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  1. I have run into a strange problem with PokeGen. I'm pretty sure its with PokeGen because I've meticulously ruled out everything else. Here's what is happening: It has been a month since I last used any save state editors for a Pokemon game, including PokeGen. The last time I did so, I didn't have any problems. Then, yesterday, I used my NDS Adaptor Plus to load save files from my SoulSilver and Platinum versions. I then created a copy of each of those saves to use for a little editing (I always keep a copy of the latest save that was known to work without any issues). I proceeded to edit a few things in PokeGen. In the Platinum save, I duplicated a Carvanha that was in one of my PC Boxes, and placed the duplicate into another box. On SoulSilver, I duplicated a Happiny from one box to another, as well as duplicating a shiny Misdreavus that I was lucky enough to have caught in the Safari Zone. My intention was to evolve the Happiny with an Oval Stone, and to trade the Misdreavus to Platinum in exchange for the Carvanha I had duplicated in that game. Here's where things get weird: I transferred the edited saves back to the proper game cards (which are retail versions bought brand new in North America, not R4 cards or something like that) and then booted the games, SoulSilver in my DS Lite and Platinum in my 3DS. They started up fine, with no problems whatsoever. I then moved the aforementioned pokemon from their respective PC Boxes into each game's party, and proceeded to enter the Union Room. However, the moment I walked one character (SoulSilver's) over to the Platinum character and pressed "A" to talk to him, both games displayed a blue screen that read something like this: (SoulSilver) "A communication error has occurred. Press A to return to the title screen." The message for Platinum was longer, but essentially said the same thing, except that it kicked me back to the Union Room instead of the title screen. Needless to say, since I've never had any problem like this before with save state editors, I initially suspected the problem lay with the 3DS. So, I shut off both games, and moved Platinum over to my brother's DS Lite. I repeated the trade attempt, only to get the same error message at the exact same point in the process. After that, I began to suspect a PokeGen problem. So I turned off both games, put them back in the NDS Adaptor Plus, and transferred the unedited game saves I had made at the beginning of this whole process. Then I put each game in a DS Lite and tried to trade once more. This time, I didn't get the error. I was somewhat relieved, but also puzzled. So I created new copies of my latest working saves, and edited them again with PokeGen, this time being careful not to accidentally click or change anything other than what I wanted to change. I put the games back in the systems, and entered the Union Room a third time, and as soon as I pressed "A" on the other character, I received the exact same error as before. This made me suspect a problem with PokeGen even more, because the error didn't occur when I used game saves that hadn't been edited within the last month or so, and it did occur when I used game saves that had been edited that same day. So, once again, I restored the known working game saves to their proper versions, and then proceeded to create two new copies of them, this time with Pokesav. I performed the very same edits as I had with PokeGen, then saved my work, transferred the edited saves to the game cards, and entered the Union Room for fourth time. This time, I was able to trade with no problems at all. Needless to say, I'm thoroughly confused. I hope this bug report will help me fix this problem, because I've come to prefer working in PokeGen instead of Pokesav, especially for Black and White, because my BW Pokesav doesn't have English names for Pokemon, items, places, etc. Anyway, here is some additional info to help figure this out. My version of PokeGen: 3.0.5 Operating System: Windows XP Pro with all the latest updates and working, up-to-date antivirus software Hardware: Late 2007 Apple Macbook (dual-booting Windows via Apple's Boot Camp) Also, I am including the relevant save files so you can take a look at them: Here's a list of which save file is which: These first two files are the ones that were simply a backup of Platinum and SoulSilver with no edits at all. They are known to cause no problems. Pokemon Platinum JMA 06-16-2012 01.sav Pokemon SoulSilver JMA 06-16-2012 01.sav This second set of files are the ones edited in Pokegen that were causing the communication error in the Union Room. Pokemon Platinum JMA 06-16-2012 01 Edit Pokegen.sav Pokemon SoulSilver JMA 06-16-2012 01 Edit Pokegen.sav This last set of files are the ones that were edited in Pokesav and didn't cause any problems either. Pokemon Platinum JMA 06-16-2012 01 Edit Pokesav.sav Pokemon SoulSilver JMA 06-16-2012 01 Edit Pokesav.sav Pokemon Platinum .sav Pokemon SoulSilv .sav Pokemon SoulSilv .sav Pokemon Platinum .sav Pokemon SoulSilv .sav Pokemon Platinum .sav
  2. Okay, so first off, Hello! I'm new, hope I didn't do this wrong. On my game (SoulSilver, rom, Acekard2), I enabled the "Walk Anywhere" cheat. I went to Azalea Town, and went north towards Route 34 (avoiding Ilex Forest). On the very edge of the Azalea area (Northwest corner), the Rival is facing North. He can't be interacted with, but he is there. If you interact with anything else you get the headbutt trees message, but not on him. Has anyone else seen this? Does anyone know what purpose it serves? Is this the right place to ask this?
