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MasterKirby1982

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Tutorial Comments posted by MasterKirby1982

  1. 9 hours ago, evandixon said:

    I don't know about this error. But...

    This error means that you started with a CXI file. The 3DS builder library I'm using for building decrypted 3ds ROMs needs a little more information than a CXI file has, so you'll have to use another option instead.

    On this screen, I recommend "Build Luma Layered FS". If you're using Luma 3DS, just make sure game patching is enabled and paste the contents of the SD Card folder in the output directory onto your SD card. It should also work on Citra 3DS, although there's a chance you'll need to rearrange some of the files. See the Citra 3DS website for details.

    I understand Evandixon, well I made another attempt and in the end the Sky Editor progressed correctly.

  2. Hi Evandixon it is true that you fixed the above problem, but now I found ANOTHER BIG PROBLEM.

    You see, when I was building a mod for Pokémon Super Mystery Dungeon (Europe Ver.), I told the ModPack to build it for me in a decrypted 3DS format as you see in the following image:

    80460420_(Modpack)BuildDecrypted3DSFile.thumb.png.8ed5f06994cdc1533bdd29c846fafede.png

    Well as you see, now you will see this next image when the Starter Mod is 100% complete and then you have to open the DS PATCHER, and see what the DS PATCHER does when it progresses the patch.

    1116537407_Decrypted3DSFilePatchingErrorResults.thumb.png.9da4cb11c7b73c332b2c05d1b17e1aca.png

    SEE that I found an error, and now I will show you all the information of the error box that the DS PATCHER detected:

    1605457346_DSPATCHERErrorBox(PART1).thumb.png.6d1865d5055bf6d9e79261776527a11a.png

    1688258555_DSPATCHERErrorBox(PART2).thumb.png.b0b05a698b923e59df71dc95a4b0dc2d.png

    Well once that error happened it took me HOURS for that patch to finish, but instead it was not finished and it was still in Repacking the ROM state, which was bad luck, don't you think Evandixon...
    Well... here I leave you and tell me if there is a solution to this problem.

  3. Hello friend (Evandixon), we have not seen each other for a long time, well... I found this ERROR while creating the Starter Mod project, for Pokémon Super Mystery Dungeon (Europe, Multi Languages), well here I leave the screenshot that detect the error box and I wait that there is a solution.

    1961987730_Error(StarterMod)PSMDEurope.thumb.jpg.12acb86e7a18eb8edbc3d81682120ddd.jpg

  4. 6 hours ago, evandixon said:

    This means your computer doesn't have enough free RAM.

    Oh God I did not know for sure!, because my RAM is 2GB and I need to increase it (maybe to 8GB...), but thanks Evandixon!

    6 hours ago, evandixon said:

    This one is a bug coming from the UI library that I don't know how to fix. It doesn't always happen, so try saving everything then restarting Sky Editor.

    Oh Well, normally I have saved my files many times and that makes me also quit the Sky Editor, but still (it's not about making a new solution, am I wrong, Evandixon?)

  5. Evandixon, I already have and have taken some screenshots (since that time I didn't know how to do that, sorry for my stupidity... D': ) to see the problem I have and here they are:

    1174869628_Screen(PokmonStarters).thumb.jpg.e3776e9d59c6890ac2784d07861eba74.jpg

    This image you are showing is where I was going to build my own 3DS Rom Pokémon Super Mystery Dungeon.

     

    1689358536_Screen(BuildStoping).thumb.jpg.5d277a95bc20a4ffa0bb0ee2fb2fd6a2.jpg

    This image shows that I have already started clicking on the build option of my rom (that is, I am building the Modpack) but there the progress bar stopped is shown...

     

    827394488_Screen(ErrorDialog).thumb.jpg.3048c00f2060c830bb963d1b520f4439.jpg

    And here is the dialog error did you say Evandixon to me, actually, and I couldn't believe it was hidden, what a brute I was...

    But that's not all, in the dialog error, there are Spanish terms or words in that box which I don't understand why they came out but I need someone to help me...

