 0) turned into
VAR(262, 1, 0)!
# 0_491 VAR(257, 0, 0)’s status
returned to normal!
# 0_492 The wild VAR(257, 0, 0)’s status
returned to normal!
# 0_493 The foe’s VAR(257, 0, 0)’s status
returned to normal!
# 0_494 VAR(257, 0, 0) was subjected
to Torment!
# 0_495 The wild VAR(257, 0, 0) was subjected
to Torment!
# 0_496 The foe’s VAR(257, 0, 0) was subjected
to Torment!
# 0_497 VAR(257, 0, 0) is tightening
its focus!
# 0_498 The wild VAR(257, 0, 0) is tightening
its focus!
# 0_499 The foe’s VAR(257, 0, 0) is tightening
its focus!
# 0_500 VAR(257, 0, 0) fell for
the taunt!
# 0_501 The wild VAR(257, 0, 0) fell for
the taunt!
# 0_502 The foe’s VAR(257, 0, 0) fell for
the taunt!
# 0_503 VAR(257, 0, 0) is ready to
help VAR(257, 1, 0)!
# 0_504 VAR(257, 0, 0) is ready to
help the wild VAR(257, 1, 0)!
# 0_505 VAR(257, 0, 0) is ready to
help the foe’s VAR(257, 1, 0)!
# 0_506 The wild VAR(257, 0, 0) is ready to
help VAR(257, 1, 0)!
# 0_507 The wild VAR(257, 0, 0) is ready to
help the wild VAR(257, 1, 0)!
# 0_508 The foe’s VAR(257, 0, 0) is ready to
help VAR(257, 1, 0)!
# 0_509 The foe’s VAR(257, 0, 0) is ready to
help the foe’s VAR(257, 1, 0)!
# 0_510 VAR(257, 0, 0) switched
items with its target!
# 0_511 The wild VAR(257, 0, 0) switched
items with its target!
# 0_512 The foe’s VAR(257, 0, 0) switched
items with its target!
# 0_513 VAR(257, 0, 0) obtained
one VAR(264, 1, 0).
# 0_514 The wild VAR(257, 0, 0) obtained
one VAR(264, 1, 0).
# 0_515 The foe’s VAR(257, 0, 0) obtained
one VAR(264, 1, 0).
# 0_516 VAR(257, 0, 0) obtained
one VAR(264, 1, 0).
VAR(257, 2, 0) obtained
one VAR(264, 3, 0).
# 0_517 VAR(257, 0, 0) obtained
one VAR(264, 1, 0).
The wild VAR(257, 2, 0) obtained
one VAR(264, 3, 0).
# 0_518 VAR(257, 0, 0) obtained
one VAR(264, 1, 0).
The foe’s VAR(257, 2, 0) obtained
one VAR(264, 3, 0).
# 0_519 The wild VAR(257, 0, 0) obtained
one VAR(264, 1, 0).
VAR(257, 2, 0) obtained
one VAR(264, 3, 0).
# 0_520 The wild VAR(257, 0, 0) obtained
one VAR(264, 1, 0).
The wild VAR(257, 2, 0) obtained
one VAR(264, 3, 0).
# 0_521 The foe’s VAR(257, 0, 0) obtained
one VAR(264, 1, 0).
VAR(257, 2, 0) obtained
one VAR(264, 3, 0).
# 0_522 The foe’s VAR(257, 0, 0) obtained
one VAR(264, 1, 0).
The foe’s VAR(257, 2, 0) obtained
one VAR(264, 3, 0).
# 0_523 VAR(257, 0, 0) copied
VAR(257, 1, 0)’s VAR(261, 2, 0)!
# 0_524 VAR(257, 0, 0) copied the wild
VAR(257, 1, 0)’s VAR(261, 2, 0)!
# 0_525 VAR(257, 0, 0) copied the foe’s
VAR(257, 1, 0)’s VAR(261, 2, 0)!
# 0_526 The wild VAR(257, 0, 0) copied
VAR(257, 1, 0)’s VAR(261, 2, 0)!
# 0_527 The wild VAR(257, 0, 0) copied the wild
VAR(257, 1, 0)’s VAR(261, 2, 0)!
# 0_528 The foe’s VAR(257, 0, 0) copied
VAR(257, 1, 0)’s VAR(261, 2, 0)!
# 0_529 The foe’s VAR(257, 0, 0) copied the
foe’s VAR(257, 1, 0)’s VAR(261, 2, 0)!
# 0_530 VAR(257, 0, 0) made a wish!
# 0_531 The wild VAR(257, 0, 0)
made a wish!
# 0_532 The foe’s VAR(257, 0, 0)
made a wish!
# 0_533 VAR(257, 0, 0)’s wish
came true!
# 0_534 The wild VAR(257, 0, 0)’s wish
came true!
# 0_535 The foe’s VAR(257, 0, 0)’s wish
came true!
# 0_536 VAR(257, 0, 0) planted its roots!
# 0_537 The wild VAR(257, 0, 0) planted
its roots!
# 0_538 The foe’s VAR(257, 0, 0) planted
its roots!
# 0_539 VAR(257, 0, 0) absorbed
nutrients with its roots!
# 0_540 The wild VAR(257, 0, 0) absorbed
nutrients with its roots!
# 0_541 The foe’s VAR(257, 0, 0) absorbed
nutrients with its roots!
# 0_542 VAR(257, 0, 0) anchored
itself with its roots!
# 0_543 The wild VAR(257, 0, 0) anchored
itself with its roots!
# 0_544 The foe’s VAR(257, 0, 0) anchored
itself with its roots!
# 0_545 VAR(257, 0, 0) made
VAR(257, 1, 0) drowsy!
# 0_546 VAR(257, 0, 0) made the wild
VAR(257, 1, 0) drowsy!
# 0_547 VAR(257, 0, 0) made the foe’s
VAR(257, 1, 0) drowsy!
# 0_548 The wild VAR(257, 0, 0) made
VAR(257, 1, 0) drowsy!
# 0_549 The wild VAR(257, 0, 0) made
the wild VAR(257, 1, 0) drowsy!
# 0_550 The foe’s VAR(257, 0, 0) made
VAR(257, 1, 0) drowsy!
# 0_551 The foe’s VAR(257, 0, 0) made
the foe’s VAR(257, 1, 0) drowsy!
# 0_552 VAR(257, 0, 0) knocked off
VAR(257, 1, 0)’s VAR(264, 2, 0)!
# 0_553 VAR(257, 0, 0) knocked off the wild
VAR(257, 1, 0)’s VAR(264, 2, 0)!
# 0_554 VAR(257, 0, 0) knocked off the foe’s
VAR(257, 1, 0)’s VAR(264, 2, 0)!
# 0_555 The wild VAR(257, 0, 0) knocked off
VAR(257, 1, 0)’s VAR(264, 2, 0)!
# 0_556 The wild VAR(257, 0, 0) knocked off the
wild VAR(257, 1, 0)’s VAR(264, 2, 0)!
# 0_557 The foe’s VAR(257, 0, 0) knocked off
VAR(257, 1, 0)’s VAR(264, 2, 0)!
# 0_558 The foe’s VAR(257, 0, 0) knocked off
the foe’s VAR(257, 1, 0)’s\fVAR(264, 2, 0)!
# 0_559 VAR(257, 0, 0) swapped
abilities with its target!
# 0_560 The wild VAR(257, 0, 0) swapped
abilities with its target!
# 0_561 The foe’s VAR(257, 0, 0) swapped
abilities with its target!
# 0_562 VAR(257, 0, 0) sealed the
opponent’s move(s)!
# 0_563 The wild VAR(257, 0, 0) sealed the
opponent’s move(s)!
# 0_564 The foe’s VAR(257, 0, 0) sealed the
opponent’s move(s)!
# 0_565 VAR(257, 0, 0) wants the
foe to bear a grudge!
# 0_566 The wild VAR(257, 0, 0) wants the
foe to bear a grudge!
# 0_567 The foe’s VAR(257, 0, 0) wants the
foe to bear a grudge!
# 0_568 VAR(257, 0, 0)’s VAR(262, 1, 0) lost
all its PP due to the grudge!
# 0_569 The wild VAR(257, 0, 0)’s
VAR(262, 1, 0) lost all its PP\fdue to the grudge!
# 0_570 The foe’s VAR(257, 0, 0)’s
VAR(262, 1, 0) lost all its PP\fdue to the grudge!
# 0_571 VAR(257, 0, 0) shrouded
itself with Magic Coat!
# 0_572 The wild VAR(257, 0, 0) shrouded
itself with Magic Coat!
# 0_573 The foe’s VAR(257, 0, 0) shrouded
itself with Magic Coat!
# 0_574 VAR(257, 0, 0)’s VAR(262, 1, 0)
was bounced back by Magic Coat!
