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Garblon

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Posts posted by Garblon

  1. While I know the Pokéathlon wasn't that large of a part of the Pokémon Gen 2 Remakes for a lot of people, I'm surprised there's no option to view or edit that information in Pkhex. I would also be another nice surprise for those that haven't used the tool in a while...

     

    Also, if viewing the records of the Pokéathlon is possible, it would also be great if we could extract the Pokémon there, but that might take a lot more work than the main topic

     

  2. EDIT: Could a Moderator Move this thread to the Section for Research? I realized that I created this in the wrong place.

    Well, After the whole thing with the Hall of Fame, I've been pretty good. That was at least until I recently remembered how I used to Play the Pokéathlon all the time with a few pokemon that I, lost due to a corrupted Pokemon X cartridge (though I was able to restore some of my most used pokemon thanks to the Pokestar Pokemon Enabler).

    However, getting back to the topic at hand, I was wondering how much of a pokemon's data is stored within the Pokéathlon's records?

    From what I can tell, I do know that a pokemon's shininess is retained, but besides that I'm in the dark without any aditional information...

  3. 7 hours ago, adamsmith1790 said:
    
    I think that this is due to having received a badly generated koko shiny tapu, 
    ecause if I understood correctly as long as one respects the validity of the pokémon 
    thanks to PKhex there is No problem, right?
    
    Excuse my approximate English I am French.

    I don't think that's the case since anyone can have generated Pokemon, even users that never hacked or has even heard of hacking.

    Je ne pense pas que c'est le cas puisque n'importe qui peut avoir généré Pokemon, même les utilisateurs qui n'ont jamais piraté ou a même entendu parler de piratage.

    Désolé pour les erreurs, cela a été traduit en utilisant google translate.

  4. It's strange, when I tried to access my "Trainer Info" I received this error:

     

    Exception Details:
    System.ArgumentException: An item with the same key has already been added.
       at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
       at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
       at PKHeX.WinForms.SAV_Trainer7..ctor()
       at PKHeX.WinForms.Main.B_OpenTrainerInfo_Click(Object sender, EventArgs e)
       at System.Windows.Forms.Control.OnClick(EventArgs e)
       at System.Windows.Forms.Button.OnClick(EventArgs e)
       at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
       at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
       at System.Windows.Forms.Control.WndProc(Message& m)
       at System.Windows.Forms.ButtonBase.WndProc(Message& m)
       at System.Windows.Forms.Button.WndProc(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

    Loaded Assemblies:
    --------------------
    mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.NET\Framework\v4.0.30319\mscorlib.dll

    PKHeX-win, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    C:\Users\Garblon\Desktop\New folder (2)\PKHeX.exe

    System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll

    System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Windows.Forms\v4.0_4.0.0.0__b77a5c561934e089\System.Windows.Forms.dll

    System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Drawing\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll

    System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System.Core.dll

    Accessibility, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\Accessibility\v4.0_4.0.0.0__b03f5f7f11d50a3a\Accessibility.dll

    System.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Configuration\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll

    System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.dll

    System.Deployment, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Deployment\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Deployment.dll

    --------------------
    User Message:
    An unhandled exception has occurred.
    You can continue running PKHeX, but please report this error.

     

  5. 31 minutes ago, depressionanxiety said:

    The question still remains though, will I be able to successfully import save files edited on the old version of PKHeX (for the fashion items feature) into version 1.1 of Pokemon Sun and Moon, if I use JKSM to do it? (I don't even know how to get JKSM on my 3DS)


    Honestly everything was perfect before the feature was toned down. Isn't there any way it can be added again on a future version as a separated funcion? You know, for those who truly want ALL the fashion items regardless of legality and are willing to give up access to the dye shop? Surely I can't be the only one that misses having a wide variety of clothing to choose from without having to waste time on Festival Plaza. :(

    I guess it could be added to Pkhax since you can potentially get banned for having items that, under normal circumstances, would be impossible to get (clothing included).

  6. 31 minutes ago, jojo12100 said:

    @Garblon If you have a N3DS, can Dump RAM too your help is welcome.

    Unfortunately I'm not able to do anything more for now, except waiting for help.

    I'l see what I can do...

    (I'm running out of space (500mb) & I already have 300 apps on the home menu, but if I can help then I probably will)

  7. 33 minutes ago, theSLAYER said:

    Rockruff(A) and Pikachu from the demo isn't difficult.
    If you save the demo, and don't replay it, it can be extracted from the save on PKHeX.
    The demo overwrites your party upon reloading the game.
    Demo saving is done at will by going to item old man and Mahalo trail

    Hakamo-o (T) is going to be as tedious as other Totems, as can't catch Totem during trial.

    I'll say it'll be easier if people can find the script that is enabled, and stop that.

    Someone that's currently working on the Pokemon sun & moon ntr plugins actually found a way to catch totem Pokemon in the full game. If someone records how the plugin does this, then we could probably create similar codes/cheats for the special demo version.

  8. 4 minutes ago, theSLAYER said:

    Is it because we clear the game by defeating Team Plasma and N,
    without actually defeating Alder.

    Have you checked to see if it's stored in a different area?
    It's best if you can just give me the offset, can't find it on the wiki.