    Exception Details:
    System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
       en Xceed.Wpf.AvalonDock.Controls.LayoutAnchorableTabItem.OnMouseEnter(MouseEventArgs e)
       en System.Windows.UIElement.OnMouseEnterThunk(Object sender, MouseEventArgs e)
       en System.Windows.Input.MouseEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
       en System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
       en System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
       en System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
       en System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
       en System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
       en System.Windows.MouseOverProperty.FireNotifications(UIElement uie, ContentElement ce, UIElement3D uie3D, Boolean oldValue)
       en System.Windows.ReverseInheritProperty.FirePropertyChangeInAncestry(DependencyObject element, Boolean oldValue, DeferredElementTreeState treeState, Action`2 originChangedAction)
       en System.Windows.ReverseInheritProperty.FirePropertyChangeInAncestry(DependencyObject element, Boolean oldValue, DeferredElementTreeState treeState, Action`2 originChangedAction)
       en System.Windows.ReverseInheritProperty.FirePropertyChangeInAncestry(DependencyObject element, Boolean oldValue, DeferredElementTreeState treeState, Action`2 originChangedAction)
       en System.Windows.ReverseInheritProperty.FirePropertyChangeInAncestry(DependencyObject element, Boolean oldValue, DeferredElementTreeState treeState, Action`2 originChangedAction)
       en System.Windows.ReverseInheritProperty.FirePropertyChangeInAncestry(DependencyObject element, Boolean oldValue, DeferredElementTreeState treeState, Action`2 originChangedAction)
       en System.Windows.ReverseInheritProperty.FirePropertyChangeInAncestry(DependencyObject element, Boolean oldValue, DeferredElementTreeState treeState, Action`2 originChangedAction)
       en System.Windows.ReverseInheritProperty.FirePropertyChangeInAncestry(DependencyObject element, Boolean oldValue, DeferredElementTreeState treeState, Action`2 originChangedAction)
       en System.Windows.ReverseInheritProperty.FirePropertyChangeInAncestry(DependencyObject element, Boolean oldValue, DeferredElementTreeState treeState, Action`2 originChangedAction)
       en System.Windows.ReverseInheritProperty.FirePropertyChangeInAncestry(DependencyObject element, Boolean oldValue, DeferredElementTreeState treeState, Action`2 originChangedAction)
       en System.Windows.ReverseInheritProperty.OnOriginValueChanged(DependencyObject oldOrigin, DependencyObject newOrigin, IList`1 otherOrigins, DeferredElementTreeState& oldTreeState, Action`2 originChangedAction)
       en System.Windows.Input.MouseDevice.ChangeMouseOver(IInputElement mouseOver, Int32 timestamp)
       en System.Windows.Input.MouseDevice.PreNotifyInput(Object sender, NotifyInputEventArgs e)
       en System.Windows.Input.InputManager.ProcessStagingArea()
       en System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
       en System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
       en System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
       en System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
       en System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
       en MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
       en MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
       en System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
       en System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
       en System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
       en MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
       en MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
       en System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
       en System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
       en System.Windows.Window.ShowHelper(Object booleanBox)
       en System.Windows.Window.Show()
       en System.Windows.Window.ShowDialog()
       en SkyEditor.UI.WPF.StartupHelpers.VB$StateMachine_4_ShowMainWindow.MoveNext()
    
    Loaded Assemblies:
    --------------------
    mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.NET\Framework\v4.0.30319\mscorlib.dll
    
    SkyEditor.ROMEditor.UI.WPF, Version=4.2.12.0, Culture=neutral, PublicKeyToken=null
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.ROMEditor.UI.WPF.exe
    
    PresentationFramework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\PresentationFramework\v4.0_4.0.0.0__31bf3856ad364e35\PresentationFramework.dll
    
    WindowsBase, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\WindowsBase\v4.0_4.0.0.0__31bf3856ad364e35\WindowsBase.dll
    
    System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System.Core.dll
    
    System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll
    
    PresentationCore, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
    C:\Windows\Microsoft.Net\assembly\GAC_32\PresentationCore\v4.0_4.0.0.0__31bf3856ad364e35\PresentationCore.dll
    
    System.Xaml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Xaml\v4.0_4.0.0.0__b77a5c561934e089\System.Xaml.dll
    
    mscorlib.resources, Version=4.0.0.0, Culture=es, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\mscorlib.resources\v4.0_4.0.0.0_es_b77a5c561934e089\mscorlib.resources.dll
    
    System.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Configuration\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll
    
    System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.dll
    
    SkyEditor.UI.WPF, Version=0.0.0.160, Culture=neutral, PublicKeyToken=null
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.UI.WPF.dll
    
    SkyEditor.Core, Version=4.1.0.0, Culture=neutral, PublicKeyToken=null
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.Core.dll
    
    Microsoft.VisualBasic, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\Microsoft.VisualBasic\v4.0_10.0.0.0__b03f5f7f11d50a3a\Microsoft.VisualBasic.dll
    
    System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Windows.Forms\v4.0_4.0.0.0__b77a5c561934e089\System.Windows.Forms.dll
    
    System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Drawing\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll
    
    SkyEditor.Utilities.AsyncFor, Version=5.0.0.0, Culture=neutral, PublicKeyToken=null
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.Utilities.AsyncFor.dll
    
    netstandard, Version=2.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\netstandard\v4.0_2.0.0.0__cc7b13ffcd2ddd51\netstandard.dll
    
    SkyEditor.IO, Version=5.0.8.0, Culture=neutral, PublicKeyToken=null
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.IO.dll
    
    Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\Newtonsoft.Json.dll
    
    System.Numerics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Numerics\v4.0_4.0.0.0__b77a5c561934e089\System.Numerics.dll
    
    System.Runtime.Serialization, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Runtime.Serialization\v4.0_4.0.0.0__b77a5c561934e089\System.Runtime.Serialization.dll
    
    System.Data, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.Net\assembly\GAC_32\System.Data\v4.0_4.0.0.0__b77a5c561934e089\System.Data.dll
    
    SkyEditor.ROMEditor.Windows, Version=4.2.12.0, Culture=neutral, PublicKeyToken=null
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.ROMEditor.Windows.dll
    
    SkyEditor.CodeEditor, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.CodeEditor.dll
    
    SkyEditor.CodeEditor.UI.WPF, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.CodeEditor.UI.WPF.exe
    
    SkyEditor.ROMEditor, Version=4.1.0.0, Culture=neutral, PublicKeyToken=null
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.ROMEditor.dll
    
    DSPatcher, Version=1.0.0.4, Culture=neutral, PublicKeyToken=null
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\DSPatcher.exe
    