# 0_575 The wild VAR(257, 0, 0)’s
VAR(262, 1, 0) was bounced back by\fMagic Coat!
# 0_576 The foe’s VAR(257, 0, 0)’s
VAR(262, 1, 0) was bounced back by\fMagic Coat!
# 0_577 VAR(257, 0, 0) waits for a target
to make a move!
# 0_578 The wild VAR(257, 0, 0) waits for
a target to make a move!
# 0_579 The foe’s VAR(257, 0, 0) waits for
a target to make a move!
# 0_580 VAR(257, 0, 0) snatched
VAR(257, 1, 0)’s move!
# 0_581 VAR(257, 0, 0) snatched the wild
VAR(257, 1, 0)’s move!
# 0_582 VAR(257, 0, 0) snatched the foe’s
VAR(257, 1, 0)’s move!
# 0_583 The wild VAR(257, 0, 0) snatched
VAR(257, 1, 0)’s move!
# 0_584 The wild VAR(257, 0, 0) snatched
the wild VAR(257, 1, 0)’s move!
# 0_585 The foe’s VAR(257, 0, 0) snatched
VAR(257, 1, 0)’s move!
# 0_586 The foe’s VAR(257, 0, 0) snatched
the foe’s VAR(257, 1, 0)’s move!
# 0_587 Electricity’s power was weakened!
# 0_588 Fire’s power was weakened!
# 0_589 VAR(257, 0, 0) found
one VAR(264, 1, 0)!
# 0_590 The wild VAR(257, 0, 0) found
one VAR(264, 1, 0)!
# 0_591 The foe’s VAR(257, 0, 0) found
one VAR(264, 1, 0)!
# 0_592 A soothing aroma wafted
through the area!
# 0_593 Items can’t be used here.
# 0_594 For VAR(257, 1, 0), the
VAR(264, 0, 0) was VAR(272, 2, 0)!
# 0_595 For the wild VAR(257, 1, 0), the
VAR(264, 0, 0) was VAR(272, 2, 0)!
# 0_596 For the foe’s VAR(257, 1, 0), the
VAR(264, 0, 0) was VAR(272, 2, 0)!
# 0_597 VAR(257, 0, 0) used
the VAR(264, 1, 0) to get pumped!
# 0_598 The wild VAR(257, 0, 0) used
the VAR(264, 1, 0) to get pumped!
# 0_599 The foe’s VAR(257, 0, 0) used
the VAR(264, 1, 0) to get pumped!
# 0_600 VAR(257, 0, 0) lost its
focus and couldn’t move!
# 0_601 The wild VAR(257, 0, 0) lost its
focus and couldn’t move!
# 0_602 The foe’s VAR(257, 0, 0) lost its
focus and couldn’t move!
# 0_603 VAR(257, 0, 0) was
dragged out!
# 0_604 The wild VAR(257, 0, 0) was
dragged out!
# 0_605 The foe’s VAR(257, 0, 0) was
dragged out!
# 0_606 It shattered the barrier!
# 0_607 But it had no effect!
# 0_608 VAR(257, 0, 0) has no
moves left!
# 0_609 VAR(257, 0, 0)’s VAR(262, 1, 0)
is disabled!
# 0_610 The wild VAR(257, 0, 0)’s
VAR(262, 1, 0) is disabled!
# 0_611 The foe’s VAR(257, 0, 0)’s
VAR(262, 1, 0) is disabled!
# 0_612 VAR(257, 0, 0) can’t use the same move
twice in a row due to the torment!
# 0_613 VAR(257, 0, 0) can’t use
VAR(262, 1, 0) after the taunt!
# 0_614 The wild VAR(257, 0, 0) can’t use
VAR(262, 1, 0) after the taunt!
# 0_615 The foe’s VAR(257, 0, 0) can’t use
VAR(262, 1, 0) after the taunt!
# 0_616 VAR(257, 0, 0) can’t use
the sealed VAR(262, 1, 0)!
# 0_617 The wild VAR(257, 0, 0) can’t use
the sealed VAR(262, 1, 0)!
# 0_618 The foe’s VAR(257, 0, 0) can’t use
the sealed VAR(262, 1, 0)!
# 0_619 VAR(257, 0, 0)’s VAR(261, 1, 0)
made it rain!
# 0_620 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) made it rain!
# 0_621 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) made it rain!
# 0_622 VAR(257, 0, 0)’s VAR(261, 1, 0)
raised its VAR(269, 2, 0)!
# 0_623 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) raised its VAR(269, 2, 0)!
# 0_624 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) raised its VAR(269, 2, 0)!
# 0_625 VAR(257, 0, 0) was protected
by VAR(261, 1, 0)!
# 0_626 The wild VAR(257, 0, 0) was protected
by VAR(261, 1, 0)!
# 0_627 The foe’s VAR(257, 0, 0) was protected
by VAR(261, 1, 0)!
# 0_628 VAR(257, 0, 0)’s VAR(261, 1, 0)
prevents VAR(257, 2, 0)\ffrom using VAR(262, 3, 0)!
# 0_629 VAR(257, 0, 0)’s VAR(261, 1, 0)
prevents the wild VAR(257, 2, 0)\ffrom using VAR(262, 3, 0)!
# 0_630 VAR(257, 0, 0)’s VAR(261, 1, 0)
prevents the foe’s VAR(257, 2, 0)\ffrom using VAR(262, 3, 0)!
# 0_631 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) prevents VAR(257, 2, 0)\ffrom using VAR(262, 3, 0)!
# 0_632 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) prevents\fthe wild VAR(257, 2, 0)\ffrom using VAR(262, 3, 0)!
# 0_633 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) prevents VAR(257, 2, 0)\ffrom using VAR(262, 3, 0)!
# 0_634 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) prevents\fthe foe’s VAR(257, 2, 0)\ffrom using VAR(262, 3, 0)!
# 0_635 VAR(257, 0, 0) restored HP
using its VAR(261, 1, 0)!
# 0_636 The wild VAR(257, 0, 0) restored HP
using its VAR(261, 1, 0)!
# 0_637 The foe’s VAR(257, 0, 0) restored HP
using its VAR(261, 1, 0)!
# 0_638 VAR(257, 0, 0)’s VAR(261, 1, 0)
made VAR(262, 2, 0) useless!
# 0_639 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) made VAR(262, 2, 0)\fuseless!
# 0_640 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) made VAR(262, 2, 0)\fuseless!
# 0_641 VAR(257, 0, 0)’s VAR(261, 1, 0)
made it the VAR(271, 2, 0) type!
# 0_642 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) made it the\fVAR(271, 2, 0) type!
# 0_643 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) made it the\fVAR(271, 2, 0) type!
# 0_644 VAR(257, 0, 0)’s VAR(261, 1, 0)
prevents paralysis!
# 0_645 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) prevents paralysis!
# 0_646 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) prevents paralysis!
# 0_647 VAR(257, 0, 0)’s VAR(261, 1, 0)
prevents romance!
# 0_648 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) prevents romance!
# 0_649 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) prevents romance!
# 0_650 VAR(257, 0, 0)’s VAR(261, 1, 0)
prevents poisoning!
# 0_651 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) prevents poisoning!
# 0_652 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) prevents poisoning!
# 0_653 VAR(257, 0, 0)’s VAR(261, 1, 0)
prevents confusion!
# 0_654 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) prevents confusion!
# 0_655 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) prevents confusion!
# 0_656 VAR(257, 0, 0)’s VAR(261, 1, 0) raised
the power of its Fire-type moves!
# 0_657 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) raised the power\fof its Fire-type moves!
# 0_658 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) raised the power\fof its Fire-type moves!
# 0_659 VAR(257, 0, 0) anchors
itself with VAR(261, 1, 0)!
# 0_660 The wild VAR(257, 0, 0) anchors
itself with VAR(261, 1, 0)!
# 0_661 The foe’s VAR(257, 0, 0) anchors
itself with VAR(261, 1, 0)!
# 0_662 VAR(257, 0, 0)’s VAR(261, 1, 0)
cuts VAR(257, 2, 0)’s VAR(269, 3, 0)!
# 0_663 VAR(257, 0, 0)’s VAR(261, 1, 0)
cuts the wild VAR(257, 2, 0)’s\fVAR(269, 3, 0)!
# 0_664 VAR(257, 0, 0)’s VAR(261, 1, 0)
cuts the foe’s VAR(257, 2, 0)’s\fVAR(269, 3, 0)!
# 0_665 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) cuts VAR(257, 2, 0)’s\fVAR(269, 3, 0)!
# 0_666 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) cuts the wild\fVAR(257, 2, 0)’s VAR(269, 3, 0)!
# 0_667 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) cuts VAR(257, 2, 0)’s\fVAR(269, 3, 0)!
# 0_668 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) cuts the foe’s\fVAR(257, 2, 0)’s VAR(269, 3, 0)!
# 0_669 VAR(257, 0, 0)’s VAR(261, 1, 0)
prevents stat loss!