    00023B00 - 00023C6F seems to be the section where the "first game clear" data is located.

  9. Just now, theSLAYER said:

    Sorry, I'm not too certain of what you're talking about.

    Do elaborate.

    In the first games (Black/White), the first time around you clear the game in a different manner compared to most of the other main-series pokemon games. Due to this, instead of seeing the hall of fame in your PC, you would see "First game clear" within the records section until you completed the elite 4. After you completed the elite 4 at least once, then you would gain the "Hall of Fame" in the records section of the Pc.

    The "First game clear" section is shown in a similar manner to the "Hall of Fame" section in the Pc, but it's most likely stored in a different section of the black's/white's save file.

  10. Just now, theSLAYER said:

    Uploaded!

    I've should have calculated and injected Ability correctly, generated correct (lowest) experience for the level,
    (game saves level, while pk4 stores actual experience, not level itself)
    nature is read by Pkhex, I'm unsure if pkhex will auto-calculates gender (it should),
    but you're still missing Ball caught, met conditions (level, place etc), held item, language.

    That probably is all.

    This is fine. I can met conditions can be found via Serebii/Bulbapedia, I can just guess what pokeball were used (I don't really remember their original pokeballs), all of them were from the US, and They were all holding items that boosted the power of the moves they had (i.e. Twisted Spoon, Mystic Water, ect.).

    Thank you for your time & effort to make this! :)

  11. 2 hours ago, theSLAYER said:

    Gender, Ability and Nature can be calculated from PID (PKhex may calculate that for you in Gen IV mode).
    IVs will require user to calculate it via RNG reporter.

    I personally think that converting HOF to an actual Pokemon on the program may still be a bad idea,
    since Location and Origin information will be entirely missing,
    and it'll probably be better for the user to decide that information.

    Allowing it to be a viewer however, is easy to do.

    I've attached the Viewer that'll work for HGSS.

     

    Thanks! With this, I can simply make a copy of a Pokemon that I previously caught/obtained, and simply overwrite the copy's data with the Hall of Fame Pokemon's data!

  12. 2 minutes ago, theSLAYER said:

    You aren't supposed to import those extracted files into Pkhex, it doesn't work like that.

    You're supposed to analyze the hex data, match them to relevant IDs
    (attack IDs, Species ID etc) and then key (not paste) that relevant information into Pkhex.

    PKhex won't convert the file for you, you'll have to create it from scratch, as said earlier.



    Simply put, there isn't an automated-conversion type of program out there,
    you're basically reconstructing the Pokemon from the information in the Hall of Fame entry from your save
    (which now that I think about it, can be done simply by viewing the Pokemon in-game, with the exception of the actual PID.

    Oh. Well, I feel kind of stupid then...

    I just wish I could get their real PID's, but I think I can live without them for now.

     

  13. 9 hours ago, theSLAYER said:

    No prob.
    Chances are, you'll have to recreate Pokemon.

    Start with a base Pokemon captured at correct location,
    then swap in the Hall of Fame OT, TID/SID, PID, Moves and Species, you'll pretty much have a "genetically modified" clone of your old precious!

    I'll advise you to run the TID and PID combo in RNG generator to get the correct IVs.
    (In Gen III and IV, PID is tied with IV and gender and ability, if I'm not mistaken)

    That was generally the plan, since I had to do that with the lost Pokemon that I recovered from my W&W2 hall of fame(s).

     

    EDIT: After extracting a few pokemon, I realized that something was off; the pokemon were in pk2 format, with completely incorrect data. Here's my original save file that I was using to try to use. I have no Idea what I'm doing wrong, I'm even usingthe right software & nearly everything! 

     

    • Like 1
  14. 8 minutes ago, theSLAYER said:

    In BW/B2W2, only these information are retained in Hall of Fame,
    but HGSS may retain lesser:
    Nickname, Species, OT name, Level, Forme, Moves, PID, TID, SID (last 3 is for shininess).

    A good place is to start is that if the Hall of Fame portion of the save isn't shuffled/encrypted,
    you can try searching the PID of the Pokemon of your New save to figure out the offsets to search on your older save.

    If its only that one save, you may want to search for the Nickname in Hex then.

    Longer chains of data (nickname, PID) would be easier to find than just Species ID.

    By checking the hall of fame in-game, I already know that the Nickname, species, OT name, and moves are saved. The game also displays whether the Pokemon is shiny or not due to the fact that the shiny Gyarados that I had during my first few elite 4 runs was still red. Luckily, I still have that Gyarados.

  15. A while ago, I lost half of all of my Pokemon from every Pokemon game that I had played until Pokemon X. After that sad event, I tried to retrieve my lost Pokemon via countless methods, that usually failed. However, after retrieving some of my lost Pokemon from Pokemon White, I realized that the 4th gen games held impartial copies of every Pokemon that successfully beats the elite 4.

    So, I extracted my Heart Gold save file from my cartridge from my cartridge and searched numerous times. Nonetheless, I had came to the realization that I had no idea where the hallof fame data was stored...

    So, where's the Hall of Fame data for Pokemon Heart Gold located? It was the first Pokemon game that I played, So I beat the elite 4 seven times (Just for kicks), so it should be easy to identify...

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