    DotNet3dsToolkit, Version=0.0.0.118, Culture=neutral, PublicKeyToken=null
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\DotNet3dsToolkit.dll
    
    ICSharpCode.AvalonEdit, Version=5.0.3.0, Culture=neutral, PublicKeyToken=9cc39be672370310
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\ICSharpCode.AvalonEdit.dll
    
    Xceed.Wpf.AvalonDock, Version=3.4.0.0, Culture=neutral, PublicKeyToken=3e4669d2f30244f4
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\Xceed.Wpf.AvalonDock.dll
    
    PresentationFramework.Aero, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\PresentationFramework.Aero\v4.0_4.0.0.0__31bf3856ad364e35\PresentationFramework.Aero.dll
    
    Xceed.Wpf.AvalonDock.resources, Version=3.4.0.0, Culture=es, PublicKeyToken=3e4669d2f30244f4
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\es\Xceed.Wpf.AvalonDock.resources.dll
    
    PresentationCore.resources, Version=4.0.0.0, Culture=es, PublicKeyToken=31bf3856ad364e35
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\PresentationCore.resources\v4.0_4.0.0.0_es_31bf3856ad364e35\PresentationCore.resources.dll
    
    PresentationFramework-SystemXml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\PresentationFramework-SystemXml\v4.0_4.0.0.0__b77a5c561934e089\PresentationFramework-SystemXml.dll
    
    PresentationFramework-SystemData, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\PresentationFramework-SystemData\v4.0_4.0.0.0__b77a5c561934e089\PresentationFramework-SystemData.dll
    
    UIAutomationTypes, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\UIAutomationTypes\v4.0_4.0.0.0__31bf3856ad364e35\UIAutomationTypes.dll
    
    UIAutomationProvider, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\UIAutomationProvider\v4.0_4.0.0.0__31bf3856ad364e35\UIAutomationProvider.dll
    
    System.Deployment, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Deployment\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Deployment.dll
    
    System.Deployment.resources, Version=4.0.0.0, Culture=es, PublicKeyToken=b03f5f7f11d50a3a
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Deployment.resources\v4.0_4.0.0.0_es_b03f5f7f11d50a3a\System.Deployment.resources.dll
    
    Microsoft.GeneratedCode, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    An error occurred while listing the Loaded Assemblies:
    System.NotSupportedException: No se admite el miembro invocado en un ensamblado dinámico.
       en System.Reflection.Emit.InternalAssemblyBuilder.get_Location()
       en SkyEditor.UI.WPF.ErrorWindow.UpdateExceptionDetailsMessage()
    --------------------
    User Message:
    
    

     

  6. On 8/31/2020 at 7:00 PM, evandixon said:

    Are there any errors in the errors dialog? (Because of a bug, it won't appear until you run a build after displaying the window.)

    Yes ... if it has an error, that the error board detected and stopped the build of my 3DS rom.

    But yes, the error that sent me that board said a lot of information that I did not even understand, but I did not realize that I could copy the text, but anyway that was the explanation, forgive me for the inconvenience... 277964053_Pichu16.thumb.png.2ff8664f68c7c8793eb8f17e9e8d2522.png

     

    The Pichu is me who behaves like a stupid.

  7. 13 minutes ago, Ricardo Ramirez said:

    I am using a Windows 7 Ultimate 32 bit with 4.8 framework, thanks for answering Evandixon and I solved my request!

    I solved my request thanks to another PSMD that I downloaded that weighed (1.76 GB) and if it could extract the game and when I was ready to build a PSMD Modpack, nothing happens because clearly in the error window if it detects that something is very wrong I don't know why but I want you to help me being a crack in this very useful program 😉😁

  8. On 7/5/2020 at 10:25 AM, evandixon said:

    What operating system are you using, and is it 32 bit or 64 bit?

    Sky Editor will let you specify a lot of combos, but the game won't pick those up. If you don't set the evolutions properly, then when a special story event happens, your stats won't turn out right. For Pokémon that don't evolve, this can't be helped.

    I am using a Windows 7 Ultimate 32 bit with 4.8 framework, thanks for answering Evandixon and I solved my request!

    But still I saw your video about Zorua evolving to Zoroak in your video 'Evan', that means that any Pokémon can work, this evolution is unknown, but of all, thanks for answering, I will try to process in your explanation!

  9. On 8/27/2019 at 1:00 PM, NightFireFox said:

    i have done the last 3 steps and made the modpack with the Wizard. when i right click Directory and create project only Generic mod and modpack show up. i have been following form step one on the other pages to this point. here's an image of what im seeing on the sky editor
     

    Capture.PNG

    Hey it must be that you are using the EUROPEAN version of that game, only the Starter Mod appears in the USA Version.

    But it doesn't matter anyway I have codes for that.

    This is an Action Replay that was recently released on SuperCheats.


