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  1. Hello, I'm a Pokemon Rom hacker from China. I hope to share with you a Pokemon Rom hack I'm making. First of all, there is no complete version or release for the time being. This post is only for the publicity and communication of a game. (The game language is all Chinese, and the English translation will be considered after the game is completed.) Title Logo Post from Reddit Post from Gbatemp Pokémon Dream Ruby has been produced for more than two years since the beginning (I admit I have been lazy in the production process,hahaha ). During this period, the production speed of the game has become slower and slower due to the continuous increase of revision technology and interesting ideas. At first, I didn't want to make the Rom hack. I just unpacked, modified, packaged the game and achieved success. With the production of the game, I began to strive for excellence. With the continuous planning of the game, the time required for production is also increasing. (The models in the Rom Hack will not be publicly shared until I complete the production of the game, so it may not be good news for some people. Of course, if it's about the game or simple information related to the Rom hack I am happy to discuss the problem. My experience comes from the research and summary of various materials shared by Rom hackers on the Internet and their production process. I can't write tools. I just flexibly combine the advantages of various tools, so I thank all tool editors.) ① The difficulty of the game will increase greatly, and it is not suitable for novices or players who like to play with Nuzlocke rules. At the same time, players who use Pkhex or cheat excessively are not welcome. ② Replace some pokemon with self-made pokemon, and because the ability value of some pokemon is too high, players can't get them normally in the game, so players can not achieve the achievement of full map capture. (for example, the Shadow pokemon are the pokemon that players cannot obtain, while the leader pokemon are the pokemon that players can obtain, but the evolution method will not directly tell players that they need to obtain information in the conversation of NPCs in the game). ③ New NPCs, such as the new Shitenno, the new Gym Leaders, the new champion and other characters that do not exist in ORAS or even in Pokemon.(The text of the dialog and name class is adjusted accordingly) ④ Double heroine setting (Yeah, there is no hero, only two lovely heroines). This setting is only out of my personal preference. I can only say sorry for friends who want to use the hero. ⑥ Modification of BGM in game.(Most from YGO) ⑤ Starter pokemon, move, Personal stats, Shiny rate and most of the contents that Pk3ds can modify. ⑦New game save location Some of the models in ② and ③ are the RE modification and made of the models shared by Rom hackers on the network. The list will be sorted out and thanked when the game is officially released.( But in part, it may be difficult to find the source because the material sharers have been publishing for a long time.) New Starter pokemon,I'm going to add another self-made evolutionary form to them. Part of the custom model The new Shitenno, the new Gym Leaders, the new special NPCs RE modification model Double heroine The general process of the game is not much different from that of ORAS, but it will become different due to the addition of various elements. We can simply think that this is a different ORAS world. Sometimes I share some test videos and new character model pictures in the process of revision and production. My YouTube video① MY YouTube video② My Twitter My BiliBili The custom pokemon in the Rom hack are mainly divided into normal, shadow and leader pokemon. Normal pokemon Shadow pokemon Leader pokemon The Rom hack is still working in progress and incomplete. This post just hope more people have expectations for this game, at least it makes me feel that what I do is meaningful. Your support and encouragement is my motivation to update! Welcome your valuable comments. O(∩_∩)O冲冲冲! The game is still making, and I hope to get more people's support. 游戏还在制作当中,也希望得到更多的人的支持。(^_^) Finally, thank you for reading. I hope you like this growing Rom hack, I will be really happy if you could post to me.( The speed of game making is very slwo. because I'm lazy, hahaha)
  2. Welcome everyone to my attempt at a full fledged rewrite of the Explorers series of Mystery Dungeon games. It always bothered me that the protagonist just acted as a mute through most of the story, despite clearing speaking at certain points. This hack attempts to make the hero Pokemon a character in their own right, they'll have lots to say on the topics that come up in the story (for better of for worse). Now along with this, I'm also making some moderate to significant changes to how events play out as well. As I felt there were more than a few things that either could have been expanded on, or just better explained. See below my to do list. Introduce Darkrai much earlier in the story The hero's amnesia will not be permanent or as severe, they will remember more and more as time goes on A better explanation provided for why Chatot steals most of your money Reworking the lore of the time gears to explain why everybody acts like they were always meant to be in 5 different locations Providing an explanation for how tf Darkrai got into Temporal Tower Potentially creating a branching story where the hero has to chooses to go with Grovyle early before they get sucked into the future, putting them at odds with their partner. As of right now, the hack is still very much in Alpha, so while an effort has been made to ensure play-ability, do be aware that some text spacing may have slipped under my radar. If you enjoyed the game, or found anything you didn't like, please let me know! I'm always looking to improve my writing and make the most involved and memorable rendition of Explorers' story that I can. So as of writing this post, the current Alpha goes right up until the end of chapter 3. Patching instructions are below -> PATCHING: Please ensure you are using a USA ROM of Explorers of Sky Download XDelta - https://www.romhacking.net/utilities/598/ Download and extract the patch below Patch and enjoy PMD_EoS_Talking_Protagonist_Script_Rewrite_v0.2.zip
  3. Honestly not sure if ROM hacking is still big these days, but I've decided to try and make a ROM hack. And hopefully one that doesn't crash. I've tried making GBA Pokémon ROM hacks, but I'd end up breaking them pretty badly, so I'm hoping I can get some people together to help me out with this. I will be using Pokémon Pearl for the base, and plan on making 2 version, similar to how they're done officially. Right now, I'm on the planning phase, as I want to first make the layout of the new region, as well as naming the region. I'm open to ideas, so if you got some, fire them at me, and I'll see what I think about them. I plan on making a new region, new Pokémon, New legendries, basically changing everything, making it feel like a new game, rather then a ROM hack. I plan on also making new Trainer sprites for the main characters throughout the journey, and maybe some for the trainers, depending on the limitations of what can be done. All in all, I have very limited knowledge of how to do this, so help is more then appreciated Update 1 December 5th, 2019 Not much progress has been made. Only maybe some small pokemon edits, but not much else. SDSME still crashes when trying to import sprites for Trainer Classes, so I'm pretty limited on what I can do at the moment. Maybe in time, when I get a better computer, could I possibly be able to make progress. I'll still get what I can done, to at least have something started to show off.
  4. This patch will (hopefully) allow users to load Pearl version of assets on the debug version of Pokemon Diamond. Patch Repo : https://github.com/novakirby/POKEMON_DP ====================================================================================== -------------------- * Requirements * -------------------- The japanese Diamond debug ROM xdelta3 (windows : https://github.com/jmacd/xdelta-gpl/releases) ====================================================================================== ------------------ * Basic Usage * ------------------ The following command should generate patched ROM (POKEMON_P_APAJ01_00.nds) in the directory: (path to xdelta3) -d -s (path to the diamond ROM) POKEMON_P_APAJ01_00.xdelta3 POKEMON_P_APAJ01_00.nds ====================================================================================== ------------------- * Other Notes * ------------------- Please note that the patch does not actually generate a identical copy of the real Pearl debug ROM. As of now, this patch will modify: ROM Header /ftc/arm9.bin /ftc/overlay (File ID : 5, 6, 16, 18, 54, 80, 83, 84) /ftc/banner.bin /poketool/personal/personal.narc Although overlays are nearly identical for D/P, the link address of overlays are varies from builds. Hence, diff from the retail D/P ROM cannot be directly applied here. In order to make this patch more complete, any feedback about issue of patched ROM or new discovery of version difference is welcomed. ====================================================================================== -------------------- * Known Issues * -------------------- Field debug option "クライマックス" (The first one) would makes Dialga appear instead of Palkia. ====================================================================================== ... it would be nice if someone could make a pret disassembly of the debug ROM, though.