  3. Another idea that I have... Region: Holon Suggested storyline (to be amended) : Takes place after the use of mutating electromagnetic waves has ceased. It is observed that some Pokemon have mutated: classified as the Delta ( δ ) species. And recently it was suggested that maybe, just maybe, the Pokemon in Holon are naturally different from Pokemon from other species (which should also be called Delta species Pokemon but are denoted with Δ instead of δ.) So you are sent to find out. Any way, the main baddie this time won't be some control freak bent on taking over the world: he just wants to find something ( I was thinking Mew) for some less ambitious purpose ( like for healing his son or something like that since the delta species mew is said to be special and it was actually SIGHTED so it is possible to find it etc.). And maybe we can have a guy who starts to expose pokemon to high levels of electromagnetic waves to try to mutate them for errrr....i dont know maybe top generate clean electricity. Oh yea and we can introduce Team Rocket once more. Spoiler: And this time Giovanni is a good guy. End of Spoiler. So yea that's about it. Yes in case you are wondering, this is 'adapted' from the original storyline of the Holon arc in the TCG. Still needs some work with the storyline though. Seems ......I dont know. Some other stuff: I was thinking that instead of making us choose either fire, water or grass pokemon (which is not really all that fair since there may be a change of type which will throw it off balance), we will have to choose pokemon of the same type. Eg at the beginning, we will have to choose between Bulbasaur Δ, Chikorita Δ and Treeko Δ. And along the way, you will choose among the fire type and later the water type or something like that. You will receive a pokedex which is fully filled. But only when delta pokemon are caught, more entries will be made and more info is added to the current pokedex like it should have been. I mean how many times had professors sent kids to collect data? It's about time we got a functional pokedex like those in the TV show. Alternative names? Pokemon Delta Species ( you know....DS) So that's more or less it. Most likely to be a romhack of HGSS but still waiting for more tools to be developed as i admit that i know next to nothing about romhacking. If you intend to take this project up feel free to do so. Would be nice if you would inform me first though. Any suggestions?
  4. Hi everyone, here are some of my codes that I have. Credits to all the Original Creators. If you want to support my thread in any way, then put this Userbar in your Signature. Credit to Toffeuy for the Userbar. Userbar Code Delete the * View Egg's Contents (Hold L/R) Also allows you to Release Eggs SMR2010 Jirachi: Press Select Pick up via Pokemart US Movie 13 Events; Shiny Raikou, Shiny Entei, Shiny Suicune and Celebi Walk a Step to obtain a Shiny Egg: Hold Select EV/IV Checker Secret ID Checker VGC10 Crobat [Press Select] Pick up via Green Man in Mart Max Pokewalker Steps: Press Select Credit:- Myself (AsPika2219 from GBATemp cheat forum) ::Got any items from red delivery guy :L + R = 536 for master ball and 999 for ultra ball, L = change item and quantity Reset In-game Flags: Eg of this new code: You can reobtain the Togepi Egg, Snorlax, Sudowoodo, rebattle Legendaries, rebattle Team Rocket, redo Misty Event, reobtain National Dex, rebattle Gym Leaders, ect, ect. Basically, you are starting a new game. ::Reset Kanto Flags: Press Y ::Reset Johto Flags: Press X USA Oblivia Heatran via Mart: Press Select Pick up via Pokemart Pokewalker Volt Tackle Pikachu Box 1 Slot 1 [Press L + R] Surf and Fly Yellow Forest Pikachu's: Press Select Pick up vai Box 1 Slots 1 and 2 US 10th Anniversary Mew: Press Select Pick it up via Pokemart Eigakan Cinema and Quirky Celebi: Press Select Replaces your