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Found 4 results

  1. Hey, I am trying to make a mod that recolors the sprites of shiny pokemon that have kind of shitty shinies (specifically Dragonite, but other shinies too). I'm not trying to make regular pokemon shiny (plenty of AR codes for that), I'm just trying to recolor the sprites of existing shinies so that they look better. I have already recolored the sprites. However, I keep running across issues. First I'll pull up the picture of the pokemon I want to recolor, like so: [ATTACH=CONFIG]13725[/ATTACH] Then, I'll pull up the file that makes it shiny: [ATTACH=CONFIG]13726[/ATTACH] I open up the file and add my edited sprites for the shiny (which I did index to make it work, btw): [ATTACH=CONFIG]13727[/ATTACH] I'll write it to the narc and go back to the regular sprite: [ATTACH=CONFIG]13728[/ATTACH] Then I go back to where the edited shiny sprite should be, and I get this: [ATTACH=CONFIG]13729[/ATTACH] Fucking this I think it's something about altering the coloring rather than the sprites themselves, because when I look at Mewtwo: [ATTACH=CONFIG]13730[/ATTACH] Then go back to where Dragonite was, I get this: [ATTACH=CONFIG]13731[/ATTACH] It's Mewtwo with Dragonite's colors. It also happens for the failed recoloring I wrote to the narc: [ATTACH=CONFIG]13732[/ATTACH] So, my question is: HOW THE FUCK DO I EDIT THIS SHIT SO I GET A PINK SHINY DRAGONITE WITHOUT THE COLORS FUCKING UP ON ME??? HALP
  2. Hi there! Does Spiky's Map Editor support editing the learnsets of Pokemon (what level do Pokemon learn which moves) in HGSS? If so, I can't figure out how in that program. If not, is there a different program that would let me do so? Please help. Thanks!
  3. Hello, I'm trying to find a way to remove the trainer animations that appear when you enter a battle, and they only appear in BW2. I'm trying to remove them because I can't edit the front trainer sprites through BWSE without the animation getting in the way. I've seen other people do this but I don't have the slightest idea how you do it. As for the Flying sprites, I know where they are located but I don't know how to import them. I'm using Tinke v0.9.0.0. When I show textures on file 58 in narc 1/1/6 I can find the male flying sprites and am able to export the but I don't know how to import them. If you know how do these things it would be a huge help to me.
  4. Edit: Okay, so I found out how to replace the trainer battle sprites, but now I'm looking for the .narc file for the VS Art and Overworld sprites. If anybody can help me, I'd appreciate it.
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