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  1. Hello everyone, today I bring you something new to the table. Years ago I wasn't fortunate enough to own every Pokemon game for the Game Boy Advance, it wasn't until years later when I could finally get my hands on more copies of the games, the drawback however is the absurd price tags that many sellers throw these respective titles up for. At one point I looked down at the copies I owned and wondered if I could somehow replicate or utilize dual-slot mode in the game, without having to require these game cartridges. With enough research and some tinkering, I can now happily say that it is now possible to utilize dual-slot mode in Pokemon - Diamond, Pearl, and Platinum Version without requiring the respective Game Boy Advance titles. Pros: - Allows the ability to participate in Dual-Slot Mode exclusive Pokemon encounters. - Able to be switched on the fly without having to reboot the game console. - Allows the ability to obtain Dual-Slot Mode exclusive items. - Can be used on any Nintendo DS/3DS system without requiring the Game Boy Advance game cartridges or Slot-2. Cons: - Does not enable the ability to migrate Pokemon. Why doesn't this allow the ability to migrate Pokemon? Answer: Well, it should be pretty obvious, but the reason being is because you cannot mimic an entire game cartridge with save data using cheat codes. Diamond and Pearl: Pokemon Diamond/Pearl Dual-Slot Modifier Codes Pocket Monsters - Diamond/Pearl (Japan) (Beta) (20060630): Pocket Monsters - Diamond/Pearl (Japan) (Beta) (20060709): Pocket Monsters - Diamond/Pearl (Japan) (Beta) (20060713): Pocket Monsters - Diamond/Pearl (Japan) (Beta) (20060717): Pocket Monsters - Diamond (Japan) (Beta) (20060807): Pocket Monsters - Diamond/Pearl (Japan) (Rev 0-5): Pocket Monsters - Diamond/Pearl (Japan) (Rev 6): Pocket Monsters DP - Dialga/Palkia (Korea): Pokemon - Diamant/Perl-Edition (Germany) (Rev 0-5): Pokemon - Diamond/Pearl Version (USA/Europe) (Rev 0-5): Pokemon - Edicion Diamante/Perla (Spain) (Rev 0-5): Pokemon - Version Diamant/Perle (France) (Rev 0-5): Pokemon - Versione Diamante/Perla (Italy) (Rev 0-5): Platinum: Pokemon Platinum Dual-Slot Modifier Codes Pocket Monsters - Platinum (Japan): Pocket Monsters Pt - Giratina (Korea): Pokemon - Edicion Platino (Spain): Pokemon - Platin-Edition (Germany): Pokemon - Platinum Version (Europe) (Rev 10): Pokemon - Platinum Version (USA) (Rev 0-1): Pokemon - Version Platine (France): Pokemon - Versione Platino (Italy): HeartGold and SoulSilver: Pokemon HeartGold/SoulSilver Dual-Slot Modifier Codes Pocket Monsters - HeartGold/SoulSilver (Japan): Pocket Monsters - HeartGold/SoulSilver (Korea): Pokemon - Edicion Oro HeartGold (Spain): Pokemon - Edicion Plata SoulSilver (Spain): Pokemon - Goldene Edition HeartGold/Silberne Edition SoulSilver (Germany): Pokemon - HeartGold/SoulSilver Version (Europe) (Rev 10): Pokemon - HeartGold/SoulSilver Version (USA): Pokemon - Version Or HeartGold/Argent SoulSilver (France): Pokemon - Versione Oro HeartGold/Argento SoulSilver (Italy):
  2. Version 1.0.0

    240 downloads

    Here's a Complete Pokemon Battle Revolution Save Game File with All Pokemon and Competitive Builds!! I want to share it with people, so they can use it personally (without having to go through what I have building all these Pokemon) or for online play! Google Drive link: https://drive.google.com/file/d/1YM5o2ilNMFIIiqmsE2gc4Do3S5EwgCyb/view?usp=sharing It comes with: all Fully Evolved (and many Little Cup) Pokemon with competitive builds; all battle passes and fashion items unlocked; as well as 20 teams I have made of characters from across the series, such as Red, Cynthia, Jasmine, May and more! The game has 4 Savefiles: PKTOPIA, Red, Blue, Green. You can rename these (see: Editing Savefile). PKTOPIA is a complete file with all colosseums unlocked. Red and Blue have all the Pokemon, but have not been played. Green has no Pokemon, so you can connect a DS easily, or play only with Battle Passes if you find that fun. Small note: I chose not to give any Pokemon Choice items (except ones using Trick) and was sparing with Life Orbs, so that when playing with friends, sets aren't too complicated, and speed tiers are more predictable. Plus they kind of ruin the balance of the game. But if you're really into competitive, build your own sets! NOTE 2: because I am an idiot, sadly the main savefile PKTOPIA will NOT WORK ONLINE. You can use the other savefiles online though. How to install the save file: First, unzip and put the PBR SAVEFILE COMPLETE folder anywhere on your SD card, the Root is the simplest place. Then, insert SD card to Wii. Then, ▶ No Homebrew: Simply go to Wii settings in bottom left of the main Wii menu, Data Management screen, Save Data SD Card tab, click the PBR icon, click 'Move'. Done! • And if you ever need to edit the savefile, click on the game under the Wii section and click 'Copy'. This will put it on your SD card to edit, then repeat the process above to put it back on once edited. ▶ Homebrew: Same thing, just using SaveGameManagerGX. How to edit the Pokemon/ Savefile/ create a custom team: Use PKHex. It's pretty self-explanatory how to edit Pokemon. One tip I have is, Pokemon will sometimes not work correctly if they have no Met Location/ OT info. You can take any existing Pokemon, copy it to a few slots, and now these slots will have that data, now you can edit that Pokemon into whatever you want, or import a Pokemon from Showdown on top of it by using Ctrl+T when the text from Showdown is copied to clipboard. You can edit your savefile name in PKHex by going to SAV --> Save Slot: (select the file you want to edit) --> Block Data, and simply edit the value of Current OT. This will be your online display name if you choose to do online play. And as a bonus for all the Battle Revolution Maniacs, here is my custom USBLoaderGX Pokemon Battle Revoluton homescreen theme: https://drive.google.com/file/d/168KV4QlGfh-T1Jit9aCuZAymLbuKA-8H/view?usp=sharing Enjoy!
  3. Version 15.4.2020

    26835 downloads

    These are Pokemon FireRed savefiles which contain a compilation of legit event Pokemon for the Generation 3 games (Ruby, Sapphire, Emerald, FireRed & LeafGreen). These savefiles have been in development by several ProjectPokemon members since April 2016, but has been hosted exclusively on another website. As of now, these savefiles will be concurrently hosted on ProjectPokemon as well. The Genaration III Pokemon games had a ton of events, many of which are extremely hard to obtain today. The Gen III games predate any sort of internet trading, and the event Pokemon from this generation have often been migrated up to newer Pokemon games. These factors make it quite hard to find legitimate event Pokemon for Gen III. The only way we can expect to obtain more event Pokemon for Gen III is if others share their save/pk3 files, so please consider sharing if you happen to have some! To learn more about Pokemon events in Generation 3, you can look over the following pages: List of English event Pokémon distributions in Generation III List of Japanese event Pokémon distributions in Generation III List of Journey Across America event Pokémon distributions List of Party of the Decade event Pokémon distributions List of PCNY event Pokémon distributions in Generation III List of Gather More Pokémon! Campaign event Pokémon Pokémon Colosseum Bonus Disc ----- The main savefile contains the following event Pokemon in each box: Box 1 & 2: 10th Anniversary (Europe, Top 10 Distribution) + Aura Mew Here we have a full set of all European 10th Anniversary Pokemon, each of the ten Pokemon in English, French, German, Italian, and Spanish. The OT for each language is as follows: 10ANNIV (ENG), 10JAHRE (GER), 10ANNIV (FRE), 10ANNI (ITA), 10ANIV (SPA) These Pokemon were selected through a poll and later distributed at various locations in 2006 for the "Top 10" event throughout Europe to celebrate 10 years of Pokemon. We also have a full set of Aura Mew distributions from Europe, each in English, French, German, Italian, and Spanish. OT is the same for each language. Aura Mew was distributed at various locations in August 2007 throughout Europe. Note: The English 10ANNIV distribution rom and English Aura Mew distribution rom have been released to the public. Unlike the English 10ANNIV, the English Aura Mew will distribute all five languages of Aura Mew. Due to legality reasons, the roms can not be shared here, but a simple Google search should help. Box 1: 10th Anniversary (Europe), Part I Charizard (x5, one of each language) Pikachu (x5, one of each language) Articuno (x5, one of each language) Raikou (x5, one of each language) Entei (x5, one of each language) Suicune (x5, one of each language) ----- Box 2: 10th Anniversary (Europe), Part II + Aura Mew Lugia (x5, one of each language) Ho-Oh (x5, one of each language) Latias (x5, one of each language) Latios (x5, one of each language) Aura Mew (x5, one of each language) ----- Box 3 & 4: 10th Anniversary (United States, JAA + PotD Top 20 Distributions) Here we have both full sets of United States 10th Anniversary Pokemon. One set was distributed at the "Journey Across America" event, and one at the "Party of the Decade" event. Both sets are nearly identical, though have different Trainer IDs. JAA has the TID 00010, and PotD has the TID 06808. JAA has an extra distribution that makes this set unique, that being Celebi. PotD has a unique Pikachu that differs from the JAA counterpart, due to knowing the move Fly. Box 3: 10th Anniversary (United States), Journey Across America (10 ANIV, Trainer ID: 00010) Bulbasaur Charizard Blastoise Pikachu Alakazam Articuno Zapdos Moltres Dragonite Typhlosion Espeon Umbreon Raikou Entei Suicune Tyranitar Blaziken Absol Latias Latios Celebi (x10) ----- Box 4: 10th Anniversary (United States), Party of the Decade (10 ANIV, Trainer ID: 06808) Bulbasaur (x2, one evolved to Venusaur) Charizard Blastoise (x2, one with gained experience) Flying Pikachu Alakazam Articuno Zapdos Moltres Dragonite (x2) Typhlosion Espeon Umbreon Raikou Entei Suicune Tyranitar Blaziken Absol Latias Latios ----- Box 5: Pokemon Center New York (PCNY) Distributions These Pokemon were distributed at Gotta Catch 'Em All! Stations in the New York Pokemon Center between 2003 and its closing in January 2005. These PCNY sets are incomplete, however we have a good portion of them. Some of the Pokemon distributed here also were poorly documented, so we have some PCNY events that aren't listed on Bulbapedia. Due to this, there may be other PCNY events that we don't yet know about. Dragon Week Seadra Dragon Week Flygon Dragon Week Altaria Dragon Week Flygon Monster Week 2, Lv50 Exploud Monster Week 2, Lv100 Exploud Monster Week 2, Lv50 Aggron Monster Week 2, Lv100 Aggron Monster Week 2, Lv50 Wailord Monster Week 2, Lv100 Wailord Monster Week 2, Lv50 Crawdaunt Monster Week 2, Lv100 Crawdaunt Campaign 4 Zangoose Campaign 4 Seviper Campaign 4 Milotic Pokemon Box Promo Flygon Pokemon Box Promo Seviper Pokemon Box Promo Spite Absol Pokemon Box Promo Wish Absol Campaign 6 Machamp Spring Fling Tropius Spring Fling Gardevoir PCNY Wish Chansey Egg PCNY Wish Drowzee Egg PCNY Wish Exeggcute Egg PCNY Wish Farfetch'd