# 0_1 Hey, Trainer!
The move I recommend for you\f
is none other than Magic Coat!
Magic Coat can reflect any
opponent's move that lowers stats\f
or inflicts status conditions during\f
the turn the move is used.
But, there are moves that
Magic Coat can't reflect,\f
so be careful!
# 0_2 Hey, Trainer!
The move I recommend for you\f
is none other than Block!
Block prevents the target
from escaping or switching out.
But, depending on the opponent's
move, held item, or Ability,\f
it can switch out or escape.
So, don't let your guard down.
# 0_3 Hey, Trainer!
The move I recommend for you\f
is none other than Gravity!
Gravity intensifies gravity
for five turns, from the turn the move\f
is used!
When gravity is intensified,
Ground-type moves can hit\f
Flying-type Pokémon and\f
Pokémon with the Levitate Ability.
On top of that, the accuracy of
most moves will be boosted.
It also has the effect of making
Fly and Jump Kick unusable.
# 0_4 Hey, Trainer!
The move I recommend for you\f
is none other than Magnet Rise!
Magnet Rise levitates the user
for five turns from the turn it's used.
After using Magnet Rise,
the Pokémon won't be hit by\f
Ground-type moves!
Electric- and Steel-type Pokémon
are weak against Ground-type moves.
Have them use the move,
and they can cover their weakness.
# 0_5 Hey, Trainer!
The move I recommend for you\f
is none other than Last Resort!
Last Resort is seemingly a very powerful
move, but it will fail if the Pokémon who\f
learned the move hasn't used all of its\f
other moves.
When to use it is difficult to tell,
but it's a very powerful move!
# 0_6 This quiz is difficult.
“What will happen when you press SELECT
while you are checking the Town Map?"
I don't know, because I don't have one!