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About Me

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  1. Hey guys this is my first post. I wanna introduce you to some old face, battle Steven. Battle Barry, Team Galactic boss Giovanni, battle legends in B/W like Rayquaza, Giratina, etc. And have new starters, choise 3 starters off ALL starters (bulbasaur, charmander, blastoise, chikorita, cyndaquil, totodile, treecko, torchik, mudkip, turtwig, chimchar, piplup, snivy, tepig, oshawott) and with some old school wild pokemon. I got al the tools but idk how to use them, can someone make me a B/W rom with these kinda things, i would be happy with the rebattles, but the starters just make it happen.
  2. It's been a couple of weeks since BW has been out in English, so it's time to release the new Project Pokemon ROM Editor. This version includes a heavy amount of Pokemon and Move editing as well as Trainer editing. In addition, Map editing has been improved with overworlds incorporated and a full 3D editor. Sprites can be edited too. Example of the map edit screen: Download link: http://dl.dropbox.com/u/2030539/ppre/V/ppre-v_b04.exe
  3. Hack of: Pokemon White Wish Unova played like a more Difficult Pokemon game while still following the Unova Rule*? Wish the Pokemon of Unova had decent Level-Up movepools? Wish the Trainers were tougher without being stupidly tough? Wish Certain Pokemon were available earlier earlier? Wish You could be a shut-in and still get those pesky Trade Evolvers? *Unova Rule-Only Unova Pokemon Pre-Game Well Look No Further! Pokemon Purest White! Level-Up Moves have changed. Later Trainers all carry Eviolites on their Unevolved Pokemon (All Gym Leaders bar-Straiton use it) Veterans use Max Revives Ace Trainers use Full Restores Wild Pokemon Locations have sitched up a bit (Vullaby in Route 4, Pidove & Minccino on Route 1, Klink on Driftveil Bridge, etc...) Team Plasma's Roster has been upgraded to incude: Karrablast line, Shelmet Line, and Pawniard Line. Dark Grass is much tougher and will rarely yeild evolved forms of Pokemon found on the Route. Shaking Grass now yeilds extremely tough pokemon in addition to Audinos. Nurses and Docters are now EXP Clerics. Gym Leaders are Tougher too, (I had to redo Striaton and Nimbasa several times). The E4 still use 4 Pokemon, but the levels are increased to compensate. Alder has a different roster. Cynthia uses her Platinum team. To evolve Trade Evolution Pokemon- Normal Trade-Level Up at Night Holding the Gem that equals their Type. Item Trade-Level Up holding Item Specific Pokemon Trade-Level with that Pokemon in Party. Thanks to Shaqnel from YouTube for the RBY wild theme used in Wild Battles. [video=youtube;wFwi4pJUAgQ] [video=youtube;1DGfD4fkaU8] [video=youtube;H2geNAdY0HI] All that's left to do- Update a few more Pokemon's Movesets. Change a few TM attacks* Fix the glitched up Trainer sprites Find a Good Patch Creator-Suggest PLEASE! *Anyone know where the TM data is held? I wanna change a few, like Bug Opposition to Signal Beam.
  4. I'm making a PokeTex file list(yes, there is Kazo tool, but i have free time ) Here you are, there are only 25 for now. I use the 9.nds file hero, 53DC hero_cycle, 9804 hero_swim, BA6C heroine, C384 heroine_cycle, 107AC heroine_swim, 12A14 BW_Over, 1332C BW_Over, 1515C BW_Over, 160C8 BW_Over, 17034 BW_Over, 17FA0 BW_Over, 18F0C BW_Over, 19E78 BW_Over, 1B870 BW_Over, 1C7DC BW_Over, 1D748 BW_Over, 1E6B4 BW_Over, 200AC BW_Over, 21AA4 BW_Over, 2349C BW_Over, 24E94 BW_Over, 25E00 BW_Over, 26D6C BW_Over, 27CD8 BW_Over, 28C44 BW_Over, 29BB0 BW_Over, 2AB1C BW_Over, 2BA88 BW_Over, 2C9F4 BW_Over, 2D960 BW_Over, 2E8CC BW_Over, 2F838 BW_Over, 307A4 BW_Over, 31710 BW_Over, 33108 BW_Over, 34074 BW_Over, 34FE0 BW_Over, 35F4C BW_Over, 36EB8 BW_Over, 37E24 BW_Over, 3981C BW_Over, 3B214
  5. We all remember the Translation work our amazing team did, right? I was wondering if we can take all the english from an English version of the game and load it into the Kanji fileset of a Japanese version (setting up so we can swtich between a Japanese version and an English version on the fly!) I remember this being implimented with the translation patch. I figure it shouldnt be to hard to take the ALREADY translated files from an english game and plug them into a Japanese one where the Kanji tab's script would go. If anyone knows how to do this, or has a patch already, could it be mentioned please? I tend to break games when I open and edit the data Having a setup like this could mean also having a multilang patch for a number of combinations of languages. I think the biggest advantage would be being able to rename pokemon names (and even catching them) in Japanese and switching to the English script for storyline and such.:creep: Biggest disadvantage I see would be the namelength issue. catching pokemon in the english script would give them their perfectly normal english names, however renaming them would impose a character limit. the User's name too. (seeing as my English username is within the limits anyway, this isnt important) (In a simple summary: The japanese version has support for switching between Kana and Kanji scripts. Could we use an English version's files to replace either the Kana or Kanji scripts with english so we can switch between english and japanese anytime like we could in the translation project? (this time however, using the official translation))