  5. Pokemon Mystery Dungeon: Gate of the Shooting Star Here's the GameJolt Page: I was going to put the GameJolt download things in but I see that I cannot insert raw html in the topic editor so.. Hello, I need a few people: 2 People who know how to use FL Studio or LMMS. 3 People who know how to code GM: L You probably won't be paid seeing as this is a free game I can't pay you out of my pocket.... Please consider anyways! Here are some development pics: The backrgounds for treasure town are complete! The town with all of the collision objects. Wan't to message me or anyone else associated with this at any time? Join our discord!
  6. Pokémon Kanto/Orange Rom Base Hello ProjectPokémon! It's been a while since I've been through hell and back. Lost all my tools and old NDS projects when I halted development. I can assure you all I'm back for real this time and even more focused than ever. Will be moving into HGSS Rom instead of continuing with BW/B2W2 Roms because who doesn't love a Pokémon following you! So whats the plan and goal before Summer starts? Finish Mapping all the Islands of the Orange Archipelago Spriting Orange Islands OWs Fix all warps, events, OWs and glitches around the Kanto I messed up. Fix and re position Flying on the Map. Creating scripts to enable travel around the islands in Blimps or Boats. (Don't ask if ya can surf around because that'll kill me making more maps) New Intro and starting place Important stuff I'm finished with A Whole New Orange Archipelago Matrix System Island Names appear in the game now but some 3D Maps haven't been created yet 3D Interiors and Outdoors (It doesn't look weird at all #NotOneBit) The New Matrix System I'll be using New Island from the Pokemon Movie (Not close looking but really we just need a castle/tower) In-Game of the empty Island I'll be seeking people who can script/event edit/ and love messing with the Text editor in Spiky DS Map only once I'm finished making the maps of all islands. Most of all I can't really design any of the Islands myself since I can only google the anime version of each Island. So I'm asking you all to make maps using GBA tools of each island and post them up. It'll give me ideas to make them into 3D Models easier without having a hard time thinking how I should make each map. Just don't make Valencia Island because I'm working on it. Tools and Thanks Spiky DS Map Editor 1.9.0 thank you Spiky-Eared Pichu ;P <---- I miss this guy! MKDS Course Modifier(Latest) thank you Gericom! BTX Editor thank you KazoWar! Google Sketchup 2016 thank you Google! FluidImporter Plugin for Sketchup HxD Hex Editor Yes this really is all the tools you need to make maps and Import them.. P.S. Also if anyone ask of course I can make maps in NDS Roms...it's quite simple once you get the hang of it
  7. WARNING!!! This romhack is intended for mature audiences only, you should be 18+ or have your parents permission before playing it. If you are easily offended by crude language, drug references, sexual innuendos and other offensive content then this is not the game for you! I told you guys that I was working on a romhack and now you can finally try it out! If any of you are old enough to remember playing Cokémon (one of the first Pokémon romhacks) then you'll love this. This is still a very early build, the dialogue has only been modified up to the first rival battle and most trainers haven't been edited yet. The Pokemon encounter tables are borrowed from Kobazco's romhack and they were originally created by Drayano. I have also applied several .ips patches that add some excellent features and then compiled the patches for everyone to enjoy. Hope you all enjoy it! === Story === You just moved to the Alola region with your alcoholic mom! She's always looking for the next guy to spread her legs for and Professor Kukui has taken up the challenge. Now it's time to leave home...and abandon your mother to travel across the islands, while gathering Pokémon, seducing innocent lolis, discovering aliens and becoming a Pokémon Master! === Screenshots === === Features === * All Pokemon encounters edited, find new rare Pokemon in Alola! * Very mature script changes, the main storyline is intact but all dialogue is being edited and there are lots of lulz. * Outlines removed, making the game look cleaner and less childish. * Eggs hatch almost instantly. * All Pokemon are rename-able now. * Message boxes instantly display text. * Pokémarts up to after the first trial have been edited, lots of useful items including an Oval/Shiny Charm that you can buy at the beginning of the game! * Access your PC from anywhere! Just go into your menu and select "Options", it takes you straight to your PC boxes! * SaltySD patch, allows you to add in your own files/mods to the romhack by just dragging and dropping them into a folder on your SD card. * SciresM patch, lets you use the QR Scanner to scan a PKHex QR Code and easily load a Pokémon in your PC boxes. Also unlimited QR scans daily. === To-Do List === * Finish editing the dialogue, there's so much text in this game! * Finish editing Pokémart items and prices. * Edit models, planning to chance main female character's breasts similar to the Busty May Mod. * Revise encounter lists, add in more interesting "tropical" Pokemon based on location. * Need to figure out if it's possible to apply the Pokémon Bun logo to the title screen and opening animation. * Edit static encounters and in-game trades, add some unobtainable legendary Pokémon. * Lots of other cool stuff! I have lots of ideas and I'm open to suggestions, but don't be mad if I don't use them. === Download === Current Version v0.1 Pokémon Bun - Project Folder (Google Drive) You can download the tools, patches and instructions to patch your own dump at the Project Folder link above. Please note, I only host .xdelta patches that contain NO COPYRIGHTED DATA. ...and greetz to my friends at Nintendo. If you don't like my romhack, well too bad. You won't be sending me a DMCA or C&D notice, I don't even live in a country that sell your products or cares about copyright infringement. The prebuilt .cia is also uploaded if you know where to look. It uses the same TitleID as Pokémon Sun and will overwrite it when you install. Make sure to backup your saves with JKSM! Project Pokémon does not allow the sharing of any copyrighted files or data, DO NOT ask in this topic where you can download the prebuilt .cia or PM me or other users asking the same. Thank you! === Credits === BelmontSlayer - I made this romhack you're playing! E:3 shinyquagsire23 - Making SaltySD and it's patches. kwsch & SciresM - Creators of pk3DS and the QR Scanner patch. Kobazco & Drayano - For their edits to the encounter data I've used as my base. ProjectPokemon - Provided the tools and some info used when making this. GBAtemp - The best handheld hacking forum on the Internet!