Egg PCNY Wish Kangaskhan Egg PCNY Wish Lickitung Egg ----- Box 6: English Events This box contains the remaining English events not yet mentioned. Several JEREMY are still missing. Note: Several savefiles from FireRed carts that were officially used to distribute Mystery Mew by direct trade have been released to the public, which as a whole contain all 420 possible selections of the boxed Mews. If you wish to make your own selection from the 420 Mews, please see this page: MYSTRY Mew FireRed Distribution Cart Savefiles. The Doel Deoxys distributon rom, and the GBA cartridge version of the English Berry Glitch Fix Shiny Zigzagoon distribution used in the UK, have both also been released to the public. Due to legality reasons, the roms can not be shared here, but a simple Google search should help. Berry Glitch Fix Shiny Zigzagoon (x2, OTs RUBY and SAPHIRE) ROCKS Metang (x2) SPACE C Deoxys DOEL Deoxys MYSTRY Mew WISHMKR Jirachi (x2, Salac and Ganlon Berries) CHANNEL Jirachi (x2, Salac and Ganlon Berries) METEOR Jirachi (UNRELEASED, prototype distribution multiboot file found hidden alongside WISHMKR's multiboot file in US Bonus Disc) Shiny WISHMKR Jirachi (x9, every possible shiny Jirachi from US Colosseum Bonus Disc) Shiny CHANNEL Jirachi ----- Box 7: Japanese Events, Part I This box contains most Japanese events, excluding Egg distributions and GMPC(GCEA) events. A few are still missing, as noted by empty slots. Wishing Star (Negaiboshi) Jirachi (x2, Ganlon and Salac Berries) Berry Glitch Fix Shiny Zigzagoon (x2, OTs ルビー[Ruby] and サファイア[Sapphire]) 2004 Tanabata Jirachi (x2, Apicot and Petaya Berries) All Nippon Airways (ANA) Pikachu PokePark Meowth Yokohama Pikachu Hado Mew GW Pikachu 2005 Tanabata Jirachi (x2, Apicot and Petaya Berries) Festa Metang Sunday Wobbuffet Hado Regice Hado Registeel PokePark Mew PokePark Celebi 2006 Tanabata Jirachi (x2, Ganlon and Salac Berries) Mitsurin Celebi ----- Box 8: Japanese Events, Part II This box contains a complete set of all "Pokemon Center 5th Anniversary Eggs", a complete set of all "Egg Pokemon Present Eggs", and a complete set of all "PokePark Eggs". Wish Pichu Egg Teeter Dance Pichu Egg Shiny Wish Pichu Egg Shiny Teeter Dance Pichu Egg Wish Ralts Egg Charm Ralts Egg Wish Absol Egg Spite Absol Egg Wish Bagon Egg Iron Defense Bagon Egg Leech Seed Oddish Egg Petal Dance Meowth Egg Sweet Kiss Poliwag Egg Teeter Dance Bellsprout Egg Mud Sport Psyduck Egg Follow Me Pichu Egg Tickle Igglybuff Egg Mud Sport Corsola Egg FeatherDance Taillow Egg Mud Sport Surskit Egg Teeter Dance Whismur Egg Rollout Skitty Egg Water Sport Plusle Egg Mud Sport Minun Egg Uproar Spoink Egg Sing Spinda Egg Encore Cacnea Egg Water Sport Corphish Egg Tickle Wynaut Egg ----- Box 9: Japanese Events, Part III This box contains the first four campaign sets of the "Gather More Pokemon! Campaign" (aka "Gotta Catch Em All") distributions. First Campaign: Treecko Torchic Mudkip Second Campaign: Chikorita Cyndaquil Totodile Third Campaign: Ekans Pikachu Meowth Growlithe Bellsprout Slowpoke Shellder Chansey Kangaskhan Scyther Electabuzz Magmar Tauros Murkrow Misdreavus Qwilfish Sneasel Delibird Mantine Fourth Campaign: Bulbasaur Charmander Squirtle ----- Box 10: Japanese Events, Part IV This box contains the last two campaign sets of the GMPC (GCEA) distributions. Fifth Campaign: Pikachu Lotad Seedot Surskit Skitty Sableye Mawile Meditite Plusle Minun Roselia Zangoose Seviper Lunatone Solrock Chimecho Sixth Campaign: Pikachu Hoothoot Mareep Aipom Sunkern Wobbuffet Pineco Gligar Snubbull Shuckle Teddiursa Houndour Stantler Smeargle ----- Box 11: Special Pokemon from "Colosseum" and "XD: Gale of Darkness" for Nintendo GameCube This box contains all special pokemon from Colosseum and XD, such as the MATTLE Ho-oh which is very tedious to obtain. This also includes the unreleased English variants of the Japanese Bonus Disc's Celebi and Pikachu, and the Japanese e-Card exclusive Togepi, Mareep and Scizor. Lastly included is the Johto starters from XD, as they are also incredibly tedious to obtain. JP Ageto Celebi JP Colosseum Pikachu JP Mt. Battle Ho-oh JP e-Reader Togepi JP e-Reader Mareep JP e-Reader Scizor EN AGATE Celebi (UNRELEASED) EN COLOS Pikachu (UNRELEASED) EN MATTLE Ho-oh (x3) EN e-Reader Togepi (UNRELEASED, x3) EN e-Reader Mareep (UNRELEASED, x3) EN e-Reader Scizor (UNRELEASED, x3) XD Chikorita (x2, English and Spanish) XD Cyndaquil (x2, English and Spanish) XD Totodile (x2, English and Spanish) ----- Box 12: Special Egg Gifts from "Pokemon Box: Ruby & Sapphire" for Nintendo GameCube After a certain amount of Pokemon are deposited into Pokemon Box from one of you GBA games, you are gifted an egg that contains a Pokemon with a special move. False Swipe Swablu Egg (x5 + one hatched) (after first deposit) ExtremeSpeed Zigzagoon Egg (x5 + one hatched) (after 100 deposited) Pay Day Skitty Egg (x5 + one hatched) (after 500 deposited) Surf Pichu Egg (x2 + two hatched) (after 1499 deposited) ----- Box 13: In-Game Special Pokemon This box contains rare in-game Pokemon such as standard legendary Pokemon, and event-exclusive island legendary and mythical Pokemon. Several of these are also included as Shiny. Note: The American Aurora Ticket distribution rom has also leaked to the public. The American version of this rom only supports FRLG, not Emerald like the European version (not public). Due to legality reasons, this rom can not be shared here, but a simple Google search should help. FRLG Articuno FRLG Zapdos FRLG Moltres FRLG Mewtwo Southern Island Latias Southern Island Latios RSE Regirock RSE Regice RSE Registeel RSE Kyogre RSE Groudon RSE Rayquaza Faraway Island Mew (UNRELEASED, English) Navel Rock Ho-oh Navel Rock Lugia Birth Island Deoxys Shiny Regice Shiny Rayquaza Shiny JP Faraway Island Mew Shiny Navel Rock Lugia Shiny Navel Rock Ho-oh Shiny Southern Island Latias Shiny Southern Island Latios Shiny Birth Island Deoxys ----- Box 14: Helpful Pokemon & JEREMY Trade Events This box contains Pokemon that can be helpful in-game for the Battle Tower and for Pokemon Contests. Battle Tower: Salamence Suicune Snorlax Contests: Cool Swellow Cute Milotic Beauty Camerupt Tough Donphan Smart Banette JEREMY Toys R Us Trade Events: Ekans Vulpix Oddish Psyduck Growlithe Machoke (devolved) Machamp Haunter (devolved) Gengar Staryu Tauros ----- **POKEMON STILL NEEDED** Japanese: STAMP Absol STAMP Pichu Sapporo Pikachu Hadou Regirock (plus more Hadou Regice & Registeel for research) PokePark Jirachi English: More of any PCNY events JEREMY Sandshrew JEREMY Shellder JEREMY Slowpoke ----- The extra savefiles contain the following event Pokemon in each box: The extra savefiles provided contain overflow of the existing event pokemon from the main savefile. As the main savefile usually provided only one or two of each event, these overflow savefiles contain a larger selection of each event to choose from. However when it comes to Japanese events, there are far too many available to be necessary to include here. Most overflow of each Japanese event are included here, the only exception being the hundreds of event Pikachu. So if you want the full compilation of overflow Japanese events, please see this page: Ahiru's Wonderland Gen III Event Savefiles Event Savefile 2: Box 1 - 3: PCNY events (x83) Box 4: Journey Across America 10 ANIV events (x28) Box 5: 10 ANIV Celebi (x10) + Wishing Star (Negaiboshi) Jirachi (x11) + Doel Deoxys (x6) Box 6: German Aura Mew (x24) + Spanish Aura Mew (x1) + Shiny CHANNEL Jirachi (x5, one of each language) Box 7: Space C Deoxys (x30) Box 8: WISHMKR Jirachi (x18) + CHANNEL Jirachi (x10) Box 9: Ageto Celebi (x30) Box 10: Pokemon Box Eggs (x5 hatched, x9 eggs) Box 11: In-Game Island Captured Events (x14) Box 12: In-Game Unown full set (x28) Box 13: Debug distributions from the German Debug version of Pokemon Ruby (x30) Box 14: Debug Unown full distribution set from the German Debug version of Pokemon Ruby (x28) Event Savefile 3: Box 1 - 3: Ageto Celebi (x77) Box 4: Pokemon Center 5th Anniversary Eggs (x30) Box 5: JP Berry Glitch Fix Shiny Zigzagoon (x27) Box 6 - 7: Egg Pokemon Present Eggs (x48) Box 8 - 10: PokePark Eggs (x90) Box 11: Hadou Mew (x10) + 2005 Tanabata Jirachi (x2) + Festa Metang (x10) + Sunday Wobbuffet (x5) + PokePark Mew (x1) Box 12: PokePark Celebi (x6) + 2004 Tanabata Jirachi (x1) + PokePark Meowth (x1) + 2006 Tanabata Jirachi (x4) + ANA Pikachu (x18) Box 13: GW Pikachu (x15) + Yokohama Pikachu (x15) Box 14: Mitsurin Celebi (x30) Event Savefile 4: Box 1 - 5: GMPC (GCEA) (x139) Box 6 - 14: *empty boxes for potential future expansion* In-Game Trades Savefile: Box 1: Full set from Ruby & Sapphire - English, German, French, Italian, Spanish, and Japanese respectively Box 2: Full set from Emerald - English, German, French, Italian, Spanish, and Japanese respectively Box 3: Full English set (x2) from FRLG Box 4: Full German set from FRLG Box 5: Full French set from FRLG Box 6: Full Italian set from FRLG Box 7: Full Spanish set from FRLG Box 8: Full Japanese set from FRLG Box 9: Full English set from Colosseum and XD ----- Credits: Although @InsaneNutter started this project in 2016, and has put many hours into its development, it would have never grown this large without the massive contributions from the following people. If you contributed something that has made its way into these savefiles and you aren't credited below, please let us know! @vi3t - The original FireRed savefile this was built upon. @InsaneNutter - Started the compilation of events in this savefile, and continued developing it alongside HaxAras. @HaxAras - Continued help with developing this savefile, and has contributed many Pokemon from his personal collection. Big Mike - Contributed events to his friend HaxAras. @King Impoleon - Overflow Box of German Aura Mew, Overflow Box of Space Center Deoxys, and one Doel Deoxys. @Nigoli - 111 Ageto Celebi @Deoxyz - The English, French, German, Italian and Spanish Top 10 & Aura Mew in the main save, the 5 Doel Deoxys in the overflow save, as well as two of Mystery Mew distribution savefiles. Also the 10ANNIV, Aura Mew, BGF Shiny Zigzagoon, and Aurora Ticket distribution cartridges. Recently did the massive revamp of these savefiles to their current appearance and organization. @Misdreavus - The full set of JAA 10 ANIV Pokemon with two 10 ANIV Celebi, all in the main save. @Invader TAK - Three 10 ANIV Celebi in the main save. SWAMP.N - JAA 10 ANIV Articuno Zapdos, Raikou, Entei, Suicune, Celebi, Latias, Latios, and a Space Center Deoxys all in the overflow save. @arjun - The shiny Regice & shiny Rayquaza in the main save, and full set of Unown in the overflow save. Ahiru's Wonderland - A no longer existing website which actively archived tons of Japanese event pokemon from 2003 to 2006. @Sabresite - Legitimacy checking many of these event Pokemon with his currently unreleased tools. @Kaphotics - Developing PKHeX, the program which without would have made the massive revamp of these savefiles a complete nightmare. @Gridelin - The Shiny Channel Jirachi and providing a detailed guide on how it was obtained. @yamipoli - Two untouched ROCKS Metang. @XxPhoenix1996xX - Replacing suspect pokemon in the 'In-Game Trades" savefile, as well as adding a few missing in-game trade pokemon.