# 0_670 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) prevents stat loss!
# 0_671 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) prevents stat loss!
# 0_672 VAR(257, 0, 0)’s VAR(261, 1, 0)
hurt VAR(257, 2, 0)!
# 0_673 VAR(257, 0, 0)’s VAR(261, 1, 0)
hurt the wild VAR(257, 2, 0)!
# 0_674 VAR(257, 0, 0)’s VAR(261, 1, 0)
hurt the foe’s VAR(257, 2, 0)!
# 0_675 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) hurt VAR(257, 2, 0)!
# 0_676 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) hurt the wild\fVAR(257, 2, 0)!
# 0_677 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) hurt VAR(257, 2, 0)!
# 0_678 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) hurt the foe’s\fVAR(257, 2, 0)!
# 0_679 VAR(257, 0, 0) traced
VAR(257, 1, 0)’s VAR(261, 2, 0)!
# 0_680 VAR(257, 0, 0) traced the wild
VAR(257, 1, 0)’s VAR(261, 2, 0)!
# 0_681 VAR(257, 0, 0) traced the foe’s
VAR(257, 1, 0)’s VAR(261, 2, 0)!
# 0_682 The wild VAR(257, 0, 0) traced
VAR(257, 1, 0)’s VAR(261, 2, 0)!
# 0_683 The wild VAR(257, 0, 0) traced the
wild VAR(257, 1, 0)’s VAR(261, 2, 0)!
# 0_684 The foe’s VAR(257, 0, 0) traced
VAR(257, 1, 0)’s VAR(261, 2, 0)!
# 0_685 The foe’s VAR(257, 0, 0) traced the
foe’s VAR(257, 1, 0)’s VAR(261, 2, 0)!
# 0_686 VAR(257, 0, 0)’s VAR(261, 1, 0)
prevents burns!
# 0_687 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) prevents burns!
# 0_688 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) prevents burns!
# 0_689 VAR(257, 0, 0)’s VAR(261, 1, 0)
blocks VAR(262, 2, 0)!
# 0_690 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) blocks\fVAR(262, 2, 0)!
# 0_691 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) blocks\fVAR(262, 2, 0)!
# 0_692 VAR(257, 0, 0) regained a little
HP with its VAR(261, 1, 0)!
# 0_693 The wild VAR(257, 0, 0) regained
a little HP with its VAR(261, 1, 0)!
# 0_694 The foe’s VAR(257, 0, 0) regained
a little HP with its VAR(261, 1, 0)!
# 0_695 VAR(257, 0, 0)’s VAR(261, 1, 0)
whipped up a sandstorm!
# 0_696 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) whipped up\fa sandstorm!
# 0_697 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) whipped up\fa sandstorm!
# 0_698 VAR(257, 0, 0)’s VAR(261, 1, 0)
intensified the sun’s rays!
# 0_699 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) intensified\fthe sun’s rays!
# 0_700 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) intensified\fthe sun’s rays!
# 0_701 VAR(257, 0, 0)’s VAR(261, 1, 0)
whipped up a hailstorm!
# 0_702 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) whipped up\fa hailstorm!
# 0_703 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) whipped up\fa hailstorm!
# 0_704 VAR(257, 0, 0)’s VAR(261, 1, 0)
prevents VAR(269, 2, 0) loss!
# 0_705 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) prevents\fVAR(269, 2, 0) loss!
# 0_706 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) prevents\fVAR(269, 2, 0) loss!
# 0_707 VAR(257, 0, 0)’s VAR(261, 1, 0)
infatuated VAR(257, 2, 0)!
# 0_708 VAR(257, 0, 0)’s VAR(261, 1, 0)
infatuated the wild VAR(257, 2, 0)!
# 0_709 VAR(257, 0, 0)’s VAR(261, 1, 0)
infatuated the foe’s VAR(257, 2, 0)!
# 0_710 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) infatuated\fVAR(257, 2, 0)!
# 0_711 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) infatuated the wild\fVAR(257, 2, 0)!
# 0_712 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) infatuated\fVAR(257, 2, 0)!
# 0_713 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) infatuated the foe’s\fVAR(257, 2, 0)!
# 0_714 VAR(257, 0, 0)’s VAR(261, 1, 0)
made VAR(262, 2, 0) ineffective!
# 0_715 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) made VAR(262, 2, 0)\fineffective!
# 0_716 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) made VAR(262, 2, 0)\fineffective!
# 0_717 VAR(257, 0, 0)’s VAR(261, 1, 0)
cured its VAR(273, 2, 0) status!
# 0_718 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) cured its\fVAR(273, 2, 0) status!
# 0_719 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) cured its\fVAR(273, 2, 0) status!
# 0_720 It sucked up the
liquid ooze!
# 0_721 VAR(257, 0, 0) transformed!
# 0_722 The wild VAR(257, 0, 0)
transformed!
# 0_723 The foe’s VAR(257, 0, 0)
transformed!
# 0_724 VAR(257, 0, 0)’s VAR(261, 1, 0)
took the attack!
# 0_725 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) took the attack!
# 0_726 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) took the attack!
# 0_727 VAR(257, 0, 0)’s VAR(261, 1, 0)
suppressed VAR(257, 2, 0)’s\fVAR(261, 3, 0)!
# 0_728 VAR(257, 0, 0)’s VAR(261, 1, 0)
suppressed the wild VAR(257, 2, 0)’s\fVAR(261, 3, 0)!
# 0_729 VAR(257, 0, 0)’s VAR(261, 1, 0)
suppressed the foe’s VAR(257, 2, 0)’s\fVAR(261, 3, 0)!
# 0_730 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) suppressed\fVAR(257, 2, 0)’s VAR(261, 3, 0)!
# 0_731 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) suppressed the wild\fVAR(257, 2, 0)’s VAR(261, 3, 0)!
# 0_732 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) suppressed\fVAR(257, 2, 0)’s VAR(261, 3, 0)!
# 0_733 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) suppressed the foe’s\fVAR(257, 2, 0)’s VAR(261, 3, 0)!
# 0_734 VAR(257, 0, 0)’s VAR(261, 1, 0)
made it ineffective!
# 0_735 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) made it ineffective!
# 0_736 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) made it ineffective!
# 0_737 VAR(257, 0, 0) won’t flinch
because of its VAR(261, 1, 0)!
# 0_738 The wild VAR(257, 0, 0) won’t flinch
because of its VAR(261, 1, 0)!
# 0_739 The foe’s VAR(257, 0, 0) won’t flinch
because of its VAR(261, 1, 0)!
# 0_740 VAR(257, 0, 0) cured its VAR(273, 2, 0)
status with its VAR(261, 1, 0)!
# 0_741 The wild VAR(257, 0, 0) cured its
VAR(273, 2, 0) status\fwith its VAR(261, 1, 0)!
# 0_742 The foe’s VAR(257, 0, 0) cured its
VAR(273, 2, 0) status\fwith its VAR(261, 1, 0)!
# 0_743 VAR(257, 0, 0)’s VAR(261, 1, 0)
had no effect on VAR(257, 2, 0)!
# 0_744 VAR(257, 0, 0)’s VAR(261, 1, 0) had no
effect on the wild VAR(257, 2, 0)!
# 0_745 VAR(257, 0, 0)’s VAR(261, 1, 0) had no
effect on the foe’s VAR(257, 2, 0)!
# 0_746 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) had no effect\fon VAR(257, 2, 0)!
# 0_747 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) had no effect\fon the wild VAR(257, 2, 0)!
# 0_748 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) had no effect\fon VAR(257, 2, 0)!
# 0_749 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) had no effect\fon the foe’s VAR(257, 2, 0)!
# 0_750 VAR(257, 0, 0)’s VAR(269, 1, 0)
rose!
# 0_751 The wild VAR(257, 0, 0)’s
VAR(269, 1, 0) rose!
# 0_752 The foe’s VAR(257, 0, 0)’s
VAR(269, 1, 0) rose!
# 0_753 VAR(257, 0, 0)’s VAR(269, 1, 0)
sharply rose!
# 0_754 The wild VAR(257, 0, 0)’s VAR(269, 1, 0)
sharply rose!
# 0_755 The foe’s VAR(257, 0, 0)’s VAR(269, 1, 0)
sharply rose!
# 0_756 The VAR(264, 1, 0) raised
VAR(257, 0, 0)’s VAR(269, 2, 0)!
# 0_757 The VAR(264, 1, 0) raised the wild
VAR(257, 0, 0)’s VAR(269, 2, 0)!
# 0_758 The VAR(264, 1, 0) raised the foe’s
VAR(257, 0, 0)’s VAR(269, 2, 0)!
