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Found 315 results

  1. Hey guys, could u give me a site or titles of complete hacks pokemon black 2/white 2 ? I already know blaze and volt ones and I really enjoyed it. It would be cool if u guys can send me evolution editor for these hacks too so I can have fav pokemons at beginning of journey. I'll really appreciate help
  2. Hello, I'm trying to find a way to remove the trainer animations that appear when you enter a battle, and they only appear in BW2. I'm trying to remove them because I can't edit the front trainer sprites through BWSE without the animation getting in the way. I've seen other people do this but I don't have the slightest idea how you do it. As for the Flying sprites, I know where they are located but I don't know how to import them. I'm using Tinke v0.9.0.0. When I show textures on file 58 in narc 1/1/6 I can find the male flying sprites and am able to export the but I don't know how to import them. If you know how do these things it would be a huge help to me.
  3. I want to hack Pokemon Fire Red to Make a rom that a friend and I can play. I looked EVERYWHERE on the forums for tools I can use. I can't find anything. Can You guys please tell me the name of the program and description of it without a download link? I'll Find the download myself. Thanks.
  4. Do these work properly on AI trainers? Do they have happiness values for Pokemon? Or is their happiness based off of a Pokemon's base happiness?
  5. Is there any B2W2 Trainer Editor like the one there is for BW?
  6. Hi there, i'm new to the forum and to all the room hacking stuff. I'd like to now how do I add new overworld pokémons, like the legendaries already are in Pokémon BW Version 2. For example: When you fight Reshiram, you just talk to Reshiram's overworld sprite. I'd like to add more pokémons like this in other maps, lika an Lugia somewhere, and a Mewtwo somewhere. And if anyone now someway to hex editing or any tool to edit the pokémon's evolution, I'm really nedding it. Thanks a lot.
  7. also ruby sapphire and emerald? for example using diamond/pearl/platinum as the base rom (chosen for the game corner) and basically inserting all the content from the gba games, or remaking it from scratch? I personally would like to be able to play all of the games on ds but question whether or not remakes may be made for those 5 games any thoughts ideas suggestions would be helpful thanks
  8. Hey there, Project Pokemon forums! I've just started dabbling in a bit of Pokemon hacking (I'm primarily a Fire Emblem ROM hacker). I want to mod HGSS to be less...ridiculous with level progression, trainers, and Pokemon variety. All the mods around here are 493 hacks or insane difficulty, though, so I figure I'll have to make what I want myself. Anyways, to the question. I started using PPRE and editing wild pokemon just destroyed in-game events. If a character has to move, the game just stops progressing because apparently the ability to force movement for NPCs is broken by PPRE. Is there a fix to this lingering around somewhere, or another (less destructive way) to edit wild pokemon? I searched for an answer but couldn't find one, so hopefully someone here will be able to point me in the right direction!
  9. Hey there, Has anybody found the narc location or the means to modify wild pokemon that you find waiting around for you in the overworld? The catchable Zekrom/Reshiram, the lvl 70 Volcarona, the Dream World Musharna, etc. I'm only looking to change their levels; nothing else too fancy. Any clues?
  10. Hi I am new here, I just wanna know which file in the nds rom do I extract for trainer data editing.
  11. hi iam looking for help on how and what tools needed to move a the mewtwo battle in fire red to emerald if possable can some one tell me how and what tools needed?
  12. How do you edit those i wanna have the Logos that kazowar has for his translation for the English Release of HG SS and ill make my own Plat/D/P to replace Plz Help
  13. As in D/P/P or in the HG/SS change information about Pokemon? Which are written in the pokedex. If Bulbasaur, then pokedex wrote: For some time after its birth, it grows by gaining nourishment from the seed on its back. How does it change? P.S. If that is not so, sorry.
  14. Hello im here to post this because i am having some difficulties with editing scripts using PPRE on Pokemon Platinum what i am trying to do is edit the palkia/dialga script so that i can rebattle them again because i have lost them both and i really dont want to start a new game here i will post the script to see if anyone that has experience can help thankyou all that will try to help Thanks ===scr_1 Goto func_0 End ===scr_0 PlaySound 0x5dc Lockall If 0x40c5 0x1 COMPARELASTRESULT 0x4 func_1 Checkflag 0xd1 COMPARELASTRESULT 0x1 func_1 Message 0x0 Yesnobox 0x800c If 0x800c 0x1 COMPARELASTRESULT 0x1 func_2 Cryfr 0x1e4 0x0 Message 0x1 Waitcry Closemsgonkeypress Wildbattle2 0x1e4 0x46 0xec 0x800c If 0x800c 0x0 COMPARELASTRESULT 0x1 func_3 Setvar 0x40c5 0x1 CheckWildBattle2 0x800c If 0x800c 0x0 COMPARELASTRESULT1 0x1 func_4 Releaseall End ==func_0 0166 0x4000 If 0x4000 0x0 COMPARELASTRESULT 0x1 func_5 022D 0x2 0x4000 If 0x4000 0x0 COMPARELASTRESULT 0x1 func_5 Checkitem 0x1c7 0x1 0x4000 If 0x4000 0x0 COMPARELASTRESULT 0x1 func_5 028B 0x2 0x4000 If 0x4000 0x0 COMPARELASTRESULT 0x1 func_5 Checkflag 0x11e COMPARELASTRESULT 0x1 func_5 Setvar 0x4118 0x1 Jump func_5 ==func_5 Killscript ==func_3 LostGoPc Releaseall End ==func_4 Clearflag 0xd1 Killscript ==func_1 Message 0x2 Waitbutton Jump func_2 ==func_2 Closemsgonkeypress Releaseall End
  15. Is there one? I want to evolve my Kadabra on No$GBA..
  16. Has anyone been able to crack it yet for the ability to edit a gifts profile so it is compatible with HG and SS like how Play needed a minor edit for it to be seen in say an event injector?
