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Posts posted by Irina
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It's weird because if I just randomly create mons rapidly (regardless of legal or not) then save, the problem doesn't occur. However, it only seems to happen when I go on for not saving (on PKHeX) for a while (while creating mons), then save, reopen, the problem seems to occur.
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1 hour ago, theSLAYER said:
No worries, I'll like errors to get ironed out too
After re-downloading and testing, it seems like the problem still occurs for me.
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12 minutes ago, theSLAYER said:
I just tried adding entries by creating them from scratch, and they were stored in the save too.
You probably should delete your PKHeX then redownload. Can't think of any other solution cause only you're experiencing it and I can't replicate it.I will try and get back to you after testing. For now, thank you for taking your time dealing with me.
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3 minutes ago, theSLAYER said:
Your "bulk" is editing them in one by one?
Are you creating mons totally from scratch? or are you viewing an existing mons then making edits?
I couldn't replicate the steps nor the error you're encountering.
Yes, I was mass creating them totally from scratch (not from pre-existing mons). However, as it does not seem to save them (even though I hit save after quitting), I am to create one at a time, close, reopen, and repeat.
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2 minutes ago, theSLAYER said:
I manually create the mons from scratch and save them. It doesn't seems to allow me to edit them in a bulk. Right now, due to this problem I am having to create one at a time, close, reopen, repeat.
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1 minute ago, theSLAYER said:
I too am on the latest version. Sometimes when I edit in one Pokemon, save then quit, they are there. However when I do bulk at a time (I did around 30; all different and legally available in Sword/Shield; no error marks shows up on any of the Pokemon), they don't seem to appear when I reopen.
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Whenever I edit in a new Pokemon and save the file, it doesn't actually save. As when I reopen the file on PKHeX, the Pokemon that I just edit in is not there.
Is there a way to fix or prevent this? -
Just now, theSLAYER said:
1. The pages to those clothing sets already say that PKHeX doesn't support it yet.
2. Wait for PKHeX to support a "all legal clothes" optionOh, I see! Sorry, my bad! I'm assuming there also isn't a way to edit the adventure start date? Thanks!
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10 minutes ago, theSLAYER said:
You can't. Starting from LGPE, you can't inject wonder cards to collect in game.
PKHeX however, does have a function that can convert a wonder card to a Pokemon (any version).
Use PKHeX's built-in Mystery Gift database.What if the gift I want isn't a Pokemon, but an item? Like the leather bag, track suit, etc...
https://projectpokemon.org/home/files/category/203-generation-8/ -
How do I import the .wc8 files on PKHeX for Sword/Shiled? I don't see the mystery gift button
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Is there a way to edit the adventure start date and time on these games? I can't find it anywhere on PKHeX. If not implemented yet, will it be possible in the future?
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I know there isn't a legal way to transfer your Pokemon from Gen VII games to Sword/Shield but in the future if I was to transfer a normal Meowth into these games, will I be able to Gigantamax it or can it only be done with the event Meowth that's currently being distributed?
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It's been a while since I updated my version of PKHeX and after doing so, to my surprise, only two Pokémon shows up as "illegal". I am not sure why, but my Pokémon bank Regirock and Regice shows up as illegal. Even after rechecking all the errors it suggests (best to my knowledge), it still shows up as illegal. I am guessing that this is an update error, as to my best knowledge, the Pokémon bank Regi should have classic ribbon. Your help would be much appreciated.
377 - Regirock - B540AD9A710F.pk7
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On 1/10/2019 at 4:01 AM, Sabresite said:
There are no perfect IVs. With RNGReporter use Reverse Method 1 and a seed range of 0 to 65535.
Thank you!
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Is there a way to create a perfect IV WISHMKR Jirachi using tools available for download here? I want to create a modest nature, perfect IV WISHMKR Jirachi. I got a pretty decent modest nature from a random roll, but I am just wondering if there is a way to get a perfect IV one.
Thanks
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7 minutes ago, ICanSnake said:
Lake of Rage Gyarados uses a Chain Shiny PID Algorithm, instead of the Method 1 PID you're currently using. Try finding a PID using Chain Shiny
Is there a way to create a "chain shiny" from programs such as PKHeX? Or if you got any tips on how, that'd also be appreciated!
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I have created a (Shiny) Gyarados native to HG/SS, with met in Lake of Rage; however, it is showing up as being illegal. Only when I change its level to 40 (including met level) it will show up as legal. Is there a way to create or mod from this pre-existing file (or similar to) this (Shiny) Gyarados?
Thanks
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By any means I am not an expert with PKHeX, so please bear with me.
I have few Pokemon where it displays "Analysis not available for this Pokemon", these includes, Venusaur, Charizard, Blastoise, Beedrill, Pidgeot, Vileplume, Alakazam, and Dragonite. I have no idea what this means.
I also have a few Pokemon that displays as "Invalid move", when I believe they should be valid. These includes, Ninetales with Extrasensory (can be obtained as Vulpix with Heart Scale), Bellossom with Moonblast (can be obtained as Oddish with Heart Scale)
I also have a Manaphy which read, "Ability does not match ability number", which I do not understand what it means.
I have attached these Pokemon. It would be much appreciated if I can get a report back on what are wrong with these Pokemon and how I can fix them.
Thanks.
003 - Venusaur - 28152A596B61.pk7
006 - Charizard - 57C767D2366C.pk7
009 - Blastoise - CF45D510CFBD.pk7
015 - Beedrill - C98FBEC4D5FD.pk7
018 - Pidgeot - 1657DE280A76.pk7
038 - Ninetales - 72F4788F9A63.pk7
045 - Vileplume - 6257B1D7F9F2.pk7
065 - Alakazam - 0BD04D6907AC.pk7
149 - Dragonite - D15004DC0C90.pk7
Sword and Shield save problems
in Saves - Editing Help
Posted
Maybe it has to do with not saving for a while? Read full explanation of what I mean above your most recent comment.