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Found 10 results

  1. Hello Pokemon Fans, and today, I made a huge discovery. I discovered that what I think is Either the N's Pokemon glow and/or seal data exists in B1W1, plus seal data in b2w2, (to insert it, THE PokeSav is a MUST, because PKHEX junks the data in the party at the last 5 bytes of the 220 byte data structure, plus offset 8D, which is ball capsule ID, and needs to match the Pokemon Party slot ID, but also be non-zero) Meaning, to get the full effect out of the attached pkm file, you need to inject it using Pokesav B1W1 to a B1W1 save, and trade using wireless/ir into the party of a B2W2 save,
  2. Amzz

    Trash Bytes

    Does anyone know what Trash Byte values correlate to? My pokemon's extra byte values seem to vary between 0, 16 and 17 and I am unable to figure out why. All of my fully EV/IV trained pokemon seem to have extra byte values of 17_, with those having just been bred / caught having extra byte values of 0. Those with max EVs (252) in a single stat appear to have extra byte values of 16. However, I recently fully EV trained a lycanrock (completely legitimate, unaltered by PKHEX) which seems to have an extra byte value of 16_. Could anyone explain this in further detail to me? M
  3. Hi everyone, Need to question the collective knowledge on the current understanding of PokeBank legitimacy checking. Specifically, names and trashbytes. As of last week, I finally started uploading my collection into the bank. This included both legitimate and illegitimate Pokemon. To my surprise, a good number of illegitimate Pokemon made it through! So I did some exterminating with a legit-caught, wild Sableye in a retail copy of Sapphire. Experiment 1: Edited Sableye Wild captured in Retail Sapphire, Granite Cave to be exact. Retail Sapphire -->[pal park]--> Retail Pearl Ret
  4. With X and Y coming out this weekend, and capability to transfer Gen V mons later this year, I was curious to see if any problems would arise with my favorite starter, once it entered Nintendo's detecting cloud. Now, since the golden days of GEN I, I've been nicknaming my Charizard as Ryuma (a nod to Ryoma from the Getter series), but I discovered something odd when saving the .pkm file (simply titled "test.pkm" as an attachment to this thread) and uploading it to Pokecheck. The ending sequence in the name (/FFFF) constantly resets itself. Now, if I change it, save it, and upload it onto Po
  5. All generation 4 eggs hatch with trash bytes - even if you nickname the hatchling. However, there's a catch - like pal park trash bytes, they are different across languages and versions. The goal of this thread is to find the string of trash bytes for all versions and languages of generation 4 games. For instance, english games use the following: D/P: \0237\4008\C019\50C8\020D\3B28 Pt: \0238\4008\C019\B318\020C\3730 HGSS: \0000\1960\0211\0002\0000\4008 French D/P: \0000\0237\4008\C019\5124\020D\3B28 Pt: \4558\0238\4008\C019\B3BC\020C\3730 HGSS: \0000\0000\1980\0211\0002\0000\4008 Ge
  6. My friend got a dragonite on the GTS in HG. http://www.pokecheck.org/?p=detail&uid=2749621 He's the one who got it the ribbons and PKRS, though. So, I was wondering how such an awfully made pkm file could even go on the GTS(Note that it said it was hatched, only I pokecheck wouldn't let me upload it like that, since "Egg recieved" was still "---", so I had to upload it as a gen5 pokémon). I took it's pkm file and opened it in pokégen with "Target game Black/White" selected, and it's name changed into Dragonite, and the OT changed into JEESE. It also lost 2 shiny leaves, which were apparen
  7. I've been having trouble recreating my Pokemon with Pokesav and Pokegen since I lost my game. So I kind of need someone to check the trash bytes and stuff of my Pokemon because I kind of suck at this trash byte stuff (I barely understand any of it). I need someone to fix up my Skarmory, (such as the trash bytes for the names and stuff) and if it would be helpful if you could explain this trash byte stuff too, such as 0x77 and stuff, I'm not sure where that would be located or how to find it. I guess it's using a hex converter? I'm kind of new so try not to flame me =S Thx. (no need for exter
  8. Hi there! I am planning to use Pokesav to re-EV some of my Pokémon (they're level 100). I am aware that editing them will make their trash bytes come up as hacked if they're a hatched, Pal Parked or event Pokémon. I’d love to be able to edit them and fix their trash bytes afterwards. Sabresite's trash byte normalizer looks like just what I'd need, however I can't get it (or the legality checker) to work. When I save a Pokémon file, drag and drop it over either the tb normalizer or the legality checker I get this: http://i116.photobucket.com/albums/o22/Sim9/shot1.jpg Clicking ok creates t
  9. when i run a .pkm through legal.exe the output is lacking the trashbytes valid/invalid line I am running the most recent version of legal.exe and I am testing with hatched pokemon from both pearl and plat am I doing anything wrong? thanks in advance
  10. Hi, As The Title Say I'm Having Trouble Fixing This " Invalid TrashBytes " Of Both Lugia,Ho-oh And Jirachi, Can Some Tell Me How ?? Also How Can I Change The IVs And Nature Of Both Jirachi And Lugia While Keeping Them Legit, I Don't Want Them To Be Very High Just A Little High !! , Because Once I Changed Them With The PID/IV Button On Pokesav They Became " Normal NDS/GBA " ?? Last Thing!!, " Common GBA Event ( Restricted ) " Means That Pokemon Event Will Come Only With One Nature Always Right?? Another Last Thing , Do Any Of These Pokes Need A Hidden Value ??? Thanks In Advance ^o^ ( Ho
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