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Tutorial Comments posted by MasterKirby1982
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Hi Evandixon it is true that you fixed the above problem, but now I found ANOTHER BIG PROBLEM.
You see, when I was building a mod for Pokémon Super Mystery Dungeon (Europe Ver.), I told the ModPack to build it for me in a decrypted 3DS format as you see in the following image:
Well as you see, now you will see this next image when the Starter Mod is 100% complete and then you have to open the DS PATCHER, and see what the DS PATCHER does when it progresses the patch.
SEE that I found an error, and now I will show you all the information of the error box that the DS PATCHER detected:
Well once that error happened it took me HOURS for that patch to finish, but instead it was not finished and it was still in Repacking the ROM state, which was bad luck, don't you think Evandixon...
Well... here I leave you and tell me if there is a solution to this problem. -
On 4/14/2021 at 10:28 AM, evandixon said:
You need to install Java on your computer.
Affirmative and Received.
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6 hours ago, evandixon said:
This means your computer doesn't have enough free RAM.
Oh God I did not know for sure!, because my RAM is 2GB and I need to increase it (maybe to 8GB...), but thanks Evandixon!
6 hours ago, evandixon said:This one is a bug coming from the UI library that I don't know how to fix. It doesn't always happen, so try saving everything then restarting Sky Editor.
Oh Well, normally I have saved my files many times and that makes me also quit the Sky Editor, but still (it's not about making a new solution, am I wrong, Evandixon?)
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Evandixon, I already have and have taken some screenshots (since that time I didn't know how to do that, sorry for my stupidity... D': ) to see the problem I have and here they are:
This image you are showing is where I was going to build my own 3DS Rom Pokémon Super Mystery Dungeon.
This image shows that I have already started clicking on the build option of my rom (that is, I am building the Modpack) but there the progress bar stopped is shown...
And here is the dialog error did you say Evandixon to me, actually, and I couldn't believe it was hidden, what a brute I was...
But that's not all, in the dialog error, there are Spanish terms or words in that box which I don't understand why they came out but I need someone to help me...
Exception Details: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto. en Xceed.Wpf.AvalonDock.Controls.LayoutAnchorableTabItem.OnMouseEnter(MouseEventArgs e) en System.Windows.UIElement.OnMouseEnterThunk(Object sender, MouseEventArgs e) en System.Windows.Input.MouseEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget) en System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) en System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) en System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) en System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) en System.Windows.UIElement.RaiseEvent(RoutedEventArgs e) en System.Windows.MouseOverProperty.FireNotifications(UIElement uie, ContentElement ce, UIElement3D uie3D, Boolean oldValue) en System.Windows.ReverseInheritProperty.FirePropertyChangeInAncestry(DependencyObject element, Boolean oldValue, DeferredElementTreeState treeState, Action`2 originChangedAction) en System.Windows.ReverseInheritProperty.FirePropertyChangeInAncestry(DependencyObject element, Boolean oldValue, DeferredElementTreeState treeState, Action`2 originChangedAction) en System.Windows.ReverseInheritProperty.FirePropertyChangeInAncestry(DependencyObject element, Boolean oldValue, DeferredElementTreeState treeState, Action`2 originChangedAction) en System.Windows.ReverseInheritProperty.FirePropertyChangeInAncestry(DependencyObject element, Boolean oldValue, DeferredElementTreeState treeState, Action`2 originChangedAction) en System.Windows.ReverseInheritProperty.FirePropertyChangeInAncestry(DependencyObject element, Boolean oldValue, DeferredElementTreeState treeState, Action`2 originChangedAction) en System.Windows.ReverseInheritProperty.FirePropertyChangeInAncestry(DependencyObject element, Boolean oldValue, DeferredElementTreeState treeState, Action`2 originChangedAction) en System.Windows.ReverseInheritProperty.FirePropertyChangeInAncestry(DependencyObject element, Boolean oldValue, DeferredElementTreeState treeState, Action`2 originChangedAction) en System.Windows.ReverseInheritProperty.FirePropertyChangeInAncestry(DependencyObject element, Boolean oldValue, DeferredElementTreeState treeState, Action`2 originChangedAction) en System.Windows.ReverseInheritProperty.FirePropertyChangeInAncestry(DependencyObject element, Boolean oldValue, DeferredElementTreeState treeState, Action`2 originChangedAction) en System.Windows.ReverseInheritProperty.OnOriginValueChanged(DependencyObject oldOrigin, DependencyObject newOrigin, IList`1 otherOrigins, DeferredElementTreeState& oldTreeState, Action`2 originChangedAction) en System.Windows.Input.MouseDevice.ChangeMouseOver(IInputElement mouseOver, Int32 timestamp) en System.Windows.Input.MouseDevice.PreNotifyInput(Object sender, NotifyInputEventArgs e) en System.Windows.Input.InputManager.ProcessStagingArea() en System.Windows.Input.InputManager.ProcessInput(InputEventArgs input) en System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport) en System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel) en System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled) en System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) en MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) en MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) en System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) en System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) en System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) en MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) en MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) en System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) en System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) en System.Windows.Window.ShowHelper(Object booleanBox) en System.Windows.Window.Show() en System.Windows.Window.ShowDialog() en