    (USA Version)

    Hero: 121136A8 00000XXX
    Partner: 121136AA 00000XXX


    (EUROPE Version)

    Hero: 1211221C 00000XXX

    Partner: 1211221E 00000XXX

    0001 - BULBASAUR
    0002 - IVYSAUR
    0003 - VENUSAUR
    0004 - CHARMANDER
    0005 - CHARMELEON
    0006 - CHARIZARD
    0007 - SQUIRTLE
    0008 - WARTORTLE
    0009 - BLASTOISE
    000A - CATERPIE
    000B - METAPOD
    000C - BUTTERFREE
    000D - WEEDLE
    000E - KAKUNA
    000F - BEEDRILL
    0010 - PIDGEY
    0011 - PIDGEOTTO
    0012 - PIDGEOT
    0013 - RATTATA
    0014 - RATICATE
    0015 - SPEAROW
    0016 - FEAROW
    0017 - EKANS
    0018 - ARBOK
    0019 - PIKACHU
    001A - RAICHU
    001B - SANDSHREW
    001C - SANDSLASH
    001D - NIDORAN - Female
    001E - NIDORINA
    001F - NIDOQUEEN
    0020 - NIDORAN - Male
    0021 - NIDORINO
    0022 - NIDOKING
    0023 - CLEFAIRY
    0024 - CLEFABLE
    0025 - VULPIX
    0026 - NINETALES
    0027 - JIGGLYPUFF
    0028 - WIGGLYTUFF
    0029 - ZUBAT
    002A - GOLBAT
    002B - ODDISH
    002C - GLOOM
    002D - VILEPLUME
    002E - PARAS
    002F - PARASECT
    0030 - VENONAT
    0031 - VENOMOTH
    0032 - DIGLETT
    0033 - DUGTRIO
    0034 - MEOWTH
    0035 - PERSIAN
    0036 - PSYDUCK
    0037 - GOLDUCK
    0038 - MANKEY
    0039 - PRIMEAPE
    003A - GROWLITHE
    003B - ARCANINE
    003C - POLIWAG
    003D - POLIWHIRL
    003E - POLIWRATH
    003F - ABRA
    0040 - KADABRA
    0041 - ALAKAZAM
    0042 - MACHOP
    0043 - MACHOKE
    0044 - MACHAMP
    0045 - BELLSPROUT
    0046 - WEEPINBELL
    0047 - VICTREEBEL
    0048 - TENTACOOL
    0049 - TENTACRUEL
    004A - GEODUDE
    004B - GRAVELER
    004C - GOLEM
    004D - PONYTA
    004E - RAPIDASH
    004F - SLOWPOKE
    0050 - SLOWBRO
    0051 - MAGNEMITE
    0052 - MAGNETON
    0053 - FARFETCH'D
    0054 - DODUO
    0055 - DODRIO
    0056 - SEEL
    0057 - DEWGONG
    0058 - GRIMER
    0059 - MUK
    005A - SHELLDER
    005B - CLOYSTER
    005C - GASTLY
    005D - HAUNTER
    005E - GENGAR
    005F - ONIX
    0060 - DROWZEE
    0061 - HYPNO
    0062 - KRABBY
    0063 - KINGLER
    0064 - VOLTORB
    0065 - ELECTRODE
    0066 - EXEGGCUTE
    0067 - EXEGGUTOR
    0068 - CUBONE
    0069 - MAROWAK
    006A - HITMONLEE
    006B - HITMONCHAN
    006C - LICKITUNG
    006D - KOFFING
    006E - WEEZING
    006F - RHYHORN
    0070 - RHYDON
    0071 - CHANSEY
    0072 - TANGELA
    0073 - KANGASKHAN
    0074 - HORSEA
    0075 - SEADRA
    0076 - GOLDEEN
    0077 - SEAKING
    0078 - STARYU
    0079 - STARMIE
    007A - MR.MIME
    007B - SCYTHER
    007C - JYNX
    007D - ELECTABUZZ
    007E - MAGMAR
    007F - PINSIR
    0080 - TAUROS
    0081 - MAGIKARP
    0082 - GYARADOS
    0083 - LAPRAS
    0084 - DITTO
    0085 - EEVEE
    0086 - VAPOREON
    0087 - JOLTEON
    0088 - FLAREON
    0089 - PORYGON
    008A - OMANYTE
    008B - OMASTAR
    008C - KABUTO
    008D - KABUTOPS
    008E - AERODACTYL
    008F - SNORLAX
    0090 - ARTICUNO
    0091 - ZAPDOS
    0092 - MOLTRES
    0093 - DRATINI
    0094 - DRAGONAIR
    0095 - DRAGONITE
    0096 - MEWTWO
    0097 - MEW
    0098 - CHIKORITA
    0099 - BAYLEEF
    009A - MEGANIUM
    009B - CYNDAQUIL
    009C - QUILAVA
    009D - TYPHLOSION
    009E - TOTODILE
    009F - CROCONAW
    00A0 - FERALIGATR
    00A1 - SENTRET
    00A2 - FURRET
    00A3 - HOOTHOOT
    00A4 - NOCTOWL
    00A5 - LEDYBA
    00A6 - LEDIAN
    00A7 - SPINARAK
    00A8 - ARIADOS
    00A9 - CROBAT
    00AA - CHINCHOU
    00AB - LANTURN
    00AC - PICHU
    00AD - CLEFFA
    00AE - IGGLYBUFF
    00AF - TOGEPI
    00B0 - TOGETIC
    00B1 - NATU
    00B2 - XATU
    00B3 - MAREEP
    00B4 - FLAAFFY
    00B5 - AMPHAROS
    00B6 - BELLOSSOM
    00B7 - MARILL
    00B8 - AZUMARILL
    00B9 - SUDOWOODO
    00BA - POLITOED
    00BB - HOPPIP
    00BC - SKIPLOOM
    00BD - JUMPLUFF
    00BE - AIPOM
    00BF - SUNKERN
    00C0 - SUNFLORA