# 0_759 The VAR(264, 1, 0) sharply raised
VAR(257, 0, 0)’s VAR(269, 2, 0)!
# 0_760 The VAR(264, 1, 0) sharply raised
the wild VAR(257, 0, 0)’s VAR(269, 2, 0)!
# 0_761 The VAR(264, 1, 0) sharply raised
the foe’s VAR(257, 0, 0)’s VAR(269, 2, 0)!
# 0_762 VAR(257, 0, 0)’s VAR(269, 1, 0)
fell!
# 0_763 The wild VAR(257, 0, 0)’s VAR(269, 1, 0)
fell!
# 0_764 The foe’s VAR(257, 0, 0)’s VAR(269, 1, 0)
fell!
# 0_765 VAR(257, 0, 0)’s VAR(269, 1, 0)
harshly fell!
# 0_766 The wild VAR(257, 0, 0)’s VAR(269, 1, 0)
harshly fell!
# 0_767 The foe’s VAR(257, 0, 0)’s VAR(269, 1, 0)
harshly fell!
# 0_768 VAR(257, 0, 0)’s stats won’t
go any higher!
# 0_769 The wild VAR(257, 0, 0)’s stats
won’t go any higher!
# 0_770 The foe’s VAR(257, 0, 0)’s stats
won’t go any higher!
# 0_771 VAR(257, 0, 0)’s stats won’t
go any lower!
# 0_772 The wild VAR(257, 0, 0)’s stats
won’t go any lower!
# 0_773 The foe’s VAR(257, 0, 0)’s stats
won’t go any lower!
# 0_774 A critical hit!
# 0_775 It’s a one-hit KO!
# 0_776 1, 2, and... ... ... Poof!
# 0_777 And...
# 0_779 It’s not very effective...
# 0_780 It’s super effective!
# 0_781 Got away safely!
# 0_782 VAR(257, 0, 0) fled
using its VAR(264, 1, 0)!
# 0_783 VAR(257, 0, 0) fled
using VAR(261, 1, 0)!
# 0_784 The wild VAR(257, 0, 0) fled!
# 0_785 Player defeated
VAR(259, 0, 0)!
# 0_786 Player defeated VAR(259, 0, 0)
and VAR(259, 1, 0)!
# 0_787 Player lost against
VAR(259, 0, 0)!
# 0_788 Player lost to VAR(259, 0, 0)
and VAR(259, 1, 0)!
# 0_789 Player battled to a draw against
VAR(259, 0, 0)!
# 0_790 Player battled to a draw against
VAR(259, 0, 0) and VAR(259, 1, 0)!
# 0_791 VAR(259, 0, 0) fled!
# 0_792 VAR(259, 0, 0) and
VAR(259, 1, 0) fled!
# 0_793 No! There’s no running
from a Trainer battle!
# 0_794 Can’t escape!
# 0_795 But nothing happened!
# 0_796 But it failed!
# 0_797 It hurt itself in its
confusion!
# 0_798 Mirror Move failed!
# 0_799 It started to rain!
# 0_800 A downpour started!
# 0_801 Rain continues to fall.
# 0_802 The downpour continues.
# 0_803 The rain stopped.
# 0_804 A sandstorm brewed!
# 0_805 The sandstorm rages.
# 0_806 The sandstorm subsided.
# 0_807 The sunlight turned harsh!
# 0_808 The sunlight is strong.
# 0_809 The sunlight faded.
# 0_810 It started to hail!
# 0_811 Hail continues to fall.
# 0_812 The hail stopped.
# 0_813 The fog is deep...
# 0_814 But it failed to spit up a thing!
# 0_815 But it failed to swallow a thing!
# 0_816 The wind turned into a
heat wave!
# 0_817 All stat changes were
eliminated!
# 0_818 Coins were scattered everywhere!
# 0_819 It was too weak to make
a substitute!
# 0_820 The battlers shared
their pain!
# 0_821 A bell chimed!
# 0_822 All Pokémon hearing the song
will faint in three turns!
# 0_823 There’s no PP left for this move!
# 0_824 But there was no PP left
for the move!
# 0_825 VAR(257, 0, 0) ignored
orders while asleep!
# 0_826 VAR(257, 0, 0) ignored orders!
# 0_827 VAR(257, 0, 0) began to nap!
# 0_828 VAR(257, 0, 0) is
loafing around!
# 0_829 VAR(257, 0, 0) won’t obey!
# 0_830 VAR(257, 0, 0) turned away!
# 0_831 VAR(257, 0, 0) pretended
not to notice!
# 0_832 VAR(257, 0, 0) is
loafing around!
# 0_833 The wild VAR(257, 0, 0) is
loafing around!
# 0_834 The foe’s VAR(257, 0, 0) is
loafing around!
# 0_835 VAR(270, 0, 0) VAR(259, 1, 0) is
about to send in VAR(257, 2, 0).\fWill you switch your Pokémon?VAR(512, 0)
# 0_836 VAR(257, 0, 0) learned
VAR(262, 1, 0)!
# 0_837 The wild VAR(257, 0, 0) learned
VAR(262, 1, 0)!
# 0_838 The foe’s VAR(257, 0, 0) learned
VAR(262, 1, 0)!
# 0_839 Player defeated
VAR(270, 0, 0) VAR(259, 1, 0)!
# 0_840 VAR(259, 0, 0) crept closer to
VAR(257, 1, 0)!
# 0_841 VAR(259, 0, 0) can’t get any closer!
# 0_842 VAR(257, 0, 0) is watching
carefully!
# 0_846 VAR(259, 0, 0) threw a Poffin
at the VAR(257, 1, 0)!
# 0_847 Announcer: You’re out of
Safari Balls!\fGame over!
# 0_848 VAR(259, 0, 0) threw
a Safari Ball!
# 0_849 VAR(256, 0, 0) is watching
carefully!
# 0_850 Announcer: You’re out of
Safari Balls! Game over!
# 0_851 VAR(259, 0, 0) threw some Bait
at the VAR(256, 1, 0)!
# 0_852 VAR(256, 0, 0) is eating!
# 0_853 VAR(256, 0, 0) is busy eating!
# 0_854 VAR(259, 0, 0) threw Mud at
the VAR(256, 1, 0)!
# 0_855 VAR(256, 0, 0) is angry!
# 0_856 VAR(256, 0, 0) is beside itself
with anger!
# 0_857 VAR(259, 0, 0) used
one VAR(264, 1, 0)!
# 0_858 VAR(270, 0, 0) VAR(259, 1, 0)
used one VAR(264, 2, 0)!
# 0_859 The Trainer blocked the Ball!
# 0_860 Don’t be a thief!
# 0_861 It dodged the thrown Ball!
This Pokémon can’t be caught!
# 0_862 You missed the Pokémon!
# 0_863 Oh, no!
The Pokémon broke free!
# 0_864 Aww!
It appeared to be caught!
# 0_865 Aargh!
Almost had it!
# 0_866 Shoot!
It was so close, too!
# 0_867 VAR(514, 3)Gotcha!
VAR(257, 0, 0) was caught!VAR(514, 2)
# 0_868 Give a nickname to the
caught VAR(257, 0, 0)?VAR(512, 0)
# 0_869 VAR(257, 0, 0) was sent to
someone’s PC.
# 0_870 VAR(257, 0, 0) was sent to
Bill’s PC!
# 0_871 VAR(257, 0, 0)’s data was
added to the Pokédex.
# 0_872 It is raining.
# 0_873 A sandstorm is raging.
# 0_874 There is no room left in the PC!
# 0_875 VAR(257, 0, 0)’s VAR(264, 1, 0)
cured its paralysis!
# 0_876 The wild VAR(257, 0, 0)’s
VAR(264, 1, 0) cured its paralysis!
# 0_877 The foe’s VAR(257, 0, 0)’s
VAR(264, 1, 0) cured its paralysis!
# 0_878 VAR(257, 0, 0)’s VAR(264, 1, 0)
cured its poison!
# 0_879 The wild VAR(257, 0, 0)’s
VAR(264, 1, 0) cured its poison!
# 0_880 The foe’s VAR(257, 0, 0)’s
VAR(264, 1, 0) cured its poison!
# 0_881 VAR(257, 0, 0)’s VAR(264, 1, 0)
healed its burn!
# 0_882 The wild VAR(257, 0, 0)’s
VAR(264, 1, 0) healed its burn!
# 0_883 The foe’s VAR(257, 0, 0)’s
VAR(264, 1, 0) healed its burn!
# 0_884 VAR(257, 0, 0)’s VAR(264, 1, 0)
defrosted it!
# 0_885 The wild VAR(257, 0, 0)’s
VAR(264, 1, 0) defrosted it!
# 0_886 The foe’s VAR(257, 0, 0)’s
VAR(264, 1, 0) defrosted it!
# 0_887 VAR(257, 0, 0)’s VAR(264, 1, 0)
woke it up!