SkyEditor.UI.WPF.StartupHelpers.VB$StateMachine_4_ShowMainWindow.MoveNext() Loaded Assemblies: -------------------- mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.NET\Framework\v4.0.30319\mscorlib.dll SkyEditor.ROMEditor.UI.WPF, Version=4.2.12.0, Culture=neutral, PublicKeyToken=null C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.ROMEditor.UI.WPF.exe PresentationFramework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\PresentationFramework\v4.0_4.0.0.0__31bf3856ad364e35\PresentationFramework.dll WindowsBase, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\WindowsBase\v4.0_4.0.0.0__31bf3856ad364e35\WindowsBase.dll System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System.Core.dll System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll PresentationCore, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 C:\Windows\Microsoft.Net\assembly\GAC_32\PresentationCore\v4.0_4.0.0.0__31bf3856ad364e35\PresentationCore.dll System.Xaml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Xaml\v4.0_4.0.0.0__b77a5c561934e089\System.Xaml.dll mscorlib.resources, Version=4.0.0.0, Culture=es, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\mscorlib.resources\v4.0_4.0.0.0_es_b77a5c561934e089\mscorlib.resources.dll System.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Configuration\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.dll SkyEditor.UI.WPF, Version=0.0.0.160, Culture=neutral, PublicKeyToken=null C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.UI.WPF.dll SkyEditor.Core, Version=4.1.0.0, Culture=neutral, PublicKeyToken=null C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.Core.dll Microsoft.VisualBasic, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Windows\Microsoft.Net\assembly\GAC_MSIL\Microsoft.VisualBasic\v4.0_10.0.0.0__b03f5f7f11d50a3a\Microsoft.VisualBasic.dll System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Windows.Forms\v4.0_4.0.0.0__b77a5c561934e089\System.Windows.Forms.dll System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Drawing\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll SkyEditor.Utilities.AsyncFor, Version=5.0.0.0, Culture=neutral, PublicKeyToken=null C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.Utilities.AsyncFor.dll netstandard, Version=2.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\netstandard\v4.0_2.0.0.0__cc7b13ffcd2ddd51\netstandard.dll SkyEditor.IO, Version=5.0.8.0, Culture=neutral, PublicKeyToken=null C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.IO.dll Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\Newtonsoft.Json.dll System.Numerics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Numerics\v4.0_4.0.0.0__b77a5c561934e089\System.Numerics.dll System.Runtime.Serialization, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Runtime.Serialization\v4.0_4.0.0.0__b77a5c561934e089\System.Runtime.Serialization.dll System.Data, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.Net\assembly\GAC_32\System.Data\v4.0_4.0.0.0__b77a5c561934e089\System.Data.dll SkyEditor.ROMEditor.Windows, Version=4.2.12.0, Culture=neutral, PublicKeyToken=null C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.ROMEditor.Windows.dll SkyEditor.CodeEditor, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.CodeEditor.dll SkyEditor.CodeEditor.UI.WPF, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.CodeEditor.UI.WPF.exe SkyEditor.ROMEditor, Version=4.1.0.0, Culture=neutral, PublicKeyToken=null C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.ROMEditor.dll DSPatcher, Version=1.0.0.4, Culture=neutral, PublicKeyToken=null C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\DSPatcher.exe DotNet3dsToolkit, Version=0.0.0.118, Culture=neutral, PublicKeyToken=null C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\DotNet3dsToolkit.dll ICSharpCode.AvalonEdit, Version=5.0.3.0, Culture=neutral, PublicKeyToken=9cc39be672370310 C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\ICSharpCode.AvalonEdit.dll Xceed.Wpf.AvalonDock, Version=3.4.0.0, Culture=neutral, PublicKeyToken=3e4669d2f30244f4 C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\Xceed.Wpf.AvalonDock.dll PresentationFramework.Aero, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\PresentationFramework.Aero\v4.0_4.0.0.0__31bf3856ad364e35\PresentationFramework.Aero.dll Xceed.Wpf.AvalonDock.resources, Version=3.4.0.0, Culture=es, PublicKeyToken=3e4669d2f30244f4 C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\es\Xceed.Wpf.AvalonDock.resources.dll PresentationCore.resources, Version=4.0.0.0, Culture=es, PublicKeyToken=31bf3856ad364e35 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\PresentationCore.resources\v4.0_4.0.0.0_es_31bf3856ad364e35\PresentationCore.resources.dll PresentationFramework-SystemXml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\PresentationFramework-SystemXml\v4.0_4.0.0.0__b77a5c561934e089\PresentationFramework-SystemXml.dll PresentationFramework-SystemData, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\PresentationFramework-SystemData\v4.0_4.0.0.0__b77a5c561934e089\PresentationFramework-SystemData.dll UIAutomationTypes, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\UIAutomationTypes\v4.0_4.0.0.0__31bf3856ad364e35\UIAutomationTypes.dll UIAutomationProvider, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\UIAutomationProvider\v4.0_4.0.0.0__31bf3856ad364e35\UIAutomationProvider.dll System.Deployment, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Deployment\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Deployment.dll System.Deployment.resources, Version=4.0.0.0, Culture=es, PublicKeyToken=b03f5f7f11d50a3a C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Deployment.resources\v4.0_4.0.0.0_es_b03f5f7f11d50a3a\System.Deployment.resources.dll Microsoft.GeneratedCode, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null An error occurred while listing the Loaded Assemblies: System.NotSupportedException: No se admite el miembro invocado en un ensamblado dinámico. en System.Reflection.Emit.InternalAssemblyBuilder.get_Location() en SkyEditor.UI.WPF.ErrorWindow.UpdateExceptionDetailsMessage() -------------------- User Message:
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On 8/31/2020 at 7:00 PM, evandixon said:
Are there any errors in the errors dialog? (Because of a bug, it won't appear until you run a build after displaying the window.)