  8. Pokemon Rising Sun and Waning Moon v 0.6.1 (Very early release) Works for both Pokemon Moon and Sun! Pokemon Sun exclusive trainers (Kiawe, etc.) are still un edited though! Download & Information: (Removed by moderator) Feedback is much appreciated and NEEDED Lets start off with some context. Currently, pk3DS allows us to edit the trainers and move sets of pokemon within Pokemon Sun and Moon. I decided to go ahead and create a challenge mode of sorts, similar to that of Pokemon Blaze Black/Volt White. Currently editing wild encounters! Changes: Trial Captains and Kahunas now all have teams of 6 Pokemon. Level curve greatly changed. Team should be in high 70s/low 80s by the end of the elite 4. Trainers have Pokemon not usually seen in Alola. Gladion is literally Owain from Fire Emblem now. (His sword hand hungers.) Moveset editing has begun, Butterfree is a notable change. Youngster Joey has a top percent Rattata. Wild encounters up until Hau'oli City are finished! Instructions: (CFW Required for this method. See other method below if you don't have a CFW) THINGS YOU NEED: - Latest nightly build of luma https://astronautlevel2.github.io/Luma3DS/ - The hack's GARC files (the stuff that actually overwrites the original assets) Get it from the Google Drive link - The code.ips file which is in the patch.zip in the Google Drive. Running extended code with luma - Download the luma nightly release and update ur luma (just overwrite ur old armloaderhax.bin with the new one in the download) - Create folders called SD:\\luma\titles\0004000000175E00\ - paste code.ips - create folder called SD:\\SaltySD\sunmoon\ and place the "a" folder from the GARCS.zip in there. And that should be it! Easiest way to tell if the romhack is working is by checking your trainer passport. It should say: Adventure started on v0.5 This only works for Luma3DS of course, not HANS. Plus, you can combine this with other IPS patches such as Instant Text Speed, No Outlines, SciresM's QR code patch, etc. Instructions(GARC Files/Current): First off you're gonna need a dumped copy of Pokemon Sun/Moon. You really should have done that by now btw. Download Extract Repack, Patch.zip and the GARC Files from my google drive. (Link at the top of the page.) Extract your dump's files. Download Lunar IPS Patcher (Google it) You should have a folder in Extract Repack tilted exefsdir, inside of it a .code.bin (if you don't have the exefsdir folder, you need to extract your Pokemon Sun and Moon dump!) Run Lunar IPS. Select apply patch to file. Select the code.ips patch, and then make sure you can select any file and select your .code.bin. Once its done patching, rename your .code.bin to (last 8 digits of title ID).code Make sure it becomes a .code file. The title ID should be the folder your game was dumped in. Move 00175e00.code (Different name for Sun) to SD:\Hans Create a folder on your SD card like so: SD:\\SaltySD\sunmoon\ and place the "a" and "Data" folder from the GARC files there. Launch Pokemon Sun/Moon from Hans and select custom code path Thats it! Easiest way to tell if its working is by starting a new game or checking your Trainer Passport. FOR POKEMON SUN USERS: RENAME THE "3" FILE IN a\0\8\ TO "2" Layeredfs: (These instructions only apply if you use the Layeredfs files) For usage, the folders are easy actually, just drag and drop both folders in the zip on the root of your sd, and for romhack usage, sd/Pokemon/Sun/ sd/Pokemon/Moon/ Put all of the garc files ("a" folder) in the Sun or Moon folder depending on which game you have. Todo: Re balance according to feedback. Re balance Pokemon move sets and stats once tools are available. Make all 802(?) Pokemon available through wild grass, events, and the such. Finish documentation on the various changes. Credits: Creators of the tools pk3DS, extract repack, etc. Drayano, for being a cool guy that's better at hacking than I am Sellout: I'm a filthy sellout. Follow me on twitter to know when major updates for the romhack come out. https://twitter.com/KobeRobsahm
  9. Hi there, I made some edits to the portraits of selected pokemon so that they may properly be used as the player character or partner. I added: Electrike, Bagon, Aron, Larvitar, Poochyena, Growlithe, Houndour, Dratini, and Zangoose. In the future I may add more upon request. To use the aformentioned pokemon, you must use cheats (unreccommended as both I and PP don't condone cheating), or SkyEditor 3.2 (or Sky Editor 4.0.5 which has more features) To do list: FIX BUGS!!! Add more pokemans Create patch file so no one has to use SkyEditor Create patch file so no one has to unpack the rom WARNING THIS IS NOT A SAVE EDIT - IT EDITS THE ACTUAL ROM First back up your rom file Second, unpack the rom with DSBuff 1.0 Go to the FONTS folder Back up the kaomado.kao file if you opted not to back up your rom file Replace the kaomado.kao file with mine Repack the rom data with DSBuff 1.0 DONE!!! Please report any bugs to me either in message or emai Thank you Psy_Commando for your utilities that helped in the making of this. Thank you maker of SkyEditor. Download kaomado file: [ATTACH]13612[/ATTACH] https://drive.google.com/drive/u/0/folders/0B4K1yEh7ip9EZ3AzbXJzU2tpRGs
  10. Pokémon SunGold & Pokémon MoonSilver Info: Base Rom: HeartGold & SoulSilver [uS] Release Date: March 29th, 2016 The idea of making this hack started for several reasons. Several months ago, I completed Drayano’s Blaze Black 2, which is, honestly, the best Pokemon game I’ve ever played, and this made me wanna try out his other hack of HGSS. Thanks to MeroMero’s tutorial on adding the Fairy-type to HGSS, I was so inspired and started to think about making an expansion for Drayano’s famous hack Sacred Gold & Storm Silver in which I’d not only put in the Fairy-type, update the moves, but also introduce some of my ideas about new attacks, Pokemon changes and the more balance and fascinating new Type Chart. At first I thought I’d just make a mini hack with not so much changes for myself to enjoy as soon as possible, but as I progressed, new ideas kept popping up so I add them to the game. Today, when my hack had ended up with a significant amount of changes in Pokemon, Moves and the Type Match-Ups, I share it with anybody interested in returning to the nostalgic but also full-of-novelty Johto region. Pokemon Changes: The main point of all changes is to bring out the potential every Pokemon from rarely-used to over-used so that players can use their favorite Pokemon in tough battles. That also means, not only weaker Pokemon are made better (with reasonable stat boost, new moveset,…) the commonly-seen ones are given new abilities, moves or even type to create a fresher experience. Some notable type change include: • Fairy-type Pokemon: Beside 20 Fairy pokemon in gen VI official game, there are additionally 13 suitable Pokemon receiving Fairy as their secondary type (e.g., Meganium, Mareep line, Milotic, Misdreavus, etc.). • New Dragon-type Pokemon: Charizard, Onix, Steelix, Sceptile and Huntail. • Other than that, some Pokemon have their type modified to match their appearance better (e.g., Gyarados – Water/Dragon, Seviper - Poison/Dark, etc.) and/or, hopefully, more competitively viable (e.g., Ledian – Bug/Fighting, Quilava & Typhlosion - Fire/Ground, Butterfree - Bug/Psychic, etc.). Starters are now more competent with new abilities, moves and type changes such as Venusaur with Thick Fat, Blastoise with Drizzle, Feraligatr with Shed Skin, Sceptile with Adaptability, or the Water/Ice-type Empoleon with Snow Warning. However, to maintain the balance in game evolution level are raise to 25 for 2nd stage and 46 for final stage Pokemon, whose Lv-up rates are also changed to slow. I think it’s great to spend more time in game with the 1st and 2nd stage Pokemon. All details are fully documented. Moves Changes: There is a total of 157 moves receiving changes in this hack. Generally, there are 3 levels of change: 1. Slight adjustments in terms of power or accuracy. 2. More significant revamps such as type or category changes (e.g., Pay Day is now a special Steel-type move with 65 power while its ‘bonus-gold’ effect is still there). These moves are indicated in bold in the document. • Rarely-used early status moves such as Tail Whip, Sand Attack, Smokescreen,… are now either special or physical damaging moves with their effects kept unchanged. Leer is now an early way to get items from wild Pokemon in the first routes since they may now hold some useful items. • Sonic Boom, Peck, Power Whip now hits 3 times in a row with their power double after each hit. 3. And lastly, 30 moves have been totally tranformed into new ones with new effects, type and power (although their animations are not changed). These moves are indicated in red in the document. Some notable groups include: • Draining Moves: Draining Kiss, Vampiric Bite, Vampiric Aura, Purification and Cold Embrace. • Raise-all-stat Moves: Sacred Fire, Primal Light, Nature Grace and Lucky Break. All moves from this group (including Ancient Power, Silver Wind and Ominous Wind) have had their power and effect chance boosted to 72 and 20%, respectively. Lucky Break is the only move in this group having an increased priority and it’s only available to the Lv-up movesets of low-stat Pokemon. • Cool-looking-but-rarely-used moves such as Blast Burn, Frenzy Plant, Storm Blast, Fissure, Mist Ball,… have been greatly revamped for competitive use as well as distributed to the Lv-up moveset of many relevant Pokemon. • Random Effect Moves (like Tri Attack): Dragon Breath, Void Vortex and Ghost Punch • Gen 5 and 6 similar moves: PowerUpPunch, Volt Switch, Steam Shower (same as Scald), and some Fairy-type moves. • And lastly, two ‘theme’ moves of this hack: Sunraze and Moonraze have also been distributed to the movesets of 29 suitable Pokemon. Check out the Pokemon Changes document to see which Pokemon can learn these new moves. In-game move description texts have also been changed to match the new effects. All details are carefully documented. Type Match-Up Chart: There is a total of 32 changes