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Showing results for tags 'pkhex'.
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I've noticed that every time I set a Pokemon it'll always increment "capture_wild" even if I grab it from the den and symbol encounter database (it won't increment capture_raid or capture_symbol). It'll also do this if you edit gift Pokemon like your starter and that also increments total_capture, wild_pokemon_encounter, and total_all_battle when it shouldn't do any of those. I didn't catch this until I noticed it said I had 10 eggs hatched when I only made 3 eggs because it counts all the times you edit a Pokemon as a new one and realized it did it for every single Pokemon I've edited mainly just for the EVs and egg moves.
- 2 replies
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- sword & shield
- pkhex
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I recently started a playthrough of P:RP on DraStic (Android Emulator) and I decided to use the gift Eevee as a starter because the improved base stats and learnset of Flareon made it much more appealing to me. I also decided to use a Wormadam-T for similar reasons. Because I am lazy and didn't want to grind for perfect natures and IVs, I decided to use PKHeX to alter these values. This is where I encountered problems, for when I loaded my now-edited save, the base stats that were so appealing to me appear to have been reverted, I have a slow Flareon and a weak Wormadam. I'm pretty sure I have the complete version of the game because in the double battle with Lucas, the enemy's smog was super effective against his Snubbull (implying it had the fairy-type). Does anyone know of any fixes or workarounds? Thanks in advance! p.s. Sorry this is so wordy, I wanted to make sure I included all the important details.
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I know that it'a legal to change the ball type of any pokemon (excluding events and special mons). Just wondering if the game and more importantly, Home and Bank would know if the ball type has been changed. For example, if there's a data/code that says the ball type was modified. I'm planning to catch a lot of legendaries with master balls to make catching super easy. And eventually changing them to the ball types of my liking.
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So I know that you can create Pokemon with pk hex and through other means I was wondering in terms of code what exactly is a Pokemon what characteristics make it legit or not what is the process of making one ?
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I'm trying to use PKHex to open my PBR backup save, but every time I get this error: From my research on these forums, PKHex's most recent version should be able to open and modify PBR saves. I don't know what any of these error messages mean. I just know there's nothing anywhere about this issue. Any help is appreciated! Thank you! I've attached my save data file from my Wii, and a screenshot of the error box (full error message above, obvi). PKHex version is 20.12.30. PbrSaveData
- 4 replies
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- pbr pokemon battle revolution
- pbr
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Ok guys, PKHeX doesn't work on my patato pc System.TypeInitializationException: Se produjo una excepción en el inicializador de tipo de 'PKHeX.WinForms.Main'. ---> System.TypeInitializationException: Se produjo una excepción en el inicializador de tipo de 'PKHeX.Core.GameInfo'. ---> System.MissingMethodException: Método no encontrado: '!! 0 [] System.Array.Empty ()'. es PKHeX.Core.Util.GetStringList (String f) es PKHeX.Core.GameLanguage.GetStrings (String ident, String lang, String type) es PKHeX.Core.GameStrings..ctor (String l) en PKHeX.Core.GameInfo. GetStrings (Int32 index) en PKHeX.Core.GameInfo..cctor () --- Fin del seguimiento de la pila de la excepción interna --- en PKHeX.WinForms.Main .. es PKHeX.WinForms.Main.FormLoadInitialSettings (String [] args, Boolean & showChangelog, Boolean & BAKprompt) es PKHeX.WinForms.Main..ctor () es PKHeX.WinForms.Program.Main () System.MissingMethodException: Método no encontrado: !! 0 [] System.Array.Empty () '. es PKHeX.Core.Util.GetStringList (String f) es PKHeX.WinForms.WinFormsTranslator.GetTranslationFile (String lang) es PKHeX.WinForms.WinFormsTranslator.GetContext (String lang) en PKHeX.WinForms.ErrorWindow..ctor (String lang) es PKHeX.WinForms.ErrorWindow.ShowErrorDialog (String friendlyMessage, Exception ex, Boolean allowContinue) es PKHeX.WinForms.Program.CurrentDomain_UnhandledException (Remitente de objeto, UnhandledExceptionEventArgs e) thank very much sorry if i used the wrong channel
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Hey, guys! I'm looking for PKM files in the JPN region (ALL PKM from Gen1 to Gen8)! There are only ENG regions here, but I want PKM files from other regions (JPN, EUR, CHS, etc. ,,,). Or, I want a PKHeX plugin that changes the information of PKM files at once! I want to use it to change info such as nationality and TID all at once! I changed it little by little every day, but I'm sick of it! I'm going crazyyyyyyyyyyy!