Yes ... if it has an error, that the error board detected and stopped the build of my 3DS rom.
But yes, the error that sent me that board said a lot of information that I did not even understand, but I did not realize that I could copy the text, but anyway that was the explanation, forgive me for the inconvenience...
The Pichu is me who behaves like a stupid.
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13 minutes ago, Ricardo Ramirez said:
I am using a Windows 7 Ultimate 32 bit with 4.8 framework, thanks for answering Evandixon and I solved my request!
I solved my request thanks to another PSMD that I downloaded that weighed (1.76 GB) and if it could extract the game and when I was ready to build a PSMD Modpack, nothing happens because clearly in the error window if it detects that something is very wrong I don't know why but I want you to help me being a crack in this very useful program
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On 7/5/2020 at 10:25 AM, evandixon said:
What operating system are you using, and is it 32 bit or 64 bit?
Sky Editor will let you specify a lot of combos, but the game won't pick those up. If you don't set the evolutions properly, then when a special story event happens, your stats won't turn out right. For Pokémon that don't evolve, this can't be helped.
I am using a Windows 7 Ultimate 32 bit with 4.8 framework, thanks for answering Evandixon and I solved my request!
But still I saw your video about Zorua evolving to Zoroak in your video 'Evan', that means that any Pokémon can work, this evolution is unknown, but of all, thanks for answering, I will try to process in your explanation!
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On 8/27/2019 at 1:00 PM, NightFireFox said:
Hey it must be that you are using the EUROPEAN version of that game, only the Starter Mod appears in the USA Version.
But it doesn't matter anyway I have codes for that.
This is an Action Replay that was recently released on SuperCheats.
(USA Version)Hero: 121136A8 00000XXX
Partner: 121136AA 00000XXX
(EUROPE Version)Hero: 1211221C 00000XXX
Partner: 1211221E 00000XXX
0001 - BULBASAUR 0002 - IVYSAUR 0003 - VENUSAUR 0004 - CHARMANDER 0005 - CHARMELEON 0006 - CHARIZARD 0007 - SQUIRTLE 0008 - WARTORTLE 0009 - BLASTOISE 000A - CATERPIE 000B - METAPOD 000C - BUTTERFREE 000D - WEEDLE 000E - KAKUNA 000F - BEEDRILL 0010 - PIDGEY 0011 - PIDGEOTTO 0012 - PIDGEOT 0013 - RATTATA 0014 - RATICATE 0015 - SPEAROW 0016 - FEAROW 0017 - EKANS 0018 - ARBOK 0019 - PIKACHU 001A - RAICHU 001B - SANDSHREW 001C - SANDSLASH 001D - NIDORAN - Female 001E - NIDORINA 001F - NIDOQUEEN 0020 - NIDORAN - Male 0021 - NIDORINO 0022 - NIDOKING 0023 - CLEFAIRY 0024 - CLEFABLE 0025 - VULPIX 0026 - NINETALES 0027 - JIGGLYPUFF 0028 - WIGGLYTUFF 0029 - ZUBAT 002A - GOLBAT 002B - ODDISH 002C - GLOOM 002D - VILEPLUME 002E - PARAS 002F - PARASECT 0030 - VENONAT 0031 - VENOMOTH 0032 - DIGLETT 0033 - DUGTRIO 0034 - MEOWTH 0035 - PERSIAN 0036 - PSYDUCK 0037 - GOLDUCK 0038 - MANKEY 0039 - PRIMEAPE 003A - GROWLITHE 003B - ARCANINE 