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Found 7 results

  1. Have you ever wanted to re-battle boss fights from the evil organizations? Have you ever wanted to re-battle a Gym Leader without having to worry about calling them or meeting them on the right day, or whether or not they are in the Battleground Café? Have you ever wanted to battle a member of the Elite Four or a Champion without having to fight through the others first? Have you ever wanted to battle Gym Leaders from Hoenn in the 4th Generation battle mechanics? Have you ever wanted to battle these trainers on a balanced level 100 playing field? If you answered “Yes” to any of these questions, then take a look at Pokemon Showdown! Showdown is a twist on the old Gym Leader Castle mode from the Pokemon Stadium games which features 104 trainers from 4 different regions in 99 different battles. The goal: An HGSS ROM hack of the Battle Frontier, where key trainers hang around outside, waiting to be rebattled whenever you walk up to them. Most trainers will feature their rebattle teams from the Platinum Battleground or HGSS Dojo, but all will be at level 100. You use Pokesav/Pokegen/whatever to add your own level 100 team to challenge all of the trainers in any order at any time. There are no prizes for winning, it is just for the sake of battling. Description/Mini-guide Included Trainers: The majority of these trainers have been taken straight from their trainer data from their rematches on either Platinum (from the Battlegound) or HGSS (from the Dojo). Several teams were created from scratch with specific themes in mind, and most of the Generation III trainers' teams were based off of their respective rematch teams, but updated to fit better with Generation IV (physical/special split, weak moves replaced, etc). --February 15 Update-- -Version 1 Release- The first "final" version of Showdown is now ready. All trainers are in, all battle sprites work, and we've added an intro and title screen logo thanks to Poryhack. The released patch is for HG only, but I'll have one ready for SS when I get it working. Instructions: - Download and apply patch to a US ROM of HeartGold - Begin game, proceed to the point in-game where you receive a Pokemon from your mother. - Save and quit. - Edit your save file using Pokegen (or other software) to give yourself a team (you have no badges, so make sure your pokemon have your own OT/ID/SID so that they will obey you). - Trying to exit to the south will cause you to meet an NPC that will give you the Running Shoes and the Bicycle. - Speaking to almost any trainer will start a battle. - Your Pokemon are healed automatically after every battle, but consumable items (berries, Power Herb, White Herb, Focus Sash) are not replaced, so be sure to bring extras. Tips for a more enjoyable/challenging experience: - Set the Battle style to SET (not Shift). None of this "Trainer is about to send out a (x)"... makes it too easy. - Do NOT use items such as potions or revives. The Trainers in-game have none. - Using an advantageous type against a Gym Leader (ie, Electric vs. Misty) may prove to be far too easy against their mostly mono-type teams, so try to avoid using such types. - Try to see how many of the trainers you can beat using the same six Pokemon. - Bond697 has suggested setting your own Pokemon levels lower (90 or so) for a more interesting challenge. You will gain experience after each battle, but as there is no progress in this mod there is no need so save, so you can just reset the game to return to your original level. Things I'd like to include in a future update: - Automatic restoration of consumable hold items - Copying over battle music from Platinum - Reassigning/scripting Battle music for different battles/trainer classes (don't know how to do this yet) - Platinum trainers' "VS" battle introductions (don't know how to do this yet) - Changing the area music in the Battle Tower and Dojo (don't know how to do this yet) - Adding in in-battle text for Trainers from Plat who had such text (don't know how to do this yet) (any help with research on the above would be greatly appreciated) Special Thanks: Alpha for getting this project started, doing the primary scripting, and teaching me everything I know about ROM hacking. Poryhack for the header icon, intro screen, logo, and other image/design support. Codr for helping me get the last, custom battle sprites inserted. wraith89 and randomspot555 for suggestions on team design. SCV for help and support with pokeDSpic and PPRE. CuleX for putting up with me talking about this so much. Bond697 for some beta testing and awesome positive feedback. Archive/Original Post patchlink..txt
  2. Hack of: Heart Gold & Soul Silver Pokemon Perfect Heart & Perfect Soul You set off yet again as the young trainer in your "coming of age" tale. But this time new foes and new challenges await as you attempt to stop Team Rocket on their quest for power and are soon dragged into saving the world. All while trying to become the Pokemon Master. Features: An increased difficulty to spice things up a bit and help keep the game a challenge. 493 Pokémon available Full compatibility for patching in whatever OS you use. (Windows, Linux, Mac) AP patch included. No need to pre-patch. 2 Wondercard events available - Celebi & Spiky-Eared Pichu All trade Pokémon can be evolved without the need to trade. Normal trades evolve at level 40. Item trades evolve at level up while holding the item in the daytime. Glaceon evolves leveling up holding Snow Mail. Leafeon evolves leveling up holding Grass Mail. Magneton evolves leveling up holding Steel Mail. Nosepass evolves leveling up holding Tunnel Mail. Coming soon: Probably nothing. Possibly some tweaks. Special Thanks: Mushen - My partner in crime. SCV - This would not be possible without his genius. Alpha - His ideas, patience, and willingness to fix every bug I've ever found may have saved us all. Bond697 - For his ideas and "around the corner" thinking Kairi - For her perspective on functions and their usages geox123 - For pointing out an encounter bug. Mathrian - For the location guides. Downloads: Perfect Heart: Perfect Soul: Location Lists: Perfect Heart: Dropbox Mediafire Perfect Soul: Dropbox Mediafire Bugs: None known. Should any be found please report them here on the forum and they will be investigated. Perfect Heart CE..zip Perfect Soul CE..zip
  3. Im trying to save edit pokemon heartgold on my 3ds using checkpoint to back up data and pokegen to edit. However, when i transfer the save to my computer, pokegen doesnt recognize it. Im sure that im using the correct .sav file and that checkpoint is fully updated. My pkmn heartgold is not bootleg either. I tried loading somebody else's save on pokegen and it worked, so i figured that there's something wrong with what i did. Any suggestions? Ive been trying to get this to work for a while, so any help would be appreciated.