    00C1 - YANMA
    00C2 - WOOPER
    00C3 - QUAGSIRE
    00C4 - ESPEON
    00C5 - UMBREON
    00C6 - MURKROW
    00C7 - SLOWKING
    00C8 - MISDREAVUS
    00C9-00E2 - UNOWN (VARIOUS)
    00E3 - WOBBUFFET
    00E4 - GIRAFARIG
    00E5 - PINECO
    00E6 - FORRETRESS
    00E7 - DUNSPARCE
    00E8 - GLIGAR
    00E9 - STEELIX
    00EA - SNUBBULL
    00EB - GRANBULL
    00EC - QWILFISH
    00ED - SCIZOR
    00EE - SHUCKLE
    00EF - HERACROSS
    00F0 - SNEASEL
    00F1 - TEDDIURSA
    00F2 - URSARING
    00F3 - SLUGMA
    00F4 - MAGCARGO
    00F5 - SWINUB
    00F6 - PILOSWINE
    00F7 - CORSOLA
    00F8 - REMORAID
    00F9 - OCTILLERY
    00FA - DELIBIRD
    00FB - MANTINE
    00FC - SKARMORY
    00FD - HOUNDOUR
    00FE - HOUNDOOM
    00FF - KINGDRA
    0100 - PHANPY
    0101 - DONPHAN
    0102 - PORYGON
    0103 - STANTLER
    0104 - SMEARGLE
    0105 - TYROGUE
    0106 - HITMONTOP
    0107 - SMOOCHUM
    0108 - ELEKID
    0109 - MAGBY
    010A - MILTANK
    010B - BLISSEY
    010C - RAIKOU
    010D - ENTEI
    010E - SUICUNE
    010F - LARVITAR
    0110 - PUPITAR
    0111 - TYRANITAR
    0112 - LUGIA
    0113 - HO-OH
    0114 - CELEBI
    0115 - TREECKO
    0116 - GROVYLE
    0117 - SCEPTILE
    0118 - TORCHIC
    0119 - COMBUSKEN
    011A - BLAZIKEN
    011B - MUDKIP
    011C - MARSHTOMP
    011D - SWAMPERT
    011E - POOCHYENA
    011F - MIGHTYENA
    0120 - ZIGZAGOON
    0121 - LINOONE
    0122 - WURMPLE
    0123 - SILCOON
    0124 - BEAUTIFLY
    0125 - CASCOON
    0126 - DUSTOX
    0127 - LOTAD
    0128 - LOMBRE
    0129 - LUDICOLO
    012A - SEEDOT
    012B - NUZLEAF
    012C - SHIFTRY
    012D - TAILLOW
    012E - SWELLOW
    012F - WINGULL
    0130 - PELIPPER
    0131 - RALTS
    0132 - KIRLIA
    0133 - GARDEVOIR
    0134 - SURSKIT
    0135 - MASQUERAIN
    0136 - SHROOMISH
    0137 - BRELOOM
    0138 - SLAKOTH
    0139 - VIGOROTH
    013A - SLAKING
    013B - NINCADA
    013C - NINJASK
    013D - SHEDINJA
    013E - WHISMUR
    013F - LOUDRED
    0140 - EXPLOUD
    0141 - MAKUHITA
    0142 - HARIYAMA
    0143 - AZULRILL
    0144 - NOSEPASS
    0145 - SKITTY
    0146 - DELCATTY
    0147 - SABLEYE
    0148 - MAWILE
    0149 - ARON
    014A - LAIRON
    014B - AGGRON
    014C - MEDITITE
    014D - MEDICHAM
    014E - ELECTRIKE
    014F - MANECTRIC
    0150 - PLUSLE
    0151 - MINUN
    0152 - VOLBEAT
    0153 - ILLUMISE
    0154 - ROSELIA
    0155 - GULPIN
    0156 - SWALOT
    0157 - CARVANHA
    0158 - SHARPEDO
    0159 - WAILMER
    015A - WAILORD
    015B - NUMEL
    015C - CAMERUPT
    015D - TORKOAL
    015E - SPOINK
    015F - GRUMPIG
    0160 - SPINDA
    0161 - GROUND
    0162 - VIBRAVA
    0163 - FLYGON
    0164 - CACNEA
    0165 - CACTURNE
    0166 - SWABLU
    0167 - ALTARIA
    0168 - ZANGOOSE
    0169 - SEVIPER
    016A - LUNATONE
    016B - SOLROCK
    016C - BARBOACH
    016D - WHISCASH
    016E - CORPISH
    016F - CRAWDAUNT
    0170 - BALTOY
    0171 - CLAYDOL
    0172 - LILEEP
    0173 - CRADILY
    0174 - ANORITH
    0175 - ARMALDO
    0176 - FEEBAS
    0177 - MILOTIC
    0178-017B CASTFORM (VARIOUS)
    017C - KECLEON
    017D - SHUPPET
    017E - BANETTE
    017F - DUSKULL
    0180 - DUSCLOPS
    0181 - TROPIUS
    0182 - CHIMECHO
    0183 - ABSOL
    0184 - WYNAUT
    0185 - SNORUNT
    0186 - GLALIE
    0187 - SPHEAL
    0188 - SEALEO
    0189 - WALREIN
    018A - CLAMPERL
    018B - HUNTAIL
    018C - GOREBYSS
    018D - RELICANTH
    018E - LUVDISC
    018F - BAGON
    0190 - SHELGON
    0191 - SALAMENCE
    0192 - BELDUM
    0193 - METANG
    0194 - METAGROSS
    0195 - REGIROCK
    0196 - REGICE
    0197 - REGISTEEL
    0198 - LATIAS
    0199 - LATIOS
    019A - KYOGRE
    019B - GROUDON
    019C - RAYQUAZA
    019D - JIRACHI
    019E - DEOXYS (FORM 1)
    019F-01A0 - UNOW
    01A1 - DEOXYS (FORM 2)
    01A2 - DEOXYS (FORM 3)
    01A3 - DEOXYS (FORM 4)
    01A4 - MUNCHLAX
    01A5 - DECOY

