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umbreon86

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Everything posted by umbreon86

  1. Starters can be shiny too. As theSLAYER mentioned, all in-game encounters can be shiny.
  2. You can't fix it. PKHex will always mark it as illegal because the event was never released, so it could never be captured legally.
  3. Gen 3 Pokemon can't be generated dusing PKHex as the PID is tied to IVs, Nature, Abilities etc. Read this guide to help: https://projectpokemon.org/tutorials/save-editing/using-pkhex/pid-mismatch-origin-game-rsefrlg-r94/
  4. Never create Pokemon from scratch, always edit legit Pokemon instead. In this case though, it's an event Pokemon so simply download the file here and drop it into PKHex: Link
  5. PKHeX is for save files, not for ROMS. You'd need to find/export your save file and then load that with PKHex.
  6. This one might cover what you want: http://www.psypokes.com/gsc/dv.php More info about the calculations can be found here: http://www.psypokes.com/gsc/dvguide.php
  7. Gender is derived from the Attack DV and the Gender ratio in Gen 2. Hidden Power is derived from DVs. See details here: https://www.smogon.com/ingame/guides/rby_gsc_stats You'll have to play around with the DV values to get the desired Hidden Power and Gender.
  8. Try this one. I used Pokefinder to generate an appropriate PID: 215 ★ - PastelGoth - F8D6B3ADA903.pk4
  9. The steps you're using are correct but I'm unsure what you mean by "default save location". In which folder on your SD card is the save that you're editing?
  10. The met date can be set to virtually anything, as it uses the date on the device doing the transfer. In theory, you could change your 3DS/DS date to any date, and the transfer would pick it up. For that reason, I would think it's very unlikely to be taken into consideration when doing legality checks, but I don't know for certain.
  11. Aside from info potentially being wrong, what's your goal with this Pokemon? Are you trying to add it to a save file? If so, which one?
  12. Who is "they"? It's correct here, on Bulbapedia and on Serebii. I stick to those places for finding out event info, but there are probably other resources too.
  13. This is an event Pokemon. It was distributed with a set OT, TID and SID and they can't be changed without making it illegal. Most (but not all) Mythical Pokemon are from events.
  14. Hi I wondered if I can change my username to umbreon86 please? I've checked and I think it's available.
  15. Hi all Which is the correct method to use when modifying/genning stationary Pokemon in Gen 4? The new PID Mismatch guide says it's Method 1 for all stationary Pokemon but both the old guide and Smogon say it's Method J/K, except for specific Pokemon. Thanks
  16. Hi all I've found an issue with Gen 4 save files. If I edit or delete a Pokemon that's saved in a PC box slot, the save file corrupts. The same thing happens if I drop a Pokemon to a new slot. I'm able to load the edited save without any problems, but if I then save in-game and reload, the save file is then corrupted and is reverted back to my original save, before any edits were made in PKHex. I've tried this in Heart Gold and Soul Silver using real cartridges with a New 3DS with the latest CFW. I'm using the latest version of PKHex and TWLSaveTool. I believe the bug lies within PKHex as, if I make the same edit to a party Pokemon, the save is fine - this indicates that TWLSaveTool is restoring the save file correctly. I've tested this in Platinum and both editing party and PC Pokemon are fine there. It only seems to be a problem in Heart Gold and Soul Silver. I don't own Diamond and Pearl so can't test those. UPDATE - I've attached some save files: POKEMON SS.0.sav is completed unedited by PKHex. I'm able to restore it and save over it without any problems. POKEMON SS.1.sav is edited - I've added the move Fly to the Pidgey in Box 1. I'm able to restore it and save over it too. POKEMON SS.2.sav is also edited - I've deleted the Pidgey from the box using PKHex. I'm able to restore it to the cartridge but, if I save over it, the data is corrupt when I reload. POKEMON SS.0.sav POKEMON SS.1.sav POKEMON SS.2.sav UPDATE - 13/12/2018 I feel stupid for not having tried this before but... if you save over an edited save in-game and reload, you get the data corrputed message and it reloads your save previous save. If you then load that save, and overwrite it again in-game, it'll save properly and retain your changes. You get the "saving a lot of data" message, indicating that it's save both the main save and the backup.