  4. -Cover An italian hack rom! -Info Creator: Wyschydog; Game duration: 2 Hours; Language: Italian originally but translated into English; Rom base: Pokémon FireRed ITA; Status: COMPLETE -Novelty -There is only one life in the game (so if you lose in battle you won't be able to continue the adventure); -Pokémon sprites are creepy; -New scripts; -New maps; -New tiles; - More than different plot; -New characters; -And more... -Plot Red, the protagonist of Pokémon FireRed, lives his life quietly. One day he discovers that the Pokémon world is not what he thought it was: its very existence is illusory and imposed by someone above. -Pics -Download the English version(.IPS FILE) https://www.mediafire.com/file/q5ityh00q83lx7t/Pok%25C3%25A9mon_FireRed_Distorted_IPS.ips/file -Credits 80C(Help in different sprite, minisprite, mapping and plot); IvanFGK(help minisprite, sprite e artwork); Nishi7( logo); Erikaa(sprite); eMMe97(sprite); Ledypion(creation Tile e sprite); Zeus spriter(sprite); Giovanni99021(sprite); Nick Mirk(sprite)
  5. Hello everyone, been a while since I posted cheat codes here, however I am back with something that I feel should have existed years ago but unfortunately never saw the light of day. Pokemon Diamond and Pearl introduced a method that allows you to transfer Pokemon from Pokemon Ruby, Sapphire, Emerald, FireRed, and LeafGreen. This method was called Pokemon migration, and how this method worked was pretty straight forward, you simply would stick one of the five generation three titles in slot-2 of the Nintendo DS or Nintendo DS Lite, in doing so Pokemon Diamond and Pearl would have the ability to migrate Pokemon stored in the PC boxes of your generation three game cart, allowing you to move your previous team over to the new generation. However there was a really bad drawback to the process that made it time consuming to use, the drawback was you had to wait a full 24 hours before you could migrate more Pokemon again (after migrating six Pokemon), there has been a way around it in the past, however that loophole still required some time to do. For years it annoyed me a little bit because I didn't like having to wait a full day to migrate more Pokemon. So last night I decided to sit on the idea a bit and see if maybe I could find something about this limitation in the game with my current knowledge and see if I could put something together to either stop or bypass the limitation. The task wasn't easy since most of the data in memory is dynamic rather than static, however I got what I was looking for and I can officially say, you no longer need to wait 24 hours to migrate Pokemon anymore in Pokemon Diamond, Pearl, and Platinum. Before someone mentions HeartGold and SoulSilver, the limitation was removed for those titles so I didn't have to make anything for HeartGold or SoulSilver, I will say however that the data for said limitation still exists in the code, and it actually works, however it doesn't function completely to stop the player from migrating multiple times. So without further ado, I present to you, a cure to a bad drawback for the generation four series! Note: I will not guarantee this list to be finalized as I may improve the codes more to prevent any sort of issues these codes may bring to their respected games. I prefer being thorough about making codes so I can ensure only the best for everyone and not some silly joke(s). Diamond and Pearl Pokemon Diamond/Pearl Remove 24 Hour Limitation for Migrations Cheats Pocket Monsters - Diamond (Japan) (Beta) (20060717): Remove 24 Hour Limitation (Press Select) 94000130 FFFB0000 621295B4 00000000 B21295B4 00000000 0001905C 00000000 D2000000 00000000 Pocket Monsters - Diamond (Japan) (Beta) (200608XX): Remove 24 Hour Limitation (Press Select) 94000130 FFFB0000 6211F988 00000000 B211F988 00000000 0000C1DC 00000000 D2000000 00000000 Pocket Monsters - Diamond/Pearl (Japan) (Rev 0-5): Remove 24 Hour Limitation (Press Select) 94000130 FFFB0000 62108804 00000000 B2108804 00000000 000191DC 00000000 D2000000 00000000 Pocket Monsters - Diamond/Pearl (Japan) (Rev 6): Remove 24 Hour Limitation (Press Select) 94000130 FFFB0000 62108944 00000000 B2108944 00000000 000191DC 00000000 D2000000 00000000 Pocket Monsters DP - Dialga/Palkia (Korea): Remove 24 Hour Limitation (Press Select) 94000130 FFFB0000 621045AC 00000000 B21045AC 00000000 000191DC 00000000 D2000000 00000000 Pokemon - Diamant/Perl-Edition (Germany) (Rev 0-5): Remove 24 Hour Limitation (Press Select) 94000130 FFFB0000 621070EC 00000000 B21070EC 00000000 000191DC 00000000 D2000000 00000000 Pokemon - Diamond/Pearl Version (Europe) (Rev 0-13): Remove 24 Hour Limitation (Press Select) 94000130 FFFB0000 62106FAC 00000000 B2106FAC 00000000 000191DC 00000000 D2000000 00000000 Pokemon - Diamond/Pearl Version (USA) (Rev 0-5): Remove 24 Hour Limitation (Press Select) 94000130 FFFB0000 62106FAC 00000000 B2106FAC 00000000 000191DC 00000000 D2000000 00000000 Pokemon - Edicion Diamante/Perla (Spain) (Rev 0-5): Remove 24 Hour Limitation (Press Select) 94000130 FFFB0000 6210714C 00000000 B210714C 00000000 000191DC 00000000 D2000000 00000000 Pokemon - Version Diamant/Perle (France) (Rev 5): Remove 24 Hour Limitation (Press Select) 94000130 FFFB0000 6210712C 00000000 B210712C 00000000 000191DC 00000000 D2000000 00000000 Pokemon - Versione Diamante/Perla (Italy) (Rev 5): Remove 24 Hour Limitation (Press Select) 94000130 FFFB0000 6210708C 00000000 B210708C 00000000 000191DC 00000000 D2000000 00000000 Platinum Pokemon Platinum Remove 24 Hour Limitation for Migrations Cheats Pocket Monsters - Platinum (Japan): Remove 24 Hour Limitation (Press Select) 94000130 FFFB0000 6210112C 00000000 B210112C 00000000 00019D6C 00000000 D2000000 00000000 Pocket Monsters Pt - Giratina (Korea): Remove 24 Hour Limitation (Press Select) 94000130 FFFB0000 62102C2C 00000000 B2102C2C 00000000 00019D6C 00000000 D2000000 00000000 Pokemon - Edicion Platino (Spain): Remove 24 Hour Limitation (Press Select) 94000130 FFFB0000 62101F2C 00000000 B2101F2C 00000000 00019D6C 00000000 D2000000 00000000 Pokemon - Platin-Edition (Germany): Remove 24 Hour Limitation (Press Select) 94000130 FFFB0000 62101ECC 00000000 B2101ECC 00000000 00019D6C 00000000 D2000000 00000000 Pokemon - Platinum Version (Europe) (Rev 0-10): Remove 24 Hour Limitation (Press Select) 94000130 FFFB0000 62101D2C 00000000 B2101D2C 00000000 00019D6C 00000000 D2000000 00000000 Pokemon - Platinum Version (USA) (Rev 0-1): Remove 24 Hour Limitation (Press Select) 94000130 FFFB0000 62101D2C 00000000 B2101D2C 00000000 00019D6C 00000000 D2000000 00000000 Pokemon - Version Platine (France): Remove 24 Hour Limitation (Press Select) 94000130 FFFB0000 62101F0C 00000000 B2101F0C 00000000 00019D6C 00000000 D2000000 00000000 Pokemon - Versione Platino (Italy): Remove 24 Hour Limitation (Press Select) 94000130 FFFB0000 62101E8C 00000000 B2101E8C 00000000 00019D6C 00000000 D2000000 00000000
  6. Hello everyone, for years I have seen many users request someone to make starter modifier cheats for Pokemon Diamond, Pearl, and Platinum. I decided to take on this request and figured out how to do such a process. I now present to you a list of starter modifier codes for every version of Pokemon Diamond, Pearl, and Platinum. Note: I will not guarantee this list to be finalized as I may improve the codes more to prevent any sort of issues these codes may bring to their respected games. I prefer being thorough about making codes so I can ensure only the best for everyone and not some silly joke(s). Diamond and Pearl: Pokemon Diamond/Pearl Starter Modifier Cheats Pokemon - Diamond Version + Pokemon - Pearl Version (USA) (Demo) (Kiosk): Pokemon - Diamond/Pearl Version (USA/Europe): Pokemon - Version Diamant/Perle (France): Pokemon - Diamant/Perl-Edition (Germany): Pokemon - Edicion Diamante/Perla (Spain): Pokemon - Versione Diamante/Perla (Italy): Pocket Monsters DP - Dialga/Palkia (Korea): Pocket Monsters - Diamond (Japan) (Beta): Pocket Monsters - Diamond/Pearl (Japan): Pocket Monsters - Diamond/Pearl (Japan) (Rev 6): Platinum: Pokemon Platinum Starter Modifier Cheats Pokemon Platinum Version (USA/Europe): Pokemon - Version Platine (France): Pokemon - Platin-Edition (Germany): Pokemon - Edicion Platino (Spain): Pokemon - Versione Platino (Italy): Pocket Monsters Pt - Giratina (Korea): Pocket Monsters - Platinum (Japan): Replace xxx with: 001 - 097 (Pokemon - Generation 1) 098 - 0FB (Pokemon - Generation 2) 0FC - 182 (Pokemon - Generation 3) 183 - 1ED (Pokemon - Generation 4)
  7. Hello everyone, for a very long time now I have been wanting to plan something like this for Pokemon generation four. Before I jump into it I want to address a well known, very difficult, and very time consuming glitch known as the Cute Charm Glitch. Now for those that don't know, this glitch allows you to encounter shiny Pokemon 20% of the time based on the cute charm Pokemon you have, your trainer ID and of course your secret ID. This is one of the very popular glitches people try/want to use in Pokemon generation four, the problem is not many have the patience to use it. Anyways back to what I was saying before, for years now I have known about the glitch and learned everything I needed to know about such glitch. One day I came up with a slick idea to circumvent the time consuming process and make it so EVERYONE (yes this means you too) can enjoy the glitch at will. I was able to figure out a way to manipulate the trainer ID and secret ID in the RAM, with a little help from a good friend of mine, we were able to put together a code that allowed us to TEMPORARILY change both of our original ID's to whatever ID's we desired, once we were done our original ID's returned to normal again. In this case however with my knowledge of the Cute Charm Glitch, I whipped up a complete set of ID's to use for every single type of encounter that you can think of related to the glitch (I made sure that every single encounter type was there personally). After getting that portion of the code whipped up I decided to create the codes for the Cute Charm Pokemon themselves as you need one of those to make the glitch work. Everything worked out in the end, it is now possible to use the Cute Charm Glitch WITHOUT having to do the whole time consuming process that was originally involved. No save wiping needed anymore either, so no need to make a ton of backups lol. I released these codes in my v2.1.0 update back in October, I meant to post these sooner rather than later but ended up wrapped up with other things. I really hope these come in handy for everyone! As a side note, some have asked me what "DSJ" stands for as that is the OT the Pokemon has, it stands for my name DeadSkullzJr. Note: I will not guarantee this list to be finalized as I may improve the codes more to prevent any sort of issues these codes may bring to their respected games. I prefer being thorough about making codes so I can ensure only the best for everyone and not some silly joke(s). IMPORTANT: Please DO NOT use the Pokemon provided by the codes for online use, yes they are legal however this code as well as the Pokemon