     

  10. Tutorial: (PSMD only) The evolution must be the final evolution in the line. If you pick a Pokémon with multiple evolutions, the first on will be used. Refer to the PSMD Pokédex index to find which evolution comes first (for example, if the starter is Eevee, the first evolution is Vaporeon).

     

    But ...., you can also add like this:

    Example:

     

    1st Starter:

    Starter: Mew
    Evolution: Mewtwo


    2nd Starter:

    Starter: Celebi
    Evolution: Ho-Oh


    3rd Starter:

    Starter: Jirachi
    Evolution: Rayquaza


    4th Starter:

    Starter: Manaphy
    Evolution: Dialga

     

    5th Starter:

    Starter: Victini
    Evolution: Reshiram

     

    6th Starter:

    Starter: Hoopa
    Evolution: Yveltal


    The examples I gave you. Can it also work like that of Eevee and Vaporeon?

  11. On 2/12/2020 at 1:57 PM, evandixon said:

    If you create a CIA, installing it will replace any previously installed version, as well as clearing the save file. The recommended method is Luma's Layered FS, but the CIA method is fine too; just be sure to back up your save file first if you don't want to lose it.

    But still Evandixon, is this the real tutorial of "building solution" for 3DS PMD games?

  12. Now I found this error when creating a Solution "DS ModPack" in Pokemon Super Mystery Dungeon (1,72GB) (with subtitled Spanish words).

    Won't let me extract this game! Please help me!

     

    Exception Details:
    System.ComponentModel.Win32Exception (0x80004005): El ejecutable especificado no es una aplicación válida para esta plataforma de sistema operativo.
       en System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo)
       en System.Diagnostics.Process.Start()
       en DotNet3dsToolkit.Converter.VB$StateMachine_10_RunProgram.MoveNext()
    --- Fin del seguimiento de la pila de la ubicación anterior donde se produjo la excepción ---
       en System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
       en System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
       en DotNet3dsToolkit.Converter.VB$StateMachine_70_ExtractCIAPartitions.MoveNext()
    --- Fin del seguimiento de la pila de la ubicación anterior donde se produjo la excepción ---
       en System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
       en System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
       en DotNet3dsToolkit.Converter.VB$StateMachine_91_ExtractCIA.MoveNext()
    --- Fin del seguimiento de la pila de la ubicación anterior donde se produjo la excepción ---
       en System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
       en System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
       en DotNet3dsToolkit.Converter.VB$StateMachine_90_ExtractCIA.MoveNext()
    --- Fin del seguimiento de la pila de la ubicación anterior donde se produjo la excepción ---
       en System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
       en System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
       en System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
       en DotNet3dsToolkit.Converter.VB$StateMachine_93_ExtractAuto.MoveNext()
    --- Fin del seguimiento de la pila de la ubicación anterior donde se produjo la excepción ---
       en System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
       en System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
       en SkyEditor.ROMEditor.Projects.BaseRomProject.VB$StateMachine_41_ImportRom.MoveNext() en C:\BuildAgent\work\c4ac4fe3838706c2\SkyEditor.ROMEditor.Windows\Projects\BaseRomProject.vb:línea 198
    --- Fin del seguimiento de la pila de la ubicación anterior donde se produjo la excepción ---
       en System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
       en System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
       en SkyEditor.ROMEditor.DsModSolutionInitializationWizard.BaseRomStep.VB$StateMachine_25_ExtractRom.MoveNext() en C:\BuildAgent\work\c4ac4fe3838706c2\SkyEditor.ROMEditor.Windows\DsModSolutionInitializationWizard.vb:línea 144
    --- Fin del seguimiento de la pila de la ubicación anterior donde se produjo la excepción ---
       en System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
       en System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
       en SkyEditor.ROMEditor.UI.WPF.DsModSolutionInitializationWizardBaseRomStepView.VB$StateMachine_5_btnExtract_Click.MoveNext() en C:\BuildAgent\work\c4ac4fe3838706c2\SkyEditor.ROMEditor.UI.WPF\Views\WizardSteps\DsModSolutionInitializationWizardBaseRomStepView.xaml.vb:línea 19
    --- Fin del seguimiento de la pila de la ubicación anterior donde se produjo la excepción ---
       en System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)
       en System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
       en System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
       en System.Windows.Threading.DispatcherOperation.InvokeImpl()
       en System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state)
       en MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj)
       en System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       en System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       en System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
       en MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)
       en System.Windows.Threading.DispatcherOperation.Invoke()
       en System.Windows.Threading.Dispatcher.ProcessQueue()
       en System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
       en MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
       en MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
       en System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
       en System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
       en System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
       en MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
       en MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
       en System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
       en System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
       en System.Windows.Window.ShowHelper(Object booleanBox)
       en System.Windows.Window.Show()
       en System.Windows.Window.ShowDialog()
       en SkyEditor.UI.WPF.MenuActions.FileNewSolution.VB$StateMachine_9_DoAction.MoveNext()
    --- Fin del seguimiento de la pila de la ubicación anterior donde se produjo la excepción ---
       en System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)
       en System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
       en System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
       en System.Windows.Threading.DispatcherOperation.InvokeImpl()
       en System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state)
       en MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj)
       en System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       en System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       en System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
       en MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)
       en System.Windows.Threading.DispatcherOperation.Invoke()
       en System.Windows.Threading.Dispatcher.ProcessQueue()
       en System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
       en MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
       en MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
       en System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
       en System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
       en System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
       en MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
       en MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
       en System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
       en System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
       en System.Windows.Window.ShowHelper(Object booleanBox)
       en System.Windows.Window.Show()
       en System.Windows.Window.ShowDialog()
       en SkyEditor.UI.WPF.StartupHelpers.VB$StateMachine_4_ShowMainWindow.MoveNext()