  17. I can do it now - anything you want the Trainer ID/Name to be? Edit - Trainer Name set as Nanashi and TID/SID is random. Also random nature and IVs. 382 ★ - KYOGRE - 6BEBC7A088FF.pk3
  18. I have a legit, naturally caught in-game non-shiny one. I could easily turn this into a shiny one using RNG Reporter. It wouldn't be legit as in a naturally shiny caught in the game, but it would pass all of PKHex's legality checks. Would this fit your criteria? No worries if not.
  19. If you use the batch editor as described above, the catch rate is changed. I've checked in a hex editor and the change has definitely been set: PKHex still marks the Psyduck as illegal though, even with the catch rate set at 168: Invalid Move 2: Invalid Move. === Valid Move 1: Default move. Valid Move 3: Empty Move. Valid Move 4: Empty Move. Valid: Valid Wild Encounter at location. Valid: Nickname matches species name. Valid: Valid Type A, matches species type. Valid: Valid Type B, matches species type. Valid: Catch Rate matches any species from Pokémon evolution chain. === Encounter Type: Wild Encounter Super Rod (Psyduck) I don't know enough about Gen 1 catch rates to say whether this is an accurate illegal flag, but the batch editor is definitely working, that's for sure. UPDATE: I've done a bit more testing and so far PKHex marks it illegal on a Pokemon Red 3DS save (this is correct), a Pokemon Gold/Silver/Crystal 3DS save (this is correct) and on a Pokemon Blue cartridge/emulator save (I think this is wrong). It marks it as legal on a Pokemon Gold cartridge/emulator save.
  20. This is interesting. Typically Gen 3 starters are generated using method 1, but this was generated using method 4. Invalid: Encounter Type PID mismatch. === Valid Move 1: Learned by Level-up. Valid Move 2: Learned by Level-up. Valid Move 3: Empty Move. Valid Move 4: Empty Move. Valid: Valid gift/static encounter. Valid: Nickname matches species name. Valid: Current level is not below met level. Valid: All ribbons accounted for. Valid: Ability matches ability number. Valid: Correct ball for encounter type. Valid: Gender matches PID. Valid: Nature matches PID. === Encounter Type: Static Encounter (Treecko) Location: Route 101 Origin Seed: 68FB931F PID Type: Method_4 It's a legit PID/IV combo: My guess is that PKHex is marking it illegal due to the method 4 PID/IV generation. If you change it to method 1 (changing the IVs, keeping PID the same, it's marked legal (see attached file). I haven't got a Japanese game to test this further I'm afraid. 252 - キモリ - 5AA4E6CC02EB.pk3
  21. Change the met level to 1. That's what makes your Pokemon flag as having come from an egg. You can then change the met location and time of day to anything you want.
  22. Try changing the met level to 60. Lugia is caught at level 40 in Pokemon Silver, but 60 in Pokemon Crystal. Intenta cambiar el nivel alcanzado a 60. Lugia está atrapado en el nivel 40 en Pokemon Silver, pero 60 en Pokemon Crystal. (Used Google translate, apologies if it hasn't translated that well).
  23. It's the met level that's causing the problem. Your met level is 47, Palkia learns Heal Block at 50 in Pearl. Change the met level to 50 or greater and it'll be reported as legal. See attached file. 484 ★ - Palkia - 73B12D3A8108.pk7 You uploaded a generation 7 Pokemon (.pk7). For Palkia to have learned Heal Block, it must have done so in generation 4. Which means it must have been at least level 50 when it was transferred to generation 7. The TID/SID combo look fine in RNGReporter.
  24. Ahh, I didn't realise. Thanks for the reply.
  25. I don't think PKHex supports editing the decorations yet, so I though I'd post the method I used to edit them into my game, just in case anyone else wants to. I've only done this in international Crystal so far. I used a hex editor (HxD) to change the values in my exported save. I changed the values found at both 1854 and 2654 to the following: FF FF FF FF FF FF 03 - All possible items 7B FF FF FF FF 86 03 - All 3DS possible items If you save these changes in your hex editor and then open the save in PKHex and resave (to update the checksum I think), you'll have the decorations. I got the values from here and used gameshark codes in an emulator to find the locations in the save (saving before and after applying the codes). I've attached a screenshot of HxD showing the location of the first change.
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