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  1. Note: I am new here, please forgive me if this wasn't the right place to put this question. So let me preface this: I am unable to use PkHex. I am a moderator in a discord focused on things like that, however I'm primarily there to assist people using Showdown, watch over people, etc. Many of my mod friends, the owner of the server, etc have PkHex, but no one seems to know the answer to this question. I can only use Showdown sets to generate, and I add batch editing commands as needed for various things like OT, nicknames, and so on. Due to this, I have a basic-to-moderate understanding of how batch editing commands work. I've been getting my wife a lot of the legendary and pseudo-legendaries that she isn't able to get herself, so that she can practice casual battling in her spare time. I've been using batch commands like .Version=32 or .Version=33 so that mons like these originate in USUM rather than Sword and Shield, so that she doesn't have to deal with the pain in the arse of Dynamax Adventures-- even having mons originate in SwSh's Dynamax Dens causes them to have strange, random IV rolls due to dyna adv requiring specific seeds for specific IV rolls. The bot our server uses will find the closest legal seed roll and assume those IV rolls for your mon. This causes a huge pain when creating things that need 0 IVs in certain stats. However, I've run into a problem. I've realized that the game will not allow a huge amount of the ones I've already created into even casual battles due to "not having the Battle Ready symbol". Going and manually giving all of these mons the BR symbol through the guy in the battle tower is an enormous pain since he deletes all the moves, however for the ones I've already created, I can accept that inconvenience. I know that if they originate in Galar, they don't need the symbol. However, a lot of them I'd prefer to originate in USUM so I can avoid dealing with the IV rolls of the DA dens, especially for trick room mons and things that need 0 Attack stats, etc. So I'm looking for a batch edit command I can use to force the BR symbol to avoid any of that extra work. I've combed through the batch edit beginner's guide here ("How to Use the Batch Editor in PkHex") but I can't find any conclusive answers. I got everything else I needed through there, like OT, PID, SID, nicknames, version info, and all that, so I was bummed to see nothing about symbols. I did see that someone else had asked a similar question in one of the forums, and someone answered them saying simply "Battle Version". So I then tried adding the command .BattleVersion=True into a showdown set of a mon originating in USUM, but that didn't change anything nor add the BR symbol. And the mon was perfectly legal for both USUM and SwSh, no weird egg moves or move tutor moves or anything like that. Even if it had been illegal, it would have told me. I'm at a loss. I'm sure it's got to be possible with the amazing resource that is Project Pokemon and PkHex, but I just can't figure it out. I'm not sure what I'm missing. If anyone has any answers on what batch edit command I could enter into a showdown set to put the Battle Ready symbol onto things, I'd GREATLY appreciate it. Thank you so much in advance for your time, and I'm sorry for the info dump!! I thought the background info might be helpful to understand why I'm trying this. -wolfiemuse
  2. Ok guys, PKHeX doesn't work on my patato pc System.TypeInitializationException: Se produjo una excepción en el inicializador de tipo de 'PKHeX.WinForms.Main'. ---> System.TypeInitializationException: Se produjo una excepción en el inicializador de tipo de 'PKHeX.Core.GameInfo'. ---> System.MissingMethodException: Método no encontrado: '!! 0 [] System.Array.Empty ()'. es PKHeX.Core.Util.GetStringList (String f) es PKHeX.Core.GameLanguage.GetStrings (String ident, String lang, String type) es PKHeX.Core.GameStrings..ctor (String l) en PKHeX.Core.GameInfo. GetStrings (Int32 index) en PKHeX.Core.GameInfo..cctor () --- Fin del seguimiento de la pila de la excepción interna --- en PKHeX.WinForms.Main .. es PKHeX.WinForms.Main.FormLoadInitialSettings (String [] args, Boolean & showChangelog, Boolean & BAKprompt) es PKHeX.WinForms.Main..ctor () es PKHeX.WinForms.Program.Main () System.MissingMethodException: Método no encontrado: !! 0 [] System.Array.Empty () '. es PKHeX.Core.Util.GetStringList (String f) es PKHeX.WinForms.WinFormsTranslator.GetTranslationFile (String lang) es PKHeX.WinForms.WinFormsTranslator.GetContext (String lang) en PKHeX.WinForms.ErrorWindow..ctor (String lang) es PKHeX.WinForms.ErrorWindow.ShowErrorDialog (String friendlyMessage, Exception ex, Boolean allowContinue) es PKHeX.WinForms.Program.CurrentDomain_UnhandledException (Remitente de objeto, UnhandledExceptionEventArgs e) thank very much sorry if i used the wrong channel
  3. Hello, I wanted to load my Pokemon Bloody Platinum save file through PKHex, but whenever I attempt to open it, the following message is displayed: Attempted to load an unsupported file type/size. This could be caused by loading a different generation Pokemon file on an unsupported generation or your file is corrupt. File loaded: I:\Games\Pokemon Bloody Platin.sav File Size: 26244 bytes 262644 bytes (0x401F4) Could somebody please help me pinpoint the issue, and possibly fix it? Pokemon Bloody Platin.sav
  4. Be patient, I am super green at this. Anyway, I got this shiny Charizard I looked on RNG to generate via Pkhex on my FireRed Rom. Specs: Timid, Shiny--IVs: 31//31/26/31/30/31 (I want this to be my starter not an egg) Whenever I put the data on Pkhex, it looks like the Pokemon is legal. However, when I try to set it on my party box, it's like the program uncheckes the shiny characteristic. RNG tells me it's a shiny Pokemon with literally the exact same specs. What do I do? Here is the screenshot from RNG with the data and the shiny mark (!!!) IMG_3271.HEIC Here is when I check for legality after putting all the specs in order and marking the shiny characteristic. IMG_3272.HEIC However, when I set up the Pokemon in my party box, Pkhex uncheckes the shiny characteristic. IMG_3273.HEIC You can see here all the stats are the same as the RNG report. HELP PLEASE!!! IMG_3274.HEIC