003C - POLIWAG 003D - POLIWHIRL 003E - POLIWRATH 003F - ABRA 0040 - KADABRA 0041 - ALAKAZAM 0042 - MACHOP 0043 - MACHOKE 0044 - MACHAMP 0045 - BELLSPROUT 0046 - WEEPINBELL 0047 - VICTREEBEL 0048 - TENTACOOL 0049 - TENTACRUEL 004A - GEODUDE 004B - GRAVELER 004C - GOLEM 004D - PONYTA 004E - RAPIDASH 004F - SLOWPOKE 0050 - SLOWBRO 0051 - MAGNEMITE 0052 - MAGNETON 0053 - FARFETCH'D 0054 - DODUO 0055 - DODRIO 0056 - SEEL 0057 - DEWGONG 0058 - GRIMER 0059 - MUK 005A - SHELLDER 005B - CLOYSTER 005C - GASTLY 005D - HAUNTER 005E - GENGAR 005F - ONIX 0060 - DROWZEE 0061 - HYPNO 0062 - KRABBY 0063 - KINGLER 0064 - VOLTORB 0065 - ELECTRODE 0066 - EXEGGCUTE 0067 - EXEGGUTOR 0068 - CUBONE 0069 - MAROWAK 006A - HITMONLEE 006B - HITMONCHAN 006C - LICKITUNG 006D - KOFFING 006E - WEEZING 006F - RHYHORN 0070 - RHYDON 0071 - CHANSEY 0072 - TANGELA 0073 - KANGASKHAN 0074 - HORSEA 0075 - SEADRA 0076 - GOLDEEN 0077 - SEAKING 0078 - STARYU 0079 - STARMIE 007A - MR.MIME 007B - SCYTHER 007C - JYNX 007D - ELECTABUZZ 007E - MAGMAR 007F - PINSIR 0080 - TAUROS 0081 - MAGIKARP 0082 - GYARADOS 0083 - LAPRAS 0084 - DITTO 0085 - EEVEE 0086 - VAPOREON 0087 - JOLTEON 0088 - FLAREON 0089 - PORYGON 008A - OMANYTE 008B - OMASTAR 008C - KABUTO 008D - KABUTOPS 008E - AERODACTYL 008F - SNORLAX 0090 - ARTICUNO 0091 - ZAPDOS 0092 - MOLTRES 0093 - DRATINI 0094 - DRAGONAIR 0095 - DRAGONITE 0096 - MEWTWO 0097 - MEW 0098 - CHIKORITA 0099 - BAYLEEF 009A - MEGANIUM 009B - CYNDAQUIL 009C - QUILAVA 009D - TYPHLOSION 009E - TOTODILE 009F - CROCONAW 00A0 - FERALIGATR 00A1 - SENTRET 00A2 - FURRET 00A3 - HOOTHOOT 00A4 - NOCTOWL 00A5 - LEDYBA 00A6 - LEDIAN 00A7 - SPINARAK 00A8 - ARIADOS 00A9 - CROBAT 00AA - CHINCHOU 00AB - LANTURN 00AC - PICHU 00AD - CLEFFA 00AE - IGGLYBUFF 00AF - TOGEPI 00B0 - TOGETIC 00B1 - NATU 00B2 - XATU 00B3 - MAREEP 00B4 - FLAAFFY 00B5 - AMPHAROS 00B6 - BELLOSSOM 00B7 - MARILL 00B8 - AZUMARILL 00B9 - SUDOWOODO 00BA - POLITOED 00BB - HOPPIP 00BC - SKIPLOOM 00BD - JUMPLUFF 00BE - AIPOM 00BF - SUNKERN 00C0 - SUNFLORA 00C1 - YANMA 00C2 - WOOPER 00C3 - QUAGSIRE 00C4 - ESPEON 00C5 - UMBREON 00C6 - MURKROW 00C7 - SLOWKING 00C8 - MISDREAVUS 00C9-00E2 - UNOWN (VARIOUS) 00E3 - WOBBUFFET 00E4 - GIRAFARIG 00E5 - PINECO 00E6 - FORRETRESS 00E7 - DUNSPARCE 00E8 - GLIGAR 00E9 - STEELIX 00EA - SNUBBULL 00EB - GRANBULL 00EC - QWILFISH 00ED - SCIZOR 00EE - SHUCKLE 00EF - HERACROSS 00F0 - SNEASEL 00F1 - TEDDIURSA 00F2 - URSARING 00F3 - SLUGMA 00F4 - MAGCARGO 00F5 - SWINUB 00F6 - PILOSWINE 00F7 - CORSOLA 00F8 - REMORAID 00F9 - OCTILLERY 00FA - DELIBIRD 00FB - MANTINE 00FC - SKARMORY 00FD - HOUNDOUR 00FE - HOUNDOOM 00FF - KINGDRA 0100 - PHANPY 0101 - DONPHAN 0102 - PORYGON 0103 - STANTLER 0104 - SMEARGLE 0105 - TYROGUE 0106 - HITMONTOP 0107 - SMOOCHUM 0108 - ELEKID 0109 - MAGBY 010A - MILTANK 010B - BLISSEY 010C - RAIKOU 010D - ENTEI 010E - SUICUNE 010F - LARVITAR 0110 - PUPITAR 0111 - TYRANITAR 0112 - LUGIA 0113 - HO-OH 0114 - CELEBI 0115 - TREECKO 0116 - GROVYLE 0117 - SCEPTILE 0118 - TORCHIC 0119 - COMBUSKEN 011A - BLAZIKEN 011B - MUDKIP 011C - MARSHTOMP 011D - SWAMPERT 011E - POOCHYENA 011F - MIGHTYENA 0120 - ZIGZAGOON 0121 - LINOONE 0122 - WURMPLE 0123 - SILCOON 0124 - BEAUTIFLY 0125 - CASCOON 0126 - DUSTOX 0127 - LOTAD 0128 - LOMBRE 0129 - LUDICOLO 012A - SEEDOT 012B - NUZLEAF 012C - SHIFTRY 012D - TAILLOW 012E - SWELLOW 012F - WINGULL 0130 - PELIPPER 0131 - RALTS 0132 - KIRLIA 0133 - GARDEVOIR 0134 - SURSKIT 0135 - MASQUERAIN 0136 - SHROOMISH 0137 - BRELOOM 0138 - SLAKOTH 0139 - VIGOROTH 013A - SLAKING 013B - NINCADA 013C - NINJASK 013D - SHEDINJA 013E - WHISMUR 013F - LOUDRED 0140 - EXPLOUD 0141 - MAKUHITA 0142 - HARIYAMA 0143 - AZULRILL 0144 - NOSEPASS 0145 - SKITTY 0146 - DELCATTY 0147 - SABLEYE 0148 - MAWILE 0149 - ARON 014A - LAIRON 014B - AGGRON 014C - MEDITITE 014D - MEDICHAM 014E - ELECTRIKE 014F - MANECTRIC 0150 - PLUSLE 0151 - MINUN 0152 - VOLBEAT 0153 - ILLUMISE 0154 - ROSELIA 0155 - GULPIN 0156 - SWALOT 0157 - CARVANHA 0158 - SHARPEDO 0159 - WAILMER 015A - WAILORD 015B - NUMEL 015C - CAMERUPT 015D - TORKOAL 015E - SPOINK 015F - GRUMPIG 0160 - SPINDA 0161 - GROUND 0162 - VIBRAVA 0163 - FLYGON 0164 - CACNEA 0165 - CACTURNE 0166 - SWABLU 0167 - ALTARIA 0168 - ZANGOOSE 0169 - SEVIPER 016A - LUNATONE 016B - SOLROCK 016C - BARBOACH 016D - WHISCASH 016E - CORPISH 016F - CRAWDAUNT 0170 - BALTOY 0171 - CLAYDOL 0172 - LILEEP 0173 - CRADILY 0174 - ANORITH 0175 - ARMALDO 0176 - FEEBAS 0177 - MILOTIC 0178-017B CASTFORM (VARIOUS) 017C - KECLEON 017D - SHUPPET 017E - BANETTE 017F - DUSKULL 0180 - DUSCLOPS 0181 - TROPIUS 0182 - CHIMECHO 0183 - ABSOL 0184 - WYNAUT 0185 - SNORUNT 0186 - GLALIE 0187 - SPHEAL 0188 - SEALEO 0189 - WALREIN 018A - CLAMPERL 018B - HUNTAIL 018C - GOREBYSS 018D - RELICANTH 018E - LUVDISC 018F - BAGON 0190 - SHELGON 0191 - SALAMENCE 0192 - BELDUM 0193 - METANG 0194 - METAGROSS 0195 - REGIROCK 0196 - REGICE 0197 - REGISTEEL 0198 - LATIAS 0199 - LATIOS 019A - KYOGRE 019B - GROUDON 019C - RAYQUAZA 019D - JIRACHI 019E - DEOXYS (FORM 1) 019F-01A0 - UNOW 01A1 - DEOXYS (FORM 2) 01A2 - DEOXYS (FORM 3) 01A3 - DEOXYS (FORM 4) 01A4 - MUNCHLAX 01A5 - DECOY
-
Tutorial: (PSMD only) The evolution must be the final evolution in the line. If you pick a Pokémon with multiple evolutions, the first on will be used. Refer to the PSMD Pokédex index to find which evolution comes first (for example, if the starter is Eevee, the first evolution is Vaporeon).
But ...., you can also add like this:
Example:
1st Starter:
Starter: Mew
Evolution: Mewtwo
2nd Starter:Starter: Celebi
Evolution: Ho-Oh
3rd Starter:Starter: Jirachi
Evolution: Rayquaza
4th Starter:Starter: Manaphy
Evolution: Dialga5th Starter:
Starter: Victini
Evolution: Reshiram6th Starter:
Starter: Hoopa
Evolution: Yveltal
The examples I gave you. Can it also work like that of Eevee and Vaporeon? -
On 2/12/2020 at 1:57 PM, evandixon said:
If you create a CIA, installing it will replace any previously installed version, as well as clearing the save file. The recommended method is Luma's Layered FS, but the CIA method is fine too; just be sure to back up your save file first if you don't want to lose it.