themselves were NOT made as a way to exploit or gain any sort of advantage in battles and or trades. These cheats are for educational/fun purposes, please respect my request/wishes and only use it for its exact purpose and nothing more. Thank you. WARNING: Do NOT hold R while saving the game with these cheat codes, you will permanently overwrite your Trainer ID and your Secret ID if you do. Diamond and Pearl: Pocket Monsters - Diamond (Japan) (Beta) (20060717): Pocket Monsters - Diamond (Japan) (Beta) (200608XX): Pocket Monsters - Diamond/Pearl (Japan) (Rev 0-5): Pocket Monsters - Diamond/Pearl (Japan) (Rev 6): Pocket Monsters DP - Dialga/Palkia (Korea): Pokemon - Diamant/Perl-Edition (Germany) (Rev 0-5): Pokemon - Diamond/Pearl Version (USA/Europe) (Rev 0-5): Pokemon - Edicion Diamante/Perla (Spain) (Rev 0-5): Pokemon - Version Diamant/Perle (France) (Rev 0-5): Pokemon - Versione Diamante/Perla (Italy) (Rev 0-5): Pokemon - Diamond Version + Pokemon - Pearl Version (USA) (Demo) (Kiosk): Platinum: Pocket Monsters - Platinum (Japan): Pocket Monsters Pt - Giratina (Korea): Pokemon - Edicion Platino (Spain): Pokemon - Platin-Edition (Germany): Pokemon - Platinum Version (USA/Europe) (Rev 0-10): Pokemon - Version Platine (France): Pokemon - Versione Platino (Italy): HeartGold and SoulSilver: Pokemon HeartGold/SoulSilver Version (USA/Europe): Pokemon - Version Or HeartGold/Version Argent SoulSilver (France): Pokemon - Goldene Edition HeartGold/Silberne Edition SoulSilver (Germany): Pokemon - Edicion Oro HeartGold (Spain): Pokemon - Edicion Plata SoulSilver (Spain): Pokemon - Versione Oro HeartGold/Versione Argento SoulSilver (Italy): Pocket Monsters - HeartGold/SoulSilver (Korea): Pocket Monsters - HeartGold/SoulSilver (Japan):
  8. Hello everyone, I decided to do some work on a starter modifier code list for the starters you get from Professor Elm. I know I posted a list a while back in a thread however those were not the finished deal, so I bring to you the new and improved starter modifier code list for every version of Pokemon HeartGold and SoulSilver. Note: I will not guarantee this list to be finalized as I may improve the codes more to prevent any sort of issues these codes may bring to their respected games. I prefer being thorough about making codes so I can ensure only the best for everyone and not some silly joke(s). Pokemon HeartGold/SoulSilver Starter Modifier (Elm) Cheats Pokemon HeartGold/SoulSilver Version (USA/Europe): First Starter: 52108514 00000098 02108514 00000xxx D2000000 00000000 Second Starter: 52108518 0000009B 02108518 00000xxx D2000000 00000000 Third Starter: 5210851C 0000009E 0210851C 00000xxx D2000000 00000000 Pokemon - Version Or HeartGold/Version Argent SoulSilver (France): First Starter: 52108538 00000098 02108538 00000xxx D2000000 00000000 Second Starter: 5210853C 0000009B 0210853C 00000xxx D2000000 00000000 Third Starter: 52108540 0000009E 02108540 00000xxx D2000000 00000000 Pokemon - Goldene Edition HeartGold/Silberne Edition SoulSilver (Germany): First Starter: 521084FC 00000098 021084FC 00000xxx D2000000 00000000 Second Starter: 52108500 0000009B 02108500 00000xxx D2000000 00000000 Third Starter: 52108504 0000009E 02108504 00000xxx D2000000 00000000 Pokemon - Edicion Oro HeartGold (Spain): First Starter: 52108540 00000098 02108540 00000xxx D2000000 00000000 Second Starter: 52108544 0000009B 02108544 00000xxx D2000000 00000000 Third Starter: 52108548 0000009E 02108548 00000xxx D2000000 00000000 Pokemon - Edicion Plata SoulSilver (Spain): First Starter: 52108548 00000098 02108548 00000xxx D2000000 00000000 Second Starter: 5210854C 0000009B 0210854C 00000xxx D2000000 00000000 Third Starter: 52108550 0000009E 02108550 00000xxx D2000000 00000000 Pokemon - Versione Oro HeartGold/Versione Argento SoulSilver (Italy): First Starter: 521084A8 00000098 021084A8 00000xxx D2000000 00000000 Second Starter: 521084AC 0000009B 021084AC 00000xxx D2000000 00000000 Third Starter: 521084B0 0000009E 021084B0 00000xxx D2000000 00000000 Pocket Monsters - HeartGold/SoulSilver (Korea): First Starter: 52108C90 00000098 02108C90 00000xxx D2000000 00000000 Second Starter: 52108C94 0000009B 02108C94 00000xxx D2000000 00000000 Third Starter: 52108C98 0000009E 02108C98 00000xxx D2000000 00000000 Pocket Monsters - HeartGold/SoulSilver (Japan): First Starter: 52107A60 00000098 02107A60 00000xxx D2000000 00000000 Second Starter: 52107A64 0000009B 02107A64 00000xxx D2000000 00000000 Third Starter: 52107A68 0000009E 02107A68 00000xxx D2000000 00000000 Replace xxx with: 001 - 097 (Pokemon - Generation 1) 098 - 0FB (Pokemon - Generation 2) 0FC - 182 (Pokemon - Generation 3) 183 - 1ED (Pokemon - Generation 4)
  9. Hi, i'm searching for a completed pokemon shield save file, in italian and female if possible Or else is it possible to edit your save file to modify the story progress(for example change beginning to 6th gym)? Thank you
  10. Hello everyone, today I have something small yet useful for you to play with. I decided to replay the generation four series again, during my journey I found out that some of the in-game events are day/week based events. This sort of frustrated me a bit as I am not able to attend to the game on a daily basis, however I came up with an idea to circumvent the issue. I decided to make a code(s) that resets the daily and weekly events at will, allowing you to repeat the events as many times as you want in a day. This is especially useful if you are trying to get the backdrops from the lady in the GTS or the extra accessories from the lady in Veilstone City. Places like the Battleground (only present in Pokemon Platinum) and even your rival can be battled as many times as you want, also some other events are reset as well however I won't waste time going through the list of events, so without further ado, here is my latest work! Note: I will not guarantee this list to be finalized as I may improve the codes more to prevent any sort of issues these codes may bring to their respected games. I prefer being thorough about making codes so I can ensure only the best for everyone and not some silly joke(s). Diamond and Pearl: Pokemon Diamond/Pearl Reset Daily/Weekly Events Cheats Pocket Monsters - Diamond (Japan) (Beta) (20060717): Reset Daily/Weekly Events (Press Select) 94000130 FFFB0000 621295B4 00000000 B21295B4 00000000 0000E1DC 00000000 D2000000 00000000 Pocket Monsters - Diamond (Japan) (Beta) (200608XX): Reset Daily/Weekly Events (Press Select) 94000130 FFFB0000 6211F988 00000000 B211F988 00000000 00001344 00000000 D2000000 00000000 Pocket Monsters - Diamond/Pearl (Japan) (Rev 0-5): Reset Daily/Weekly Events (Press Select) 94000130 FFFB0000 62108804 00000000 B2108804 00000000 0000E344 00000000 D2000000 00000000 Pocket Monsters - Diamond/Pearl (Japan) (Rev 6): Reset Daily/Weekly Events (Press Select) 94000130 FFFB0000 62108944 00000000 B2108944 00000000 0000E344 00000000 D2000000 00000000 Pocket Monsters DP - Dialga/Palkia (Korea): Reset Daily/Weekly Events (Press Select) 94000130 FFFB0000 621045AC 00000000 B21045AC 00000000 0000E344 00000000 D2000000 00000000 Pokemon - Diamant/Perl-Edition (Germany) (Rev 0-5): Reset Daily/Weekly Events (Press Select) 94000130 FFFB0000 621070EC 00000000 B21070EC 00000000 0000E344 00000000 D2000000 00000000 Pokemon - Diamond/Pearl Version (USA/Europe) (Rev 0-5): Reset Daily/Weekly Events (Press Select) 94000130 FFFB0000 62106FAC 00000000 B2106FAC 00000000 0000E344 00000000 D2000000 00000000 Pokemon - Edicion Diamante/Perla (Spain) (Rev 0-5): Reset Daily/Weekly Events (Press Select) 94000130 FFFB0000 6210714C 00000000 B210714C 00000000 0000E344 00000000 D2000000 00000000 Pokemon - Version Diamant/Perle (France) (Rev 0-5): Reset Daily/Weekly Events (Press Select) 94000130 FFFB0000 6210712C 00000000 B210712C 00000000 0000E344 00000000 D2000000 00000000 Pokemon - Versione Diamante/Perla (Italy) (Rev 0-5): Reset Daily/Weekly Events (Press Select) 94000130 FFFB0000 6210708C 00000000 B210708C 00000000 0000E344 00000000 D2000000 00000000 Pokemon - Diamond Version + Pokemon - Pearl Version (USA) (Demo) (Kiosk): Reset Daily/Weekly Events (Press Select) 94000130 FFFB0000 62106B98 00000000 B2106B98 00000000 0000E344 00000000 D2000000 00000000 Platinum: Pokemon Platinum Reset Daily/Weekly Events Cheats Pokemon Platinum Version (USA/Europe): Reset Daily/Weekly Events (Press Select) 94000130 FFFB0000 621BF65C 00000000 B21BF65C 00000000 000010B6 00000000 100010BA 00000000 D2000000 00000000 Pokemon - Version Platine (France): Reset Daily/Weekly Events (Press Select) 94000130 FFFB0000 621BF83C 00000000 B21BF83C 00000000 000010B6 00000000 100010BA 00000000 D2000000 00000000 Pokemon - Versione Platino (Italy): Reset Daily/Weekly Events (Press Select) 94000130 FFFB0000 621BF7BC 00000000 B21BF7BC 00000000 000010B6 00000000 100010BA 00000000 D2000000 00000000 Pokemon - Edicion Platino (Spain): Reset Daily/Weekly Events (Press Select) 94000130 FFFB0000 621BF85C 00000000 B21BF85C 00000000 000010B6 00000000 100010BA 00000000 D2000000 00000000 Pokemon - Platin-Edition (Germany): Reset Daily/Weekly Events (Press Select) 94000130 FFFB0000 621BF7FC 00000000 B21BF7FC 00000000 000010B6 00000000 100010BA 00000000 D2000000 00000000 Pocket Monsters Pt - Giratina (Korea): Reset Daily/Weekly Events (Press Select) 94000130 FFFB0000 621C055C 00000000 B21C055C 00000000 000010B6 00000000 100010BA 00000000 D2000000 00000000 Pocket Monsters - Platinum (Japan): Reset Daily/Weekly Events (Press Select) 94000130 FFFB0000 621BEA5C 00000000 B21BEA5C 00000000 000010B6 00000000 100010BA 00000000 D2000000 00000000
  11. Hello everyone, today I have something different to play with. I am sure all of you are aware of the countless amount of items that sit around all over the overworld in the Pokemon series. However, finding such items can be a pain at times, sometimes no guides on the internet help with situations like this either (especially when one doesn't exist). I decided to run through the game and pick up every item, including both the hidden items and the regular items you see along your journey. After doing so, I went ahead and made a code that basically tricks the game into thinking you found every item in the overworld. This will make it easier if you wish to complete your game 100%, especially if you missed out on the hidden HP Up in Lake Valor while it is drained (once it fills up, you can't grab it anymore). Without further ado, here is the overworld items cheats for the games respectively! Note: I will not guarantee this list to be finalized as I may improve the codes more to prevent any sort of issues these codes may bring to their respected games. I prefer being thorough about making codes so I can ensure only the best for everyone and not some silly joke(s). Note #2: Using these codes WILL NOT give you the items, you will have to use other item cheats in order to get any of them. DO NOT use these cheat codes early in the game as certain items, such as the Suite Key, will disappear if you haven't picked it up already, thus locking you out of certain things, unless of course you use item cheats to fix that. Diamond and Pearl: Pokemon Diamond/Pearl Overworld Items Cheats Pocket Monsters - Diamond (Japan) (Beta) (20060717): Pocket Monsters - Diamond (Japan) (Beta) (200608XX): Pocket Monsters - Diamond/Pearl (Japan) (Rev 0-5): Pocket Monsters - Diamond/Pearl (Japan) (Rev 6): Pocket Monsters DP - Dialga/Palkia (Korea): Pokemon - Diamant/Perl-Edition (Germany) (Rev 0-5): Pokemon - Diamond/Pearl Version (USA/Europe) (Rev 0-5): Pokemon - Edicion Diamante/Perla (Spain) (Rev 0-5): Pokemon - Version Diamant/Perle (France) (Rev 0-5): Pokemon - Versione Diamante/Perla (Italy) (Rev 0-5): Pokemon - Diamond Version + Pokemon - Pearl Version (USA) (Demo) (Kiosk): Platinum: Pokemon Platinum Overworld Items Cheats Pokemon Platinum Version (USA/Europe): Pokemon - Version Platine (France): Pokemon - Versione Platino (Italy): Pokemon - Edicion Platino (Spain): Pokemon - Platin-Edition (Germany): Pocket Monsters Pt - Giratina (Korea): Pocket Monsters - Platinum (Japan): HeartGold and SoulSilver: Pokemon HeartGold/SoulSilver Overworld Items Cheats Pocket Monsters - HeartGold/SoulSilver (Japan): Pocket Monsters - HeartGold/SoulSilver (Korea): Pokemon - Edicion Oro HeartGold (Spain): Pokemon - Edicion Plata SoulSilver (Spain): Pokemon - Goldene Edition HeartGold/Silberne Edition SoulSilver (Germany): Pokemon - HeartGold/SoulSilver Version (Europe) (Rev 10): Pokemon - HeartGold/SoulSilver Version (USA): Pokemon - Version Or HeartGold/Version Argent SoulSilver (France): Pokemon - Versione Oro HeartGold/Versione Argento SoulSilver (Italy):