  17. Anyone have plans to do this for the new games?
  18. I,m trying to evolve my trade pokemon without trading what should i use? I'm playing pokemon platinum.
  19. A few questions: Does thenewpoketext only unpack and repack the .msg file? Didn't came with a manual, I pretty much just used common sense and fiddled around with it. When decrypted, I can simply edit the contents, then repack it like a normal text file, yes? Also, if thenewpoketext only does the above, how do you decrypt and repack a .narc file?
  20. I been working on a hack involving platinunm. this is the d/p version of it: Fa3t7Eh2u6o When making a platinum version, the sprites are not changing. i think there is a flaw in the program. I noticed animated trainer sprites in the game seem to have 3 different sprites. 1: First frame of animation, in this frame as they appear and come across the screen. 2: Second frame of animation, when they reach there standing spot the animation begins and switches to this frame then back to the first one. 3: Third frame of animation, the sprite changes to the frame as the trainer slides off the screen to release their first pokemon, this frame is the same as the single frame from diamond and pearl. Now, the program only shows 2 frames in the narc file for the trainers. if they are not animated then its the same as their normal sprites, but if they are animated trainers, then it shows their animated sprites. So, I think the stand alone sprites are in another location. because when i tryed to edit the trainers sprites like I did it just shows the old sprite with the new color palette. I dont know, maybe i did somthing wrong, but it worked for diamond/pearl.
  21. When ever i try to load Platinum (U) into it it says ''Unssupported ROM''
  22. Hey guys, so I'm having an issue with creating overworld legendary encounters in Black 2. I've been able to create both the NPC itself and the general battling script, which runs as intended, however the Pokemon NPC continues to reappear after I exit or enter the map even if I have captured it. This is the template script code I'm using which was provided in the tutorial I followed plus a few changes of my own. 10 00 93 01 // StoreFlag 3A0 Is the pokemon captured? 08 00 00 00 // Condition 0 Flag not set, spawn not disabled. 11 00 01 00 // Equal? If_False (flag not set, disable not true) skip 1F 00 FF 04 00 00 00 6C 00 [00 00] //remove NPC 2E 00 -- LockAll A6 00 47 05 -- PlaySound Clink 74 00 -- FacePlayer AB 00 [7D 02] 00 00 cry [dex] 03 00 0A 00 wait a fraction 74 01 [7D 02] [41 00] 01 00 StartWildBattle [dex=0x027D] @ [level 0x41], parameters=0x0001 ---Battle Ends, script continues--- 77 01 10 80 Check if KO'd 09 00 10 80 08 00 01 00 11 00 01 00 1F 00 FF 14 00 00 00 Incapacitation Logic 23 00 A0 03 Set disablespawn flag 23 00 94 01 Set encountered at least once flag 6C 00 [00 00] Remove NPC [id] 75 01 EndWildBattle 1E 00 02 00 00 00 76 01 EndWildBattle1 78 01 10 80 19 00 10 80 00 00 Check if captured 1F 00 01 06 00 00 00 1E 00 0A 00 00 00 23 00 93 01 Set captured flag, goto end 1E 00 30 00 00 00 19 00 10 80 01 00 Check if player was defeated? 1F 00 01 13 00 00 00 19 00 10 80 02 00 Check if defeated 1F 00 01 06 00 00 00 Goto #defeated 1E 00 10 00 00 00 Goto end 00 00 00 00 00 00 Padding cause Im stupid (defeated tag) 00 00 00 00 1E 00 00 00 00 00 Goto end 30 00 2F 00 02 00 00 00 end Any help is really appreciated.
  23. Hello, for my project of finishment of Gold and Silver I have to add some wild data for Viridian Forest, Cerluean cave etc. But the asm can read wild data only in the bank A of the rom, but the bank A is almost full 'cause there is also other stuff. There is a way to force the game to read wild data pointers in another bank or move something else by the A bank to another for regain space? Is important, the project is almost finished, with scripts, places... But I miss the wild data and other 3 little things, but the more important is this.
  24. Can anyone link me any fully decrypted gen 6 games. I have a ROM myself, but I can't decrypt it. If anyone can help me I would be extremely grateful. I'm hoping to do an extreme randomiser like the one that TyranitarTube does. Thanks in advance. :smile:
  25. Hello, I would like to play Pokemon ORAS and edit it (edit Pokemon base stats or type, or learnset). I think the "technical" word is randomize. Well, what's the best way to do it? Are there Nintendo 3DS emulator out there, or should I buy a real one? Are there ORAS ROMs out there? If I have to buy the games, then is it possible to edit them even if they're original? Thanks in advance. Ps: I hope this is the right section.
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