# 0_888 The wild VAR(257, 0, 0)’s
VAR(264, 1, 0) woke it up!
# 0_889 The foe’s VAR(257, 0, 0)’s
VAR(264, 1, 0) woke it up!
# 0_890 VAR(257, 0, 0)’s VAR(264, 1, 0)
snapped it out of confusion!
# 0_891 The wild VAR(257, 0, 0)’s
VAR(264, 1, 0) snapped it out of\fconfusion!
# 0_892 The foe’s VAR(257, 0, 0)’s
VAR(264, 1, 0) snapped it out of\fconfusion!
# 0_893 VAR(257, 0, 0) cured its VAR(273, 2, 0)
status using its VAR(264, 1, 0)!
# 0_894 The wild VAR(257, 0, 0) cured its
VAR(273, 2, 0) status\fusing its VAR(264, 1, 0)!
# 0_895 The foe’s VAR(257, 0, 0) cured its
VAR(273, 2, 0) status\fusing its VAR(264, 1, 0)!
# 0_896 VAR(257, 0, 0) normalized its
status using its VAR(264, 1, 0)!
# 0_897 The wild VAR(257, 0, 0) normalized its
status using its VAR(264, 1, 0)!
# 0_898 The foe’s VAR(257, 0, 0) normalized its
status using its VAR(264, 1, 0)!
# 0_899 VAR(257, 0, 0) restored its
health using its VAR(264, 1, 0)!
# 0_900 The wild VAR(257, 0, 0) restored its
health using its VAR(264, 1, 0)!
# 0_901 The foe’s VAR(257, 0, 0) restored its
health using its VAR(264, 1, 0)!
# 0_902 VAR(257, 0, 0) restored
VAR(262, 2, 0)’s PP using its\fVAR(264, 1, 0)!
# 0_903 The wild VAR(257, 0, 0) restored
VAR(262, 2, 0)’s PP using its\fVAR(264, 1, 0)!
# 0_904 The foe’s VAR(257, 0, 0) restored
VAR(262, 2, 0)’s PP using its\fVAR(264, 1, 0)!
# 0_905 VAR(257, 0, 0) restored its
status using its VAR(264, 1, 0)!
# 0_906 The wild VAR(257, 0, 0) restored its
status using its VAR(264, 1, 0)!
# 0_907 The foe’s VAR(257, 0, 0) restored its
status using its VAR(264, 1, 0)!
# 0_908 VAR(257, 0, 0) restored
a little HP using its VAR(264, 1, 0)!
# 0_909 The wild VAR(257, 0, 0) restored
a little HP using its VAR(264, 1, 0)!
# 0_910 The foe’s VAR(257, 0, 0) restored
a little HP using its VAR(264, 1, 0)!
# 0_911 The VAR(264, 0, 0) allows the
use of only VAR(262, 1, 0)!
# 0_912 VAR(257, 0, 0) hung on
using its VAR(264, 1, 0)!
# 0_913 The wild VAR(257, 0, 0) hung on
using its VAR(264, 1, 0)!
# 0_914 The foe’s VAR(257, 0, 0) hung on
using its VAR(264, 1, 0)!
# 0_915 What?
VAR(257, 0, 0) is evolving!
# 0_916 What?
# 0_917 VAR(257, 0, 0) is evolving!
# 0_918 VAR(514, 3)Congratulations! Your VAR(257, 0, 0)
evolved into VAR(257, 1, 0)!VAR(514, 2)
# 0_919 Huh? VAR(257, 0, 0)
stopped evolving!
# 0_920 ... ...?
# 0_921 What will VAR(257, 0, 0) do?VAR(512, 0)
# 0_922 What will VAR(259, 0, 0) throw?VAR(512, 0)
# 0_923 Communicating. Please stand by...
# 0_924 FIGHT
# 0_925 BAG
# 0_926 POKéMON
# 0_927 RUN
# 0_928 CANCEL
# 0_929 CANCEL
# 0_930 CANCEL
# 0_931 BALL
# 0_932 BAIT
# 0_933 MUD
# 0_936 RUN
# 0_937 VAR(307, 0, 0)/VAR(307, 1, 0)
# 0_938 PP
# 0_939 Which move should
be forgotten?
# 0_940 Yes
# 0_941 No
# 0_943 Quit the battle?VAR(512, 0)
# 0_944 VAR(257, 0, 0) VAR(65280, 1)♂VAR(65280, 0)
Lv. VAR(308, 1, 0)
# 0_945 VAR(257, 0, 0) VAR(65280, 2)♀VAR(65280, 0)
Lv. VAR(308, 1, 0)
# 0_946 VAR(257, 0, 0)
Lv. VAR(308, 1, 0)
# 0_947 VAR(269, 0, 0)
# 0_948 +VAR(307, 0, 0)
# 0_949 VAR(308, 0, 0)
# 0_950 SAFARI BALLS
# 0_951 Left: VAR(307, 0, 0)
# 0_953 Player beat
VAR(270, 0, 0) VAR(259, 1, 0)\fand VAR(270, 2, 0) VAR(259, 3, 0)!
# 0_955 Would you like to forfeit the match
and quit now?VAR(512, 0)
# 0_956 VAR(259, 0, 0)
forfeited the match!
# 0_959 VAR(270, 0, 0) VAR(259, 1, 0) fled!
# 0_960 Player lost against
VAR(270, 0, 0) VAR(259, 1, 0)!
# 0_961 Player battled to a draw against
VAR(270, 0, 0) VAR(259, 1, 0)!
# 0_962 VAR(257, 0, 0)VAR(65280, 3)♂VAR(65280, 0)
# 0_963 VAR(257, 0, 0)VAR(65280, 4)♀VAR(65280, 0)
# 0_964 VAR(257, 0, 0)
# 0_965 A wild VAR(257, 0, 0) appeared!
# 0_966 A wild VAR(257, 0, 0) appeared!
# 0_967 A wild VAR(257, 0, 0) and
VAR(257, 1, 0) appeared!
# 0_968 A wild VAR(257, 0, 0) appeared from
the tree you slathered with Honey!
# 0_969 You are challenged by
VAR(270, 0, 0) VAR(259, 1, 0)!
# 0_970 You are challenged by
VAR(259, 0, 0)!
# 0_971 You are challenged by
VAR(259, 0, 0) and VAR(259, 1, 0)!
# 0_972 VAR(270, 0, 0) VAR(259, 1, 0) sent
out VAR(257, 2, 0)!
# 0_973 VAR(270, 0, 0) VAR(259, 1, 0) sent
out VAR(257, 2, 0) and VAR(257, 3, 0)!
# 0_974 VAR(259, 0, 0) sent out
VAR(257, 1, 0)!
# 0_975 VAR(259, 0, 0) sent out
VAR(257, 1, 0) and VAR(257, 2, 0)!
# 0_976 VAR(259, 0, 0) sent out VAR(257, 1, 0)!
VAR(259, 2, 0) sent out VAR(257, 3, 0)!
# 0_977 VAR(259, 0, 0) sent out
VAR(257, 1, 0)!\fGo! VAR(257, 2, 0)!
# 0_978 Go! VAR(257, 0, 0) and
VAR(257, 1, 0)!
# 0_979 Go! VAR(257, 0, 0)!
# 0_980 You’re in charge, VAR(257, 0, 0)!
# 0_981 Go for it, VAR(257, 0, 0)!
# 0_982 Your foe’s weak!
Get ’em, VAR(257, 0, 0)!
# 0_983 Just a little more!
Hang in there, VAR(257, 0, 0)!
# 0_984 VAR(257, 0, 0), switch out!
Come back!
# 0_985 VAR(257, 0, 0), come back!
# 0_986 VAR(257, 0, 0), OK!
Come back!
# 0_987 VAR(257, 0, 0), enough!
Get back!
# 0_988 VAR(257, 0, 0), good!
Come back!
# 0_989 VAR(270, 0, 0) VAR(259, 1, 0)
withdrew VAR(257, 2, 0)!
# 0_990 VAR(259, 0, 0) withdrew
VAR(257, 1, 0)!
# 0_991 VAR(270, 0, 0) VAR(259, 1, 0) sent
out VAR(257, 2, 0)!
VAR(270, 3, 0) VAR(259, 4, 0) sent
out VAR(257, 5, 0)!
# 0_992 You are challenged by
VAR(270, 0, 0) VAR(259, 1, 0) and\fVAR(270, 2, 0) VAR(259, 3, 0)!
# 0_993 VAR(270, 0, 0) VAR(259, 1, 0) sent
out VAR(257, 2, 0)!\fGo! VAR(257, 3, 0)!
# 0_994 VAR(257, 0, 0)’s stockpiled
effect wore off!
# 0_995 The wild VAR(257, 0, 0)’s stockpiled
effect wore off!