  4. hey guys I'm Suaqua also known as Taro and heres my attempt at a modification of Soul Silver modeled loosely after Crystal Version requires: a clean Heart Gold(U) or Soul Silver(U) rom Features: higher level wild pokemon new pokemon scattered throughout the game no more weak wild pokemon in kanto some level up move edits no need to trade for evolutions rt. 34 now has wild baby pokemon running around increased trainer difficulty pichu can learn some special moves... rival now have different starter pokemon from different generations as well as brand new teams created to match them some pokemon now have secondary types (shinx, starly, magby, elekid) among others special thanks to alpha and SCV for creating PPRE which was used for a majority of this hack if you would like certain pokemon inserted into the game in any way (rock smash, grass, hoenn/sinnoh sound, surf, fishing) just post it here or pm me thanks for the help -Suaqua p.s. this is much harder than the original game especially the gym leaders and rival battles edit 1: new beta is up this one has 300 trainer and all gym leaders and elite 4 completed edit 2:beta 4 is now up with all encounters finished and 550+ trainers edited edit 3: ok I fixed all of the problems and the fully edited v1 is now up enjoy! edit 4: ok so there is a glitch with level up moves on edited pokemon (known on magmortar and electivire) so if you see them learn a move they cant learn, is a tm or is of a different type ignore it PPC with Xdelta HG.zip PPC SS.zip
  5. Pokémon SunGold & Pokémon MoonSilver Info: Base Rom: HeartGold & SoulSilver [uS] Release Date: March 29th, 2016 The idea of making this hack started for several reasons. Several months ago, I completed Drayano’s Blaze Black 2, which is, honestly, the best Pokemon game I’ve ever played, and this made me wanna try out his other hack of HGSS. Thanks to MeroMero’s tutorial on adding the Fairy-type to HGSS, I was so inspired and started to think about making an expansion for Drayano’s famous hack Sacred Gold & Storm Silver in which I’d not only put in the Fairy-type, update the moves, but also introduce some of my ideas about new attacks, Pokemon changes and the more balance and fascinating new Type Chart. At first I thought I’d just make a mini hack with not so much changes for myself to enjoy as soon as possible, but as I progressed, new ideas kept popping up so I add them to the game. Today, when my hack had ended up with a significant amount of changes in Pokemon, Moves and the Type Match-Ups, I share it with anybody interested in returning to the nostalgic but also full-of-novelty Johto region. Pokemon Changes: The main point of all changes is to bring out the potential every Pokemon from rarely-used to over-used so that players can use their favorite Pokemon in tough battles. That also means, not only weaker Pokemon are made better (with reasonable stat boost, new moveset,…) the commonly-seen ones are given new abilities, moves or even type to create a fresher experience. Some notable type change include: • Fairy-type Pokemon: Beside 20 Fairy pokemon in gen VI official game, there are additionally 13 suitable Pokemon receiving Fairy as their secondary type (e.g., Meganium, Mareep line, Milotic, Misdreavus, etc.). • New Dragon-type Pokemon: Charizard, Onix, Steelix, Sceptile and Huntail. • Other than that, some Pokemon have their type modified to match their appearance better (e.g., Gyarados – Water/Dragon, Seviper - Poison/Dark, etc.) and/or, hopefully, more competitively viable (e.g., Ledian – Bug/Fighting, Quilava & Typhlosion - Fire/Ground, Butterfree - Bug/Psychic, etc.). Starters are now more competent with new abilities, moves and type changes such as Venusaur with Thick Fat, Blastoise with Drizzle, Feraligatr with Shed Skin, Sceptile with Adaptability, or the Water/Ice-type Empoleon with Snow Warning. However, to maintain the balance in game evolution level are raise to 25 for 2nd stage and 46 for final stage Pokemon, whose Lv-up rates are also changed to slow. I think it’s great to spend more time in game with the 1st and 2nd stage Pokemon. All details are fully documented. Moves Changes: There is a total of 157 moves receiving changes in this hack. Generally, there are 3 levels of change: 1. Slight adjustments in terms of power or accuracy. 2. More significant revamps such as type or category changes (e.g., Pay Day is now a special Steel-type move with 65 power while its ‘bonus-gold’ effect is still there). These moves are indicated in bold in the document. • Rarely-used early status moves such as Tail Whip, Sand Attack, Smokescreen,… are now either special or physical damaging moves with their effects kept unchanged. Leer is now an early way to get items from wild Pokemon in the first routes since they may now hold some useful items. • Sonic Boom, Peck, Power Whip now hits 3 times in a row with their power double after each hit. 3. And lastly, 30 moves have been totally tranformed into new ones with new effects, type and power (although their animations are not changed). These moves are indicated in red in the document. Some