  6. During my playthrough of Generation V of the games, I felt that some pokemon especially potentially powerful species are only available after the E4, including ones that involve Fishing or only at Victory Road. These powerful species being late bloomers will not make it in time for the trainer, assuming that he is not using Pokesav, to train them to a point they are capable of taking on the Elite Four and Team Plasma's elite members. To add salt to the wound, the creators of the game actually only allowed fishing to be accessible after the E4. So the player will have to contend with fewer species to choose from within the game! This is only made worse with the fact that White Forest or certain routes are only available after you defeat the E4; Some of those routes contain many potentially powerful species too. This hack will seek to resolve the issues by changing the encounter locations of certain species as if they were an ecology and also gives the player more choices to pick for their next fighter in the team. This hack will not add Pokemon from previous generations unless they are to be encounter in that place only after the Elite 4. Pokemon Black/white is now also more of a hunter's expedition because some good species have be edited to be rare so the player is going to have to go through a few more wild encounters before you will encounter that "potentially powerful" or rare species for your team. Testers and suggestions are welcome Credits Myself-- Siam on Project Pokemon/ FlameEntei on Pokecommunity. Drayano – the first guy to edit wild encounters in B/W Aragornbird- For teaching me how to edit wild Encounters Kazowar- Evolution editor Andibad- For being supportive of my hack Twistedfate- Creation of the stats editor and Wild editor. Features: 1. More species to catch 2. Starters are catchable Oshawott: Route 1- Surf Tepig- Dreamyard- Grass Snivy- Pinwheel Forest Inner 3. No need to fish to encounter some species 4. Gym Leaders are stronger Gym Leaders will not be so easy to defeat as their teams become a little more diverse in their moves. The first 4 gym leaders will have Pokemon of slightly higher levels. Somewhat at above 20 and below 30 Conversations edited Dreamyard Sends out <next Pokemon> Trainers edited Trainers will have more Pokemon since the new encounters will reflect in their teams. For EXP for the player. Release Date May - June 2011
  7. Hi ProjectPokemon, I'd like to say Pokemon: Black and White are NOT untouchable, in fact, most of the files look like they're the same as HG/SS (for example, a/0/0/0 etc) although a few files have been added, and as you can imagine, many have been edited for the new things in B/W but the file structure looks pretty much the same. I haven't seen anyone actually decompress a B/W ROM yet (so I guess I'm the first w00t) so I thought I'd post this. It's not really a tutorial as much as a demonstration but here is a picture to prove my words : http://img7.imageshack.us/img7/6082/hni0001b.jpg (It's pretty big so you can clearly see it's been hacked/modified) In case your wondering it's just a simple hack - I hacked the game title on the boot screen to show what I talked about above. Also to prove this is in fact the Pokemon White ROM instead of something like DPPtHGSS with a modified icon and header, here is another image I took of my DS actually playing Pokemon White : http://img31.imageshack.us/img31/7622/hni0004df.jpg (An epic Picture of ZEKROM on the titlescreen - I love it!) The unfortunate part is BW has a really weird Anti-Piracy this time around. There is no lag, the game runs really great, but: 1) No Pokemon can gain experience (henceforth making it impossible to completely win the game with lvl 5 Pkmn alone) 2) Saving seemed to work until I tried loading the save, which didn't work too well Might've just been a setting of mine that was incorrect (There are editable settings in Wood R4) so I'm not 100% sure this is the AP's fault. But anyways, even the beginning gameplay was great. *insert-something-here-reader lol* - Project X
  8. FEATURES: *Rated X for eXtremely hard! Because let's face it, Pokemon was made with children in mind so it's made possible for a 6-year old to beat it. These hacks will prove difficult even for adult Pokemon fans. You can beat the real games simply by using your most powerful attacks, but that won't work in Pure White/Pitch Black. You'll have to rely on more advanced strategies like status effects, stat-lowering moves, and switching constantly to keep your team alive. A guide will be given to tell you how to beat the Gym Leaders/Elite 4, but their actual teams won't be revealed because that's for you to find out! *Old Places, New Faces Non-Unova Pokemon will be available to you as soon as you begin your adventure. This gives you more team options to face the upcoming challenges. Of course, you should expect your opponents to use non-Unova Pokemon as well. *Gotta Catch 'Em All! All 649 Pokemon will be available in this game without trading, transferring, or accessing the Dream World. This includes legendary Pokemon as well, although they will be especially tough to find. A list of Pokemon locations will be provided. *The Solution to Evolution Pokemon that used to evolve by trade have new evolution methods so you won't have to trade anymore. A list of new evolution methods will be provided. *Trainer is about to send in..."something"? By default in the real games, you'll always be told what your opponent will send in which gives you a chance to easily counter your opponent's next Pokemon. In these games, the trainer's Pokemon name has been replaced with the word "something" which means you'll never know what your opponent will send in next! *Smugleaf just got Smugger The truth is, starting with a Snivy gives you a disadvantage since this game is especially tough on Grass-types. To make up for this, the Snivy line now evolves much quicker than the other two starters. In