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Found 6 results

  1. A special bonus to all members of Project Pokemon: You all get a small preview of the NDS Save File Converter v2.5, that can convert between the following formats: Minimum System Requirements: -.Net Framwork 2.0 -Windows (Vista or 7 prefered, XP may or may not work) Screenshot(s): Credits: -evandixon, for making this tool -Matt140 for making the ARDSi/Media Edition convertion code, without which, I could not have the kind of ARDS MAX support I have now -Shuny at http://www.shunyweb.info/ for having the original save converter that inspired me to make this tool Official Site and Download Changelog: v2.5 -Added simple batch conversion (advanced options possibly comming soon) -Added plugin function, so 3rd party developers can add their own save file formats -Lots of internal changes v2.1 Beta: -Remembers Open/Save dialog locations separately (unfortunately, only for the current session) -Improved stability of reading game names of multi-save save files (ex Mario.1.sav, Other Game Name.7.sav) v2.0 Beta: Rewrote program to be more efficient, and hopefully faster; added new look; added new supported features for save formats: save formats are no longer limited to one or all sizes, a range is now supported. Example: the M3i Zero use a RAW 512KB save file, but some games need a 1MB save file. If you find any errors in suppoted save formats, please report them to admin@uniquegeeks.net. GBA Save conversion comming soon, If you wish to speed the process of GBA Conversion, email your GBA Save files to admin@unquegeeks.net v1.9: Added beta Action Replay DS MAX file support, and ability to save game names if there is an NDS ROM with the same filename as the save, and ability to send me the game names to go in a future database v1.8 Delta: Fixed a small bug v1.8 Gamma: Because I forgot to add a crucial file in the beta, and because I have been slightly modifing it, here is a new version. v1.8 Beta: Because of so many problems in 1.8 Alpha that are fixed in the Beta, the feature described in Alpha's changelog is being postponed. v1.8 Alpha: Allowed size change of any format (very helpful for Action Replay saves); Started Working on a system to automatically load the Game name if a rom with the same name exists in the same directory. This feature will be visible during the Beta version. v1.7: Added RAW 1MB support v1.6.1: Fixed crashing when converting from ARDS ME/ARDSi format v1.6: Major Updates -Removed Plugin system, can no longer create custom plugins to extend functionability, but now works faster. Data folder no longer needed. -Fixed bug showing conversion complete message twice -Added beta auto-detect size, as well as 128KB RAW size. -Added extended support for Action Replay DSi/ME, being able to enter game info (Credit to Matt140 for writing the conversion tool, to evandixon only for packaging it within this program) V1.5.2: Raw Save to DeSmuME conversion works now. V1.5.1: Fixed bug in G6 DS Real / M3 DS Real (*.0) support V1.5: Fixed potentially fatal error, packaged with support for G6 DS Real / M3 DS Real (*.0) V1.4: Modified program to add save file formats from the list files, AND search the relative dorectory for them. I also packaged support for DeSmuME *.dsv files. Credit to Inferno™ for providing Save File V1.3 - Many new fixes: Now Easier for others to add on to, it now converts all saves to raw, THEN to the format specified by the user. It also has separate files containing a list of formats, so I can now control the display order on the form. I also packaged the newest version of the ARDSMEDUC-SAV program. V1.1 - Only updated bug in program that allows repeated Save Formats ---------------------- Download Mirror 1 Another Mirror is attached Offline NDS Save .zip
  2. Hi! This program allows you to convert between *.DUC and *.SAV files, using a custom Game Name, Save Name and Save Description. Please make sure you have the .NET framework (3.5) installed!! Changes List: ARDStoSAV's Official Page Download Links: ARDStoSAV.zip