notable groups include: • Draining Moves: Draining Kiss, Vampiric Bite, Vampiric Aura, Purification and Cold Embrace. • Raise-all-stat Moves: Sacred Fire, Primal Light, Nature Grace and Lucky Break. All moves from this group (including Ancient Power, Silver Wind and Ominous Wind) have had their power and effect chance boosted to 72 and 20%, respectively. Lucky Break is the only move in this group having an increased priority and it’s only available to the Lv-up movesets of low-stat Pokemon. • Cool-looking-but-rarely-used moves such as Blast Burn, Frenzy Plant, Storm Blast, Fissure, Mist Ball,… have been greatly revamped for competitive use as well as distributed to the Lv-up moveset of many relevant Pokemon. • Random Effect Moves (like Tri Attack): Dragon Breath, Void Vortex and Ghost Punch • Gen 5 and 6 similar moves: PowerUpPunch, Volt Switch, Steam Shower (same as Scald), and some Fairy-type moves. • And lastly, two ‘theme’ moves of this hack: Sunraze and Moonraze have also been distributed to the movesets of 29 suitable Pokemon. Check out the Pokemon Changes document to see which Pokemon can learn these new moves. In-game move description texts have also been changed to match the new effects. All details are carefully documented. Type Match-Up Chart: There is a total of 32 changes made in the type chart, which also has its own document. Overall, the idea is to, hopefully, further balance the game as much as I can while also considering the logical factor. Not all changes come from my personal experience. There are also ideas that I gathered from fans in many discussion threads and then selected the ones that make sense to put in the game. Notable changes are from the Fairy type. Offensively, Fairy is now s.e. against Dark, Ghost and Dragon; deals normal damage to Fire, Fight and Poison; and is ineffective against Normal, Grass and itself. To explain, I wanna turn the Fairy type into something ‘holier’ or more ‘sanctified’ so that it’ll fit better with the new moves such as Primal Light and Purification. And since fairies are supposed to be good creatures who protect nature, this type should deal less damage to Grass, Normal and itself. To balance the game, Fighting is now weak to Ghost and no longer resists Bug; and Ghost Pokemon are no longer weak to Ghost-type moves. Version Differences: While both versions had all the changes and add-ons I mentioned above, there are still defferences. In SunGold, you’ll play with the followings: • Original story of HGSS. • Randomized Wild Encounter (with similar strength to the original so that it won’t break the game). However, I’ve modified it so that the Kanto, Hoenn, and Sinnoh starters will appear at the first 3 areas in game, Route 29, 30, and 46, respectively. Isn’t this great for Nuzlocke Challenge? • Gym Leaders and Elite Four now all have mix-typed teams with increased difficulty and adjusted level curve. • Instant Text Speed And MoonSilver can be regarded as an expansion of Sacred Gold & Storm Silver since it maintains most of Drayano’s scripts. However, there are changes including the followings: • Most trainers and Leaders’ Pokemon now have their movesets updated with the new moves. • Gym Leaders’ Pokemon’s levels are slightly adjusted to further reduce the gap with player’s Pokemon’s levels. Falkner and Whitney’s first team now has 4 and 5 Pokemon, respectively, instead of 6. Some trainers as well as Gym Leaders have been given new Pokemon in their team, especially those who received substantial enhancement like starters. For instance, Lance (or Clair, I don’t remember clearly), who has the full-dragon team, now has one of his Dragonairs replaced with Sceptile, a new Dragon-type in this game. • The places where you received Kanto starters and Sinnoh starters by Quiz Masters have been swapped so that Piplup (Water/Ice-type) or Turwig (who now learns a rock-type move very early) can assists you in the battle with Falkner. There is also a slim chance that you’ll now encounter Bulbasaur/Charmander/Squirtle in the morning/day/night at the very first place to catch wild pkm, route 29. • Cynthia now gives you a Castform instead of an Eevee since I think having one of the eeveelutions (whose stats are too high for early game) would likely make the game less challenging. Don’t worry, you’ll still be gifted an Eevee later by Billy at Goldenrod City. • A note for those who’re playing this version, when you’ve progressed to Route 43, where an additional event of Drayano (which is indeed very cool) about Team Rocket taking over the Safari Zone takes place, remember to save often since the game may crash at any moment. Other than that, I’ve never had that kinds of issue in this game. Download Link: https://drive.google.com/folderview?id=0B14JlYsxMtNqM1FGV0tlSHpiOUE&usp=sharing Remember to patch them with clean HGSS [uS] rom. Credits and Special Thanks: :: Drayano for letting me use his hack as a base. :: MeroMero for making the Fairy-type tutorial and helping me with the Fairy-type icon and solving errors. :: JackHack for his useful tools. And all the creators of PPRE and CrystalTiles.