# 0_996 The foe’s VAR(257, 0, 0)’s stockpiled
effect wore off!
# 0_997 Gravity intensified!
# 0_998 VAR(257, 0, 0) couldn’t stay
airborne because of gravity!
# 0_999 The wild VAR(257, 0, 0) couldn’t stay
airborne because of gravity!
# 0_1000 The foe’s VAR(257, 0, 0) couldn’t stay
airborne because of gravity!
# 0_1001 VAR(257, 0, 0) can’t use
VAR(262, 1, 0) because of gravity!
# 0_1002 The wild VAR(257, 0, 0) can’t use
VAR(262, 1, 0) because of gravity!
# 0_1003 The foe’s VAR(257, 0, 0) can’t use
VAR(262, 1, 0) because of gravity!
# 0_1004 Gravity returned to normal!
# 0_1005 The healing wish came true!
# 0_1006 It became cloaked in mystical
moonlight!
# 0_1007 A tailwind started blowing!
# 0_1008 The tailwind petered out!
# 0_1009 VAR(257, 0, 0) switched
its Attack and Defense!
# 0_1010 The wild VAR(257, 0, 0) switched
its Attack and Defense!
# 0_1011 The foe’s VAR(257, 0, 0) switched
its Attack and Defense!
# 0_1012 VAR(257, 0, 0)’s ability
was suppressed!
# 0_1013 The wild VAR(257, 0, 0)’s ability
was suppressed!
# 0_1014 The foe’s VAR(257, 0, 0)’s ability
was suppressed!
# 0_1015 VAR(257, 0, 0) switched all
changes to its Attack and Sp. Atk\fwith the target!
# 0_1016 The wild VAR(257, 0, 0) switched all
changes to its Attack and Sp. Atk\fwith the target!
# 0_1017 The foe’s VAR(257, 0, 0) switched all
changes to its Attack and Sp. Atk\fwith the target!
# 0_1018 VAR(257, 0, 0) switched all
changes to its Defense and Sp. Def\fwith the target!
# 0_1019 The wild VAR(257, 0, 0) switched all
changes to its Defense and Sp. Def\fwith the target!
# 0_1020 The foe’s VAR(257, 0, 0) switched all
changes to its Defense and Sp. Def\fwith the target!
# 0_1021 VAR(257, 0, 0) acquired
VAR(261, 1, 0)!
# 0_1022 The wild VAR(257, 0, 0) acquired
VAR(261, 1, 0)!
# 0_1023 The foe’s VAR(257, 0, 0) acquired
VAR(261, 1, 0)!
# 0_1024 VAR(257, 0, 0) switched stat
changes with the target!
# 0_1025 The wild VAR(257, 0, 0) switched stat
changes with the target!
# 0_1026 The foe’s VAR(257, 0, 0) switched stat
changes with the target!
# 0_1027 VAR(257, 0, 0) surrounded
itself with a veil of water!
# 0_1028 The wild VAR(257, 0, 0) surrounded
itself with a veil of water!
# 0_1029 The foe’s VAR(257, 0, 0) surrounded
itself with a veil of water!
# 0_1030 VAR(262, 1, 0) restored
VAR(257, 0, 0)’s HP!
# 0_1031 VAR(262, 1, 0) restored
the wild VAR(257, 0, 0)’s HP!
# 0_1032 VAR(262, 1, 0) restored
the foe’s VAR(257, 0, 0)’s HP!
# 0_1033 VAR(257, 0, 0) levitated
on electromagnetism!
# 0_1034 The wild VAR(257, 0, 0) levitated
on electromagnetism!
# 0_1035 The foe’s VAR(257, 0, 0) levitated
on electromagnetism!
# 0_1036 VAR(257, 0, 0) evades
Ground moves with VAR(262, 1, 0)!
# 0_1037 The wild VAR(257, 0, 0) evades
Ground moves with VAR(262, 1, 0)!
# 0_1038 The foe’s VAR(257, 0, 0) evades
Ground moves with VAR(262, 1, 0)!
# 0_1039 VAR(257, 0, 0)’s
electromagnetism wore off!
# 0_1040 The wild VAR(257, 0, 0)’s
electromagnetism wore off!
# 0_1041 The electromagnetism of the foe’s
VAR(257, 0, 0) wore off!
# 0_1042 VAR(257, 0, 0) blew away
VAR(262, 1, 0)!
# 0_1043 The wild VAR(257, 0, 0) blew away
VAR(262, 1, 0)!
# 0_1044 The foe’s VAR(257, 0, 0) blew away
VAR(262, 1, 0)!
# 0_1045 VAR(257, 0, 0) blew away
the deep fog with VAR(262, 1, 0)!
# 0_1046 The wild VAR(257, 0, 0) blew away
the deep fog with VAR(262, 1, 0)!
# 0_1047 The foe’s VAR(257, 0, 0) blew away
the deep fog with VAR(262, 1, 0)!
# 0_1048 VAR(257, 0, 0) fell for
the feint!
# 0_1049 The wild VAR(257, 0, 0) fell for
the feint!
# 0_1050 The foe’s VAR(257, 0, 0) fell for
the feint!
# 0_1051 VAR(257, 0, 0) was prevented
from healing!
# 0_1052 The wild VAR(257, 0, 0) was prevented
from healing!
# 0_1053 The foe’s VAR(257, 0, 0) was prevented
from healing!
# 0_1054 VAR(257, 0, 0) was prevented
from healing due to VAR(262, 1, 0)!
# 0_1055 The wild VAR(257, 0, 0) was prevented
from healing due to VAR(262, 1, 0)!
# 0_1056 The foe’s VAR(257, 0, 0) was prevented
from healing due to VAR(262, 1, 0)!
# 0_1057 VAR(257, 0, 0) can’t use
VAR(262, 2, 0) because of\fVAR(262, 1, 0)!
# 0_1058 The wild VAR(257, 0, 0) can’t use
VAR(262, 2, 0) because of\fVAR(262, 1, 0)!
# 0_1059 The foe’s VAR(257, 0, 0) can’t use
VAR(262, 2, 0) because of\fVAR(262, 1, 0)!
# 0_1060 VAR(257, 0, 0)’s VAR(262, 1, 0)
wore off!
# 0_1061 The wild VAR(257, 0, 0)’s
VAR(262, 1, 0) wore off!
# 0_1062 The foe’s VAR(257, 0, 0)’s
VAR(262, 1, 0) wore off!
# 0_1063 Poison spikes were scattered all
around your team’s feet!
# 0_1064 Poison spikes were scattered all
around the enemy team’s feet!
# 0_1065 The poison spikes disappeared from
around your team’s feet!
# 0_1066 The poison spikes disappeared from
around the enemy team’s feet!
# 0_1067 VAR(257, 0, 0) went back
to VAR(259, 1, 0)!
# 0_1068 The wild VAR(257, 0, 0) went back
to VAR(259, 1, 0)!
# 0_1069 The foe’s VAR(257, 0, 0) went back
to VAR(259, 1, 0)!
# 0_1070 VAR(257, 0, 0) twisted
the dimensions!
# 0_1071 The wild VAR(257, 0, 0) twisted
the dimensions!
# 0_1072 The foe’s VAR(257, 0, 0) twisted
the dimensions!
# 0_1073 VAR(257, 0, 0) restored
the twisted dimensions!
# 0_1074 The wild VAR(257, 0, 0) restored
the twisted dimensions!
# 0_1075 The foe’s VAR(257, 0, 0) restored
the twisted dimensions!
# 0_1076 The twisted dimensions returned to
normal!
# 0_1077 Pointed stones float in the air
around your team!
# 0_1078 Pointed stones float in the air
around your foe’s team!
# 0_1079 Pointed stones dug into
VAR(257, 0, 0)!
# 0_1080 Pointed stones dug into
the wild VAR(257, 0, 0)!
# 0_1081 Pointed stones dug into
the foe’s VAR(257, 0, 0)!
# 0_1082 VAR(257, 0, 0) vanished
instantly!
# 0_1083 The wild VAR(257, 0, 0) vanished
instantly!
# 0_1084 The foe’s VAR(257, 0, 0) vanished
instantly!
# 0_1085 Your team’s Lucky Chant wore off!
# 0_1086 The foe’s Lucky Chant wore off!
# 0_1087 VAR(257, 0, 0) has
VAR(261, 1, 0)!
# 0_1088 The wild VAR(257, 0, 0) has
VAR(261, 1, 0)!
# 0_1089 The foe’s VAR(257, 0, 0) has
VAR(261, 1, 0)!
# 0_1090 VAR(257, 0, 0) is hurt
by its VAR(261, 1, 0)!
# 0_1091 The wild VAR(257, 0, 0) is hurt
by its VAR(261, 1, 0)!
# 0_1092 The foe’s VAR(257, 0, 0) is hurt
by its VAR(261, 1, 0)!