  12. Hello everyone, back with something that isn't necessarily new but definitely needed. For a long time many users have used various Pokedex codes to complete their game faster than the intended way. I decided to look into the matter and even looked at all the original codes created by people in the past for each Pokemon game, after looking about the data given throughout the codes, I realized that most if not all the original Pokedex codes were writing the wrong data, not only that, but a lot of the needed data for the Pokedex was missing from some of the codes as well, causing graphical glitches when viewing certain Pokemon in the Pokedex and even crashing the game at times as well. I also noticed that some of the codes were named one way but they acted in a way that didn't result in what the title of the code was, which is very misleading to the user wanting to use the code. So I went out of my way and made Pokedex codes of my own that work the way they are supposed to and ones that won't mislead anyone wanting to use the codes. I also went the extra mile to provide extra codes for extra features of the Pokedex since most lists contain the basic features such as national mode. Without further ado, I present the new and improved Pokedex code list! Note: I will not guarantee this list to be finalized as I may improve the codes more to prevent any sort of issues these codes may bring to their respected games. I prefer being thorough about making codes so I can ensure only the best for everyone and not some silly joke(s). Diamond and Pearl: Pocket Monsters - Diamond (Japan): Pocket Monsters - Diamond (Japan) (Beta) (20060630): Pocket Monsters - Diamond (Japan) (Beta) (20060709): Pocket Monsters - Diamond (Japan) (Beta) (20060713): Pocket Monsters - Diamond (Japan) (Beta) (20060717): Pocket Monsters - Diamond (Japan) (Beta) (20060801): Pocket Monsters - Diamond (Japan) (Beta) (20060807): Pocket Monsters - Diamond (Japan) (Rev 5): Pocket Monsters - Diamond (Japan) (Rev 6): Pocket Monsters - Pearl (Japan): Pocket Monsters - Pearl (Japan) (Beta) (20060630): Pocket Monsters - Pearl (Japan) (Beta) (20060709): Pocket Monsters - Pearl (Japan) (Beta) (20060713): Pocket Monsters - Pearl (Japan) (Beta) (20060717): Pocket Monsters - Pearl (Japan) (Rev 5): Pocket Monsters - Pearl (Japan) (Rev 6): Pocket Monsters DP - Dialga (Korea): Pocket Monsters DP - Palkia (Korea): Pokemon - Diamant-Edition (Germany) (Rev 5): Pokemon - Diamond Version (Europe) (Rev 13): Pokemon - Diamond Version (USA) (Rev 5): Pokemon - Diamond Version + Pokemon - Pearl Version (USA) (Demo) (Kiosk): Pokemon - Edicion Diamante (Spain) (Rev 5): Pokemon - Edicion Perla (Spain) (Rev 5): Pokemon - Pearl Version (Europe) (Rev 13): Pokemon - Pearl Version (USA) (Rev 5): Pokemon - Perl-Edition (Germany) (Rev 5): Pokemon - Version Diamant (France) (Rev 5): Pokemon - Version Perle (France) (Rev 5): Pokemon - Versione Diamante (Italy) (Rev 5): Pokemon - Versione Perla (Italy) (Rev 5): Platinum: Pocket Monsters - Platinum (Japan): Pocket Monsters Pt - Giratina (Korea): Pokemon - Edicion Platino (Spain): Pokemon - Platin-Edition (Germany): Pokemon - Platinum Version (Europe) (Rev 10): Pokemon - Platinum Version (USA): Pokemon - Platinum Version (USA) (Rev 1): Pokemon - Version Platine (France): Pokemon - Versione Platino (Italy): HeartGold and SoulSilver: Pocket Monsters - HeartGold (Japan): Pocket Monsters - HeartGold (Korea): Pocket Monsters - SoulSilver (Japan): Pocket Monsters - SoulSilver (Korea): Pokemon - Edicion Oro HeartGold (Spain): Pokemon - Edicion Plata SoulSilver (Spain): Pokemon - Goldene Edition HeartGold (Germany): Pokemon - HeartGold Version (Europe) (Rev 10): Pokemon - HeartGold Version (USA): Pokemon - Silberne Edition SoulSilver (Germany): Pokemon - SoulSilver Version (Europe) (Rev 10): Pokemon - SoulSilver Version (USA): Pokemon - Version Argent SoulSilver (France): Pokemon - Version Or HeartGold (France): Pokemon - Versione Argento SoulSilver (Italy): Pokemon - Versione Oro HeartGold (Italy):
  13. Hello everyone, today I bring you something small yet cool (at least to me anyways). I remember constantly going to the Mining Museum in Pokemon Pearl and Platinum quite often to bring the fossils I found to life, I enjoyed digging underground for stuff like that. Back in the day I could never really set apart the real facts from the rumors, there used to be a video on YouTube showing off different Pokemon being "revived" at the museum, I actually used to think that's how people were getting so many different Pokemon that weren't in the game (I was a bit dumb I know). It wasn't until I found out about a year later that a cheat was used to achieve such a case, however since I never owned an Action Replay device let alone had experience with making cheat codes, it was useless information for me, plus no code was posted for it anyways, I had no idea where to find it. It wasn't until yesterday when I thought back on all the weird things I watched back in the day on YouTube, and remembered that one particular video, I then sat and thought a while on it, obviously I am smart enough to know the right and wrong information now, I obviously know a cheat code was involved with that video, I figured since I am experienced with Action Replay now, why not I make a code just like it since no code about it was ever posted anyways (that I know of). I did just that, it actually turned out really well, it was a bit hilarious to grab an Arceus from the Mining Museum as if it was an ordinary fossil Pokemon, so without further ado, my Mining Museum Pokemon modifier codes! Note: I will not guarantee this list to be finalized as I may improve the codes more to prevent any sort of issues these codes may bring to their respected games. I prefer being thorough about making codes so I can ensure only the best for everyone and not some silly joke(s). Diamond and Pearl: Pokemon Diamond/Pearl Mining Museum Pokemon Modifier Cheats Pocket Monsters - Diamond (Japan) (Beta) (200608XX): Mining Museum Pokemon Modifier Code (Press Select) 94000130 FFFB0000 621DD2B8 00000000 B21DD2B8 00000000 10000E7E 00000xxx D2000000 00000000 Pocket Monsters - Diamond/Pearl (Japan) (Rev 0-5): Mining Museum Pokemon Modifier Code (Press Select) 94000130 FFFB0000 621C60FC 00000000 B21C60FC 00000000 10000E7E 00000xxx D2000000 00000000 Pocket Monsters - Diamond/Pearl (Japan) (Rev 6): Mining Museum Pokemon Modifier Code (Press Select) 94000130 FFFB0000 621C623C 00000000 B21C623C 00000000 10000E7E 00000xxx D2000000 00000000 Pocket Monsters DP - Dialga/Palkia (Korea): Mining Museum Pokemon Modifier Code (Press Select) 94000130 FFFB0000 621C1E9C 00000000 B21C1E9C 00000000 10000E7E 00000xxx D2000000 00000000 Pokemon - Diamant/Perl-Edition (Germany) (Rev 0-5): Mining Museum Pokemon Modifier Code (Press Select) 94000130 FFFB0000 621C49DC 00000000 B21C49DC 00000000 10000E7E 00000xxx D2000000 00000000 Pokemon - Diamond/Pearl Version (USA/Europe) (Rev 0-5): Mining Museum Pokemon Modifier Code (Press Select) 94000130 FFFB0000 621C489C 00000000 B21C489C 00000000 10000E7E 00000xxx D2000000 00000000 Pokemon - Edicion Diamante/Perla (Spain) (Rev 0-5): Mining Museum Pokemon Modifier Code (Press Select) 94000130 FFFB0000 621C4A3C 00000000 B21C4A3C 00000000 10000E7E 00000xxx D2000000 00000000 Pokemon - Version Diamant/Perle (France) (Rev 0-5): Mining Museum Pokemon Modifier Code (Press Select) 94000130 FFFB0000 621C4A1C 00000000 B21C4A1C 00000000 10000E7E 00000xxx D2000000 00000000 Pokemon - Versione Diamante/Perla (Italy) (Rev 0-5): Mining Museum Pokemon Modifier Code (Press Select) 94000130 FFFB0000 621C497C 00000000 B21C497C 00000000 10000E7E 00000xxx D2000000 00000000 Pokemon - Diamond Version + Pokemon - Pearl Version (USA) (Demo) (Kiosk): Mining Museum Pokemon Modifier Code (Press Select) 94000130 FFFB0000 62106BAC 00000000 B2106BAC 00000000 10001118 00000xxx D2000000 00000000 Platinum: Pokemon Platinum Mining Museum Pokemon Modifier Cheats Pokemon Platinum Version (USA/Europe): Mining Museum Pokemon Modifier Code (Press Select) 94000130 FFFB0000 621BF65C 00000000 B21BF65C 00000000 10000E8A 00000xxx D2000000 00000000 Pokemon - Version Platine (France): Mining Museum Pokemon Modifier Code (Press Select) 94000130 FFFB0000 621BF83C 00000000 B21BF83C 00000000 10000E8A 00000xxx D2000000 00000000 Pokemon - Versione Platino (Italy): Mining Museum Pokemon Modifier Code (Press Select) 94000130 FFFB0000 621BF7BC 00000000 B21BF7BC 00000000 10000E8A 00000xxx D2000000 00000000 Pokemon - Edicion Platino (Spain): Mining Museum Pokemon Modifier Code (Press Select) 94000130 FFFB0000 621BF85C 00000000 B21BF85C 00000000 10000E8A 00000xxx D2000000 00000000 Pokemon - Platin-Edition (Germany): Mining Museum Pokemon Modifier Code (Press Select) 94000130 FFFB0000 621BF7FC 00000000 B21BF7FC 00000000 10000E8A 00000xxx D2000000 00000000 Pocket Monsters Pt - Giratina (Korea): Mining Museum Pokemon Modifier Code (Press Select) 94000130 FFFB0000 621C055C 00000000 B21C055C 00000000 10000E8A 00000xxx D2000000 00000000 Pocket Monsters - Platinum (Japan): Mining Museum Pokemon Modifier Code (Press Select) 94000130 FFFB0000 621BEA5C 00000000 B21BEA5C 00000000 10000E8A 00000xxx D2000000 00000000 Replace xxx with: 001 - 097 (Pokemon - Generation 1) 098 - 0FB (Pokemon - Generation 2) 0FC - 182 (Pokemon - Generation 3) 183 - 1ED (Pokemon - Generation 4)