  6. Pokemon HeartGold and SoulSilver Upgraded Trainers Summary In this hack I will update the levels of the trainers in Pokémon HeartGold and SoulSilver. The levels are just too low, and this hack will hopefully improve the game a lot. Editing levels of wild pokemon has been schemed too, although finishing the trainers' levels is first priority. Polls Using polls, I will ask you some things about the hack. I ask you to give your opinions on subjects. Progress _________________________________________________ version 1.0. -Upgraded all trainers up to and including the Elite Four, so all of Johto can be played! -Some of Kanto has already been done, but not tested yet, so it is advised not to go to Kanto yet. -Again, Rematches haven't been done yet _________________________________________________ Version 0.3: - Upgraded all trainer levels up to Ilex Forest. - Rematches haven't been dealt with yet, but will be after E4 _________________________________________________ Questions and requests can be posted. Upgraded trainer HGSS 1.0.rar
  7. Version 6 details. Thanks to Rykin and Poryhack, some graphics have been edited. It now comes with Katakana names for the guys who care about legit Pokemon. The Pokemart's sells men should now be mostly in english. There have been many fixes to some of the item names and descriptions. The Fly screen has been translated. No$GBA users, if you have version 2.6 for No$GBA, set option NDS-Cartridge Backup Media to FLASH 512KBytes. Make sure you save options and restart the emulator afterwards. Also the following code helps with the black screens, use it as AR and RAW. Thanks to Chase-san. 020DD9E4 E1A00000 Version 6 Progress: Ability Names: 100% Complete Ability Descriptions: 100% Complete Attack Names: 100% Complete Attack Descriptions 100% Complete Bag: 100% Completed Battling Text: 100% Complete Bill's PC: 100% Completed Continue Screen: 100% Complete Item Names: 100% Completed* Menu: 100% Completed New Game Text: 100% Completed Options: 100% Completed Party Window: 100% Completed Pokemon Descriptions: 100% Completed Pokemon Classifications: 100% Completed Pokemon Summary Pages: 100% Completed Saving: 100% Completed Trainer Card: 100% Completed** Trainer Names: 100% Completed*** Trainer Types: 100% Completed Vs Recorder: 100% Completed Apricorn Case ~50 Completed Item Descriptions ~95% Completed Locations: ~85% Completed Pal Pad ~90% Completed Pokemart Text: ~90% Completed Wi-Fi Menus: ~95% Completed Wi-Fi Trading: ~95% Completed Wi-Fi Plaza: ~75% Completed Pokedex Interface: 0% Completed and more to be announced. Dialog Translation Progress: All major events up to the First Gym have been translated**** I am not going to be doing anymore dialog translations, It just seems like too much work for nothing. If you want a dialog translation, please see Magnius' translation. Magnius' Translation: http://gbatemp.net/index.php?showtopic=179686 Graphics: Pokemon type completed YES/NO button completed statuses semi-completed logo completed Wi-Fi WIN/LOSE/DRAW completed *Some Item names maybe incorrectly translated, if so please report it. **Everything is in English text wise, but there are some Japanese symbols that are part of the trainer card graphic. *** ****Dialog translation may not be entirely accurate. DOWNLOADS Version 6 Download: http://www.megaupload.com/?d=MTB5QW1E Mirror: http://rapidshare.com/files/286641692/HGSS_English_Patch.rar Version 6 + Rudolph's anti-piracy patch Download: http://www.megaupload.com/?d=TDWCQQ3R Mirror: http://rapidshare.com/files/286646931/HGSS_English_Patch___Rudolph_Patch.rar
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