  5. I know how to host a normal G-Max raid by editing the seed in raids in pkhex but for event raid I have no idea.
  6. Trato de cargar el main y me dice ''Attemped to load an unsupported file type/size '' Posterior a esto me abre el programa pero sin cargar la partida. Es el Pokemon Ultra Sol en la versión descargada y no me permite cargar el file Si alguien sabe como resolverlo estaré muy agradecido
  7. I am looking for pk8 files for a Lunala and a Solgaleo with the OTs as Moonset and Sunset. If you have them, please DM me or offer to add them to the next PKHeX update
  8. So, I'm having a issue with this program. Installed just to gen pokemon for myself in Omega Ruby on Citra, but every time I try to open it, it says this: "A fatal no-UI error has occured in PKHeX, and there was a problem displaying the details. Please report this to the author." Does anyone knows how to fix this?
  9. Okay, so I'm having an issue making this rayquaza. When I try to make it in the JPN language to make it more authentic, the game keeps saying there's an issue with the pokemon. Does anyone have one themselves that they genned in and if so can you send me the file that the game recognizes as legal?
  10. As the title says, I am looking for someone who could dump all of Alcremie's forms on their save file, then trade them to me. I know it's one big request, but the café battles never give me any sweets...and that alone feds me up. Or I could use a bot, but the one I used was taken down, so I'm kinda lost here... could anyone help? Thanks in advance. alcremie_forms.zip
  11. Shiny legendary of the in the max lair
  12. Hi people, (sorry for bad english) I have this problem when I try to reroll PID on this shiny celebi (event from the movie 2020). I tried to reroll a lot but I get this error everytime, what I'm doing wrong? (I can change without problems: EC, OT by language of the event, date, etc). I'm using the PKHEX's MG database and I think that it doesn't have fixed PID (like the Shiny Zeraora). I've tried rerolling with normal shiny and on square shiny
  13. Hi guys, I've been having some trouble with saving data on my soulsilver retail cart. After completing the game myself, I decided to save a backup and play in one of the contributed saves in the threads, this was about a year ago and everything seemed to work fine (i could save and open the game without difficulty). Recently I wanted to get into rng and decided to change both the sid and tid of the save through pkhex. Exported it and it restored perfectly. After about an hour of playing I decided to save the game and edit a few Pokemon through pksm (just a bit of fun, added pokerus into a chatot). Booted the game up, played a bit, saved and soft resetted. After the opening cutscenes, I got the blue corruption screen. Now whatever save I use, either a file found in the user contributed saves thread or a backup of the previous saves, the same results after saving the game happens. The main issue now that I think about it would be because I changed the OT/SID/TID of these saves? PS After a while of researching, I've realised that when saving the message reads 'saving a lot of data'. This lead me to the github page about an issue from editing box data in HGSS which caused this bug. Does anyone know any other ways to resolve this (don't really want to save multiple times due to the nature of RNG Heres the page https://github.com/kwsch/PKHeX/issues/2697 EDIT: Ignore this, ive found solutions
  14. Hi! I am new here in this sort of forum section. I need those 15 Pokemon in my non-hacked Switch Lite's Pokémon Shield to complete the Dex as well as having some G-Max Pokémon that I can't have due to the lack of the Nintendo Online Membership. HOWEVER I could activate my 7-day trial to get these Pokémons into my game along with their items. Otherwise we could do a HOME Transfer with only 10 Mons out of 15 due to the daily limit. Please PM me or reply here if you can fulfill my request. I'll make 15 Alolan Pokémons for you in exchange ( I can transfer Pokemon from USUM, so if you need some Mons in HOME, please tell me! I'll be glad to help Then we could arrange the trade. NOTE : I usually don't go online and I DO NOT battle online. Also, these Pokémons are for MYSELF ONLY. I don't intend to trade them at all to other people. EDIT - Got them, thanks to the dude who sent me them (exept Melmetal)
  15. Can I inject every single key to a fresh and new B2 save file right off the bat (literally haven't chosen a starter yet) and activate them immediately or would that complicate things? P.S. -> I'm using PKHex btw This is my first time learning about these keys! Cheers!