  14. Hello everyone, back with something different again. A couple days ago I was running through Turnback Cave to grab the three items you can get there (for completion purposes), the items you get are the Reaper Cloth (3 rooms), Rare Bone (4-15 rooms), and Stardust (16-30 rooms). Getting the Rare Bone and the Stardust isn't really problematic to get, the Reaper Cloth however is a bit difficult to get, getting three pillar rooms in a row isn't as easy as some people think. So I decided that since I might not be the only one wanting to complete their copy of the game with item pick ups and what not, I made a list of codes for each version of the game to make it easier to get the items based on the amount of rooms you went through. I hope this helps and I hope you all enjoy! Note: I will not guarantee this list to be finalized as I may improve the codes more to prevent any sort of issues these codes may bring to their respected games. I prefer being thorough about making codes so I can ensure only the best for everyone and not some silly joke(s). Diamond and Pearl: Pokemon Diamond/Pearl Turnback Cave Room Count Cheats Pokemon - Diamond/Pearl Version (USA/Europe): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621C489C 00000000 B21C489C 00000000 20000F2E 000000xx D2000000 00000000 Pokemon - Version Diamant/Perle (France): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621C4A1C 00000000 B21C4A1C 00000000 20000F2E 000000xx D2000000 00000000 Pokemon - Versione Diamante/Perla (Italy): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621C497C 00000000 B21C497C 00000000 20000F2E 000000xx D2000000 00000000 Pokemon - Edicion Diamante/Perla (Spain): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621C4A3C 00000000 B21C4A3C 00000000 20000F2E 000000xx D2000000 00000000 Pokemon - Diamant/Perl-Edition (Germany): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621C49DC 00000000 B21C49DC 00000000 20000F2E 000000xx D2000000 00000000 Pocket Monsters DP - Dialga/Palkia (Korea): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621C1E9C 00000000 B21C1E9C 00000000 20000F2E 000000xx D2000000 00000000 Pocket Monsters - Diamond (Japan) (Beta): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621DD2B8 00000000 B21DD2B8 00000000 20000F2E 000000xx D2000000 00000000 Pocket Monsters - Diamond/Pearl (Japan): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621C60FC 00000000 B21C60FC 00000000 20000F2E 000000xx D2000000 00000000 Pocket Monsters - Diamond/Pearl (Japan) (Rev 6): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621C623C 00000000 B21C623C 00000000 20000F2E 000000xx D2000000 00000000 Platinum: Pokemon Platinum Turnback Cave Room Count Cheats Pokemon Platinum Version (USA/Europe): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621BF65C 00000000 B21BF65C 00000000 20000F3A 000000xx D2000000 00000000 Pokemon - Version Platine (France): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621BF83C 00000000 B21BF83C 00000000 20000F3A 000000xx D2000000 00000000 Pokemon - Versione Platino (Italy): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621BF7BC 00000000 B21BF7BC 00000000 20000F3A 000000xx D2000000 00000000 Pokemon - Edicion Platino (Spain): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621BF85C 00000000 B21BF85C 00000000 20000F3A 000000xx D2000000 00000000 Pokemon - Platin-Edition (Germany): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621BF7FC 00000000 B21BF7FC 00000000 20000F3A 000000xx D2000000 00000000 Pocket Monsters Pt - Giratina (Korea): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621C055C 00000000 B21C055C 00000000 20000F3A 000000xx D2000000 00000000 Pocket Monsters - Platinum (Japan): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621BEA5C 00000000 B21BEA5C 00000000 20000F3A 000000xx D2000000 00000000 Replace xx with:
  15. Hello everyone, I am back with more Action Replay cheat codes. Recently I realized that multiboot demos for Explorers of Sky existed but had no cheats at all. So I decided to take a look at these demos and make cheats for them. These demos don't have a lot of content like the normal kiosk demos do unfortunately. Note: I will not guarantee this list to be finalized as I may improve the codes more to prevent any sort of issues these codes may bring to their respected games. I prefer being thorough about making codes so I can ensure only the best for everyone and not some silly joke(s). Pokemon Mystery Dungeon - Explorers of Sky - Hidden Shopkeeper Village (Europe) (Multiboot Demo) (Nintendo Channel): Pokemon Mystery Dungeon - Explorers of Sky - Little Plains (Europe) (Multiboot Demo) (Nintendo Channel): Pokemon Mystery Dungeon - Explorers of Sky - Trial Forest (Europe) (Multiboot Demo) (Nintendo Channel): As usual I will add these codes to the DS cheat databases for the next update! https://gbatemp.net/threads/deadskullzjrs-flashcart-cheat-databases.488711/
  16. Hello everyone, I am back with more Action Replay cheat codes. Once again I am bringing an entire database of codes for some Kiosk demos I have been messing with recently. Just like the Explorers of Sky Kiosk Demos, I was surprised by the amount of content the demos actually had. Everything seems to be the same like the Sky demos, only difference is how the game starts and the dungeon you get to explore (Drenched Bluff). Note: I will not guarantee this list to be finalized as I may improve the codes more to prevent any sort of issues these codes may bring to their respected games. I prefer being thorough about making codes so I can ensure only the best for everyone and not some silly joke(s). Pokemon Mystery Dungeon - Explorers of Time + Pokemon Mystery Dungeon - Explorers of Darkness (USA) (Demo) (Kiosk): Pokemon Mystery Dungeon - Explorers of Time + Pokemon Mystery Dungeon - Explorers of Darkness (Europe) (Demo) (Kiosk): As usual I will add these codes to the DS cheat databases for the next update! https://gbatemp.net/threads/deadskullzjrs-flashcart-cheat-databases.488711/
  17. Hello everyone, back with more Action Replay cheat codes. I recently have been messing with the Pokemon Mystery Dungeon series for the DS. I looked through all the cheats that were available for the games and realized that some of the games didn't have a proper set of multiplier codes. So I made a list of experience multiplier codes for every Mystery Dungeon game available for the DS (except Blue Rescue Team). I noticed the ones I made for Sky (USA) were already done so props to the original creator. Note: I will not guarantee this list to be finalized as I may improve the codes more to prevent any sort of issues these codes may bring to their respected games. I prefer being thorough about making codes so I can ensure only the best for everyone and not some silly joke(s). Time and Darkness: Pokemon Mystery Dungeon - Explorers of Time/Darkness Experience Multiplier Cheats Pokemon Mystery Dungeon - Explorers of Time + Pokemon Mystery Dungeon - Explorers of Darkness (Europe) (Demo) (Kiosk): 922F136A 0000E59F 122F136C 00001xxx D0000000 00000000 Pokemon Mystery Dungeon - Explorers of Time + Pokemon Mystery Dungeon - Explorers of Darkness (USA) (Demo) (Kiosk): 922ECB26 0000E59F 122ECB28 00001xxx D0000000 00000000 Pokemon Bulgasaui Dungeon - Siganui Tamheomdae (Korea): 92314466 0000E59F 12314468 00001xxx D0000000 00000000 Pokemon Fushigi no Dungeon - Toki no Tankentai (Japan): 922FB61E 0000E59F 122FB620 00001xxx D0000000 00000000 Pokemon Mystery Dungeon - Explorers of Time (Europe): 922FD45E 0000E59F 122FD460 00001xxx D0000000 00000000 Pokemon Mystery Dungeon - Explorers of Time (USA): 922F9EBA 0000E59F 122F9EBC 00001xxx D0000000 00000000 Pokemon Bulgasaui Dungeon - Eodumui Tamheomdae (Korea): 923143E6 0000E59F 123143E8 00001xxx D0000000 00000000 Pokemon Fushigi no Dungeon - Yami no Tankentai (Japan): 922FB59E 0000E59F 122FB5A0 00001xxx D0000000 00000000 Pokemon Mystery Dungeon - Explorers of Darkness (Europe): 922FD39E 0000E59F 122FD3A0 00001xxx D0000000 00000000 Pokemon Mystery Dungeon - Explorers of Darkness (USA): 922F9DFA 0000E59F 122F9DFC 00001xxx D0000000 00000000 Sky: Pokemon Mystery Dungeon - Explorers of Sky Experience Multiplier Cheats Pokemon Mystery Dungeon - Explorers of Sky - Hidden Shopkeeper Village (Europe) (Multiboot Demo) (Nintendo Channel): 920625F2 0000E59F 120625F4 00001xxx D0000000 00000000 Pokemon Mystery Dungeon - Explorers of Sky - Little Plains (Europe) (Multiboot Demo) (Nintendo Channel): 920625DA 0000E59F 120625DC 00001xxx D0000000 00000000 Pokemon Mystery Dungeon - Explorers of Sky - Trial Forest (Europe) (Multiboot Demo) (Nintendo Channel): 920625D6 0000E59F 120625D8 00001xxx D0000000 00000000 Pokemon Mystery Dungeon - Explorers of Sky (Europe) (Demo) (Kiosk): 922F9546 0000E59F 122F9548 00001xxx D0000000 00000000 Pokemon Mystery Dungeon - Explorers of Sky (USA) (Demo) (Kiosk): 922F815A 0000E59F 122F815C 00001xxx D0000000 00000000 Pokemon Fushigi no Dungeon - Sora no Tankentai (Japan): 92303BEA 0000E59F 12303BEC 00001xxx D0000000 00000000 Pokemon Mystery Dungeon - Explorers of Sky (Europe): 923030C6 0000E59F 123030C8 00001xxx D0000000 00000000 Pokemon Mystery Dungeon - Explorers of Sky (USA): 9230269A 0000E59F 1230269C 00001xxx D0000000 00000000 Replace xxx with: As usual I will add these codes to the DS cheat databases for the next update! https://gbatemp.net/threads/deadskullzjrs-flashcart-cheat-databases.488711/
  18. Hello everyone, I am back with more Action Replay cheat codes. This time though I am bringing an entire database of codes for some Kiosk demos I have been messing with for a couple days now. I was surprised by the amount of content the demos actually had, I would have thought there wouldn't be a lot of hidden stuff but I was wrong. I made these codes for both the USA and Europe Kiosk demos. Note: I will not guarantee this list to be finalized as I may improve the codes more to prevent any sort of issues these codes may bring to their respected games. I prefer being thorough about making codes so I can ensure only the best for everyone and not some silly joke(s). Pokemon Mystery Dungeon - Explorers of Sky (USA) (Demo) (Kiosk): Pokemon Mystery Dungeon - Explorers of Sky (Europe) (Demo) (Kiosk): As usual I will add these codes to the DS cheat databases for the next update! https://gbatemp.net/threads/deadskullzjrs-flashcart-cheat-databases.488711/