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Note: I am new here, please forgive me if this wasn't the right place to put this question. So let me preface this: I am unable to use PkHex. I am a moderator in a discord focused on things like that, however I'm primarily there to assist people using Showdown, watch over people, etc. Many of my mod friends, the owner of the server, etc have PkHex, but no one seems to know the answer to this question. I can only use Showdown sets to generate, and I add batch editing commands as needed for various things like OT, nicknames, and so on. Due to this, I have a basic-to-moderate understanding of how batch editing commands work. I've been getting my wife a lot of the legendary and pseudo-legendaries that she isn't able to get herself, so that she can practice casual battling in her spare time. I've been using batch commands like .Version=32 or .Version=33 so that mons like these originate in USUM rather than Sword and Shield, so that she doesn't have to deal with the pain in the arse of Dynamax Adventures-- even having mons originate in SwSh's Dynamax Dens causes them to have strange, random IV rolls due to dyna adv requiring specific seeds for specific IV rolls. The bot our server uses will find the closest legal seed roll and assume those IV rolls for your mon. This causes a huge pain when creating things that need 0 IVs in certain stats. However, I've run into a problem. I've realized that the game will not allow a huge amount of the ones I've already created into even casual battles due to "not having the Battle Ready symbol". Going and manually giving all of these mons the BR symbol through the guy in the battle tower is an enormous pain since he deletes all the moves, however for the ones I've already created, I can accept that inconvenience. I know that if they originate in Galar, they don't need the symbol. However, a lot of them I'd prefer to originate in USUM so I can avoid dealing with the IV rolls of the DA dens, especially for trick room mons and things that need 0 Attack stats, etc. So I'm looking for a batch edit command I can use to force the BR symbol to avoid any of that extra work. I've combed through the batch edit beginner's guide here ("How to Use the Batch Editor in PkHex") but I can't find any conclusive answers. I got everything else I needed through there, like OT, PID, SID, nicknames, version info, and all that, so I was bummed to see nothing about symbols. I did see that someone else had asked a similar question in one of the forums, and someone answered them saying simply "Battle Version". So I then tried adding the command .BattleVersion=True into a showdown set of a mon originating in USUM, but that didn't change anything nor add the BR symbol. And the mon was perfectly legal for both USUM and SwSh, no weird egg moves or move tutor moves or anything like that. Even if it had been illegal, it would have told me. I'm at a loss. I'm sure it's got to be possible with the amazing resource that is Project Pokemon and PkHex, but I just can't figure it out. I'm not sure what I'm missing. If anyone has any answers on what batch edit command I could enter into a showdown set to put the Battle Ready symbol onto things, I'd GREATLY appreciate it. Thank you so much in advance for your time, and I'm sorry for the info dump!! I thought the background info might be helpful to understand why I'm trying this. -wolfiemuse
- 5 replies
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- batch editor
- swordandshield
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I'm trying to work with PKHeX, but the newest version (PKHeX 20.12.30) seems to be incompatible with the auto legality mods and they have no update (that I can find) for this newest release. If someone either has a copy of the PKHeX 20.11.28 (or any past version) or a newest release of the auto legality mods that are compatible with 20.12.30, I would really appreciate it.
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Hello, I wanted to load my Pokemon Bloody Platinum save file through PKHex, but whenever I attempt to open it, the following message is displayed: Attempted to load an unsupported file type/size. This could be caused by loading a different generation Pokemon file on an unsupported generation or your file is corrupt. File loaded: I:\Games\Pokemon Bloody Platin.sav File Size: 26244 bytes 262644 bytes (0x401F4) Could somebody please help me pinpoint the issue, and possibly fix it? Pokemon Bloody Platin.sav
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Be patient, I am super green at this. Anyway, I got this shiny Charizard I looked on RNG to generate via Pkhex on my FireRed Rom. Specs: Timid, Shiny--IVs: 31//31/26/31/30/31 (I want this to be my starter not an egg) Whenever I put the data on Pkhex, it looks like the Pokemon is legal. However, when I try to set it on my party box, it's like the program uncheckes the shiny characteristic. RNG tells me it's a shiny Pokemon with literally the exact same specs. What do I do? Here is the screenshot from RNG with the data and the shiny mark (!!!) IMG_3271.HEIC Here is when I check for legality after putting all the specs in order and marking the shiny characteristic. IMG_3272.HEIC However, when I set up the Pokemon in my party box, Pkhex uncheckes the shiny characteristic. IMG_3273.HEIC You can see here all the stats are the same as the RNG report. HELP PLEASE!!! IMG_3274.HEIC
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So, I'm having a issue with this program. Installed just to gen pokemon for myself in Omega Ruby on Citra, but every time I try to open it, it says this: "A fatal no-UI error has occured in PKHeX, and there was a problem displaying the details. Please report this to the author." Does anyone knows how to fix this?
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Okay, so I'm having an issue making this rayquaza. When I try to make it in the JPN language to make it more authentic, the game keeps saying there's an issue with the pokemon. Does anyone have one themselves that they genned in and if so can you send me the file that the game recognizes as legal?
- 2 replies
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- pkhex
- pkhex issue
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As the title says, I am looking for someone who could dump all of Alcremie's forms on their save file, then trade them to me. I know it's one big request, but the café battles never give me any sweets...and that alone feds me up. Or I could use a bot, but the one I used was taken down, so I'm kinda lost here... could anyone help? Thanks in advance. alcremie_forms.zip
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My ID number in Shield is 538095. Is there a way or a tool that can "decrypt" the ID number so it can be used in PkHex? Just wondering because I am stuck somewhere in the game... Thanks!
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Shiny legendary of the in the max lair
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Hi people, (sorry for bad english) I have this problem when I try to reroll PID on this shiny celebi (event from the movie 2020). I tried to reroll a lot but I get this error everytime, what I'm doing wrong? (I can change without problems: EC, OT by language of the event, date, etc). I'm using the PKHEX's MG database and I think that it doesn't have fixed PID (like the Shiny Zeraora). I've tried rerolling with normal shiny and on square shiny
- 3 replies
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- pkhex
- shiny celebi
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Trato de cargar el main y me dice ''Attemped to load an unsupported file type/size '' Posterior a esto me abre el programa pero sin cargar la partida. Es el Pokemon Ultra Sol en la versión descargada y no me permite cargar el file Si alguien sabe como resolverlo estaré muy agradecido