Pokemon Black2 Message File #418

/a/0/0/2/418 - Message Formatted File

Message File Index

# 0_0 PAL PAD

# 0_1 CHECK FRIEND ROSTER

# 0_2 REGISTER FRIEND CODE

# 0_3 VAR(256, 0)'S FRIEND CODE

# 0_4

# 0_5 FRIEND ROSTER

# 0_6

# 0_7

# 0_8 DETAILS

# 0_9 REWRITE NAME

# 0_10 DELETE

# 0_11 CANCEL

# 0_12 What would you like to do
with VAR(256, 0)'s data?

# 0_13 RECORD WITH VAR(256, 0)

# 0_14

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# 0_19 BATTLE RECORD

# 0_20 WIN

# 0_21 LOSE

# 0_22 VAR(48387, 0)VAR(515, 0)

# 0_23 POKÉMON TRADES

# 0_24 VAR(48387, 0)VAR(515, 0)

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# 0_27 DATE LAST PLAYED

# 0_28 VAR(513, 1)/VAR(513, 2)/VAR(515, 0)

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# 0_50 VAR(256, 0)'S FRIEND CODE

# 0_51

# 0_52 VAR(48386)VAR(515, 1) VAR(515, 2) VAR(515, 3)

# 0_53 By exchanging Friend Codes
with other players, you may
trade and battle with them
over Nintendo Wi-Fi Connection.

# 0_54 To obtain your Friend Code,
please log on to Nintendo WFC.

# 0_55 VAR(515, 1) VAR(515, 2) VAR(515, 3)
VAR(256, 0) will be registered.

# 0_56 The Friend Code is wrong.
VAR(515, 1) VAR(515, 2) VAR(515, 3)

# 0_57 VAR(256, 0) will be deleted.
Are you sure about this?

# 0_58 Your Friend Roster is full!

# 0_59 That Friend Code has already been
registered.

# 0_60 VAR(256, 0)'s Friend Code:
VAR(515, 1) VAR(515, 2) VAR(515, 3)

# 0_61 CHECK FRIEND CODE

# 0_62

# 0_63

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# 0_66 YES

# 0_67 NO

# 0_68 Please go to the Wi-Fi Club
with VAR(256, 0).