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DeFaz

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Posts posted by DeFaz

  1. On 7/26/2019 at 1:12 AM, Lucien413 said:

    I'm also having the same problem as posted above by DeFaz. I've been experiencing random crashes through the entire game so far where the screen will freeze-frame and the music will loop.  I have not noticed a common trigger as it happens out of and in battle, but it happens frequently enough that it is halting my progress. I am currently at Phenac Town where you have to fight Cipher Grunt Barney and then Cipher Admin Snattle one after the other, and the game is freezing in either fight, and sometimes in between (as i have tried to get past this many times). 

    I have all of the recommended settings on, and i am playing on the most recent update of Dolphin (5.0 - 10617)

    For me unchecking dual-core but not changing synchronized gpu thread and keeping the rest of Low-End Computer Settings worked. Give that a shot if you haven't already.

  2. One quick thing also. When I have the rom open for awhile (few hours) it tends to crash in the same way someone above had mentioned (freeze frame and music looping). It seems like it's just a hardware issue because once it crashes once it crashes much quicker after I try to reload the rom. After letting my PC sit for a bit it can go for a few hours again. Currently I have the recommended low-end settings on but couldn't figure out where to get to this setting (Pokémon GX (XD) Properties -> GameConfig -> Tick Synchronize GPU Thread). 

    I unticked dual-core to see if that could change anything but haven't opened the rom yet to see if this has changed anything.

  3. 1 hour ago, StarsMmd said:

    I was just about to say. Yep, that bug was in one of the older versions. Updating that far will likely cause a few inconsistencies though. Normally recommend using a new save file with an update but shouldn't be anything game breaking :-).

    Glad you also figured out your problem XD. I think that issue is solved by turning off the panic handlers option.

    Dark (and ghost) are no longer resisted by steel types as of gen 6 so dark is now super effective on Metang.

    Also, shadow sky doesn't affect pokemon holding the "aura filter" item, nor does it affect any pokemon if any of the active pokemon have cloud nine as their ability. Could it have been one of these scenarios?

    Ah thanks I didn't know that! Tbh your rom hack has taught me more about Gen 6 onwards than any of the actual games lmao. And yes my grovyle at the time had an aura filter equipped makes sense. Thanks for all your hard work on this game I'm really enjoying it so far!

  4. Would like to report two bugs. Firstly my night slash on Pinsir was super effective on Chobin's Metang in the 2nd fight but dark should be neutral on a steel psychic type. Secondly, the first time an opponent used shadow sky in my runthrough it only struck one of my pokemon out but both weren't shadows. After that the move has worked fine.

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