  16. So I’ve been playing several older games and accumulated quite a lot of legitimate shiny/high IV stuff by rng abuse, all now stored on a platinum rom. I want to move everything to black 2 version via PKHex without actually modifying anything to keep everything as legit as possible. My issue is that having Pokemon in gen v with all caps names really irritates me, so using PKHex I transferred them and then checked, unchecked and checked the nickname box for each one to so they’re all registered as having nicknames and in the correct case (the idea was that they would look as though I’d used the gen 4 name rater although at this point it wouldn’t be practical since they had come from many different save files and so obviously I couldn’t rename them all in the same game). Afterwards I was told that altering the nicknames as I did can alter your trashbytes, thus making your Pokemon illegal. To rectify this I used PKHex to wipe all the trash bytes as I heard the name rater is able to do this anyway by renaming each one to a 10 character name and then back to the desired name. My question is are my Pokemon now completely legal down to the last byte of data? Also how does the name rater remove trash bytes? Can he be used to remove every single one in all Pokemon or is it just the trash bytes that are associated with the nickname? Any advice appreciated. Thanks in advance. Apologies for the wall of text.
  17. What Defender says its finding: Category: Trojan Description: This program is dangerous and executes commands from an attacker. Recommended action: Remove this software immediately. Items: file:C:\Users\Kyle\Desktop\PKHeX (170922)\PKHeX.Core.dll Get more information about this item online. Excluding the files seems not to work either... I have to use the "Run Anyway" option when wanting to use the program Just wanted to get this out and let the developers know that for some reason Windows Defender is marking their program as a Trojan virus.
  18. I am sorry for the inconvenience of this post, as I have seen someone else mention this issue as well. I am using Citra to play Pokémon X, and the one thing I am not able to do is to change clothes without freezing. I could just hack in money or give all accessories, but the game freezes when I put on any new clothes, so my only option is to inject clothes using PKHEX. I spent about 2 days injecting clothes using PKHEX, and I know it is extremely tedious. The 'E', 'F', and 'G' values refer to the clothes, but I don't know the values for specific clothes items. I used this guide: The game freezes every time I change my clothes. Here is a screenshot of what my character is supposed to look like: Can someone who has access to both, PKHEX and Pokémon X/Y, help me with this issue? I need the outfit values that have to be entered in PKHEX to achieve the above customization options (Pangoro Sprig Hat, Zipped Shirt Combo Black which corresponds to 'E' with value 17, Short Cargo Pants Black, Loafers Brown, Vinyl Messenger Bag Brown). The skin color is a bit less white which corresponds to 'A' with value 136, hairstyle is very short which corresponds to 'C' with value 33, Mega Ring accessory corresponds to 'D' with value 5. Any help would be greatly appreciated. Thank you
  19. So I recently looked around the web for a decent "Pokemon XY Clothing/accessory injection guide" for PKHeX, but most of them seem outdated (using the A-P table method and not the current "Current Appearance (X/Y)" tab). I was wondering if anyone has an idea how to toggle things like mascara/blush on Serena or facial hair/cheeks for Calem on the newest PKHeX version? I'm having trouble figuring out the values these facial accessories should be, since they show up as a number instead of a text option like "Felt_Hat_Black".
  20. Hello, I have been trying to generate a legit shiny manaphy from pokemon ranger but when i turn it shiny, it says wrong PID. I got my saves from a r4 so i can only mods my save file in these generation. So How do I get a legit PID with shiny
  21. Ok so I've been trying to do some research about this - trying to get in contact with people who can help and I thought reaching out on a communal platform might yield more results. I've been trying to research all day about how to correctly mod my 3DS so that I may use PKHeX and transfer the pokemon created there to my UsUm game. I apologize as I am new do doing things like this so I'm not really up to code with the lingo used around it... I have been trying to complete my living dex and I am now only missing some rare event pokemon that are "uncatchable" in the wild - I was hoping to use this program to create these pokemon and have them included in my dex! The only thing is that with the new app for pokemon home having been released this year I am curious as to whether these pokemon will be able to be transfered to the bank and then into home. I know that I have seen other community discussions regarding this topic but I guess I just don't quite understand the answers fully being that I am so new to this type of thing. So I know that, like a switch, a modded 3DS can be banned when connected to the internet and since you need to connect to the internet. I have seen answers saying that this is possible to do and that I need to gen the pokemon to an exsisting save file. While I understand in general what that means I'm still a little confused. Looking into modding a 3DS I saw that you must download your save files onto an SD card and I know that removing the pokemon cartage from the 3DS that it will not have the saved modded materials on it (i'm not 100% sure this is true) so my question being where do you access the exsisting save file that you need in order to save pokemon from PKHeX that makes it possible for you to transfer these pokemon to the bank? Are there any good tutorials on how to do this properly? I've been looking everywhere but I may not be looking in the right places as after searching all day I only just found this site and it's programs. I know that this may seem like a stupid question and that the answer should be right in front of me but I'm really new to doing stuff like this and I don't want to screw it up so I want to make sure that i learn everything backwards and forwards and unfotunately I think that i've only learned like 1/3 of what I need to inorder to do this properly...I would very much appreciate some help on this...