made in the type chart, which also has its own document. Overall, the idea is to, hopefully, further balance the game as much as I can while also considering the logical factor. Not all changes come from my personal experience. There are also ideas that I gathered from fans in many discussion threads and then selected the ones that make sense to put in the game. Notable changes are from the Fairy type. Offensively, Fairy is now s.e. against Dark, Ghost and Dragon; deals normal damage to Fire, Fight and Poison; and is ineffective against Normal, Grass and itself. To explain, I wanna turn the Fairy type into something ‘holier’ or more ‘sanctified’ so that it’ll fit better with the new moves such as Primal Light and Purification. And since fairies are supposed to be good creatures who protect nature, this type should deal less damage to Grass, Normal and itself. To balance the game, Fighting is now weak to Ghost and no longer resists Bug; and Ghost Pokemon are no longer weak to Ghost-type moves. Version Differences: While both versions had all the changes and add-ons I mentioned above, there are still defferences. In SunGold, you’ll play with the followings: • Original story of HGSS. • Randomized Wild Encounter (with similar strength to the original so that it won’t break the game). However, I’ve modified it so that the Kanto, Hoenn, and Sinnoh starters will appear at the first 3 areas in game, Route 29, 30, and 46, respectively. Isn’t this great for Nuzlocke Challenge? • Gym Leaders and Elite Four now all have mix-typed teams with increased difficulty and adjusted level curve. • Instant Text Speed And MoonSilver can be regarded as an expansion of Sacred Gold & Storm Silver since it maintains most of Drayano’s scripts. However, there are changes including the followings: • Most trainers and Leaders’ Pokemon now have their movesets updated with the new moves. • Gym Leaders’ Pokemon’s levels are slightly adjusted to further reduce the gap with player’s Pokemon’s levels. Falkner and Whitney’s first team now has 4 and 5 Pokemon, respectively, instead of 6. Some trainers as well as Gym Leaders have been given new Pokemon in their team, especially those who received substantial enhancement like starters. For instance, Lance (or Clair, I don’t remember clearly), who has the full-dragon team, now has one of his Dragonairs replaced with Sceptile, a new Dragon-type in this game. • The places where you received Kanto starters and Sinnoh starters by Quiz Masters have been swapped so that Piplup (Water/Ice-type) or Turwig (who now learns a rock-type move very early) can assists you in the battle with Falkner. There is also a slim chance that you’ll now encounter Bulbasaur/Charmander/Squirtle in the morning/day/night at the very first place to catch wild pkm, route 29. • Cynthia now gives you a Castform instead of an Eevee since I think having one of the eeveelutions (whose stats are too high for early game) would likely make the game less challenging. Don’t worry, you’ll still be gifted an Eevee later by Billy at Goldenrod City. • A note for those who’re playing this version, when you’ve progressed to Route 43, where an additional event of Drayano (which is indeed very cool) about Team Rocket taking over the Safari Zone takes place, remember to save often since the game may crash at any moment. Other than that, I’ve never had that kinds of issue in this game. Download Link: https://drive.google.com/folderview?id=0B14JlYsxMtNqM1FGV0tlSHpiOUE&usp=sharing Remember to patch them with clean HGSS [uS] rom. Credits and Special Thanks: :: Drayano for letting me use his hack as a base. :: MeroMero for making the Fairy-type tutorial and helping me with the Fairy-type icon and solving errors. :: JackHack for his useful tools. And all the creators of PPRE and CrystalTiles.
  11. Current version: 0.1.4 Lastest update: 19th December, 2015 Summary Pokémon Light Platinum is a GBA hack launched in 2011 by the ROM hacker WesleyFG. Due to its success -partly because it was one of the few that managed to be completely finished- and that, in recent years, the NDS hacking has gained much more capabilities, I am now remaking this hack in this platform for people who have not played the GBA version yet, and partly to encourage people to start in this new platform; begin to investigate further and explore it. Changes Although the plot, locations, characters and other features are almost the same, there are many changes (some small, some more noticeable) with respect to the original version: There are almost 450 Pokémon more than in the original version. All those that appeared in the GBA version will appear in this version, these new Pokémon come from the seven different generations. This leads to the Pokédex will be a little more difficult to complete, having a total of 807 Pokémon to capture from all generations. Due to these new Pokémon, now trainers have different Pokémon parties from the original game, and in the majority of cases, they will be much stronger. Similarly, the wild Pokémon will differ (although to a lesser extent) the original, with more variety in the different towns and routes and other ways to find wild Pokémon (such as honey trees, Headbutt, fishing...). Slight changes in the game's plot, although they are minor and the only reason they were made is to adapt the scripts to the capabilities of the base ROM. Fairy type inserted (with all its weaknesses and strengths). All Pokémon that in the sixth generation possess this kind, they will in the hack (Gardevoir, Sylveon...). In addition, the weaknesses and strengths of other types have also been updated to the sames they have in the sixth generation. Successfully introduced a new system of berries, that was lost in both original Light Platinum and HeartGold & SoulSilver. Now berry trees will be stationary on the different routes, and they will give one berry each day (at 00:00 everyday there are new berries on the trees which didn't have). The trees of all 64 different berries are hidden throughout the Zhery and Lauren regions, so you have to look very well to get them all. Other small changes, such as increasing the chance of finding a shiny Pokémon (from 1/8192 to 1/257), or changing the stats of some Pokémon that increase them in the sixth generation. Scans They will be updated every so often. Credits and thanks :: Nex, Peyi, Kyledove, Zelda, GSC platinum, Alistair, Saurav, Shiny Lugia, Dewity, WesleyFG for all the tiles and graphics (both original game and this remake) :: WesleyFG for letting me remake his hack :: Spiky because I would never have achieved any of this without his help :: Rafa/Klein for always being there supporting me and being a good friend :: Trifindo because he was one of the few brave who dared with NDS hacking :: WaH, Hoko, NHD and PFG because due to these sites I am today the ROM hacker I am :: The music I listen to while I'm ROM hacking, because whatever happens, LODVG, Mecano, Amaral or ABBA will be with me forever Bugs, errors and possible changes The textures of the maps, and the game generally, works quite poorly in No$GBA. This emulator is not suitable to load homebrew or hack-ROMs, so if you're using an emulator to play the hack, please, use DeSmuME. Some flashcards give problems with the game, although they are only a minority. I'm still researching why it may be happening. As in the original HeartGold and SoulSilver, the game may freeze every so often or give graphical errors when entering a map. In the latter case, just open the Pokémon menu or the Pokédex and close it to fix the error. Neither the minisprite of the female character is changed, or the texts are adapted to differentiate between male or female. Please, select the male hero for the moment. If you pay attention, in some random points on the map you will be able to hear sea waves. This is something that, for now, is beyond my knowledge and I have no idea how to solve it, but I hope to be able to fix it in the future. Changelog Version 0.2.0 - TBA - Added all of 807 existing Pokémon in the ROM (first expansion of Pokedex). - Every map, script and event finished beyond the fourth Badge. - Revised wild Pokémon in previous routes. - Modified most of previous trainers. - Two-thirds of the Safari Zone are now accesible. - Fixed lot of bugs that were in the previous version. - Incompatibility with savegames from older versions. Version 0.1.5 - Private developer version, not officially published. Version 0.1.4 - 19th December 2015 - Xmax special version. - Snowy maps along the region. - New wild Pokémon adapted for the new cold weather. - First Mystery Gift developed so far. Version 0.1.3 - 22nd November 2015 - New title screen for the game. - Added the version number in the title screen. - Finished Route 406 with all of its scripts and events. - Fixed lot of bugs that were in the previous version. - Corrected some grammar mistakes in the English version. Version 0.1.2 - 5th November 2015 - English version of the game, added some little things and the Esmerald City easter egg. Version 0.1.1 - 26th August 2015 - Inserted Pantem Town and Route 406 maps. - Fixed lots of bugs that were in the previous version. - Scripts and trainers of Route 405 are finished (now you can wake Snorlax up). Version 0.1.0 - 17th July 2015 - Version for testing and recording gameplay, filtered and with some bugs and errors. Download You can download the game and check out all new updates in the official page: http://goo.gl/RLR5H9