But still Evandixon, is this the real tutorial of "building solution" for 3DS PMD games?
-
Now I found this error when creating a Solution "DS ModPack" in Pokemon Super Mystery Dungeon (1,72GB) (with subtitled Spanish words).
Won't let me extract this game! Please help me!
Exception Details:
System.ComponentModel.Win32Exception (0x80004005): El ejecutable especificado no es una aplicación válida para esta plataforma de sistema operativo.
en System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo)
en System.Diagnostics.Process.Start()
en DotNet3dsToolkit.Converter.VB$StateMachine_10_RunProgram.MoveNext()
--- Fin del seguimiento de la pila de la ubicación anterior donde se produjo la excepción ---
en System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
en System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
en DotNet3dsToolkit.Converter.VB$StateMachine_70_ExtractCIAPartitions.MoveNext()
--- Fin del seguimiento de la pila de la ubicación anterior donde se produjo la excepción ---
en System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
en System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
en DotNet3dsToolkit.Converter.VB$StateMachine_91_ExtractCIA.MoveNext()
--- Fin del seguimiento de la pila de la ubicación anterior donde se produjo la excepción ---
en System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
en System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
en DotNet3dsToolkit.Converter.VB$StateMachine_90_ExtractCIA.MoveNext()
--- Fin del seguimiento de la pila de la ubicación anterior donde se produjo la excepción ---
en System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
en System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
en System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
en DotNet3dsToolkit.Converter.VB$StateMachine_93_ExtractAuto.MoveNext()
--- Fin del seguimiento de la pila de la ubicación anterior donde se produjo la excepción ---
en System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
en System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
en SkyEditor.ROMEditor.Projects.BaseRomProject.VB$StateMachine_41_ImportRom.MoveNext() en C:\BuildAgent\work\c4ac4fe3838706c2\SkyEditor.ROMEditor.Windows\Projects\BaseRomProject.vb:línea 198
--- Fin del seguimiento de la pila de la ubicación anterior donde se produjo la excepción ---
en System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
en System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
en SkyEditor.ROMEditor.DsModSolutionInitializationWizard.BaseRomStep.VB$StateMachine_25_ExtractRom.MoveNext() en C:\BuildAgent\work\c4ac4fe3838706c2\SkyEditor.ROMEditor.Windows\DsModSolutionInitializationWizard.vb:línea 144
--- Fin del seguimiento de la pila de la ubicación anterior donde se produjo la excepción ---
en System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
en System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
en SkyEditor.ROMEditor.UI.WPF.DsModSolutionInitializationWizardBaseRomStepView.VB$StateMachine_5_btnExtract_Click.MoveNext() en C:\BuildAgent\work\c4ac4fe3838706c2\SkyEditor.ROMEditor.UI.WPF\Views\WizardSteps\DsModSolutionInitializationWizardBaseRomStepView.xaml.vb:línea 19
--- Fin del seguimiento de la pila de la ubicación anterior donde se produjo la excepción ---
en System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)
en System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
en System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
en System.Windows.Threading.DispatcherOperation.InvokeImpl()
en System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state)
en MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj)
en System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
en System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
en System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
en MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)
en System.Windows.Threading.DispatcherOperation.Invoke()
en System.Windows.Threading.Dispatcher.ProcessQueue()
en System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
en MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
en MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
en System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
en System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
en System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
en MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
en MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
en System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
en System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
en System.Windows.Window.ShowHelper(Object booleanBox)
en System.Windows.Window.Show()
en System.Windows.Window.ShowDialog()
en SkyEditor.UI.WPF.MenuActions.FileNewSolution.VB$StateMachine_9_DoAction.MoveNext()
--- Fin del seguimiento de la pila de la ubicación anterior donde se produjo la excepción ---
en System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)
en System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
en System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
en System.Windows.Threading.DispatcherOperation.InvokeImpl()
en System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state)
en MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj)
en System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
en System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
en System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
en MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)
en System.Windows.Threading.DispatcherOperation.Invoke()
en System.Windows.Threading.Dispatcher.ProcessQueue()
en System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
en MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
en MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
en System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
en System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
en System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
en MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
en MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
en System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
en System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
en System.Windows.Window.ShowHelper(Object booleanBox)
en System.Windows.Window.Show()
en System.Windows.Window.ShowDialog()
en SkyEditor.UI.WPF.StartupHelpers.VB$StateMachine_4_ShowMainWindow.MoveNext()Loaded Assemblies:
--------------------
mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\Windows\Microsoft.NET\Framework\v4.0.30319\mscorlib.dllSkyEditor.ROMEditor.UI.WPF, Version=4.2.12.0, Culture=neutral, PublicKeyToken=null
C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.ROMEditor.UI.WPF.exePresentationFramework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
C:\Windows\Microsoft.Net\assembly\GAC_MSIL\PresentationFramework\v4.0_4.0.0.0__31bf3856ad364e35\PresentationFramework.dllWindowsBase, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
C:\Windows\Microsoft.Net\assembly\GAC_MSIL\WindowsBase\v4.0_4.0.0.0__31bf3856ad364e35\WindowsBase.dllSystem.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System.Core.dllSystem, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dllPresentationCore, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
C:\Windows\Microsoft.Net\assembly\GAC_32\PresentationCore\v4.0_4.0.0.0__31bf3856ad364e35\PresentationCore.dllSystem.Xaml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Xaml\v4.0_4.0.0.0__b77a5c561934e089\System.Xaml.dllmscorlib.resources, Version=4.0.0.0, Culture=es, PublicKeyToken=b77a5c561934e089
C:\Windows\Microsoft.Net\assembly\GAC_MSIL\mscorlib.resources\v4.0_4.0.0.0_es_b77a5c561934e089\mscorlib.resources.dllSystem.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Configuration\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Configuration.dllSystem.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.dllSkyEditor.UI.WPF, Version=0.0.0.160, Culture=neutral, PublicKeyToken=null
C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.UI.WPF.dllSkyEditor.Core, Version=4.1.0.0, Culture=neutral, PublicKeyToken=null
C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.Core.dllMicrosoft.VisualBasic, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
C:\Windows\Microsoft.Net\assembly\GAC_MSIL\Microsoft.VisualBasic\v4.0_10.0.0.0__b03f5f7f11d50a3a\Microsoft.VisualBasic.dllSystem.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Windows.Forms\v4.0_4.0.0.0__b77a5c561934e089\System.Windows.Forms.dllSystem.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Drawing\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Drawing.dllSkyEditor.Utilities.AsyncFor, Version=5.0.0.0, Culture=neutral, PublicKeyToken=null
C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.Utilities.AsyncFor.dllnetstandard, Version=2.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51
C:\Windows\Microsoft.Net\assembly\GAC_MSIL\netstandard\v4.0_2.0.0.0__cc7b13ffcd2ddd51\netstandard.dllSkyEditor.IO, Version=5.0.8.0, Culture=neutral, PublicKeyToken=null
C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.IO.dllNewtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed
C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\Newtonsoft.Json.dllSystem.Numerics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Numerics\v4.0_4.0.0.0__b77a5c561934e089\System.Numerics.dllSystem.Runtime.Serialization, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Runtime.Serialization\v4.0_4.0.0.0__b77a5c561934e089\System.Runtime.Serialization.dllSystem.Data, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\Windows\Microsoft.Net\assembly\GAC_32\System.Data\v4.0_4.0.0.0__b77a5c561934e089\System.Data.dllSkyEditor.ROMEditor.Windows, Version=4.2.12.0, Culture=neutral, PublicKeyToken=null
C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.ROMEditor.Windows.dllSkyEditor.CodeEditor, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.CodeEditor.dllSkyEditor.CodeEditor.UI.WPF, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.CodeEditor.UI.WPF.exeSkyEditor.ROMEditor, Version=4.1.0.0, Culture=neutral, PublicKeyToken=null
C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\SkyEditor.ROMEditor.dllDSPatcher, Version=1.0.0.4, Culture=neutral, PublicKeyToken=null
C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\DSPatcher.exeDotNet3dsToolkit, Version=0.0.0.118, Culture=neutral, PublicKeyToken=null
C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\DotNet3dsToolkit.dllICSharpCode.AvalonEdit, Version=5.0.3.0, Culture=neutral, PublicKeyToken=9cc39be672370310
C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\ICSharpCode.AvalonEdit.dllXceed.Wpf.AvalonDock, Version=3.4.0.0, Culture=neutral, PublicKeyToken=3e4669d2f30244f4
C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\Xceed.Wpf.AvalonDock.dllPresentationFramework.Aero, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
C:\Windows\Microsoft.Net\assembly\GAC_MSIL\PresentationFramework.Aero\v4.0_4.0.0.0__31bf3856ad364e35\PresentationFramework.Aero.dllXceed.Wpf.AvalonDock.resources, Version=3.4.0.0, Culture=es, PublicKeyToken=3e4669d2f30244f4
C:\Users\RIKI.Usuario-PC\Downloads\RIKI's Programs\Sky Editor (Rom Editor)\es\Xceed.Wpf.AvalonDock.resources.dllPresentationCore.resources, Version=4.0.0.0, Culture=es, PublicKeyToken=31bf3856ad364e35
C:\Windows\Microsoft.Net\assembly\GAC_MSIL\PresentationCore.resources\v4.0_4.0.0.0_es_31bf3856ad364e35\PresentationCore.resources.dllPresentationFramework-SystemXml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\Windows\Microsoft.Net\assembly\GAC_MSIL\PresentationFramework-SystemXml\v4.0_4.0.0.0__b77a5c561934e089\PresentationFramework-SystemXml.dllPresentationFramework-SystemData, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\Windows\Microsoft.Net\assembly\GAC_MSIL\PresentationFramework-SystemData\v4.0_4.0.0.0__b77a5c561934e089\PresentationFramework-SystemData.dllUIAutomationTypes, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
C:\Windows\Microsoft.Net\assembly\GAC_MSIL\UIAutomationTypes\v4.0_4.0.0.0__31bf3856ad364e35\UIAutomationTypes.dllUIAutomationProvider, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
C:\Windows\Microsoft.Net\assembly\GAC_MSIL\UIAutomationProvider\v4.0_4.0.0.0__31bf3856ad364e35\UIAutomationProvider.dllSystem.Deployment, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Deployment\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Deployment.dllSystem.Deployment.resources, Version=4.0.0.0, Culture=es, PublicKeyToken=b03f5f7f11d50a3a
C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Deployment.resources\v4.0_4.0.0.0_es_b03f5f7f11d50a3a\System.Deployment.resources.dllMicrosoft.GeneratedCode, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
An error occurred while listing the Loaded Assemblies:
System.NotSupportedException: No se admite el miembro invocado en un ensamblado dinámico.