    Loaded Assemblies:
    --------------------
    mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.NET\Framework\v4.0.30319\mscorlib.dll

    SkyEditor.ROMEditor.UI.WPF, Version=4.2.12.0, Culture=neutral, PublicKeyToken=null
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.ROMEditor.UI.WPF.exe

    PresentationFramework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\PresentationFramework\v4.0_4.0.0.0__31bf3856ad364e35\PresentationFramework.dll

    WindowsBase, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\WindowsBase\v4.0_4.0.0.0__31bf3856ad364e35\WindowsBase.dll

    System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System.Core.dll

    System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll

    PresentationCore, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
    C:\Windows\Microsoft.Net\assembly\GAC_32\PresentationCore\v4.0_4.0.0.0__31bf3856ad364e35\PresentationCore.dll

    System.Xaml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Xaml\v4.0_4.0.0.0__b77a5c561934e089\System.Xaml.dll

    mscorlib.resources, Version=4.0.0.0, Culture=es, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\mscorlib.resources\v4.0_4.0.0.0_es_b77a5c561934e089\mscorlib.resources.dll

    System.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Configuration\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll

    System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.dll

    SkyEditor.UI.WPF, Version=0.0.0.160, Culture=neutral, PublicKeyToken=null
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.UI.WPF.dll

    SkyEditor.Core, Version=4.1.0.0, Culture=neutral, PublicKeyToken=null
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.Core.dll

    Microsoft.VisualBasic, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\Microsoft.VisualBasic\v4.0_10.0.0.0__b03f5f7f11d50a3a\Microsoft.VisualBasic.dll

    System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Windows.Forms\v4.0_4.0.0.0__b77a5c561934e089\System.Windows.Forms.dll

    System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Drawing\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll

    SkyEditor.Utilities.AsyncFor, Version=5.0.0.0, Culture=neutral, PublicKeyToken=null
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.Utilities.AsyncFor.dll

    netstandard, Version=2.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\netstandard\v4.0_2.0.0.0__cc7b13ffcd2ddd51\netstandard.dll

    SkyEditor.IO, Version=5.0.8.0, Culture=neutral, PublicKeyToken=null
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.IO.dll

    Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\Newtonsoft.Json.dll

    System.Numerics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Numerics\v4.0_4.0.0.0__b77a5c561934e089\System.Numerics.dll

    System.Runtime.Serialization, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Runtime.Serialization\v4.0_4.0.0.0__b77a5c561934e089\System.Runtime.Serialization.dll

    System.Data, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.Net\assembly\GAC_32\System.Data\v4.0_4.0.0.0__b77a5c561934e089\System.Data.dll

    SkyEditor.ROMEditor.Windows, Version=4.2.12.0, Culture=neutral, PublicKeyToken=null
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.ROMEditor.Windows.dll

    SkyEditor.CodeEditor, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.CodeEditor.dll

    SkyEditor.CodeEditor.UI.WPF, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.CodeEditor.UI.WPF.exe

    SkyEditor.ROMEditor, Version=4.1.0.0, Culture=neutral, PublicKeyToken=null
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.ROMEditor.dll

    DSPatcher, Version=1.0.0.4, Culture=neutral, PublicKeyToken=null
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\DSPatcher.exe

    DotNet3dsToolkit, Version=0.0.0.118, Culture=neutral, PublicKeyToken=null
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\DotNet3dsToolkit.dll

    ICSharpCode.AvalonEdit, Version=5.0.3.0, Culture=neutral, PublicKeyToken=9cc39be672370310
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\ICSharpCode.AvalonEdit.dll

    Xceed.Wpf.AvalonDock, Version=3.4.0.0, Culture=neutral, PublicKeyToken=3e4669d2f30244f4
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\Xceed.Wpf.AvalonDock.dll

    PresentationFramework.Aero, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\PresentationFramework.Aero\v4.0_4.0.0.0__31bf3856ad364e35\PresentationFramework.Aero.dll

    Xceed.Wpf.AvalonDock.resources, Version=3.4.0.0, Culture=es, PublicKeyToken=3e4669d2f30244f4
    C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\es\Xceed.Wpf.AvalonDock.resources.dll