# 0_1093 VAR(257, 0, 0) maxed its
VAR(269, 2, 0) with VAR(261, 1, 0)!
# 0_1094 The wild VAR(257, 0, 0) maxed its
VAR(269, 2, 0) with VAR(261, 1, 0)!
# 0_1095 The foe’s VAR(257, 0, 0) maxed its
VAR(269, 2, 0) with VAR(261, 1, 0)!
# 0_1096 VAR(257, 0, 0) lost some HP
because of its VAR(261, 1, 0)!
# 0_1097 The wild VAR(257, 0, 0) lost some HP
because of its VAR(261, 1, 0)!
# 0_1098 The foe’s VAR(257, 0, 0) lost some HP
because of its VAR(261, 1, 0)!
# 0_1099 VAR(257, 2, 0) was hurt by
VAR(257, 0, 0)’s VAR(261, 1, 0)!
# 0_1100 The wild VAR(257, 2, 0) was hurt by
VAR(257, 0, 0)’s VAR(261, 1, 0)!
# 0_1101 The foe’s VAR(257, 2, 0) was hurt by
VAR(257, 0, 0)’s VAR(261, 1, 0)!
# 0_1102 VAR(257, 2, 0) was hurt by the wild
VAR(257, 0, 0)’s VAR(261, 1, 0)!
# 0_1103 The wild VAR(257, 2, 0) was hurt by the
wild VAR(257, 0, 0)’s VAR(261, 1, 0)!
# 0_1104 VAR(257, 2, 0) was hurt by the foe’s
VAR(257, 0, 0)’s VAR(261, 1, 0)!
# 0_1105 The foe’s VAR(257, 2, 0) was hurt by
the foe’s VAR(257, 0, 0)’s\fVAR(261, 1, 0)!
# 0_1106 VAR(257, 1, 0)’s VAR(261, 0, 0) made
it shudder!
# 0_1107 The wild VAR(257, 1, 0)’s
VAR(261, 0, 0) made it shudder!
# 0_1108 The foe’s VAR(257, 1, 0)’s
VAR(261, 0, 0) made it shudder!
# 0_1109 VAR(257, 0, 0)’s VAR(261, 1, 0)
alerted it to VAR(262, 2, 0)!
# 0_1110 The wild VAR(257, 0, 0)’s Forewarn
alerted it to VAR(262, 2, 0)!
# 0_1111 The foe’s VAR(257, 0, 0)’s Forewarn
alerted it to VAR(262, 2, 0)!
# 0_1112 VAR(257, 0, 0) can’t get it
going because of its VAR(261, 1, 0)!
# 0_1113 The wild VAR(257, 0, 0) can’t get it
going because of its VAR(261, 1, 0)!
# 0_1114 The foe’s VAR(257, 0, 0) can’t get it
going because of its VAR(261, 1, 0)!
# 0_1115 VAR(257, 0, 0) finally got
its act together!
# 0_1116 The wild VAR(257, 0, 0) finally got
its act together!
# 0_1117 The foe’s VAR(257, 0, 0) finally got
its act together!
# 0_1118 VAR(257, 0, 0) frisked its
foe and found one VAR(264, 1, 0)!
# 0_1119 The wild VAR(257, 0, 0) frisked its
foe and found one VAR(264, 1, 0)!
# 0_1120 The foe’s VAR(257, 0, 0) frisked its
foe and found one VAR(264, 1, 0)!
# 0_1121 VAR(257, 2, 0) is tormented
by VAR(257, 0, 0)’s VAR(261, 1, 0)!
# 0_1122 The wild VAR(257, 2, 0) is tormented
by VAR(257, 0, 0)’s VAR(261, 1, 0)!
# 0_1123 The foe’s VAR(257, 2, 0) is tormented
by VAR(257, 0, 0)’s VAR(261, 1, 0)!
# 0_1124 VAR(257, 2, 0) is tormented
by the wild VAR(257, 0, 0)’s\fVAR(261, 1, 0)!
# 0_1125 The wild VAR(257, 2, 0) is tormented
by the wild VAR(257, 0, 0)’s\fVAR(261, 1, 0)!
# 0_1126 VAR(257, 2, 0) is tormented
by the foe’s VAR(257, 0, 0)’s\fVAR(261, 1, 0)!
# 0_1127 The foe’s VAR(257, 2, 0) is tormented
by the foe’s VAR(257, 0, 0)’s\fVAR(261, 1, 0)!
# 0_1128 VAR(257, 0, 0) maxed its
VAR(269, 2, 0) with its VAR(264, 1, 0)!
# 0_1129 The wild VAR(257, 0, 0) maxed its
VAR(269, 2, 0) with its VAR(264, 1, 0)!
# 0_1130 The foe’s VAR(257, 0, 0) maxed its
VAR(269, 2, 0) with its VAR(264, 1, 0)!
# 0_1131 The VAR(264, 0, 0) weakened
VAR(262, 1, 0)’s power!
# 0_1132 VAR(257, 0, 0) is hurt
by its VAR(264, 1, 0)!
# 0_1133 The wild VAR(257, 0, 0)
is hurt by its VAR(264, 1, 0)!
# 0_1134 The foe’s VAR(257, 0, 0)
is hurt by its VAR(264, 1, 0)!
# 0_1135 VAR(257, 0, 0) can’t use
items anymore!
# 0_1136 The wild VAR(257, 0, 0) can’t use
items anymore!
# 0_1137 The foe’s VAR(257, 0, 0) can’t use
items anymore!
# 0_1138 VAR(257, 0, 0) can use
items again!
# 0_1139 The wild VAR(257, 0, 0) can use
items again!
# 0_1140 The foe’s VAR(257, 0, 0) can use
items again!
# 0_1141 VAR(257, 0, 0) stole and
ate its foe’s VAR(264, 1, 0)!
# 0_1142 The wild VAR(257, 0, 0) stole and
ate its foe’s VAR(264, 1, 0)!
# 0_1143 The foe’s VAR(257, 0, 0) stole and
ate its foe’s VAR(264, 1, 0)!
# 0_1144 VAR(257, 0, 0) flung
its VAR(264, 1, 0)!
# 0_1145 The wild VAR(257, 0, 0) flung
its VAR(264, 1, 0)!
# 0_1146 The foe’s VAR(257, 0, 0) flung
its VAR(264, 1, 0)!
# 0_1147 VAR(257, 0, 0)’s VAR(261, 1, 0)
made the VAR(264, 2, 0) ineffective!
# 0_1148 The wild VAR(257, 0, 0)’s
VAR(261, 1, 0) made the\fVAR(264, 2, 0) ineffective!
# 0_1149 The foe’s VAR(257, 0, 0)’s
VAR(261, 1, 0) made the\fVAR(264, 2, 0) ineffective!
# 0_1150 VAR(257, 0, 0)’s VAR(264, 1, 0)
infatuated VAR(257, 2, 0)!
# 0_1151 VAR(257, 0, 0)’s VAR(264, 1, 0)
infatuated the wild VAR(257, 2, 0)!
# 0_1152 VAR(257, 0, 0)’s VAR(264, 1, 0)
infatuated the foe’s VAR(257, 2, 0)!
# 0_1153 The wild VAR(257, 0, 0)’s
VAR(264, 1, 0) made VAR(257, 2, 0)\finfatuated!
# 0_1154 The wild VAR(257, 0, 0)’s
VAR(264, 1, 0) made the wild\fVAR(257, 2, 0) infatuated!
# 0_1155 The foe’s VAR(257, 0, 0)’s
VAR(264, 1, 0) made VAR(257, 2, 0)\finfatuated!
# 0_1156 The foe’s VAR(257, 0, 0)’s
VAR(264, 1, 0) made the foe’s\fVAR(257, 2, 0) infatuated!
# 0_1157 VAR(257, 0, 0) boosted
the accuracy of its next move\fusing its VAR(264, 1, 0)!
# 0_1158 The wild VAR(257, 0, 0) boosted
the accuracy of its next move\fusing its VAR(264, 1, 0)!
# 0_1159 The foe’s VAR(257, 0, 0) boosted
the accuracy of its next move\fusing its VAR(264, 1, 0)!
# 0_1160 VAR(257, 0, 0) is hurt by
VAR(257, 1, 0)’s VAR(264, 2, 0)!
# 0_1161 VAR(257, 0, 0) is hurt by the wild
VAR(257, 1, 0)’s VAR(264, 2, 0)!
# 0_1162 VAR(257, 0, 0) is hurt by the foe’s
VAR(257, 1, 0)’s VAR(264, 2, 0)!
# 0_1163 The wild VAR(257, 0, 0) is hurt by
VAR(257, 1, 0)’s VAR(264, 2, 0)!
# 0_1164 The wild VAR(257, 0, 0) is hurt by the
wild VAR(257, 1, 0)’s VAR(264, 2, 0)!