en System.Reflection.Emit.InternalAssemblyBuilder.get_Location()
en SkyEditor.UI.WPF.ErrorWindow.UpdateExceptionDetailsMessage()
--------------------
User Message: -
Oh and by the way Evandixon, I made a suggestion or request in this following link:
I would appreciate discovering what code I was looking for in this link if you would, but the problem that was a long time ago, don't you think?
-
3 hours ago, evandixon said:
Did the ModPack project show up in the Build Progress dialog? If not, there should either be errors in the errors dialog, or the mods are still building.
Only 3 Pokémon can be edited because the game has separate checks to make sure Pikachu and Tepig are starters for some reason (as a sanity check maybe), and because you only need to edit 2 Pokémon to choose your player and partner, fixing it hasn't been a priority.
As for stats and moves, that just hasn't been researched thoroughly enough, and it also hasn't been a priority. In Super Mystery Dungeon, the moves are required to be present when modifying starters, while in Gates to Infinity, it just works.
... Well, you understood the situation of the Sky Editor now bone, in the first place I think I was a little impatient of what I expected hehe ... , then thanks for the reply Evandixon!
And the other thing, well, I didn't even know that, but anyway it doesn't matter it's fine to edit 3 Pokémon since in that game there were few Legendary Pokémon (Compared to the Super Mystery Dungeon ... ), still thanks for the reply Evandixon has helped me a lot .
-
1 hour ago, evandixon said:
Are there any errors in the errors dialog?
Actually no, there is no error in the box but when I gave it to 'build' in Solution, in your tutorial it says that once: "when you give the option build in Solution already there you just have to wait for it to confirm all the mods that you added", in that case I added a Starter Mod in Pokemon Mystery Dungeon Gates to Infinity and once I finished modifying everything I hit 'build' and had to wait for it to finish (like I did in Pokémon Mystery Dungeon Explorers of Sky but still everything worked), but I don't know why this game did not when I was waiting for me to finish, it only lasted 20 seconds to finish (instead with explorers of sky it was 3 minutes that was delaying but it was a success), and then I responded saying: "What, but what happened here." So when I went to the address I said in your tutorial it says it is at: Modpack/(Output), but it turns out when I got there..........
There was nothing....
So I said: "How strange, something is happening very strange, I'm sure."
So when I gave it build again, this time I was watching for that and when I noticed Build Progress it said: "Extracting Portraits", instead the bottom left corner said: "Ready".
So there you go crazy, only the "Ready" should appear with all its green line when it had completed the entire process of "Build Progress" (that's how the Pokemon Mystery Dungeon Explorers of sky did it), but it turns out that it was a bit reverse as The more it seems, the more it was in "Loading" in a few seconds and in 20 seconds it now says "Ready" but when I saw the "Build Progress" it said: "Extracting Portraits", I don't know what just happened but there is an error I'm sure .
PSD: The Pokémon Mystery Dungeon Gates to Infinity Game weighed 878 MB, but I have another one saved in MEGA with 1.0 GB and it turns out that the game I have here weighs less than the other, also I have another news in Starter Mod I can only edit 3 Pokémon: Snivy, Owashott and Axew in this game, the game should not have more?, And I can only edit the species of the Pokémon that edit all its stats and moves (that has the game of Pokémon Super Mystery Dungeon), but this only I can edit the species seriously was should have been more and had to be the same as the Pokémon Super Mystery Dungeon game, but rather editing the species It would be good :).
I hope I answered you
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Evandixon, I have a problem in Pokemon Mystery Dungeon Gates to Infinity, The Sky Editor does not want to build the 'Starter Mod' that I added and that is why I clicked many times on the 'rebuild' option of 'Solution' but still it does not finish the process and it says: 'Extracting Portraits' and in your tutorial it says that the 'Portraits' only works in the PSMD but in this game, and why will it be? I need your help Evandixon!
Starter Mod
in 3DS Mystery Dungeon Mods
Posted · Edited by Ricardo Ramirez
I understand Evandixon, well I made another attempt and in the end the Sky Editor progressed correctly.