  12. Before you read this stuff, please note that I will update the thread on GBATemp before I update this one. Progress updates will be seen much quicker there than they will be here. You might want to check that thread if you are really interested in looking at the progress of this hack. Also the downloads are there, since I'm not allowed to put them here anymore. Rayless Ruby and Shadow Sapphire are rom hacks that I am currently developing. There are many changes to this game, including plot, wild encounters, trainer battles, and much more! NOTE: The current game only goes up to the 3rd badge, and the game will continue normally after that. I will link several tutorials to this post including how to install it on both gateway and hans, as well as updating the file without losing your save. One of the main changes of this hack is the addition of shadow pokemon. Mysterious shadows from within the region are corrupting pokemon into shadow forms, making them more hostile, and giving them slight but noticeable stat boosts. Due to this corruption, pokemon with shadow forms do not have shiny forms, and each shadow pokemon also loses its secondary typing to gain the dark, or sometimes ghost typing. Now, you may think that this is OP to have in a game. I agree, which is why the shadow pokemon will always have 1%-5% encounter chance(with the exception of treecko, torchic, and mudkip), meaning that they are very rare to find. There are a lot of evolutions that have also been changed. All of the trade evolutions have been made easier to obtain(so you don't need to trade), and a few other evolution methods have changed. I would list them, but right now they are one of the WIP parts that I'm still working on. The overall game difficulty has been increased, giving trainers higher AI's and IV increases, and giving most trainers competitive items. To give you an idea of the changed level curve, the Elite 4 will be around lvls 70-80 instead of lvls 50-60, and the 3rd gym will be at about lvl 30-35 instead of 20-25(the reason I used the 3rd badge for an example is that it's one of the main level curves in the game). I am also looking for a team to put this game together. I want to make this a great rom hack, but if I do it alone, it would either be terrible, or it wouldn't be out for another few years. Anyone that contributes will of course be given full credit. The main reason I need help is because the way the story text and battles are ordered is seriously confusing, and I want to make sure it is all done correctly. If you are interested in helping with the development of the game, the best way to contact me would probably be through skype. My skype is zangoose95(Also send me a message here because I usually deny people I don't know of). NOTE: It is recommended that once the full version(1.0.0) comes out, anyone that had previously played it play it again. There will most likely be changes to battles, some plot, as well as wild encounters. By 1.0.0 I plan to have all 721 Pokemon available without trading. Also, when you play this game, nuzlocke at your own risk. This rom hack is made for all 3ds users, as long as you have homebrew access. There might eventually be a "pro" or "full" version for CFW only, but for now there will only be one version. Edit to the previous paragraph: Since starting this, using a cfw for hacking has become more mainstreamed (since it is much easier and can be done on most versions), so I will likely just incorporate the features of the "pro/full" version into the main version. Sorry That you've been waiting for so long! I've never gotten around to really trying to come back to working on this! I'm going to try to much more frequently (at least every day) so I can increase the frequency of these betas! Known Glitches Some of the story text might be messed up; haven't been able to do a playthrough with the full story text yet. The DexNav will crash the game on some routes! If you want to try to use the DexNav, save before turning it on and save before entering a new route or a new part of a route! Downloads Changelog Progress Special Thanks To Youtube users Mixeli and Shadowth117 for the player models To TyranitarTube, because his Alpha Sapphire Extreme Randomizer series inspired me to make a game based on shadow pokemon. To Asia81, for making a tutorial on how to dump and decrypt roms. To Kaphotics, for making pk3ds, which I used to edit encounters, trainer battles, pokemon stats/level-up/TM & Tutor moves, and the shops; and also for garctool, which I used to decompress the files within the 'a' folder in RomFS To Reisyukaku, for making ohana3ds, which I used to edit the title screen and sprites. To all of the people on my Discord server for helping to give me ideas To all of the Rom Hackers and Homebrew/CFW Developers that made these hacks possible Not going to be too pushy with this, but if you want to see my progress updates, my twitter is the best place to go(@PrimalKyurem) Occasionally I'll also play this game on my youtube channel as I work on it live. All of the streams are archived an can be found on my channel (haven't done one in a while) Okay, this is really going to be the last place to check updates. I have a discord server for it now yay! https://discord.gg/7c6kCny
  13. Information about the project: Engine/Rom Base: White 2 USA Project Grey, ie Pokémon Red Islands, is a sequel to Pokémon BW / B2W2. Elapses three years after BW and 1 year after B2W2. There will be a new region called "Red Island" with new fakemons and legendary. The protagonists are the BW (hence the sequel ). STORY Have already passed three years since that event in Unova. Today they sent me a letter telling me that I, [player], I am invited to go to the Pokémon major championship, organized in the Red Islands. It is assumed that is attending by all the best championship winning coaches of the Pokémon League the past 20 years. When I got there I attended very well, there were new Pokémon, many were friendly, some not so. When the time came to present the championship told us the following informations and rules: "All who have won a championship will have to fight with you to rise ye victory, every week a match is made, it will not be worth cooperate with other participants. The championship will be made in the entire archipelago, ie while fighting can move around throughout the region. While Do not fight in championship notify days in your spare time you can be attacked by bandits. Do not be afraid, assail this as vacation, but Do not trust, if you lose a combat either with whomever in this region, whether in day championship... You are sentenced to death ... Sorry, you can not go back to your regions. Flights are cut and you are surrounded by a glass wall until after the championship. Now, I will tell participants: Rizzo (B2W2), Bruno (RZE), Leon (DPPT), Nanci (B2W2), [player] (BW), Lira (HGSS), Maya (DPPT) Eco (HGSS), Blue (RGA), Aura (RZE ), [...] and Red (RGA). Enjoy your holiday ..." SCANS VIDEOS [video=youtube;BsHzcafj4dg]https://www.youtube.com/watch?v=BsHzcafj4dg
  14. Introduction Hey guys! I am Zephyros and I want to announce to you my first Pokemon Project (no pun intended)...Pokemon Spirit Silver! This is a hack made by yours truly, Zeph (me!). So a bit about myself. I love messing around with video games and I love messing around with Pokemon because I get to do a lot of things that I wish could've happened in my regular play through as a kid. I loved playing Pokemon and I still do so to show my love I decided to hack my favorite game...Soul Silver! I personally found that Soul Silver had so much potential but so little usage of that potential. I hated how the leveling curve was absolutely horrendous, the levels of the wild Pokemon were terrible, the trainer's Pokemon were terribly leveled. (I got more experience from wild battles than trainer battles.) So I took it upon myself to revamp Soul Silver and provide a more entertaining game in the forme of a hack...Spirit Silver. Story The story is the same. You thwart Team Rocket. Obtain the legendary, Lugia. Beat the 16 Gym Leaders and fight Red. Beat the game...ya know. The usual. However, it's more or less the experience that I have revamped. Although as time goes along, you can expect an update to the game with a few additional storylines... Features [The Experience] - All 451 Pokemon are available in this game. (Wild Grass, Water, Etc. + Legendaries which will be obtained from various events scattered through Kanto/Johto) - Pokemon that evolve by trade have now been changed to evolve in a different manner. [Level up, item usage, etc.] (I will eventually release a TXT file disclosing all the evolutions and how to achieve them) - Pokemon Movesets have been updated to Gen V (or may even be updated to GEN VI) - Wild Pokemon Encounters have been updated - Gym Leaders and Trainers have been updated. [Higher Levels, More AI, More challenges, More fun, Different Pokemon, More Fun!] - All events (Pichu event, Celebi event, etc.) are being implemented into the game - New/Different Storylines may be implemented - Red's not so much the same anymore on top of that lonely mountain... - The Kanto Gym Leaders have been gotten rid of. They have been replaced by an even more challenging, ruthless, and fearless group of leaders who aren't afraid to tear your world down... Progress I have done everything up to the second gym. I will update this post as I go along. Now. Don't expect a beta to come out soon however if you want to beta test this game then by all means send me a message. I am considering putting up a beta after the fourth gym...otherwise known as the Goldenrod Gym. I am putting content onto this game as much as I can with the time available. I just need to know how to specifically edit Professor Oak's intro text, mugshots/back sprites, and a bit of scripting help. If anyone can provide this to me...then you will be credit so much, I wouldn't be able to describe my gratitude. Everything up until ILEX FOREST is just about done! Yay! I'm actually considering to add a few more potential events but other than that you can expect a playable BETA in the next two weeks! If you want to see more progress. Head on over to my channel on Youtube: ZephyrosDS where I will post updates, trailers, and other info concerning my game. As well as tutorials for those who are interested to join Gen IV hacking. Credits - PPRE: For most of the work done in this hack. From trainers, to scripting, to wild encounters, to items. This has been the one most important utility in my arsenal. - KazoWar: For developing BTX Editor which I could not have lived without. - Project Pokemon: For help on my hack and all the help I will need in the future.