first two pokemon in you party Pokemon Rangers 3 All Deoxys Formes and Shaymin: Press Select Replaces your first five pokemon in your party Three Crown Beast: Press Select Replaces your first three pokemon in your party 7-Eleven and ARIO Pikachu: Press Select Replaces your first two pokemon in your party Gold & Silver 10th Anniversary Mew: Press Select Replaces your first two pokemon in your party Pokemon Rangers 3 Oblivia Heatran: Press Select Replaces your first two pokemon in your party Nok Time Square Shaymin: Press Select Replaces your first two pokemon in your party 2009 Lucas1997 Special Edition Leafeon: Press Select Replaces your first pokemon in your party No Restriction Fly Anywhere (Press L+R+X on Fly map) Egg Nature/Gender Modifier Summer Nintendo Zone Manaphy: Press Select Pick up via Box 1 Goon Scizor: Press Select Pick up via Box 1 Marking Hidden Power Modifier Mark a Pokemon in Bill's PC Pokewalker Routes Modifier: Press Select Hover Code: Press Select EV-Multiplier Here is the Nature mod on existing (caught) pokemon. Simply place the pokemon you want to change the nature of into box 1 slot 1 and Press the L button. 3D Mode 1: No Activation 3D Mode 2: No Activation Ticket Events: Press Select Pick up via Box 10 05/31/08 Nintendo of Korea Rayquaza [korea exclusive]: Press Select Pick up via Pokemart Yokohama Birthday Pikachu: Press Select Pick up via Pokemart PBR Electvire: Press Select Pick up via Pokemart PBR Magmortar: Press Select Pick up via Pokemart PBR Pikatchu: Press Select Pick up via Pokemart World Hobby Fair Manaphy: Press Select Pick up via Pokemart Alima Darkrai 100: Press Select Pick up via Pokemart Alima Riolu 100: Press Select Pick up via Pokemart 10/28/06 Concert Chatot- Music Chatot: Press Select Pick up via Pokemart Box Pokémon Clone Hold R while moving a Pokémon to clone. Infinite Starters Wild Shiny Modifier V2 Rebattle Event Pokemon (Credits to KazoWAR) Nintendo Official wi-fi Events (L+R) [HGSSSPRITE]025[/HGSSSPRITE] [sHINYSPRITE]243[/sHINYSPRITE] [sHINYSPRITE]244[/sHINYSPRITE] [sHINYSPRITE]245[/sHINYSPRITE] ::Marking Pokemon Modifier :Mark a Pokemon in Bill's PC Pichu Arceus Arceus Japanese Code Movie13 Celebi: (Select+Up) Pokemart Pichu (L+R) Shaymin (L+R) Arceus (L+R) Press L+R outside any Pokemart. Talk to the Green Man (make sure you have room in your party) Goon Scizor: Movie 12 Arceus: Press Select Pick up via Pokémart TRU Dragonite: Press Select Pick up via Pokémart 10ANVI Bulbasaur: Press Select Pick up via Box 2 Slot 1 Pokémon Ranch Mew: Press Select Pick up via Box 2 Slot 3 PC Tokyo Charmander: Press Select Pick up via Pokémart PBR Pikatchu: Press Select Pick up via Pokémart VGC 2009 Shiny Milotic: Press Select Pick up via Pokemart Mystery Mew: Press Select Pick up via Box 18 Slot 2 Arceus Event pokemart(Select+Up) ::Rebattle Kanto & Johto Gyms, Reset PokéWalker Routes ::1 Step Instant Lv.100 Daycare, 1 Step Instant Egg Daycare ::VGC 2010 Shiny Eevee ::10ANVI Entei, Raikuo, Suicune ::Embedded Tower Kyogre & Groudon ::Box Marking Shiny Code Mark a Pokemon inside a Box ::Pokémon Gender Modifier ::TM17 Protect Move Modifier ::All Pokéballs/Compitition Pokéballs ::5 Shiny Leaves, Obtain National Pokédex, 105 Battle Tower Wins, Pokémon Can Learn Any Move * Use only one at a time. * .::Mark the Pokémon in the PC to activate these codes: .:Change the 83h value (D/P/Pt Pokeballs): 1206F04A 000020XX 1206F04E 000076F0 Valid Pokeball values here are: .:Change the 86h value (HG/SS specific Pokeballs): 1206F04A 000020XX 1206F04E 000077B0 Valid Pokeball values here are: A guide can be found here: ~Guide to 44h, 45h, 46h, 47h, 85h, and 86h Values~ Basically, if the Pokémon comes from Diamond, Pearl or Platinum, set 83h to the value of the Pokeball you want in the first list, and 86h to 0 (never use an HG/SS-specific Pokeball in 83h [value > 0x10]). If it was caught or hatched in HG/SS, set 83h to 0 and 86h to a value from the second list. -------- I also made a code to change the ability while marking a Pokémon: .:Change the ability: 1206F04A 000020XX 1206F04E 00007378 Replace XX with the value of the desired ability in the table below. Abilities: ::Redo Time Celebi Event, Redo Notch Ear Pichu Event (Credit to M@T) Space Deoxys Event: Box 10 Slot 3 Custom EV modifier: Press L+R to get 256 of each Vitamin in the Medicine bag. Trash as many of each Vitamin as needed to have the number of item left equal to the EV you want in the stat corresponding to the Vitamin (e.g. HP UP for HP, Protein for Attack, etc.). For 0 EV in the stat, simply leave 256 items (don't trash anything). Once you have the good number of Vitamins, press Select once to activate the EV-marking code, go to your PC and mark the Pokémon. ::TM MODIFER FINALLY MADE!!!!!! ::NEW SHINY CODE 2!!! *credits to Okamifang99 ::Button Codes *credits to Meadow (thanks! Allows customization) ::Rename Traded Pokemon ::Money, Max Coins, Pokewalker Steps, Badges, Repel and Game Time Edit Codes. ::Wild Pokemon Modifiers ::Nature Modifier ::Max IVs ::Wild Pokemon Hidden Power Max ::Legendary Pokemon Rebattle and Music Edits ::Pokemon Edits, TM/HM mods, Shiny Encounter, Instant Egg and Cloning ::Game Tweaks, Quick Screen Change, Message Speed, Move Anywhere, Genders ::Complete Player Mod List ::All Item Codes ::All PokeGear and Accessories ::Complete Pokedex ::Trainer Battle Mods, Run from battles, 100% Catch, Rebattle ::Battle Mods, Infinite PP, HP, K.O's, Status ::Safari Mods ::Encounter Codes ::Battle Frointer Mods ::Use Bag Any Battle (Works on Wi-Fi) ::Pokethon Codes ::Experience, Max IV, Max EV, Max PP, Pokerus Codes ::Battle Experience ::DS Backlight Control ::Daylight Codes ::PokeGear Calling Codes ::Camera Codes 2D and 3D Here are some new codes I discovered when changing digits of the animation code ::Pokemon Center Animation Cut, HP bar damage animation cut, Rising Money *Everyday new codes will be added here, if you found these useful, please join if you haven't already. ::Orignal Gameboy Soundtrack, Instant Encounter, Max Mom Savings, Max Cash ::Event codelist part 1 Jiraichi, Manaphy Egg, Arceus, Mareep, Slowpoke Tail, Gracidea, Gameboy Player, Red Scale, Red, Blue and Green Orbs, Lock Capsule, Enigma Stone ::Event Codelist 2 Mew, Celebi, Jirachi Pikachu Colored Pichu: Press Select Pick via Box 10 Slot 3 ::10 Anvi Celebi: Press Select Pick up via Pokémart .::Infinite Multi Any Item Modifier: Press Select Replaces first slot in your Item/Medicine/Pokéball/TM&HM/Berry/Mail/Battle/Key Item Bag Key Item Modifier: Press Select Pick up via Pokémart
  5. Hi Everybody! I have an Idea, Just that I don't really know how to add them to the game, So here goes nothing: Wouldn't it be cool if you are able to battle Cynthia and Steven in HGSS! I thought it would! However, I have no idea how to do so. So anyone want to help me/ guide me/ do the patch? Also, I was thinking that it's "slightly unfair" that Red is in the game, And the Female Counterpart from FRLG is neglected, So maybe we can summon her too? I dunno. I think that including battles (and rebattles) with the pseudo rival (Elm's kid), And other past Elite four missing members, Will be sweet! So let's review: Add battle with Steven, Cynthia, "Green", Pseudo-rival, Lorelei, Agatha, Oak!!! I believe that priority can be given to Pseudo Rival, Steven, Cynthia (and maybe oak) cause their overworld sprites already exist! Now is to find the program to place them in the game, And give them a team. What are the programs available for HGSS editing? Also, which of the files in the game can I use? (Using NitroExplorers, I see a big bunch of folders and numbers that make no sense to me. The only thing I could have done is edit Sprites of pokemon using DspokepicPlat) Comments anyone? Thanks!
  6. I'm not sure how well this is going to go down, but I saw that the forums only had 3 styles to chose from: HeartGold vB4 Default Style Mobile vB4 And because there isn't a Soulsilver theme, I got thinking: I have no idea how this is going to work (someone is going to have to figure out that), but maybe people could create their own style/themes and upload them here. Then a Moderator/Admin (or whoever has the power) to add them to the list. Questions, comments?
  7. New and improved BTX Editor 2.0 http://www.mediafire.com/file/49nycebcfywyh2y/BTXE old post
  8. Balance Crystal What is it? Balance Crystal is my mod idea with the aim of making a more balanced game, hence the name. This would be accomplished by looking at the official tier list to find out why some Pokémon are weaker than others, and improve the weaker ones to be on par with higher tiers. This would include editing stats, movesets and in very rare cases, types. Other features could be included (like additional story mode content), but the focus is on making a balanced game, which could be used by others with the same mod competitively. Although it may seem like a pretty simple hack to make, it would actually take a lot of time and effort to comb through all Pokémon to balance them out, without going too far in either direction. Any interest in this kind of hack? Would anyone use it to battle others more fairly and diversely? Let me know below. Oh, and just for a little credibility: http://174.133.255.180/showthread.php?t=221036 A hack I have been working on. I am a very good scripter. Unfortunately, I haven't picked it up for HG/SS yet.
  9. Sorry guys but the results are in and this isn't working. I don't know what else to try so consider this project dead until further notice. The following is kept for informational purposes only: MUST-READ: There are several important pieces of information that you should be aware of here: I recommend that you DO NOT use the method I am going to detail here. This method is potentially risky and much more restricting than simply using a save editor (which I do recommend). This requires your copy of D/P/Pt/HG/SS to be retail; no flashcards. This requires at least one DS "Phat" or DS Lite. The second DS can be any model DS, as long as it will run Black/White from a flashcard. This requires that you flash the firmware of your DS "Phat" or Lite. Flashing carries an inherent risk of bricking your device and/or voiding your warranty. I am not responsible if that happens. That said, I have flashed my DS without a problem and will provide guidance for you. Firmware can be flashed back to its untouched state later. If after reading the above bulleted items, for whatever reason, you still want to try this method, follow the step-by-step instructions below. For now the modifications I've made are only available as part of Project Pokemon's English translation patch. Make sure you have applied the latest version from here to your B/W ROM. Just let me know if this doesn't meet your needs. Now we need to flash your DS "Phat"/Lite. Download FlashMe from here and place it on your flashcards's microSD(HC). Make sure your flashcard is in the Phat/Lite you want to flash. Boot your flashcard and run FlashMe. As it will tell you, you should plug in the charger before continuing. Once that's done press x+b twice. Now you'll see a new paragraph followed by a line reading "Progress:" ... If the progress percentage goes right to 100 and you get a new paragraph saying it's safe to turn of the DS, you're done. Most likely in that last step you didn't make it past 0%. If that's the case, get out a small Phillips screwdriver and a small flathead screwdriver. Use the Phillips to open up the battery compartment of your DS. Depending on if you have a Phat or Lite, you will see something like this: The part circled in red might have a bit of paper stuck over it, you will have to remove it. You can either discard it or try to stick it back when you're done. Now you have exposed the SL1 terminal (circled in red). As FlashMe says, we need to short this. Use your flathead screwdriver to bridge the two sides. Make sure you're applying constant, firm (but not hard) pressure on the screwdriver. Flip your DS around, still holding the screwdriver in place, and have another look at the percentage. It should be progressing upwards now. If it pauses don't panic, just adjust the screwdriver a bit and it should continue. Continue holding the screwdriver until you get a message that it is safe to turn off the DS. Turn it off and you're done flashing. You can ditch the screwdriver and put your battery cover back on. Upon turning on your DS again you'll notice that the health and safety screen is gone, this is normal. You can now PokeShift/Transfer Machine as you normally would, only with an English game. Just make sure the English game is in your flashed DS and your B/W is patched as mentioned in step one. Enjoy! Technical Note (You don't need to read this.) Some folks out there might be wondering why it's necessary to flash the client DS. After all, nobody has needed to flash a DS since practically the beginning of time right? Well, as you probably know B/W uses download play for cross-generation communication. That brought in an ancient problem in respect to editing the regions. The region is of course specified in the download play ROM (which is inside and sent from the B/W ROM); problem is, Nintendo decided in developing the original DS that all download play ROMs must be RSA signed to prevent unauthorized code execution. Lucky for me there was an ancient solution to this ancient problem: flashing, which removes the RSA signature check from the DS's firmware, freeing it to run my slightly modified ROM. =) I'd like to give a big thanks to to those who worked on FlashMe and its custom firmware; this wouldn't be possible without them.
  10. Ok! When I activated a code; I made on Pokegenerator 3.0b8; then saved, turned off, and then turned back on... It said "The save file has been erased, due to corruption or damage." Has this ever happened to anyone? If so please tell me why it keeps happening! I mean, this is at least the 4th time it's happened! By the way, CODR, I don't blame you for it. Please Help!:frown:
  11. I probobly should have done this a long time ago, but anyway; I'm ShinyLucario889; My name, you might realize, represents my favorite pokemon and more... that's about it.
  12. Hey guys you think you can edit the game so you start out at pallet town. Make your starter pikachu, etc. I thought this idea would be great because of the pokemon following you around idea. Since in yellow your pikachu would follow you around, it would seem to make sense. and as addition you can go to johto region! basically reverse johto - kanto to kanto - johto. Neat huh?!
  13. Well, not too sure if anyone else has already thought of this. To-do list 1) Make words spoken by male characters blue and females pink a la FRLG. 2) Make stat changes during battle colour coded again like in RSE and FRLG. - Didn't like it when DPPt changed them to just red for increase and blue for decrease. Should not be TOO tough right? 3) Introduce VS Seeker into HGSS - This will be tough....... 4) Enable VS Seeker to be used in buildings and caves etc. - Not sure if this is possible but will try - I want it to be usable on Gym Leaders as well. Will keep the current rematch function. 5) Put in the Sevii Islands - I plan to put Lorelei here (since it was mentioned that she did come from one of the islands though i don't exactly remember which one if i am not mistaken). Agatha.....I will think of a place (Maybe where Moltres was in FRLG?). - This will probably be the toughest especially designing it in 3D.... 6) The little pic during conversation (what do we call it again? Avatar? Hmm that's not quite it....) - You know, like the ones in Pokemon Mystery Dungeon ( I think) and the Megaman games? In the conversation box there is this little pic of whoever is talking.....yea. 7) Game Corner : Kanto branch (again) - Like many people out there, I was disappointed that slots were removed ( and you cannot buy coins anymore). So I was thinking of putting another game corner in Kanto where it used to be in FRLG (what is in it's spot now anyway? Need to find out....) Either that or I will expand the current game corner. 8) Poketch style Pokegear add on - Nah I won't do away with the current pokegear. I was thinking that if i added a button (since there is some blank space left) to 'activate' the poketch style add-ons. So basically, you can have a clock on the lower screen instead of the usual menu or the status of your party etc. All 'pages' of the apps will have a button to bring back to the menu page (kinda like the START button). So yea you will have the best of both worlds. I mean there are certain aspects of the poketch that i like over that in the pokegear. I am really new to rom editing. Yea my ideas may be are kinda absurd but will still try. If anyone wants to adopt any of these it's fine by me. Don't even know if i will still have any free time to pursue this. @ Xor Vok: Thanks man. Good luck in your ShadowWhite project too. @Frolossus: Yea. I think that is a good idea. And I think i would want to make them accessible in either the house or in Elm's lab so that Pokemon can be withdrawn without going all the way to the nearest town. The Wifi thing.....I don't have any idea about how to do that yet. @ Skyblade 12: Hmmm never noticed that before. Will take another look. @TehReelK41: True, but I am not particularly interested in cramming all regions into one game especially since many people have thought about that and i believe are already working on it. I just want to make a slightly more 'ideal' version of HGSS. Oh yea and if anyone has any idea of how to improve my ideas feel free to post here. And if anyone knows how to use any program to implement the ideas in this thread, it'll be great if you can post it here as well.
  14. Okay, before I tell you guys what happened... *I'm using HeartGold (USA) *Using the non-compact version, .03a. *Using the ARDS, not DSi. Basically, when I output my box code from Pokésav, my AR read it as an Unknown Game. I noticed that the ID Code isn't the same as the usual HG USA code. It can read my SS USA perfectly fine, but not for HG USA. Has this happen to anyone else? EDIT: No, it doesn't work with my japanese version either. Before anyone asks.
  15. *topic.* Picture this: a database is kept with every trainer who agrees on the internet, with their actual teams, & then hacking Pokemon SoulSilver to replace the E4 with every last one of those trainers. ...Unfortunately, PPRE's Trainer editor doesn't seem to be able to add more Pokemon to a trainer or edit their Pokemon much, (so far I've tested PPRE,) & I don't think an actual HGSS map editor is around yet to add more E4 rooms. (PPRE's Map editor is for stuff like what wild pokemon or trainers you can find on it, etc, not the graphics or warps & stuff.) I don't know. Should I wait? Try to see if another ROM hacking tool could work? Is this even a good idea? -PM260 EDIT: And remember to only use your legally bought undistributed to anyone else backed up copy of SoulSilver. That's what I do.
  16. The problem with HGSS and Poketex is that no one list fits all ROMs due to different patches and edits. The new idea is to isolate the single texture narc and to edit it directly with a single list. Figure out how to extract the NARC from /a/0/8/1 Rename that file to ANYTHING.nds (Please don't try to load this into an emulator....) Open up Poketex with the attached list and load ANYTHING.nds Edit as desired Reload NARC (with its original filename) into the ROM at /a/0/8/1 hgssover.txt
  17. Hello all, today Amazon.com has updated the Pokemon HeartGold and SoulSiler release dates for the United States of America. The date of releasing the games is Sunday, March 14th 2010. In these spoiler i have some box artwork from Pokemon HeartGold and SoulSilver. But please note that there is no official announcement by Nintendo. I will update with any pictures and with anyother important info
  18. Download the patch: HeartGold - SoulSilver For those of you who just want to use this and don't give a crap about how it works, follow these simple steps: If you don't have them already, you'll need CrystalTile2 and Tsukuyomi UPS (or any UPS patching tool). I've tailored this guide/patch to work with any HG/SS ROM, no matter how much anti-anti-piracy, translation, etc. crap you've applied. Open your HG/SS ROM with CrystalTile2 (you can ignore the small window that pops up when you first open the program) and go to Tools>NDS File System. A new window will pop up with a long list of files. Scroll down until you see the one labeled "overlay9_0074", right click it, and select export. Save the file anywhere you like. Open Tsukuyomi UPS and select "apply patch to an existing file". Use the file you exported as the target file and apply the patch that corresponds to your game. Switch back to CrystalTile and right click the same file as last time, then select import and browse to your patched "overlay9_0074.bin". You're done! Save the ROM and you're ready to start migrating from your English GBA games. Now for details. I'd done this before on D/P/Pt but HG/SS's overlay files are compressed, so it wasn't as simple as the find and replace it had been in D/P/Pt. Initially this had me stumped because although I knew the files were compressed (and there's documentation around on how they're compressed), I am not much of a programmer and didn't have any tool to help me decompress the files. Yesterday though I realized that the function was included in CrystalTile2, a program that has been sitting on my desktop for some months but never got fully explored. Fail. Anyway, just right click a compressed overlay in CrystalTile's NDS filesystem explorer and you'll have the option of decompressing and saving it or opening a decompressed file and compressing it to that location. The process once you've got the decompressed overlay (#74) is easy enough; do a text search in a hex editor for AXVJ. It'll find a small list of game IDs for the 3rd gen pokemon games in which you can replace all J's with the letter corresponding to your language and vice versa. Save and compress/insert the edited overlay and you're good to go. Any 4th gen game can be hacked to accept any third gen game in a similar manner. Hope this is useful to someone! A big thanks to Mewtwo2000 who originally showed me how to do this for D/P.
  19. Hello interwebs peoples. I am in need of getting a Groudon and is willing to trade my Shiny-Pichu, Night-Sky Jirachi, Timid Ninjask, or........ ARCEUS. Anyways, if anyone out there wants to help me, feel free to post here. PLEASE. Pokémon Platinum: 5456-8257-2666 Pokémon HeartGold: 1677-3527-7044 I'm on Platinum mostly.
  20. Can you tell where this is going? So, I was wondering if it would be possible to change the bicycle sprite in HGSS into a Pokemon sprite, I was thinking a Steelix. Obviously we can't fit a giant sprite, I was thinking of just riding on top of Steelix's head with the rest of its body underground. So, I guess his head could occupy 4 "squares", your character would be placed on the top-right. I can make some sketches it it isn't clear... So, I'm asking, is it even possible to make the bicycle sprite occupy 4 squares on-screen? How about replacing the Bicycle with Steelix's over-world sprite?
  21. Pokémon HeartGold (J) - GameID: IPKJ A587D7CD Pokémon SoulSilver (J) - GameID: IPGJ 7387AC7F Pokémon HeartGold (J) (English Patch) - GameID: IPKJ D6E3F63B Pokémon SoulSilver (J) (English Patch) - GameID: IPGJ AFC39F8C Misc Codes Alternate Forms on WI-FI (No button pressing required) Game Enabler Code (created by Chase-san) Wild Shiny Pokémon Max Battle Points Repel (255 Steps L+R) Complete Badges (SELECT+UP) Remove Badges (SELECT+UP) Any Pokemon can learn any TM/HM HM moves are erasable Max Money (Select) Complete Badges (SELECT+UP) Any Pokemon can learn any TM/HM Game Play Time 0:00:00 (Select) HM moves are erasable Hold R While Reposition Pokemon to Clone Hold R While Reposition Pokemon to Clone Pokemon Max Stats After Stats Change I tried feeding pkmn with consumable items, realised atk and def not 999 Play As (Some of the sprites might not walk properly) HG/SS Hero HG/SS Heroine Platinum Hero Platinum Heroine Red Professor Team Rocket Hero Team Rocket Heroine Athena Movement Codes Move Anywhere Code (Press R+B to enable, L+B to disable) Movement Speed x2 Instant Change of Direction (Hold R to OFF) Instant Change of Direction Speed Up Codes Speed Up Message Instant Catch All Item Codes (SELECT+UP) Adventure Item Healing Item Pokéballs Skills Berries Mails Battle Item All TMs/HMs Scenario Item (USE AT OWN RISK) Complete Pokédex (Press SELECT) Before Obtain After Obtain In Battle Codes PP Never Decrease 100% Catch Can't Be Stopped By Trainer Catch Trainer's Pokémon Can Run From Battle Recover HP to 999/999 For All Pokemon (Press START) 1st Pokémon HP 999/999 2nd Pokémon HP 999/999 Opponent 1st Pokémon HP 1(R+UP) Opponent 2nd Pokémon HP 1(R+DOWN) 1st Pokémon PP 99 2nd Pokémon PP 99 Opponent 1st Pokémon PP 0 Opponent 2nd Pokémon PP 0 1st Pokémon No Status Abnormal 2nd Pokémon No Status Abnormal Opponent 1st Pokémon Status Abnormal (R+RIGHT) Opponent 2nd Pokémon Status Abnormal (R+LEFT) Restore Health In Battle (Press START) After Battle Exp Multiplier Codes x2 x4 x8 x16 x32 x64 x128 x256 x512 Encounter Rate [Normal] (Select+Down) Encounter Rate(Select+Left) Very High(Select+Right) Battle Music Modifier
  22. I need help with this. I somehow managed to end up making the Rocket Grunt at Cerulean Gym disappear from the bridge without being battled, which means I'm stuck not having battled Misty. So I need to set the flag which says the Rocket has been battled, so that I can encounter Misty at the end of Route 25. If anyone can help me with this, I would greatly appreciate it! I don't have my save file on me right now, but when I get home I'll upload it, if you like. Thanks in advance!
  23. Hi all, I completed SoulSilver on an emulator and was wondering if someone could Wi-Fi trade my team to my Platinum, which I have physically. I saved my team and edited the stats of them to suit the progress I have in Platinum right now. My FC is 3180 5698 0478 Thanks. :smile: PKM Files.zip
  24. Hey guys, I am looking for the yellow forest pikachu UT dialga Lv1 UT Palkia lv 1 UT and giratina UT thats all all must be UT and Birthday chimchar I am offering Spain regigigas Eigakan darkrai PokeFeasta Electabuzz PokeFesta Magmar Palkia Lv70 UT
  25. can someone switch the sprites so i can play as silver and gold is the rival??? i'm not really the type that can do this kind of stuff so if anyone can help me that will be awesome
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