# 0_1165 The foe’s VAR(257, 0, 0) is hurt by
VAR(257, 1, 0)’s VAR(264, 2, 0)!
# 0_1166 The foe’s VAR(257, 0, 0) is hurt by the
foe’s VAR(257, 1, 0)’s VAR(264, 2, 0)!
# 0_1167 Whoa!
A wild VAR(257, 0, 0) came charging!
# 0_1168 VAR(257, 0, 0) was badly
poisoned by the VAR(264, 1, 0)!
# 0_1169 The wild VAR(257, 0, 0) was badly
poisoned by the VAR(264, 1, 0)!
# 0_1170 The foe’s VAR(257, 0, 0) was badly
poisoned by the VAR(264, 1, 0)!
# 0_1171 VAR(257, 0, 0) got a burn
from the VAR(264, 1, 0)!
# 0_1172 The wild VAR(257, 0, 0) got a burn
from the VAR(264, 1, 0)!
# 0_1173 The foe’s VAR(257, 0, 0) got a burn
from the VAR(264, 1, 0)!
# 0_1174 VAR(257, 0, 0) was transferred to
VAR(267, 1, 0) in someone’s PC!
# 0_1175 VAR(257, 0, 0) was transferred to
VAR(267, 1, 0) in Bill’s PC!
# 0_1176 VAR(267, 1, 0) in someone’s PC is full.
VAR(257, 0, 0) was transferred to
VAR(267, 2, 0) instead!
# 0_1177 VAR(267, 1, 0) in Bill’s PC is full.
VAR(257, 0, 0) was transferred to
VAR(267, 2, 0) instead!
# 0_1178 VAR(257, 0, 0) wants to learn the
move VAR(262, 1, 0).
# 0_1179 But VAR(257, 0, 0) can’t learn
more than four moves.
# 0_1180 Make it forget
another move?VAR(512, 0)
# 0_1181 VAR(517)Forget a move!
# 0_1182 VAR(517)Keep old moves!
# 0_1183 Which move should
be forgotten?VAR(512, 0)
# 0_1184 Well, then...
# 0_1185 Should this Pokémon give up on
learning this new move?VAR(512, 0)
# 0_1186 VAR(517)Give up on VAR(262, 0, 0)!
# 0_1187 VAR(517)Don’t give up on VAR(262, 0, 0)!
# 0_1188 VAR(257, 0, 0) did not learn
VAR(262, 1, 0).
# 0_1189 1, VAR(513, 20)2, andVAR(513, 20)... VAR(513, 20)... VAR(513, 20)VAR(514, 4)Poof!
# 0_1190 VAR(257, 0, 0) forgot how to
use VAR(262, 1, 0).
# 0_1191 And...
# 0_1192 VAR(257, 0, 0) learned
VAR(262, 1, 0)!VAR(514, 5)VAR(514, 2)
# 0_1193 VAR(257, 0, 0) wants to learn
the move VAR(262, 1, 0).
# 0_1194 However, VAR(257, 0, 0) already
knows four moves.
# 0_1195 Should a move be deleted? VAR(512, 0)
# 0_1196 Which move should be forgotten?
# 0_1197 Stop trying to teach
VAR(262, 0, 0)? VAR(512, 0)
# 0_1198 VAR(257, 0, 0) did not learn the
move VAR(262, 1, 0).
# 0_1199 1, VAR(513, 20)2, andVAR(513, 20)... VAR(513, 20)... VAR(513, 20)VAR(514, 4)Poof!
# 0_1200 VAR(257, 0, 0) forgot how to
use VAR(262, 1, 0).
# 0_1201 And...
# 0_1202 VAR(257, 0, 0) learned
VAR(262, 1, 0)!VAR(514, 5)VAR(514, 2)
# 0_1203 VAR(257, 0, 0)’s
VAR(269, 1, 0) rose!
# 0_1204 Your team became shrouded in
a white mist!
# 0_1205 VAR(257, 0, 0) is getting
pumped!
# 0_1206 Used the VAR(264, 0, 0)!
# 0_1207 VAR(257, 0, 0) was cured of its
poisoning.
# 0_1208 VAR(257, 0, 0) was cured of
paralysis.
# 0_1209 VAR(257, 0, 0)’s burn was healed.
# 0_1210 VAR(257, 0, 0) woke up.
# 0_1211 VAR(257, 0, 0) was thawed out.
# 0_1212 VAR(257, 0, 0) snapped out of its
confusion.
# 0_1213 VAR(257, 0, 0) got over its
infatuation.
# 0_1214 VAR(257, 0, 0)’s HP was restored
by VAR(308, 1, 0) point(s).
# 0_1215 Switch Pokémon
# 0_1216 Keep battling
# 0_1217 Use next Pokémon
# 0_1218 Flee
# 0_1219 Wow! VAR(259, 0, 0)’s VAR(257, 1, 0)
is drawing close!
# 0_1220 PARK BALLS
# 0_1221 Left: VAR(307, 0, 0)
# 0_1222 What will VAR(259, 0, 0) do?VAR(512, 0)
# 0_1223 BALL
# 0_1224 RUN
# 0_1225 VAR(257, 0, 0), come back!
# 0_1226 All right! I got its HP down!
Time to throw a Poké Ball!VAR(512, 0)
# 0_1227 OK! Its HP is down!
It’s ready for a Poké Ball!VAR(512, 0)
# 0_1228 VAR(259, 0, 0) used
a Poké Ball!
# 0_1229 VAR(257, 0, 0) got over its status
trouble!
# 0_1230 The tailwind blew from behind
your team!
# 0_1231 The tailwind blew from behind
the foe!
# 0_1232 Your team’s tailwind petered out!
# 0_1233 The foe’s tailwind petered out!
# 0_1234 But there was no target...
# 0_1235 It failed to affect
VAR(257, 0, 0)!
# 0_1236 It failed to affect
the wild VAR(257, 0, 0)!
# 0_1237 It failed to affect
the foe’s VAR(257, 0, 0)!
# 0_1238 VAR(257, 0, 0) is exerting
its VAR(261, 1, 0)!
# 0_1239 The wild VAR(257, 0, 0) is exerting
its VAR(261, 1, 0)!
# 0_1240 The foe’s VAR(257, 0, 0) is exerting
its VAR(261, 1, 0)!
# 0_1241 The Lucky Chant shielded your team
from critical hits!
# 0_1242 The Lucky Chant shielded the foe
from critical hits!
# 0_1243 It broke through
VAR(257, 0, 0)’s protection!
# 0_1244 It broke through the wild
VAR(257, 0, 0)’s protection!
# 0_1245 It broke through the foe’s
VAR(257, 0, 0)’s protection!
# 0_1246 A wild VAR(257, 0, 0) appeared!
# 0_1247 VAR(257, 0, 0) became
trapped by swirling magma!
# 0_1248 The wild VAR(257, 0, 0) became
trapped by swirling magma!
# 0_1249 The foe’s VAR(257, 0, 0) became
trapped by swirling magma!
# 0_1250 VAR(257, 0, 0) became healthy.
# 0_1251 VAR(257, 0, 0) became fully
charged due to its VAR(264, 1, 0)!
# 0_1252 The wild VAR(257, 0, 0) became fully
charged due to its VAR(264, 1, 0)!
# 0_1253 The foe’s VAR(257, 0, 0) became fully
charged due to its VAR(264, 1, 0)!
# 0_1254 VAR(257, 0, 0)’s VAR(264, 1, 0)
let it move first!
# 0_1255 The wild VAR(257, 0, 0)’s
VAR(264, 1, 0) let it move first!
# 0_1256 The foe’s VAR(257, 0, 0)’s
VAR(264, 1, 0) let it move first!
# 0_1257 VAR(257, 0, 0)’s VAR(262, 1, 0)
wore off!
# 0_1258 The wild VAR(257, 0, 0)’s
VAR(262, 1, 0) wore off!
# 0_1259 The foe’s VAR(257, 0, 0)’s
VAR(262, 1, 0) wore off!
# 0_1260 STOP
# 0_1261 Playback paused.
# 0_1262 Please wait.
# 0_1263 Data is corrupted.
# 0_1264 Playback canceled.
# 0_1265 Battle is too long.
# 0_1266 Playback canceled.
# 0_1267 The dimensions became distorted!
# 0_1268 The Distortion World’s VAR(257, 0, 0)
appeared!
# 0_1269 Announcer: You’re out of
VAR(264, 0, 0)s!\fGame over!
# 0_1270 BALL
# 0_1271 xVAR(307, 0, 0)
# 0_1272 ♂
# 0_1273 ♀
# 0_1274 VAR(518)Lv. VAR(308, 1, 0)
# 0_1275 VAR(259, 0, 0) got $VAR(310, 1, 0) for winning!
Sent some to Mom!