  3. NOTE: ALL FUTURE BATTLE ME POSTS MUST BE POSTED IN THE WIFI BATTLING THREAD! ^--- click this big red text to get there ---^ "Battle Me" Thread Format Rules: - Edited as of 8/29/09 "Battle Me" threads are quite self explanatory. Basically, its a thread asking others to battle you over Wifi. Many such threads don't include nearly enough information for potential battlers to accept your challenge, so please follow these rules when posting a "Battle Me" thread. Required: Your "Battle Me" thread must include: 1. Rules Ex. Lv. 100 6vs6 Singles; Lv. 4vs4 100 Doubles; Lv 50 3vs3 Singles; etc. 2. Restrictions Ex. Ubers Allowed; Only OU and Below; No Arceus; etc. 3. Friend Code Ex. What every your code may be. 4. Be Specific With Hacked Pokémon Restrictions (Added April 22nd, 2009) Ex. Please post what you consider a Hacked Pokémon and what limitations you have on them. Recommended: Your "Battle Me" thread is recommended to include: 1. Times you are Available To Battle - Makes people aware of when you are available for battle. 2. IRC - You can use the chat IRC as well to help when battling. I greatly recommend this since you can comment instantly on a move made from your opponent. This can add a lot more to the fun. Hopefully this will cause less confusion when looking for a battle. If you have any questions you may PM me or Illithian. Please follow these rules and have fun battling! ~ Updated 8/29/09 by Illithian ~ Updated 6/27/17 by jasenyoface: updated the link at the top of the page.
  4. You can ONLY use 3 WORDS! for example: (me) There once was. (Unknown) 3 cows sitting. (Unknown2) On 5 babies. (Unknown3) Then the cow. (Unknown4) Miraculously farted up. Unknown5) Massive gas planets. Rules Please use proper Grammar. Make sure the sentence makes sense. And keep it clean. :kikkoman:
  5. This program is dead, with no public download link. There's a slight change I'll release a re-written version in the future, however. Original post, for archival purposes: ---------- SAV Hacker Toolkit is a Trainer Toolkit clone - for binary files. It helps with hacking save files. It helps map out the locations of which location go to which value. See it's official page here (dead link)! -------------------------------------------------- Current Version: 0.8.0.0 Download - Via .Net ClickOnce (Recommended) Download - Via MSI Installer ------------------------------------------------- Changelog: 0.8.0.0: Added ability to change what number base you are viewing in the Location List. I also added another fix that isn't important enough to state here... 0.7.0.0: Added ability to save notes and Location List. To be sure that notes are saved, close the window first, THEN save. 0.6.0.0: Added more control of the Location List, allowing you to clear locations individually, add locations, and import in bulk from the clipboard, if the locations are in string format, ready to be turned into integers, and one per line. I do not have any error handeling, so it's YOUR FAULT if importing dosen't work!!! 0.5.0.0: Cahnged HEX Dialog to Number Base Converter, suports HEX, Decimal, OCT, and BIN. I also added BIN support for the HEX Dialog, now the HEX Converter/Number Base Converter. 0.4.0.0: Added wimpy HEX/BIN Editor that cannot save yet, and includes a font control (the reason for this is that when you have a large file, and display it in BIN with no spaces, it does things to your eyes, so now you can make it larger). I have also added a more detailed about box. 0.3.0.0: Added HEX/BIN converter, and added some code to run when About is pressed. 0.2.0.1: Forgot to enable new features in 0.2. Sorry! 0.2.0.0: Added ability to find Bytes that are or are not equal to something specified. 0.1.0.2 - Initial Release of BETA (.0.2 was because of a few bugs in the first publish via Click Once) -------------------------------------- Planned Features: -HEX/BIN Editor (Currently, it is to be used alongside a HEX Editor, and a BIN editor will allow you to load a file - in raw binary, with or without spaces!) -Fix bug in HEX/BIN converter -Help Section ------------------------------------------ RSS (Dead)
  6. Rather than posting a new thread each time we make an update to the site (and yes, it will be happening quite often), the staff will make a post here detailing each update. Not all of it will be of interest to you but this is ultimately here to inform. If you need to comment on one of these updates make a new thread in the feedback forum. Enjoy!
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