  19. Hello everyone, today I whipped up something that I felt was sort of cool for Pokemon Diamond, Pearl, and Platinum. Years ago when I first played Pokemon Pearl I always wondered if there was a way to change the Pokemon that Professor Rowan sent out during the intro of the game. So I figured since I have the knowledge now, why not see if I can manipulate the Pokemon being sent out. Not only was I able to do that, but I was also able to change the cry of the Pokemon as well. Interestingly the Pokemon and the cry itself during the intro are separate from each other. Anyways though, I hope you guys have fun with these. Note: I will not guarantee this list to be finalized as I may improve the codes more to prevent any sort of issues these codes may bring to their respected games. I prefer being thorough about making codes so I can ensure only the best for everyone and not some silly joke(s). Diamond and Pearl: Pokemon Diamond/Pearl Intro Pokemon Modifier Cheats Pocket Monsters - Diamond (Japan) (Beta) (20060717): Intro Pokemon Modifier Code 921BF378 00000001 021FA338 00000xxx 021FA78C 00000xxx D2000000 00000000 Pocket Monsters - Diamond (Japan) (Beta) (200608XX): Intro Pokemon Modifier Code 921B55D8 00000001 021F1D3C 00000xxx 021F2178 00000xxx D2000000 00000000 Pocket Monsters - Diamond/Pearl (Japan) (Rev 0-5): Intro Pokemon Modifier Code 9219E458 00000001 021D9BBC 00000xxx 021D9FF4 00000xxx D2000000 00000000 Pocket Monsters - Diamond/Pearl (Japan) (Rev 6): Intro Pokemon Modifier Code 9219E598 00000001 021D9CFC 00000xxx 021DA134 00000xxx D2000000 00000000 Pocket Monsters DP - Dialga/Palkia (Korea): Intro Pokemon Modifier Code 9219A1F8 00000001 021D854C 00000xxx 021D8A70 00000xxx D2000000 00000000 Pokemon - Diamant/Perl-Edition (Germany) (Rev 0-5): Intro Pokemon Modifier Code 9219CD38 00000001 021D854C 00000xxx 021D8A70 00000xxx D2000000 00000000 Pokemon - Diamond/Pearl Version (USA/Europe) (Rev 0-5): Intro Pokemon Modifier Code 9219CBF8 00000001 021D83EC 00000xxx 021D8910 00000xxx D2000000 00000000 Pokemon - Edicion Diamante/Perla (Spain) (Rev 0-5): Intro Pokemon Modifier Code 9219CD98 00000001 021D85AC 00000xxx 021D8AD0 00000xxx D2000000 00000000 Pokemon - Version Diamant/Perle (France) (Rev 0-5): Intro Pokemon Modifier Code 9219CD78 00000001 021D858C 00000xxx 021D8AB0 00000xxx D2000000 00000000 Pokemon - Versione Diamante/Perla (Italy) (Rev 0-5): Intro Pokemon Modifier Code 9219CCD8 00000001 021D84EC 00000xxx 021D8A10 00000xxx D2000000 00000000 Platinum: Pokemon Platinum Intro Pokemon Modifier Cheats Pokemon Platinum Version (USA/Europe): Intro Pokemon Modifier Code 92197422 00000001 021D1CD4 00000xxx 021D2308 00000xxx D2000000 00000000 Pokemon - Version Platine (France): Intro Pokemon Modifier Code 92197602 00000001 021D1EB4 00000xxx 021D24E8 00000xxx D2000000 00000000 Pokemon - Platin-Edition (Germany): Intro Pokemon Modifier Code 921975C2 00000001 021D1E74 00000xxx 021D24A8 00000xxx D2000000 00000000 Pokemon - Edicion Platino (Spain): Intro Pokemon Modifier Code 92197622 00000001 021D1ED4 00000xxx 021D2508 00000xxx D2000000 00000000 Pokemon - Versione Platino (Italy): Intro Pokemon Modifier Code 92197582 00000001 021D1E34 00000xxx 021D2468 00000xxx D2000000 00000000 Pocket Monsters Pt - Giratina (Korea): Intro Pokemon Modifier Code 92198322 00000001 021D2BD4 00000xxx 021D3208 00000xxx D2000000 00000000 Pocket Monsters - Platinum (Japan): Intro Pokemon Modifier Code 92196822 00000001 021D10A0 00000xxx 021D16D4 00000xxx D2000000 00000000 Replace xxx in the first offset with: (Pokemon) 001 - 097 (Pokemon - Generation 1) 098 - 0FB (Pokemon - Generation 2) 0FC - 182 (Pokemon - Generation 3) 183 - 1ED (Pokemon - Generation 4) Replace xxx in the second offset with: (Pokemon Cries) 001 - 097 (Pokemon - Generation 1) 098 - 0FB (Pokemon - Generation 2) 0FC - 182 (Pokemon - Generation 3) 183 - 1ED (Pokemon - Generation 4)
  20. Hello everyone, back with more Action Replay cheat codes. I recently whipped up some experience multiplier codes for each of the games, I believe someone back in the day came up with a list but the list is long gone now. So here is my list of codes for you guys to use, enjoy! Note: I will not guarantee this list to be finalized as I may improve the codes more to prevent any sort of issues these codes may bring to their respected games. I prefer being thorough about making codes so I can ensure only the best for everyone and not some silly joke(s). Diamond and Pearl: Pokemon Diamond/Pearl Experience Multiplier Cheats Pocket Monsters - Diamond (Japan) (Beta) (20060717): Experience Multiplier Code 92261FFE 0000319C 02262000 60080xxx 02262004 309C1C28 D2000000 00000000 Pocket Monsters - Diamond (Japan) (Beta) (200608XX): Experience Multiplier Code 92258C3E 0000319C 02258C40 60080xxx 02258C44 309C1C28 D2000000 00000000 Pocket Monsters - Diamond/Pearl (Japan) (Rev 0-5): Experience Multiplier Code 9223E672 0000319C 0223E674 60080xxx 0223E678 309C1C28 D2000000 00000000 Pocket Monsters - Diamond/Pearl (Japan) (Rev 6): Experience Multiplier Code 9223E7B2 0000319C 0223E7B4 60080xxx 0223E7B8 309C1C28 D2000000 00000000 Pocket Monsters DP - Dialga/Palkia (Korea): Experience Multiplier Code 92233BBA 0000319C 02233BBC 60080xxx 02233BC0 309C1C28 D2000000 00000000 Pokemon - Diamant/Perl-Edition (Germany) (Rev 0-5): Experience Multiplier Code 92233C1A 0000319C 02233C1C 60080xxx 02233C20 309C1C28 D2000000 00000000 Pokemon - Diamond/Pearl Version (USA/Europe) (Rev 0-5): Experience Multiplier Code 92233A46 0000319C 02233A48 60080xxx 02233A4C 309C1C28 D2000000 00000000 Pokemon - Edicion Diamante/Perla (Spain) (Rev 0-5): Experience Multiplier Code 92233D66 0000319C 02233D68 60080xxx 02233D6C 309C1C28 D2000000 00000000 Pokemon - Version Diamant/Perle (France) (Rev 0-5): Experience Multiplier Code 92233D46 0000319C 02233D48 60080xxx 02233D4C 309C1C28 D2000000 00000000 Pokemon - Versione Diamante/Perla (Italy) (Rev 0-5): Experience Multiplier Code 92233BBA 0000319C 02233BBC 60080xxx 02233BC0 309C1C28 D2000000 00000000 Pokemon - Diamond Version + Pokemon - Pearl Version (USA) (Demo) (Kiosk): Experience Multiplier Code 92233646 0000319C 02233648 60080xxx 0223364C 309C1C28 D2000000 00000000 Platinum: Pokemon Platinum Experience Multiplier Cheats Pokemon Platinum Version (USA/Europe): Experience Multiplier Code 92241E7E 0000319C 02241E80 60080xxx 02241E84 309C1C28 D0000000 00000000 Pokemon - Version Platine (France): Experience Multiplier Code 92242166 0000319C 02242168 60080xxx 0224216C 309C1C28 D0000000 00000000 Pokemon - Versione Platino (Italy): Experience Multiplier Code 92241FFA 0000319C 02241FFC 60080xxx 02242000 309C1C28 D0000000 00000000 Pokemon - Edicion Platino (Spain): Experience Multiplier Code 92242186 0000319C 02242188 60080xxx 0224218C 309C1C28 D0000000 00000000 Pokemon - Platin-Edition (Germany): Experience Multiplier Code 9224203A 0000319C 0224203C 60080xxx 02242040 309C1C28 D0000000 00000000 Pocket Monsters Pt - Giratina (Korea): Experience Multiplier Code 92242D96 0000319C 02242D98 60080xxx 02242D9C 309C1C28 D0000000 00000000 Pocket Monsters - Platinum (Japan): Experience Multiplier Code 92241276 0000319C 02241278 60080xxx 0224127C 309C1C28 D0000000 00000000 Replace xxx with:
  21. Hello everyone, I bring you a list of codes that allow you to change how polished your badges are. I noticed that the ones that someone made for Pokemon Platinum a long time ago didn't work as intended. So I took it upon myself to whip up a new and improved list for not only Pokemon Platinum, but for Pokemon Diamond and Pearl as well. Note: I will not guarantee this list to be finalized as I may improve the codes more to prevent any sort of issues these codes may bring to their respected games. I prefer being thorough about making codes so I can ensure only the best for everyone and not some silly joke(s). Diamond and Pearl Pokemon Diamond/Pearl Polish Badge Cheats Pokemon - Diamond/Pearl Version (USA/Europe): Very Filthy (Press Start+Select) 94000130 FFF30000 621C489C 00000000 B21C489C 00000000 C0000000 00000007 0000585E 00000001 DC000000 00000004 D2000000 00000000 Normal (Press Start+Select) 94000130 FFF30000 621C489C 00000000 B21C489C 00000000 C0000000 00000007 0000585E 0000008C DC000000 00000004 D2000000 00000000 Very Shiny (Press Start+Select) 94000130 FFF30000 621C489C 00000000 B21C489C 00000000 C0000000 00000007 0000585E 000000C7 DC000000 00000004 D2000000 00000000 Pokemon - Version Diamant/Perle (France): Very Filthy (Press Start+Select) 94000130 FFF30000 621C4A1C 00000000 B21C4A1C 00000000 C0000000 00000007 0000585E 00000001 DC000000 00000004 D2000000 00000000 Normal (Press Start+Select) 94000130 FFF30000 621C4A1C 00000000 B21C4A1C 00000000 C0000000 00000007 0000585E 0000008C DC000000 00000004 D2000000 00000000 Very Shiny (Press Start+Select) 94000130 FFF30000 621C4A1C 00000000 B21C4A1C 00000000 C0000000 00000007 0000585E 000000C7 DC000000 00000004 D2000000 00000000 Pokemon - Versione Diamante/Perla (Italy): Very Filthy (Press Start+Select) 94000130 FFF30000 621C497C 00000000 B21C497C 00000000 C0000000 00000007 0000585E 00000001 DC000000 00000004 D2000000 00000000 Normal (Press Start+Select) 94000130 FFF30000 621C497C 00000000 B21C497C 00000000 C0000000 00000007 0000585E 0000008C DC000000 00000004 D2000000 00000000 Very Shiny (Press Start+Select) 94000130 FFF30000 621C497C 00000000 B21C497C 00000000 C0000000 00000007 0000585E 000000C7 DC000000 00000004 D2000000 00000000 Pokemon - Edicion Diamante/Perla (Spain): Very Filthy (Press Start+Select) 94000130 FFF30000 621C4A3C 00000000 B21C4A3C 00000000 C0000000 00000007 0000585E 00000001 DC000000 00000004 D2000000 00000000 Normal (Press Start+Select) 94000130 FFF30000 621C4A3C 00000000 B21C4A3C 00000000 C0000000 00000007 0000585E 0000008C DC000000 00000004 D2000000 00000000 Very Shiny (Press Start+Select) 94000130 FFF30000 621C4A3C 00000000 B21C4A3C 00000000 C0000000 00000007 0000585E 000000C7 DC000000 00000004 D2000000 00000000 Pokemon - Diamant/Perl-Edition (Germany): Very Filthy (Press Start+Select) 94000130 FFF30000 621C49DC 00000000 B21C49DC 00000000 C0000000 00000007 0000585E 00000001 DC000000 00000004 D2000000 00000000 Normal (Press Start+Select) 94000130 FFF30000 621C49DC 00000000 B21C49DC 00000000 C0000000 00000007 0000585E 0000008C DC000000 00000004 D2000000 00000000 Very Shiny (Press Start+Select) 94000130 FFF30000 621C49DC 00000000 B21C49DC 00000000 C0000000 00000007 0000585E 000000C7 DC000000 00000004 D2000000 00000000 Pocket Monsters DP - Dialga/Palkia (Korea): Very Filthy (Press Start+Select) 94000130 FFF30000 621C1E9C 00000000 B21C1E9C 00000000 C0000000 00000007 0000585E 00000001 DC000000 00000004 D2000000 00000000 Normal (Press Start+Select) 94000130 FFF30000 621C1E9C 00000000 B21C1E9C 00000000 C0000000 00000007 0000585E 0000008C DC000000 00000004 D2000000 00000000 Very Shiny (Press Start+Select) 94000130 FFF30000 621C1E9C 00000000 B21C1E9C 00000000 C0000000 00000007 0000585E 000000C7 DC000000 00000004 D2000000 00000000 Pocket Monsters - Diamond (Japan) (Beta): Very Filthy (Press Start+Select) 94000130 FFF30000 621DD2B8 00000000 B21DD2B8 00000000 C0000000 00000007 0000585E 00000001 DC000000 00000004 D2000000 00000000 Normal (Press Start+Select) 94000130 FFF30000 621DD2B8 00000000 B21DD2B8 00000000 C0000000 00000007 0000585E 0000008C DC000000 00000004 D2000000 00000000 Very Shiny (Press Start+Select) 94000130 FFF30000 621DD2B8 00000000 B21DD2B8 00000000 C0000000 00000007 0000585E 000000C7 DC000000 00000004 D2000000 00000000 Pocket Monsters - Diamond/Pearl (Japan): Very Filthy (Press Start+Select) 94000130 FFF30000 621C60FC 00000000 B21C60FC 00000000 C0000000 00000007 0000585E 00000001 DC000000 00000004 D2000000 00000000 Normal (Press Start+Select) 94000130 FFF30000 621C60FC 00000000 B21C60FC 00000000 C0000000 00000007 0000585E 0000008C DC000000 00000004 D2000000 00000000 Very Shiny (Press Start+Select) 94000130 FFF30000 621C60FC 00000000 B21C60FC 00000000 C0000000 00000007 0000585E 000000C7 DC000000 00000004 D2000000 00000000 Pocket Monsters - Diamond/Pearl (Japan) (Rev 6): Very Filthy (Press Start+Select) 94000130 FFF30000 621C623C 00000000 B21C623C 00000000 C0000000 00000007 0000585E 00000001 DC000000 00000004 D2000000 00000000 Normal (Press Start+Select) 94000130 FFF30000 621C623C 00000000 B21C623C 00000000 C0000000 00000007 0000585E 0000008C DC000000 00000004 D2000000 00000000 Very Shiny (Press Start+Select) 94000130 FFF30000 621C623C 00000000 B21C623C 00000000 C0000000 00000007 0000585E 000000C7 DC000000 00000004 D2000000 00000000 Platinum Pokemon Platinum Polish Badge Cheats Pokemon Platinum Version (USA/Europe): Very Filthy (Press Start+Select) 94000130 FFF30000 621BF65C 00000000 B21BF65C 00000000 C0000000 00000007 00005AFE 00000001 DC000000 00000004 D2000000 00000000 Normal (Press Start+Select) 94000130 FFF30000 621BF65C 00000000 B21BF65C 00000000 C0000000 00000007 00005AFE 0000008C DC000000 00000004 D2000000 00000000 Very Shiny (Press Start+Select) 94000130 FFF30000 621BF65C 00000000 B21BF65C 00000000 C0000000 00000007 00005AFE 000000C7 DC000000 00000004 D2000000 00000000 Pokemon - Version Platine (France): Very Filthy (Press Start+Select) 94000130 FFF30000 621BF83C 00000000 B21BF83C 00000000 C0000000 00000007 00005AFE 00000001 DC000000 00000004 D2000000 00000000 Normal (Press Start+Select) 94000130 FFF30000 621BF83C 00000000 B21BF83C 00000000 C0000000 00000007 00005AFE 0000008C DC000000 00000004 D2000000 00000000 Very Shiny (Press Start+Select) 94000130 FFF30000 621BF83C 00000000 B21BF83C 00000000 C0000000 00000007 00005AFE 000000C7 DC000000 00000004 D2000000 00000000 Pokemon - Versione Platino (Italy): Very Filthy (Press Start+Select) 94000130 FFF30000 621BF7BC 00000000 B21BF7BC 00000000 C0000000 00000007 00005AFE 00000001 DC000000 00000004 D2000000 00000000 Normal (Press Start+Select) 94000130 FFF30000 621BF7BC 00000000 B21BF7BC 00000000 C0000000 00000007 00005AFE 0000008C DC000000 00000004 D2000000 00000000 Very Shiny (Press Start+Select) 94000130 FFF30000 621BF7BC 00000000 B21BF7BC 00000000 C0000000 00000007 00005AFE 000000C7 DC000000 00000004 D2000000 00000000 Pokemon - Edicion Platino (Spain): Very Filthy (Press Start+Select) 94000130 FFF30000 621BF85C 00000000 B21BF85C 00000000 C0000000 00000007 00005AFE 00000001 DC000000 00000004 D2000000 00000000 Normal (Press Start+Select) 94000130 FFF30000 621BF85C 00000000 B21BF85C 00000000 C0000000 00000007 00005AFE 0000008C DC000000 00000004 D2000000 00000000 Very Shiny (Press Start+Select) 94000130 FFF30000 621BF85C 00000000 B21BF85C 00000000 C0000000 00000007 00005AFE 000000C7 DC000000 00000004 D2000000 00000000 Pokemon - Platin-Edition (Germany): Very Filthy (Press Start+Select) 94000130 FFF30000 621BF7FC 00000000 B21BF7FC 00000000 C0000000 00000007 00005AFE 00000001 DC000000 00000004 D2000000 00000000 Normal (Press Start+Select) 94000130 FFF30000 621BF7FC 00000000 B21BF7FC 00000000 C0000000 00000007 00005AFE 0000008C DC000000 00000004 D2000000 00000000 Very Shiny (Press Start+Select) 94000130 FFF30000 621BF7FC 00000000 B21BF7FC 00000000 C0000000 00000007 00005AFE 000000C7 DC000000 00000004 D2000000 00000000 Pocket Monsters Pt - Giratina (Korea): Very Filthy (Press Start+Select) 94000130 FFF30000 621C055C 00000000 B21C055C 00000000 C0000000 00000007 00005AFE 00000001 DC000000 00000004 D2000000 00000000 Normal (Press Start+Select) 94000130 FFF30000 621C055C 00000000 B21C055C 00000000 C0000000 00000007 00005AFE 0000008C DC000000 00000004 D2000000 00000000 Very Shiny (Press Start+Select) 94000130 FFF30000 621C055C 00000000 B21C055C 00000000 C0000000 00000007 00005AFE 000000C7 DC000000 00000004 D2000000 00000000 Pocket Monsters - Platinum (Japan): Very Filthy (Press Start+Select) 94000130 FFF30000 621BEA5C 00000000 B21BEA5C 00000000 C0000000 00000007 00005AFE 00000001 DC000000 00000004 D2000000 00000000 Normal (Press Start+Select) 94000130 FFF30000 621BEA5C 00000000 B21BEA5C 00000000 C0000000 00000007 00005AFE 0000008C DC000000 00000004 D2000000 00000000 Very Shiny (Press Start+Select) 94000130 FFF30000 621BEA5C 00000000 B21BEA5C 00000000 C0000000 00000007 00005AFE 000000C7 DC000000 00000004 D2000000 00000000 As usual I will add these codes to the DS cheat databases for the next update! https://gbatemp.net/threads/deadskullzjrs-flashcart-cheat-databases.488711/
  22. making a request for those who like challenges. i looked all over the website and could not find anything on it. if it is located somewhere here please direct me to it and i will delete the post, or vice versa if you are an admin. so lets get to the point. what i am looking for is a main file (save) for all of the games. more specifically with all the Pokemon caught in each game. the game doesn't have to be passed or anything. but what i am looking for is for all of the Pokemon to be gened or caught to be originally from that game. for example say i have a copy of Pokemon moon. for me to have a complete Dex i would need some Pokemon to be traded but if they are traded then i am no the original trainer. so in order for me to become that trainer i have to breed the Pokemon. so now the Pokemon originates from the game sun. or if the Pokemon is catch able, then the met info has to be correct, such as the correct poke ball since not all can be caught with a poke ball, but using a master ball is an obvious sign of cheating (i mean a master ball on every single if not most Pokemon). i know not all Pokemon are catch able in the game and some that cant be breaded, and those are the only exception (such as events and legendary). what i am also requesting is for the Pokemon to be mirrors of smogon since the attacks and stats where obviously thought out to take advantage of that Pokemon. there doesn't need to be every single Pokemon in the box, just the final version of the evolution. this is a massive task that i have tried to achieve but i keep getting frustrated and somehow manage to loose the files so i have to restart the files. I basically want the save to look legitimate even though its hacked. this set is merely for nostalgia purposes and will be mostly kept for personal use since the game will never see online it doesnt have to be for all of the games, but it would be nice to have it at least for one game for every generation ps. it doest matter that the Pokemon are shiny or not for those willing to take on the challenge, thank you and good luck to you
  23. Hack Name: Pokemon Red proud eyes edition V4.0 Hack of: Pokemon Red US/EU (GameBoy) Introduction: Hello everyone, Break here with the release of the 4th update to my popular romhack "Pokemon red proud eyes edition". After spending and extended period of time testing out the hacking tools available...I am very happy with the results of my re-balancing of this classic game. I will start by thanking the large group of followers who have given me an enormous amount of support and feedback over the years! Watching "let's play" streams and answering questions about the hack has been an enriching experience. Storyline: This hack contains the same storyline as the original...no dialogue has been changed. Features: -Updated to 2nd-Gen graphics -The casino prizes have been edited -All of the pokemarts have been edited -Edited all of the in-game rival encounters -Pokemon experience gains have been modified -Overworld pokemon levels have been modified -Pokemon starting move sets have been updated -Lowered professor oak's aids item requirements -Updated the difficulty to catch in-game pokemon -All of the in-game pokemon trades have been updated -Changed the types of pokemon that cycle through at the title screen -All of the gym leader's and elite 4's pokemon teams have been edited -Changed the number of TMs you recieve after obtaining a gym badge to three -The levels and types of pokemon that appear in caves, grass, and water have been edited Screenshots: Progress ( Complete ) Elite 4 - 100% Pokemarts - 100% Gym Leaders - 100% Title Screen - 100% Casino Prizes - 100% Updated Graphics - 100% Pokemon Move Sets - 100% Pokemon EXP Gains - 100% Pokemon Encounters - 100% Pokemon Catch Rate - 100% Professor Oak's Aids - 100% In-Game Pokemon Trades - 100% In-Game Rival Encounters - 100% Download Patch http://www.mediafire.com/download/uhuhf91ma2hkfuy/Pokemon_Red_-_proud_eyes_V4.0.zip Credits http://imgur.com/ - for letting me host my images http://fusoya.eludevisibility.org/ - for creating the Lunar ISP tool http://www.mediafire.com/ - for letting me host my patch for download http://www.swamperttools.co.nr/ - for creating the editors to make my romhack http://www.youtube.com/ - for letting me upload gameplay footage of my romhack http://hax.iimarck.us/topic/2967/ - for the Pokémon Red - Gen. II Graphics Patch (Danny-E 33) http://www.romhacking.net/utilities/240/ - for helping me understand how to use this tool (Nightcrawler) Contact: twitter: @Proud_Eyes email: grandflare@yahoo.com skeetendo: http://hax.iimarck.us/user/3474/ youtube: http://www.youtube.com/user/breaktube piforums: http://piforums.info/member.php?u=3591 facebook: https://www.facebook.com/TeamGunLeo romhacking: http://www.romhacking.net/community/1557/ pokemonforum: http://www.pokemon-forum.com/user-break xboxlive: https://live.xbox.com/en-US/Profile?Gamertag=Joe%20D%20Haze
  24. I am not going to continue trying to complete this game as I got lazy. Since my mom crashed my computer (along with my backup saves) I haven't had any ounce of motivation left in me to complete this save completely. By now the game should be at least enjoyable to those who've already played and lost their save as I have. I don't feel like taking this save I've uploaded and completing that for real either, and according to the save its less than 79%. Plus this should be more than enough to more easily 100% complete it yourself soo... have fun!... The percentage next to the title is how much is actually completed ■□REMEMBER TO CHANGE THE TRAINER ID, NAME & BASIC ETC STUFF SO YOU AIN'T ME WHEN YOU PLAY□■ The listed below is what I've done in my previous (deleted and gone) save not the one currently uploaded ■ Trainer Card ■ Badges/Elite4/Red ■ Pokedex ■ Items/Key Items/via Dousing Machine □ Trainer Rematch/Gifts □ Gym Leader Rematch □ In-Game Trades (Gym Leader Trades) ■ Gift Pkmns □ Pokegear (Blue's # via Massage) ■ Legends/Sinjoh/Celebi/Spiky ■ Ruins of Alph ■ Safari Zone ■ Pokewalker □ Daily Events (SS Aqua Kanto to Johto/Indigo Rematch Mon-Wed/Clefairy Mt. Moon) □ Pokeathelon (Hurdle Dash 80.0/Pennant Capture 50) Battle Frontier ■ Tower (Single 105/Double 7/Multi 0/WiFi Rank 1) □ Factory ■ Arcade ■ Castle □ Hall I am recommending you download this save file ONLY if you've already gotten all the badges (which pretty much sums up the game) and are too lazy to 100% complete it yourself. NOTE:: All of MY pokemon will be removed except for one in party & 2 HM slaves in storage. Pokesav/Pokegen your own or trade/breed legits. I worked hard on my pokemon and I feel that the accomplishment of having your first kickass team(s) should be gained individually and not just handed to you. SavFormat: Action Replay Max DS (.duc) CONVERT YOUR SAVE IF NOT USING ABOVE FORMAT PKMN SS 60%.rar
  25. I created a sprite sheet for Kris using Kotone's as a base. Is it possible for someone to make a mod to replace Kotone with Kris? And would anyone here be interested?
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