  22. Hi everyone I have a question for anyone that can help. Been using cfw pkhex on my 3ds and it's been working fine. However I am now trying to do it on my Switch and Checkpoint will back up my save properly but when I plug in my SD card into my Computer and load the save into PKHeX the save that loads is a save that was saved shortly before I tried to hex where I went into pokemon home and transferred some mon over to Sword and released some from my sword bank. I went into sword after homr and the mon were there so I saved and proceeded to do the hexing process and like I said checkpoint backs up my sword save with the mon that were released still in it and the transfer mon not there. I'm very lost and any help would be greatly appreciated. P.S. idk if it matters but there is a cloud symbol where sword game is when I boot up cfw to load homebrew and stuff. It asks me to download "necessary data" but an error occurs when I try and download this data and an error occurs, idk if it"s because I'm in incognito mode and 90dns but when I boot to stock fw it shows the cartridge and I can play the game fine please help lol
  23. I'm reopening the Colosseum discussion about the RNG that never seems to end! In short, PkHex is returning an illegal flag on my Espeon/Umbreon (Unable to match encounter conditions to a possible RNG frame) because I altered the TID/SID on them to match my trainer (I'm one of those who uses the same TID/SID for every game). After a little research, looks like this is because I changed my TID/SID AFTER starting the new game save, which of course would have been inconsistent with the PRNG from when I started the save file and whatever TID/SID and Espeon/Umbreon I generated upon startup. Here is what I care about and don't care about for my Espeon/Umbreon's legality: I DON'T care about: IVs, Nature, Shinyness, Ability, Gender, basically anything that isn't TID/SID. We Gen VIII now, the world of mints and ability capsules and hyper training and all that shtuff. My Espeon and Umbreon can look like literally whatever within the following parameters: I DO care about: TID/SID/PID matching. My TID is 00008 and my SID is 00000, and despite my best efforts I cannot come up with a PID that marks the Esp/Umb as legal. To fix this, I have tried various strategies from this site and others, and seem to always come up short with generating the right PIDs for Esp/Umb. Most tools available are designed to help generate shinies, but as stated above this isn't important to me. I now have two questions. 1. Is it possible that the PRNG doesn't produce all theoretically possible TID/SID combinations? is 00008/00000 unobtainable given Colo's coding? I was able to generate PIDs for both TID00008 and SID00000, so those are both possible, I just haven't been able to get them together 2. Please help??
  24. Can’t have gligar in Pokémon diamond so I want to use PKHeX to get him in the game.Do I need to download PKHeX on 3ds or can I download it on my pc? If it’s possible I want to send a Pokémon file on the root of 3ds and send it to Pokémon diamond.Anyone know how to do this and more info about it?
  25. Hi all! New time user of PKHeX but an average user of PokeGen from back in the day. I have some transparency, ease-of-access suggestions for the PKHeX UI that could help with intuitive navigation. 1) Relocate the Blank Save Version option from Options>Settings to File. 2) Relocate the Shortcuts menu from Options>About PKHeX to Tools 3) When using the "Reset All" button from Option>Settings, it closes the PKHeX as a requirement but doesn't not auto-launch afterward. Enable it to auto-relaunch when using this feature. 4) The Origin Marks of Pokemon aren't interact-able. Apply a feature that clicking on the mark would redirect the user to the Met tab and drop down the Origin Game options automatically. 5) Buttons that are interact-able, but not apparent should have a button outline. This includes Trainer and Pokemon gender, the Legality Checker, the PKM Ouicksave; and any others I could of missed since I didn't know they were a button. Next are legacy features from PokeGen: 6) There was this tooltip feature that detailed what options meant when rolled over. Some examples of these would be Nature, IVs, EVs, ability, etc. This would be great on the Origins Marks. 7) Pokemon Box drop-downs always displayed amount of Pokemon in specific boxes. Thanks and if there's any concerns or elaborations needed to break down the points, please let me know.
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