• Portal

    News and updates about Pokémon, events, and game mods


    Project Pokémon has recently received some new additions.

    First, we have the new Guides section. This is where you can find or post guides on how to do various Pokémon hacking things, such as getting access to your save file for use with PKHeX.

    Next, we have the new Pokédex section. @Project Pokémon Bot has been working tirelessly to bring you Pokémon reference data for your enjoyment, spending more than 30 hours over the course of 2 weeks doing nothing but posting thousands of entries to this section, and at the moment, it shows data for Pokémon Mystery Dungeon: Explorers of Sky and Pokémon Super Mystery Dungeon. Work is already under way to bring data from more games to it, such as Pokémon Sun and Moon. We cannot commit to any particular release date at this time, but rest assured that we are working to ensure it's good and ready.

    Finally, @jasenyoface, member of our news team, has been promoted to moderator of all the Pokémon Discussion forums.

    There are more surprise additions planned for the near to mid future, but in the mean time, if anyone has any suggestions or is willing to help write articles for our website, please send me a PM or reply to this thread.




    On June 4th, developers AuroraWright and TuxSH, pushed Luma3DS v8.0 to AuroraWright’s GitHub page. This version debuts Rosalina, a “custom system module” for Luma3DS.

    There are many new features injected in to the CFW this time.  For example, The Rosalina menu.  At first glance, you see: Process list, Process patches menu, Take a screenshot, New 3DS menu, Debugger options, Miscellaneous options and Credits.  Going into each category, you’ll find specific tasks and features, all of which are described on the project’s official GitHub page, as well as the complete change log for version 8.0.

    Since the release of Luma3DS v7.1, users were required to move away from A9LH to Boot9Strap in order to continue receiving updates from the developers.  Luma3DS v8.0 requires further upgrading to at least B9S v1.2 for continued support.


    TuxSH's GitHub: https://github.com/TuxSH

    SciresM's GitHub: https://github.com/SciresM

    Plailect's Guide: https://3ds.guide



    Image Source





    By jasenyoface, in News,



    The Pokémon Company recently recruited 10,000 individuals in order to alpha test their newest mobile game, PokéLand.   According to pokeland.jp, participants are required to use a device running Android version 4.4 KitKat or higher to play.  However, it is known that the game will function on slightly younger versions of the operating system.  The duration of the alpha testing is from May 31st to June 9thPokéLand’s official Twitter account suggests the possibility of adding even more testers within the next few days.

    In PokéLand, you start your journey on an island with your first partner, Rattata.  While it walks up a one-way path, multiple wild Pokémon appear.  The goal of each level is to defeat all of the wild Pokémon while making your way to the end of the path.  Enemies drop currency and sometimes become captured in Pokéballs, which you can then use as your new partner in subsequent levels. When you do reach the end, you’ll have to defeat a Totem-like Pokémon. In return, you’ll get rewarded with a treasure chest that may contain currency, diamonds, gears or even a Pokémon.

    Besides the redundant island tasks, you can: participate in battles at the Champion Tower to earn diamonds that can then be spent in the Shop to buy more island maps, upgrade your Pokémon with the gears that you find throughout the game, and trade Pokémon to the professor for even more currency.

    For a peek at the layout of this game, check out the pictures below.




    Source: pokeland.jp




    The anticipation is over!  After weeks of working out a few issues and adding some awesome new features, Kaphotics recently released the next upgrade to the go-to save editor, PKHeX.  


    What's New in Version 17.05.30

     - Program Internals:
     - - PKHeX now uses C# 7 language features.
     - - PKHeX.Core is now a .NET Standard class library.
     - Legality:
     - - Changed: Refactored internals to better handle matching of encounters and future plans.
     - - Added: PIDIV method detection. For now, the only legality flagging present is for Cosseum/XD starters.
     - - Added: More legality check flagging. Thanks javierhimura & wwwwwwzx!
     - Main Window:
     - - Changed: Refactored PKM Editor and SAV Editor into separate user controls.
     - - Added: Box Viewer can now perform the same operations as the main window box slots.
     - - Added: Template loading via template folder
     - - - To add custom templates, create a folder named "template" and save separate files.
     - - - For example, "template.pk7" will autoload for Gen 7.
     - - Added: Common Folder path buttons for save files. (Hotkey: CTRL-F)
     - - - To add custom paths/names, create a tab separated (savpaths.txt) file (name, path).
     - Changed: Mystery Gift Database: Can now export PKM files and gift files directly in addition to loading to tabs.
     - Changed: Gen3 save files no longer prompt for the user to define if it originated from a Japanese game (now auto-detects).
     - Added: Gen4/Gen5 event flag editing (except Pt). Thanks pokecal!
     - Added: Gen5 B2W2 Key system editing. Thanks pokecal!
     - Fixed: Gen4 HGSS wallpapers are now fetched correctly. Thanks Scarfy!
     - Fixed: Gen4/Gen3 Randomized PIDs on gender change are now generated correctly.
     - Fixed: Gen6 QR url now is a correct URL. Thanks Delphox!

    Download PKHeX           FAQ           Support Forum 

    Look at all the stability this is bringing.

    Presently, it's been reported that users that mod their 3DSs (regardless Arm9LoaderHax or Boot9Strap) have been affected by a 002-0102 ban.

    A ban of this error code is not new, with the most notable instance being when users went online with Pokemon Sun and Moon pre-launch.
    Users with this ban are able to access e-Shop, but won't be able to access their Friends list, and also not able to connect online with games.
    This ban is different from a simple Game-Sync/PGL ban; this ban affects and limits all games' online-play connectivity.

    It is not known if this is an indiscriminate blanketed banwave against all Custom Firmware (CFW) users,
    or whether there is a underlying mechanic responsible for this.

    While we are unaware whether users with CFW already have their information captured by Nintendo's servers,
    recommended actions are:

    1. Don't attempt any online play. 
    2. Keep your 3DS Network Switch "OFF"
    3. Do not attempt to bypass the Ban (we don't know if it'll lead to more severe action)
    4. Wait patiently for any findings (may take weeks)

    External Source: http://gbatemp.net/threads/regarding-the-recent-3ds-banwave.471781/

    Updated: For those that want to risk the pesky ban, these safeguards below could work.
    [we are not responsible if it doesn't; this only applies to people who aren't banned.]

    1. Streetpass MiiPlaza > Settings > Share Info => NO
    2. Streetpass MiiPlaza > Settings > SpotPass => NO
    3. Friend List > Settings > "Show friends what you're playing? => OFF
    4. Friend List > [you] > Favorite > "Choose your favorite title" => "Don't have one"
    5. System Settings > Internet Settings > SpotPass > Sending of System Information > NO
    6. Uninstall Homebrew CIA and remove their tickets, including but not limited to, FBI, JKSM, Savedatafiler, any out of region games, etc.
    7. To run other homebrew in a way that avoids illegal tickets, run them by injecting it into your Health&Safety. (that's how my HBL is running now)
    8. Use Tiksweep to remove remaining unused tickets
    9. Use GodMode9 to clear your Activity Log
    10. Use Cthulu - Cache Tool to clear your shared icon cache and home menu icon cache
    11. Launch and play every app (it'll be weird to have no activity in any of them)
    12. Using your Router's URL filter to prevent 3DS from communicating with other servers unnecessarily

    Various developers are still monitoring the situation, to identify the detection methods.

    If you got time, take part in this survey: