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Fire Red/Leaf Green Action Replay Codes This thread contains content originally posted by Lady Aquarii on Pokesav.org. Important Notice : Theses Codes Were Originally Collected & Posted By Our Dear "Lady Aquarii" So All Credit Should & Will Go To Her. I Am In No Means Claiming This As My Own Work Nor Am I Waiting To Be Credited For It Thank You For Your Hard Work Lady Aquarii Thank You Archanfel for reposting these after pokesav.org became projectpokemon.org
- 172 replies
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- action
- green or emerald
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Courtesy of : http://cheats.gbatemp.net/forum/viewtopic.php?f=7&t=572
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Hello people of the internet, I was wondering if there is a working walk through walls action replay code (V3) for Pokemon Leafgreen (US) V 1.0. I have tried several codes I could find online, even Gameshark codes (which sometimes work apparently), and none of the codes I have tried work. My Action Replay cartridge is V 3.3 (the latest version). I do not have any coding knowledge, but I have used Action Replay for DS Games, and Powersaves for 3DS. I have tried using ARcrypt to attempt to convert the code, and have likely done it incorrectly, as the converted codes wouldn't work via the action replay device. In addition, I have tried using this online tool for converting GBA Codes with no luck, https://gamehacking.org/?sys=gba. I have made sure I entered the codes properly. I used the same exact 3 codes in VBA and on my AR Cartridge. I can confirm I have the right version of the game (V 1.0) because the game boots up to "Game Freak", without the "Presents" text in the logo. I have tried using the standard version of Visual Boy Advance-1.8.0-511, along with version 1.0 of the game (I dumped my version 1.0 cartridge using a homebrew app on my wii to avoid ambiguity). I was able to get these codes to work entering them through the "Gameshark..." option, the other existing options being "Code...", "Cheat...", and "CodeBreaker...". The master code works fine with other codes on my AR Cartridge, but I am unsure about the DMA Disable code. Walk Through Walls (Supposedly V. 1.0) This code only works in VBA and NOT on my Action Replay Device. Oddly enough, I have tested it, and walk through walls works with just the first two lines of code in VBA, however, I have failed to replicate this via the Action Replay Hardware, including with the DMA Disable code completely off. This has led me to believe this may be a gameshark code that is not compatible with my Action Replay V3.3 cartridge, but I am not 100% certain. 509197D3 542975F4 78DA95DF 44018CB4 (M) Must be on 72BC6DFB E9CA5465 56671F3A 6F4F4D6B Anti-DMA/DMA Disable Code (For whatever reason, the first two lines of this code prevent me from being able to walk through walls while it is active) (This is while playing through VBA). I assume the DMA Disable code is not required like the master code, and is only needed for bag and money codes though, so maybe this is unimportant? 8D671FD9 6F6BEFF2 78DA95DF 44018CB4 I hope someone can help me, as it seems I am not the only one who has struggled to find an answer to this problem, according to this link -> https://forums.glitchcity.info/index.php?topic=7201.0. The link has additional info, including for V 1.1. I apologize if this is not the right place for this topic. Please enlighten me, and please don't delete this if possible. Thanks in advance, ~Kyle
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Hello, I just got my Action Replay up and running for my 3DS, and decided to gen up some Pokemon to test it out. However, I've come into a slight problem: I am able to generate normal Pokemon, ie Ditto and Rhyperior, but when I attempt legendary Pokemon such as Arceus, it wont appear. I'm doing this via making it with Pokegen, generating an AR code with select as the trigger and it being in party slot 2, then loading it into my Action Replay. When in the game though, pressing select will NOT make the Arceus appear in my party, in fact, it won't do anything. Other Pokemon normal Pokemon however, work perfectly fine. Has this happened to anyone else? Or are there any known fixes? Thank you!
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Hi there, I was thinking about those who can't use any sav extractor. If they try to put some 3rd gen Pokémon on their 4th gen cartridge. Pal Park has a limitation of 6 Pokémon per day. That's boring to change the console date or more than that, to wait 24h before use it again. So my request is about a code that delete the Pal Park limitation on any 4th gen game. Does someone know if it's possible ? And could he, please, create this code ?
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I've searched for this thread and couldn't find it so delete this if you must. Hi, I have never tried making event pokemon that didn't originate from Black 2 or White 2. I'm trying to make a basic Victini but fail at making them legit pokemon. I succeed at every other attempt, even at making legit traded pokemon, it's Pokemon that can't be bred and must have "Event" checked that I have problems with. The way I check for legitimacy is by talking to the random match up girl, who won't allow hacked pokemon. I use the PID setting to make them legit, btw. I put it on 10 or 11 for "Event pokemon", still doesn't work. I mean it works but it's not legit. My AR just shows these weird colors now, I think it's broken haha. edit: Pokegen is what I use
- 5 replies
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- action
- black and white
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I recently bought an Action Replay DSi and love it, but there is one problem: It can back up all my saves from games, except Pokemon Heart Gold. When I try, it says there is no cart in my AR, when there clearly is. Does anyone else have this problem, and if so, does anyone know the solution?