  15. This is more like a proof of concept than a ROM hack, the pokemon are added, but are currently not obtainable yet, use enc.lua to force an encounter with them. ROM base is clean Pokemon: Black Version 2. If you are having patching problems, verify ROM base with DS-Scene Rom Tool. Battle Animations OFF! Attemping to use a 6th gen move with battle animations on might freeze the game. 6th gen moves that boost stats, inflict a status, or do damage should work, mostly... but moves with specific effects like Sticky Web or Misty Terrain, will just fail. 6th gen Abilities do nothing at all. This AR code is required to play the hack. It modifies some of the game's code so the game can function properly with these changes. 52020478 000002C5 02020478 0000033A D2000000 00000000 5201E3A4 0000028B 0201E3A4 000002D3 D2000000 00000000 52033CE0 0000028B 02033CE0 000002D3 D2000000 00000000 52033CDC 00003584 02033CDC 00003890 D2000000 00000000 5201DDF8 80A84308 0201DDF8 46C04308 D2000000 00000000 Things to do Add Fairy graphic. Update typing table to include Fairy. Fix Subsitute bug. Add proper icons. Give 6th gen moves a dummy animation. other stuff I can't remember now. Sprites for the Kalos Pokemon and Megas are from http://pokemonshowdown.com/ 721_beta1.zip
  16. Pokémon Fire Red Evolution Version: 0.95 (Length: Main Game/No Post-Game) Introduction: Pokémon Fire Red Evolution is a difficulty hack of Pokémon Fire Red which not only has improved trainers but also features several enhancements over the original game such as a PSS split, new moves/abilities from future installments, an updated type chart and much more. Features: →All cross-generation (pre)evolutions are added, meaning that there are 416 Pokémon in the game. →All Pokémon are available for capture in at least one area before the Elite Four. →All mechanics updated to Gen VI standards as closely as possible, this includes move buffs and Pokémon updates such as Fairy typing, stat increases and Gen IV abilties →Some TMs and Move Tutors have been updated to teach more useful moves, in addition, TMs are now scattered throughout PokéMarts for purchase. →Most Pokémon sprites have been updated to give the hack a modern feel alongside the new mechanics changes. →Trade Evolutions and other inconvenient evolution methods have been replaced. →Several Pokémon have received alterations in base stats, abilities and learn sets to make them more unique and/or viable in gameplay. A majority of these are inspired by Hidden Abilties and Mega Evolutions in future games. (Not available in the basic version) →Several moves have received alterations to make them more viable in gameplay, examples include the HM moves Cut and Strength. (Not available in the basic version) (More details in the documentations) Screenshots: Additional Notes: →Blaine is now the 6th gym leader and Sabrina is now the 7th, the Tea used to access Saffron City is now found in Three Island. Credits: Download (V0.95) Future Plans: Any feedback be it positive or negative is greatly appreciated.
  17. __________________________________________________________ Current Version: v0.4.7.6 (Download) Last updated on 4/14/2019 Screenshot Album Information This is a ROM hack of Pokemon Heart Gold which aims to remake the classic game Pokémon Red. Dialogue is taken from the Gameboy Advance versions (Fire Red & Leaf Green) however there are no plans to include the Sevii Islands like there are in those games. I will be trying to make this similar to the original, but with the DS's features. This way the ROM can be used as a base for others to start their own hack. There will be a Soul Blue version released once this is close enough to completion and I also plan on making a Yellow version once Heart Red & Soul Blue have been finished. Features: Updated type chart (Fairy type) 493 Pokemon Pokemon follow you Classic GameBoy game in DS style graphics, with touchscreen Day & Night Cycle ORAS mini-icons Progress: Download The archive below contains the patch and the patching program (xdelta). This must be applied to a Pokemon Heart Gold (U) ROM (md5: A62E7ABBC7B6A352793EC8F75E6ACE55). (External links dead. here's our page instead) Recommended Emulators: DeSmuME, DraStic (Android/phone) Also works on Flash carts. FAQ What are you going to do about Mt Moon and Cinnabar Island since they look different in HG compared to Red/Blue? For now, I'm going to leave as is. When the hack progresses further I plan on using a map editor to make them look like the originals. Will you be expanding the pokedex? I hope so. Can we go to Johto? I will probably make a separate version once the ROM is complete which opens up the area (maybe with a story). I also want to look into the possibility of adding Sinnoh as a 3rd region. Known Issues / To Do Credits
  18. All 721+ Pokémon will be available in game, with over 100 new Pokémon to discover! New moves given to some pokémon, including some rare moves such as Chansey with Wish. Pokémon have battling potential like never seen before! Mega Evolution and Z-Moves In-depth Story for All Ages 3 Regions to Explore! 3D Overworld!(+) Gen 5 Style! (+) Plus Feature Pokémon caught in this game can be exported as a .pkm file and imported into actual cartridge games via in-game means (requires Action Replay, Flashcarts, Ram2Sav, and/or Pokegen PkHex) Pokémon can also be exported as text to be used in Pokémon Showdown The Pokétab Field Moves and Abilities To be covered at trailer release PokéBodies To be covered at trailer release Introducing The Starter Pokémon There's a new gang in town, and they have one fierce bite! Trailer and More Pokémon Coming Soon Meta Mercury will provide an example of working at the outer boundaries of what RMXP and Essentials can do. It will also seek to improve the current system to be a more viable developing platform. Discord Server is now PublicClick to Join:https://discord.gg/CGYWm9R Want to contribute to the project? Fill out this application Want to see something included? Let us know what you want to see ______________________ Developed using: Maruno's Pokémon Essentials Including parts of scripts/resources from: Klein Studio's Essentials BW Luka SJ's Elite Battle System Heretic's Miscellaneous RMXP Scripts Neo Mode 7 The Entire Original Soundtrack (Work in Progress): Screenshots:
  19. PokeJoke DS Summary: PokeJoke DS is a parody of Pokemon games. It is a hack of Pokemon Diamond. The main difference between this and the original game is the text. Nearly every line is different. Because of this, you should actually talk to everyone. If you do not talk to people, it would be very similar to the original game. The differences in text include dialog, Pokemon names, move names, item names, town/route names, etc. There are also some slight differences in the maps and sprites. So far, I have: Renamed all of the gen IV Pokemon Renamed a few of the gen I, II, and III Pokemon Changed some of the moves Changed the storyline (The different storyline will become much more apparent later in the game.) Completed editing Twinleaf Town Completed editing Sandgem Town Completed editing Jubilife City Completed editing all routes up until Oreburgh Gate Added an Easter egg to Twinleaf Town Todo: Rename all remaining Pokemon Change most of the moves Complete editing the rest of the story/world Add more Easter eggs Download Demo: An xdelta patch can be downloaded HERE. It requires an untouched Pokemon Diamond USA/ENG rom as the source file. EDIT: This patch is v2, which fixes grass in some houses and a few broken dialogs. Download Full Version: Sorry, but there is no full version currently available. Screenshots: Known Glitches: If you find any glitches, please notify me of them. The invisible wall at the end of the demo is NOT a glitch. It is there to mark the end of the demo. Other Info: I originally started this project back in 2009 under the name Nu11iFy. Now, my most common username is Razema. The project was discontinued, but I have restarted it. The initial thread can be viewed HERE. I am currently locked out of my old Nu11iFy account, so I cannot remove the old thread.