addition, it also learns two new moves - Earth Power instead of Wring Out and Dragon Pulse instead of Gastro Acid. If for some reason, you still want Wring Out and Gastro Acid, you can always learn them as a Servine. *Pseudo Tutors The reason a lot of Unova Pokemon don't learn many good moves is because the huge list of tutor moves from 3rd and 4th gens are missing. To slightly make up for this, some Pokemon now learn a "tutor" move by level up. For instance, Unfezant gets Superpower, Lilligant and Vanilluxe get Earth Power, and Klinklang gets Zen Headbutt. *Doctors? More like Murderers! Doctors will always heal your Pokemon to full health...if you can beat them! But they'll always engage in triple or rotation battles and have extremely powerful Pokemon with extremely powerful moves. They may be even tougher than Gym Leaders! Don't expect to win against them the first time. However they are completely optional, just like in the real games. Nurses on the other hand, are very easy to beat and use Audinos, Chanseys, and Blisseys which are great for EXP. *Maybe you'll actually Read this time. Regular trainers in the real games never have anything to say other than a few generic lines. In these games, some trainers here and there will have a bit more interesting dialog. Expect to hear references to pop culture, world events, internet memes, innuendos, and maybe even a few things not appropriate for a Pokemon game! *WHAT DO YOU MEAN IT GETS HARDER?!? Don't expect the challenges to end once you've beaten the main storyline. Besides the rematches against the Elite 4 and your Rivals, there are more difficult battles in store for you. Can you beat the Riches family, who are even tougher than the Elite 4? Or how about clearing Challenger's Cave, where everything is at Level 100 (even the wild Pokemon!). Don't even think about beating Morimoto the first time! *Winners really Win! When the hacks come out, it will come with another challenge for players. Record your victories against the major trainers in the game and you can win actual prizes! I'll give you free shiny Pokemon (legit ones, not ones made by Pokesav), free art requests (because I can draw), and even free online gift cards! I'll post a video up with rules and more details when it is released, so stay tuned! Possible Features: *Music Editing If I finish everything listed above and there's still time left, I'll try to insert a bit of nostalgia by putting in music from Gen 1. Either way, I might hire someone to do it for me. So if you know how to insert and loop music in Black/White, I'll pay you real money for something you already know how to do! *Title Logo Editing Not anything major. Just replacing the real logos with edited logos of the names of these hacks (the images you see at the top of this post). This isn't top priority. Screenshots: Progress: Wild Pokemon Editing: Up to Celestial Tower Major Trainer Editing: Up to Marshal (first battle) Regular Trainer Editing: Up to Route 7 Expected Release Date: Last week of April 2011 Credits: KazoWAR for his Trainer Editor Pedro250 for his Evolution Editor SCV for PPTXT Drayano for telling how to edit Wild Pokemon locations elementking for telling how to edit Pokemon Level-Up moves What I want from you: Think of interesting dialog that you want trainers to say in these games. Make sure it's not related to Pokemon so that it's clearly distinguishable from the unedited dialog. Preferably something funny or something that references another popular game or movie. Keep it clean. There's only ONE trainer in this game that swears and I'd like to keep it that way.
  9. No$GBA may be outdated, but it still has some good qualities to it. To me, and others, debugging is super helpful. To some, they prefer it to play and get screenshots from. However, Black and White has been a bit harder to get working with it. So, I made this patch. The patch allows the player to get EXP from battles, start the game, and even save! Best part is, no AR code is required to play your game. The current patch supports ENGLISH WHITE VERSION ONLY. If there is interest in Black version, I will get a copy of that out as well. To use, you will need a copy of the original xdelta and knowledge of the basic command line. If your ROM is 256 MB, it needs to be trimmed: First download the file below and the xdelta from the previous link. For ease, put xdelta, the patch, and your trimmed ROM into the same directory. Navigate into that directory via command line. Run this command (assuming your game is called "white.nds"): xdelta patch white_nocash.patch white.nds white_patched.nds If you did everything right, white_patched.nds is your new patched ROM. Downloads: white_nocash.patch
  10. Hi peeps! In Pokemon Heartgold and Soulsilver, a feature that was first introducted in Pokemon Yellow was revived: Pokemon following you. However, immediately after HGSS, It was removed in black and white D: Maybe there is a way to "hack" this function out?
  11. We know that is possible to select from 2 alphabets in the Pokemon B/W games, so why we could not use one for the english traduction and another for the spanish traduction? It would come very useful and easy because you only need 1 game for english and spanish and you could change between these language at any times. ------------------------------ Sabemos que es posible seleccionar por 2 alfabetos en los juegos de Pokemon B/W, asi que por que no usamos uno para la traduccion inglesa y otro para la traduccion española? Sería MUCHISIMO más util y facil para todos ya que solo necesitariamos 1 juego para inglesd y español y podriamos cambiar en cualquier momento.
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