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Irina

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Posts posted by Irina

  1. 12 minutes ago, theSLAYER said:

    I just tried adding entries by creating them from scratch, and they were stored in the save too.

    You probably should delete your PKHeX then redownload. Can't think of any other solution cause only you're experiencing it and I can't replicate it.

    I will try and get back to you after testing. For now, thank you for taking your time dealing with me.

    • Like 1
  2. 3 minutes ago, theSLAYER said:

    Your "bulk" is editing them in one by one?

      Reveal hidden contents

    I've added these in 1 by 1 (the bottom row), by viewing same mons on the top row, adding 1 level, them setting them below.
    This is a reloaded save.

    image.png

    Are you creating mons totally from scratch? or are you viewing an existing mons then making edits?

    I couldn't replicate the steps nor the error you're encountering.
     

    Yes, I was mass creating them totally from scratch (not from pre-existing mons). However, as it does not seem to save them (even though I hit save after quitting), I am to create one at a time, close, reopen, and repeat.

  3. 2 minutes ago, theSLAYER said:

    I've imported by bulk before, and it works fine too.
     

      Reveal hidden contents

    This is a reloaded save using bulk importimage.png
     

     

    I used this, and hit 'Yes'
    image.pngimage.png

    Maybe it's the method of bulk importing.
    How do you bulk import?

    I manually create the mons from scratch and save them. It doesn't seems to allow me to edit them in a bulk. Right now, due to this problem I am having to create one at a time, close, reopen, repeat.

  4. 1 minute ago, theSLAYER said:

    what version of PKHeX are you using, and on Mac or Windows?

    My edits loads just fine.

      Reveal hidden contents

    Before
    image.png

    After, I reloaded my save.
    image.png


    I'm on the latest versionimage.png

    I too am on the latest version. Sometimes when I edit in one Pokemon, save then quit, they are there. However when I do bulk at a time (I did around 30; all different and legally available in Sword/Shield; no error marks shows up on any of the Pokemon), they don't seem to appear when I reopen.

  5. 10 minutes ago, theSLAYER said:

    You can't. Starting from LGPE, you can't inject wonder cards to collect in game.

    PKHeX however, does have a function that can convert a wonder card to a Pokemon (any version).
    Use PKHeX's built-in Mystery Gift database.

    What if the gift I want isn't a Pokemon, but an item? Like the leather bag, track suit, etc...
    https://projectpokemon.org/home/files/category/203-generation-8/

  6. I know there isn't a legal way to transfer your Pokemon from Gen VII games to Sword/Shield but in the future if I was to transfer a normal Meowth into these games, will I be able to Gigantamax it or can it only be done with the event Meowth that's currently being distributed?

  7. It's been a while since I updated my version of PKHeX and after doing so, to my surprise, only two Pokémon shows up as "illegal". I am not sure why, but my Pokémon bank Regirock and Regice shows up as illegal. Even after rechecking all the errors it suggests (best to my knowledge), it still shows up as illegal. I am guessing that this is an update error, as to my best knowledge, the Pokémon bank Regi should have classic ribbon. Your help would be much appreciated.

    377 - Regirock - B540AD9A710F.pk7

    378 - Regice - D6793BE30A7A.pk7

    1.png

    2.png

  8. Is there a way to create a perfect IV WISHMKR Jirachi using tools available for download here?  I want to create a modest nature, perfect IV WISHMKR Jirachi. I got a pretty decent modest nature from a random roll, but I am just wondering if there is a way to get a perfect IV one.

    Thanks

  9. 7 minutes ago, ICanSnake said:

    Lake of Rage Gyarados uses a Chain Shiny PID Algorithm, instead of the Method 1 PID you're currently using. Try finding a PID using Chain Shiny :)

    Is there a way to create a "chain shiny" from programs such as PKHeX? Or if you got any tips on how, that'd also be appreciated!

  10. By any means I am not an expert with PKHeX, so please bear with me.

    I have few Pokemon where it displays "Analysis not available for this Pokemon", these includes, Venusaur, Charizard, Blastoise, Beedrill, Pidgeot, Vileplume, Alakazam, and Dragonite. I have no idea what this means.

    I also have a few Pokemon that displays as "Invalid move", when I believe they should be valid. These includes, Ninetales with Extrasensory (can be obtained as Vulpix with Heart Scale), Bellossom with Moonblast (can be obtained as Oddish with Heart Scale)

    I also have a Manaphy which read, "Ability does not match ability number", which I do not understand what it means.

    I have attached these Pokemon. It would be much appreciated if I can get a report back on what are wrong with these Pokemon and how I can fix them.

    Thanks.

    003 - Venusaur - 28152A596B61.pk7

    006 - Charizard - 57C767D2366C.pk7

    009 - Blastoise - CF45D510CFBD.pk7

    015 - Beedrill - C98FBEC4D5FD.pk7

    018 - Pidgeot - 1657DE280A76.pk7

    038 - Ninetales - 72F4788F9A63.pk7

    045 - Vileplume - 6257B1D7F9F2.pk7

    065 - Alakazam - 0BD04D6907AC.pk7

    149 - Dragonite - D15004DC0C90.pk7

    182 - Bellossom - 6140945D9B3D.pk7

    490 - Manaphy - 84146937DA48.pk7

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