  20. [video=youtube;-ws3NI-xWTo] This patch does exactly what you think it does. Every pokemon will suddenly only know metronome, and the same goes for enemy trainers. If you want to put strategy aside and just be a spectator to pokemon playing itself for an hour or two, this is the mod you're looking for. The mod is completed, though only playtested once, so there might be a bug or two. Important features: Metronome now has 40PP. Every pokemon can learn all the HMs, but beside Flash (which is now splash) all the HMs have the same effect as metronome. All gym leader battles, rival battles, Elite 4 battles and Giovanni battles are now double battles. No trade evolutions. No TMs Documentation with all the minor changes and a Firered mini-walkthrough How to apply the patch (Note: You must already have a Firered ROM): Download the rar file in this thread. Download (if you don't already have it) Lunar IPS. Extract the rar file. Open Lunar IPS and choose "apply patch". Select the patch from the Pokemon Firered Metronome folder. Select your clean Firered ROM. Get the message screen that says the patch was successfully applied. I suggest using the no$gba emulator to play it. What is the injoke version? I originally made a crappier version of this mod for the pokemon streamer Pkmn Rob, so the injoke version is for people who enjoys his stream. Special features: Your rival is supposed to be Rob in this version (so name him Rob) His pokemon are all memorable pokemon from Rob's various playthroughs (with the name he gave them, so he doesn't send out Slowbro, he sends out Rainmaker). Pokedes is updated with injokes. The champion battle for the Elite 4 re-battle is a special version of Rob. How was the mod made? Well I'm very new to modding and know nothing about code, so I used the following four modding tools: Advance Trainer Nameless Sprite Editor Yet Another Pokemon Editor MoveEditor The first three can be found on the download page on swamperttools. The fourth can be found here Please let me know if you find anything wrong with the mod or the documentation, like a trainer with a pokemon that use something other than metronome (Besides Magikarp, who is intended to also have splash and Ditto, who is intend to still only have transform). Also, if you know a simple way for me to edit the suggested rival names so that Rob is the first option in the injoke version, then I'd love to hear it. UPDATED link: Pokemon Metronom.rar
  21. ~~Pokémon Nightmare Black 2~~ Hack of: Pokemon Black 2(Pokemon Bliss White 2 will be coming out when V1.0 of Nightmare B2 comes out) Current Version: Beta 2.0(Public Beta 1, although I am actualy nearly at full version 1 in actual editing but in terms of uploading I havn't updated the download link in a while) Last Updated: May 25th, 2013 ~~What is this hack/Welcome~~ Pokemon Nightmare Black 2 is a hack where instead of making every pokemon available, I make a patch of amazing pokemon available every route, although not overpowered. And the main thing about this game is how it delivers its difficulty(which is quite high) in different ways at the same time, mainly gym leaders for example; have AIs at starting with 165 for Gym 1 DAYUM! and combined that they have the top quality pokemon like standard sets for some pokes and annoying sets for others or just powerful sets for some, combine that with the fact that they don't just have for example "water/flying then water/ground" for Gym 1, he has the newly made into Water/Dragon Dratini with dragon dance and a good attacking set! Combine that with the fact that the levels are no joke and this hack will be a trip to hell yet a glorious glimpse at heaven after you beat a gym without losing a pokemon. ~~Features/Progress~~ Beta as a whole(only goes up to your first Colress Battle) Trainers(up to Colress)(including gyms and their sprite changes)-92%(Missed one trainer in the begining battling(route 20) route and the castelia sewers runts) Wild Edited Pokemon-85%(Missed the castelia outside and sewers) Editing of the pokemon- 95%(missed route 4) Editing pokemon movesets- 25%(only got starters and route 1) ~~Screenshots~~ ~~Credits~~ KazoWar- His tools changed this hack so much especially in terms of spriting and trainer editing The Creators of PRC(I will find their names/usernames later)- Their rom editor changed this romhack so much , 75% of this hack wouldn't have been able to work without PRCs help, especialy with move edits like Lunar Dance. Drayano60- For giving me inspiration and giving me an example to look at(BB2 VW 2) you sir(@ DRAYANO) are a BOSS, I hope you see this, if not , ok. Kaphotics-The inspiration I had to make it in Gen 5 with him to look up to as a fellow Rom hacker and his hacks to see to see that if he can do huge scripting events like the Chargestone Cave HACKED vid then I can make a small editing hack(although very different in skill as he far surpasses me) And Last but not least Nintendo, it's pretty obvious why LOL. ~~Closure and Notes~~ Well I hope you enjoy this beta and future installments of this hack and possibly other upcoming hacks from me after this if I end up enjoying this, also there is no documentation for this beta since I want people to make new discoveries on their own. Also the gym leaders names will be changed to fit with the new list of leaders for this game next update and the protagonists sprites will look different; different design too obviously . Anyway I hope you enjoy this hack that is all from Oiawesome for today unless I can get the next update done under 1 hour and 11 minutes which would be impossible lol.Anyway I hope you enjoy~~ Patch Link:https://www.dropbox.com/s/jm085vuj7eyejfk/Pokemon%20Nightmare%20Black%202%28Beta%202%29.rar ~~Help could be useful~~ Hey guys I have one more thing to add: Help could be useful; as I need a little help with making non animating trainer sprites and editing scripts like for instance Cheren giving you work up; I did pretty much all of the hacking so far with no help from anything exept the tools so yeha it is not going to be the fastest thing; Things that you can help with or volunteer help if you want: - Script Editing like Gym leaders giving you an item - Editing/finding where in the damn PPTXT I could find the list of Gym leader names for battle/trainer names for battle so I can edit gym names for this hack - Making non animating Trainer sprites/making sprites not animate
  22. Pokémon Hoenn White 2 The sequel to Pokémon Ruby, Sapphire and Emerald Created by KingDrapion - Hack Details: ______________________ Hack Name: Pokémon Hoenn White 2 Hack of: Pokémon White 2 (U) Current Version: Beta 2.2 Last Update: 25/05/13 The Plot: ______________________ Features: ______________________ > A whole new storyline never seen before on a B2W2 hack! Travel through a new Unova region and take on the challenges that await you! > An upgraded Hoenn Pokedex. All Pokemon from the Hoenn dex will be in the game as well as selected non Hoenn Pokemon for balancing reasons. > Hoenn Starters: Torchic, Treecko and Mudkip. Which one will you choose for your journey? > Difficulty is increased drastically. Gym leaders as well as trainers will certainly test your skills as a Pokemon trainer! > Remixed Hoenn Themes. Listen to your favourite Hoenn themes and be hit with nostalgia. > Edited Pokémon Stats and abilities (For balancing reasons). Now you can choose your favourite Pokemon and not worry about its stats! > Edited Pokémon Move Sets. The move sets for Pokemon are similar to those in Drayano's Blaze Black 2/Volt White 2. > Revamped Hoenn sprites. See the beauty of animated Hoenn sprites. > Challenge the Hoenn Gym leaders (Like you can in Drayano’s Blaze B2 Volt W2). A bonus feature of the hack, the Hoenn Gym leaders are much harder than the Unova leaders. > Old faces: Hoenn people will be put into the game (Only in complete version). Have a more Hoenn experience by seeing revamped Hoenn people that appeared in R/S/E. Progress: ______________________ Storyline: 100% (May be a few minor errors) Music: 70% Graphics:100% Wild Pokémon Edits: 70% Trainer Pokémon Edits: 70% Overall Progress: 82% Media: ______________________ Download Beta 2.2: ______________________ PATCH Can be played up to Skyla. Do not enter the aeroplane to travel to Reversal Mountain! Recommended Emulator: ______________________ Desmume 0.9.9 JIT FAQ: ______________________ 1. Is this a RSE Remake? NO – It is a sequel. 2. Is this in the Hoenn Region? No – This will be set in the Unova region. 3. Do we play as Brendan/May? No – I have replaced Cheren and Bianca with Brendan and May instead. 4. Will you make it so Team Magma is evil in another hack? No 5. Will you change the main characters? Possibly – It is not my main priority yet though. 6. When is the next/full release? When I finish it. 7. Who made the Team Aqua Sprites? I did, do you like them? Credits: ______________________ Drayano – I got permission to use his hacks as a base ROM WesleyFG – For the Hoenn overworld graphics PkmnSoundFontRemix – For the remixed Hoenn themes PKMNRemixStudio – For remixed Hoenn themes TheCoolMuffins – For Beta testing, finding errors and giving me recommendations Bugs: ______________________ These are minor bugs: Text errors – Due to be some Graphic errors – Due to be some Music errors – Due to be some Remember, this is not a REMAKE, it is a SEQUEL!