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Any Action Replay Codes?
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So apparently there have been alot of us, I myself included, who are having problems getting action replay codes to work on our North America release games. Is there anyone who can help us fix this problem and if so, this thread is dedicated to helping fix our Action Replay woes. Also this thread will be used to make a list of all the Action replay codes for the NORTH AMERICA version of B/W. Please leave below, any codes you have found and explain them. Also you may request new codes and hopefully, with a little luck, someone will create codes for us based on our requests. ~Bidoof say rawrr~ :bidoof:
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Hi guys, im new and a bit of a noob so sorry if i have put this in the wrong place. But i was just wondering if someone has got a action replay code (E) for a shiny ditto for pokemon diamond. Could someone also tell me if I am doing this right? haha thanks!
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Ok! When I activated a code; I made on Pokegenerator 3.0b8; then saved, turned off, and then turned back on... It said "The save file has been erased, due to corruption or damage." Has this ever happened to anyone? If so please tell me why it keeps happening! I mean, this is at least the 4th time it's happened! By the way, CODR, I don't blame you for it. Please Help!:frown:
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Hi. I wasn't too discriptive in my last post. I am looking for codes that unckeck event flags for heart gold for hack purposes. Any codes to re trigger any events in the game would be greatly appreciated.
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About an hour ago I bought a newer Action Replay. This one has a micro sd card slot and allows you to backup and restore save files to the micro sd card. The problem is though the file is a .duc not a .sav so pokesav won't open it. Does anyone know how to convert it? Oh, and by the way it can run home brew.
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Alright. I bought the Action Replay DSi and backed up my Pokemon Platinum save. It has the extension ".duc". This apparently isn't usable in the Platinum Pokesav. So I went to the Shuny site (Save Converter site) and tried converting it to a few save files... they were opened up, but everything was completely wrong on the PokeSav application. No Pokemon, random play times, no inventory, no pokemon in my PC box, etc. It was just random mixed up stuff. Could someone please help me figure out what I should do so I can use Pokesav? Thank you.
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So here's the deal. I have Windows 7, and there is no NDS cable driver on it yet. So I can not transfer codes from the Action Replay Manager onto the Action Replay. I have Pokesav and all, and have the code all ready. I would be extremely grateful to anyone who could put in the code and transfer me the 6 pokemon. I have a few legit shinys for trade is it is any incentive. Thanks in advance!
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I did not see this coming. I got an Action Replay DSi in the store, and loved the improvments. EVERYTHING about it was improved. I play with the Save backup/Restore feature, and they made the touch screen usable, and also removed the comment feature. For those of you who wish to convert save files from / to this, just know this: all the tools for the Action Replay Media Edition will work on this device. (Just make sure the save size is the proper size, for you people with flashcarts with 512KB saves for every game) The point of this thread is to state that tools are not required for the ARDSi DUC file.
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Can someone post a tru arceus wonder card ar code plz
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How do you make an action replay code? I would like to make a code that gives you a shiny spiriomb that has wonder gaurd, a shiny charizard that has water absorb, an arceus holding the dread plate , a rayquaza with multytype, a shiny giratina with sturdy holding a griseous orb, and a shiny mewtwo with rough skin. is it possible? if so , tell me. also tell me how to activate it . thanks!
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hey I've just bought a new pokemon diamond game over ebay but it is a chinese fake, and i can't use action replay on it because then the screen will go white please help me
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Ok so I Bought the new Action Replay DSI and It has the feature of backing up a save file in a .duc format I try to convert it to a .sav file using all the methods listed on the main site but no matter what I do I cant seem to get it to load on Pokesav can anyone help me? Please?
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Original post: Since this thread has become the ,,Code post thread'' , post your codes here. With time the codes will be posted here. As for the moment please use
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Hi, I can't get the Action Replay code manager, nor my computer at all, to recognize that my AR is plugged in. I have it set up like I always do: AR in the DS, DS on, hooked via USB cable. I used to get this problem, but after unplugging it and plugging it back in for whatever reason the hardware had to reinstall itself, but then it would work. But this time it won't do that. I Googled around for a while and found some solutions, such as stuff in the device manager, uninstalling/reinstalling the code manager, etc. Nothing fixed it. Do any of you know what may cause this? Btw, I'm running XP, so the Vista issues aren't a problem. EDIT: I now constantly get the message that Windows failed to recognize the device when I plug it in. While it wasn't recognizing it before, at least it's aware of it now. But it doesn't give me any options to fix the problem.
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I was wondering. is there a code to modify the contest attributes of a pokemon? to make his shine and things like cool, and beauty at the max?