    PresentationCore.resources, Version=4.0.0.0, Culture=es, PublicKeyToken=31bf3856ad364e35
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\PresentationCore.resources\v4.0_4.0.0.0_es_31bf3856ad364e35\PresentationCore.resources.dll

    PresentationFramework-SystemXml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\PresentationFramework-SystemXml\v4.0_4.0.0.0__b77a5c561934e089\PresentationFramework-SystemXml.dll

    PresentationFramework-SystemData, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\PresentationFramework-SystemData\v4.0_4.0.0.0__b77a5c561934e089\PresentationFramework-SystemData.dll

    UIAutomationTypes, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\UIAutomationTypes\v4.0_4.0.0.0__31bf3856ad364e35\UIAutomationTypes.dll

    UIAutomationProvider, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\UIAutomationProvider\v4.0_4.0.0.0__31bf3856ad364e35\UIAutomationProvider.dll

    System.Deployment, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Deployment\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Deployment.dll

    System.Deployment.resources, Version=4.0.0.0, Culture=es, PublicKeyToken=b03f5f7f11d50a3a
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Deployment.resources\v4.0_4.0.0.0_es_b03f5f7f11d50a3a\System.Deployment.resources.dll

    Microsoft.GeneratedCode, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    An error occurred while listing the Loaded Assemblies:
    System.NotSupportedException: No se admite el miembro invocado en un ensamblado dinámico.
       en System.Reflection.Emit.InternalAssemblyBuilder.get_Location()
       en SkyEditor.UI.WPF.ErrorWindow.UpdateExceptionDetailsMessage()
    --------------------
    User Message:

  13. Oh and by the way Evandixon, I made a suggestion or request in this following link:

    I would appreciate discovering what code I was looking for in this link if you would, but the problem that was a long time ago, don't you think? 🙃

  14. 3 hours ago, evandixon said:

    Did the ModPack project show up in the Build Progress dialog? If not, there should either be errors in the errors dialog, or the mods are still building.

    Only 3 Pokémon can be edited because the game has separate checks to make sure Pikachu and Tepig are starters for some reason (as a sanity check maybe), and because you only need to edit 2 Pokémon to choose your player and partner, fixing it hasn't been a priority.

    As for stats and moves, that just hasn't been researched thoroughly enough, and it also hasn't been a priority. In Super Mystery Dungeon, the moves are required to be present when modifying starters, while in Gates to Infinity, it just works.

    ... Well, you understood the situation of the Sky Editor now bone, in the first place I think I was a little impatient of what I expected hehe ... 😅, then thanks for the reply Evandixon!

    And the other thing, well, I didn't even know that, but anyway it doesn't matter it's fine to edit 3 Pokémon since in that game there were few Legendary Pokémon (Compared to the Super Mystery Dungeon ... 😅), still thanks for the reply Evandixon has helped me a lot 😉.

  15. 1 hour ago, evandixon said:

    Are there any errors in the errors dialog?

    Actually no, there is no error in the box but when I gave it to 'build' in Solution, in your tutorial it says that once: "when you give the option build in Solution already there you just have to wait for it to confirm all the mods that you added", in that case I added a Starter Mod in Pokemon Mystery Dungeon Gates to Infinity and once I finished modifying everything I hit 'build' and had to wait for it to finish (like I did in Pokémon Mystery Dungeon Explorers of Sky but still everything worked), but I don't know why this game did not when I was waiting for me to finish, it only lasted 20 seconds to finish (instead with explorers of sky it was 3 minutes that was delaying but it was a success), and then I responded saying: "What, but what happened here." So when I went to the address I said in your tutorial it says it is at: Modpack/(Output), but it turns out when I got there..........

    There was nothing....

    So I said: "How strange, something is happening very strange, I'm sure."

    So when I gave it build again, this time I was watching for that and when I noticed Build Progress it said: "Extracting Portraits", instead the bottom left corner said: "Ready".

    So there you go crazy, only the "Ready" should appear with all its green line when it had completed the entire process of "Build Progress" (that's how the Pokemon Mystery Dungeon Explorers of sky did it), but it turns out that it was a bit reverse as The more it seems, the more it was in "Loading" in a few seconds and in 20 seconds it now says "Ready" but when I saw the "Build Progress" it said: "Extracting Portraits", I don't know what just happened but there is an error I'm sure .

    PSD: The Pokémon Mystery Dungeon Gates to Infinity Game weighed 878 MB, but I have another one saved in MEGA with 1.0 GB and it turns out that the game I have here weighs less than the other, also I have another news in Starter Mod I can only edit 3 Pokémon: Snivy, Owashott and Axew in this game, the game should not have more?, And I can only edit the species of the Pokémon that edit all its stats and moves (that has the game of Pokémon Super Mystery Dungeon), but this only I can edit the species seriously was should have been more and had to be the same as the Pokémon Super Mystery Dungeon game, but rather editing the species It would be good :).

    I hope I answered you :)

  16. Evandixon, I have a problem in Pokemon Mystery Dungeon Gates to Infinity, The Sky Editor does not want to build the 'Starter Mod' that I added and that is why I clicked many times on the 'rebuild' option of 'Solution' but still it does not finish the process and it says: 'Extracting Portraits' and in your tutorial it says that the 'Portraits' only works in the PSMD but in this game, and why will it be? I need your help Evandixon!

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