  23. Dear Readers Hi. Some of you may recognise me from around here or on PokeCommunity. I am a University Student and have been passionate about Pokémon ever since Blue game out. I have spent the past few months working on a Crystal mod (that I could share if anyone wants) to give me some experience and I have now upgraded to working on Emerald. What is it? Well basically, it is a revamp of Emerald. By this I mean that there is no new storyline and no new pieces of text (unless someone can give a good link to a tutorial on it). The trainer names will be edited and references to trainers (such as changing SIDNEY to Sidney in aTrainer, the text will be changed to call him Sidney as opposed to SIDNEY) will be changed to reflect this. It will aim to let you get all of the available Pokémon that existed in Gen 3. In addition to this, many of them will have their typing and stats edited to, whilst maybe not be wholly balanced, make any one within the game viable. For example Gyarados has been changed to Water/Dragon Charizard is now a Fire/Dragon Pinsir is Bug/Dark Pidgeot is pure Flying etc... A lot of Pokémon have stats edited. In this game, the starters are Numel, Cacnea and Wailmer and as such, I have ensured that Camerupt, Cacturne and Wailord have BST's of 540. What I really want to do and what I am striving to do is make a game where within reason, you can use a team of Pokémon that you love and enjoy without having to compromise. Trade evolutions are being worked on - some will be level based, others not so much. Particular evolutionary note to Eevee. Sun Stone = Espeon, Moon Stone = Umbreon Where am I at? Right now, I have got the gyms up until Lavaridge Town edited, and most of the trainers up til Mauville are edited. In addition, WIld Pokemon are edited up until Mauville I believe. One sprite has been edited, and that is Professor Birch, to try and resemble Zetsu from the popular Naruto franchise. How can you the people help Well it will mainly be an independent one, but what I am looking for is people who can give me links to scripting tutorials so I can get the advanced features of aMap under my belt. I am also looking for people to give me feedback on it, so for example stuff that does not sit right, glitches etc. Link please But of course http://www.mediafire.com/?al6nj91vvvou298 Here are some images too Thank you all for taking the time to read this and I hope you can enjoy it. I have played so many great mods in my time and I felt it was about time I gave back to the community. Changelist - http://www.mediafire.com/view/?jhhj0itnwgtn608
  24. Pokemon Hoenn White has returned! Pokemon Hoenn White EX will be: EX-tra hard EX-tra fun EX-tremely addictive to play ___________________________ To get things clear: THIS IS NOT A REMAKE OF RUBY/SAPPHIRE/EMERALD AND NEVER WILL BE. IT IS DEFINITELY NOT IN THE HOENN REGION ___________________________ Now that is said, onto the introduction Introduction ___________________________ This is my second edition of my Hoenn White hack series. I started this version of the hack about a month ago due to many requests for me to put my old Hoenn White hack back up after I took it down due to corruption of the ROM and my lost enthusiasm of continuing the hack. For those who have played the old Hoenn White before, you will find that this version will be a lot different and much more challenging - I hope. I took my time with this one to make sure it will be much more enjoyable as the other hack seemed rushed by some people. Well anyway, scroll down to see the new and improved this hack has to offer, enjoy! Features ___________________________ # Difficulty - I have dramatically increased the difficulty of the hack. Will probably be too hard for inexperienced players. # Starters - The Hoenn starters will be chosen. They are Treecko, Torchic and Mudkip. # Old Faces - Hoenn people will be around the Region. # Gym leaders - You challenge the Unova leaders to gain badges, but you can also challenge Hoenn leaders as a side event (Similar to Drayano's hack). # Rivals - Brendan and May will be your rivals. # Stats - Have been modified for balancing reasons. # The Pokedex - All Pokemon found in Hoenn and their evolutions. This includes some 1st and 2nd Generation pokemon as well. # Music - Remixed Hoenn themes will be present in the hack. # Type changes - Some pokemon will have type changes for balancing and difficulty reasons. # Text edits - Text will be edited to create a twist with the plot. Screenshots ___________________________ Just the early bits off the game - you'll have to play through to see the rest! Videos ___________________________ Download ___________________________ COMPLETE Version 1.0 - Updated 3/03/13 http://www.mediafire.com/?viiiitsskiyvubt Complete version 1.0 can be played through to Ghetsis. Have not edited texts, so storyline is the same as the original Black and White. Credits ___________________________ KazoWAR - His BW tools made things so much easier for me. Elimanene - Sprites. Kaphotics - Information on the ROM. Zero - For the starter editor. PkmnSoundFontRemix - My composer for the hack - please subscribe to him as he is very talented. nothesmartest - For some of the MIDI's he gave me. WesleyFG - For the overworlds. Bugs and Issues ___________________________ *Text errors - Will be fixed later *Graphics - Will be edited later *Event Unova Pokemon - Will be edited later *Underleveled Trainers - Please report if there is any, will be edited later. *Music Errors - Some music instruments and loops may be off. Just a Note... ___________________________ Thanks to everyone who has supported me since my early hacking days. Without people supporting me, I would not have any enthusiasm to even start this version of the hack. So, please enjoy what is offered and report any bugs below. Pokemon Hoenn White EX Complete Patch 1.0.zip
  25. Hello! I'd thought I'd share my project with everyone, I hope you enjoy it! What this does - It will replace ALL of the female hero over-world sprites, as well as the back sprite, and make them appear as Cynthia. This is only for Pokemon Black and White 2 All instructions inside the README. Very easy to follow, finish within minutes. All Images are inside the Update7 aswell, you only need the narcs for installation though. __________________ Currently in creation) - Mugshot and Trainer Card Found minor texture issues in Update 6, now fixed in Update 7. Also, since this is the final update, it's not going to be progressed anymore. Can a Mod. move this to the proper spot. Thanks! Tools..rar Update7..rar
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