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Liger0

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Posts posted by Liger0

  1. Try to save in game once. It worked with S/M for me. (It's not a problem of JKSM as I tried it with other save managers and they put the same result)

  2. Opening the save file of the DEMO of sun and moon, the Greninja results hacked for these reasons:

    Unable to match to a Mistery Gift in the database

    Species not obtainable prior to Bank release.

     

  3. On 6/12/2016 at 11:53 PM, evandixon said:

    RAM2SAV is a very outdated tool.  I recommend installing A9LH if you can; otherwise, see if you have any compatible homebrew entry-points.  In either case, use JKSM to import and export your save file.  (Note that JKSM can't export Sun/Moon saves in later firmwares if you don't have A9LH/CFW.)

    It isn't true. In ORAS you must have the pokemon bank and a special version of JKSM (JKSM_Bank), but on Sun and Moon you just need JKSM. The only "problem" is that sometimes when starting the JKSM it crashes on a yellow screen, and so I found out you just need to go in game and save again once. (I don't know what causes it). It is the same on both 11.1 and 11.2.

  4. 10 hours ago, HaxAras said:

    I'm running Windows 8.1 pro and have Windows Defender and Malwarebytes Anti Malware. I've had it installed since it was released and I have not had a single issue. There's also a complete lack of anybody else in this thread claiming to have problems with it. If you're really skeptical, I'm sure somebody could install the events to your saves and send them back to you.  

    I'm not skeptical, I've just problems running the program as my PC automatically deletes it, and I don't want to disable every protection in the system.

  5. I want to signale that my PC doesn't let me use this program because both Avira and Windows 10 defender block this. I disabled Avira and Windows 10 says that there is a "[Trojan:Win32/Manrele.J!cl] in [Gen3 Event tool 0.1d.exe]" This forces me to power off PC, and I don't want to disable PC defender at all, also because then I need to delete the program every time.

  6. Hi, first of all good work with the new version of Pkhex, now all bugs are solved. I just noticed that if I try to verify pokemon HG save checksum I receive, pasting from the clipboard, "Large block checksum is invalid", but I don't know if this is normal or not. Anyway, here's my request:

    Is it possible to add a mode that locks the pokemon tab cheating? It can be useful for who just want to clone its pokemon, and always clicking "View" -> "Paste" you may change something for a mistake. For example in the old pokesavs you were able to just click "Save" and "restore" without any risk to editing because you need to click "edit" to do it. So I'd like something like this is in a simple way like an option that disable pokemon editing.

    I hope it will be considered. :)

  7. In the pokemon infos, if I go to see a legit event pokemon received in HGSS (If it is in a Cherish ball or in any other ball it doesn't change anything), I can't see the capture ball of him, but the ball is in the list anyway.

    If I save the pk4 file and open it in the Pokegen (or in the pokehex again), the ball isn't here so pokehex has modified the pokemon and it becomes cheat.

    Another thing: Is it normal that in the 6 gen event pokemon from 4 gen have "None" as Encounter?

  8. I was making some tests and I noticed an error. It happens clicking on "Give All" on 3 gen (Emerald)

    hdikCku.png

    Here you can see the "Log"

    Le informazioni su come richiamare il debug JIT (Just-In-Time) anziché questa finestra

    sono riportate in fondo al messaggio.

    ************** Testo dell'eccezione **************

    System.ArgumentOutOfRangeException: Index non compreso nell'intervallo. Richiesto valore non negativo e minore della dimensione della raccolta.

    Nome parametro: index

    in System.Collections.ArrayList.get_Item(Int32 index)

    in System.Windows.Forms.DataGridViewRowCollection.SharedRow(Int32 rowIndex)

    in System.Windows.Forms.DataGridViewRowCollection.get_Item(Int32 index)

    in PKHeX.SAV_Inventory.B_GiveAll_Click(Object sender, EventArgs e)

    in System.Windows.Forms.Control.OnClick(EventArgs e)

    in System.Windows.Forms.Button.OnClick(EventArgs e)

    in System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)

    in System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)

    in System.Windows.Forms.Control.WndProc(Message& m)

    in System.Windows.Forms.ButtonBase.WndProc(Message& m)

    in System.Windows.Forms.Button.WndProc(Message& m)

    in System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)

    in System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)

    in System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

    ************** Assembly caricati **************

    mscorlib

    Versione assembly: 4.0.0.0

    Versione Win32: 4.6.1586.0 built by: NETFXREL2

    Base di codice: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll

    ----------------------------------------

    PKHeX

    Versione assembly: 1.0.0.0

    Versione Win32: 1.0.0.0

    Base di codice: -Cut for privacy issue-

    ----------------------------------------

    System.Core

    Versione assembly: 4.0.0.0

    Versione Win32: 4.6.1586.0 built by: NETFXREL2

    Base di codice: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll

    ----------------------------------------

    System

    Versione assembly: 4.0.0.0

    Versione Win32: 4.6.1586.0 built by: NETFXREL2

    Base di codice: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll

    ----------------------------------------

    System.Windows.Forms

    Versione assembly: 4.0.0.0

    Versione Win32: 4.6.1586.0 built by: NETFXREL2

    Base di codice: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

    ----------------------------------------

    System.Drawing

    Versione assembly: 4.0.0.0

    Versione Win32: 4.6.1586.0 built by: NETFXREL2

    Base di codice: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

    ----------------------------------------

    System.Configuration

    Versione assembly: 4.0.0.0

    Versione Win32: 4.6.1586.0 built by: NETFXREL2

    Base di codice: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll

    ----------------------------------------

    System.Xml

    Versione assembly: 4.0.0.0

    Versione Win32: 4.6.1586.0 built by: NETFXREL2

    Base di codice: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

    ----------------------------------------

    System.Windows.Forms.resources

    Versione assembly: 4.0.0.0

    Versione Win32: 4.6.1586.0 built by: NETFXREL2

    Base di codice: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_it_b77a5c561934e089/System.Windows.Forms.resources.dll

    ----------------------------------------

    mscorlib.resources

    Versione assembly: 4.0.0.0

    Versione Win32: 4.6.1586.0 built by: NETFXREL2

    Base di codice: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_it_b77a5c561934e089/mscorlib.resources.dll

    ----------------------------------------

    ************** Debug JIT **************

    Per abilitare il debug JIT, è necessario impostare il valore

    jitDebugging nella sezione system.windows.forms del file di configurazione

    dell'applicazione o del computer (machine.config).

    L'applicazione inoltre deve essere compilata con il debug

    abilitato.

    Ad esempio:

    <configuration>

    <system.windows.forms jitDebugging="true" />

    </configuration>

    Quando il debug JIT è abilitato, tutte le eccezioni non gestite

    vengono inviate al debugger JIT registrato nel computer,

    anziché essere gestite da questa finestra di dialogo.

  9. Both WC6 and WC6full works with Pkhex to create a legal Pokemon.

    But as said previously, it isn't as easy to determine a WC6 to be legit, as compared to WC6full.

    Well I think ALL wc6 inserted in the Rar (except for the folder "z. Uncertain (legitimacy cannot be confirmed)") had a proof with them, right?

  10. WC6full is a different format from WC6.

    To be precise, WC6full also includes the description that only appears on the screen when downloading, which can also be used to verify a wondercard's legitimacy.

    Ah, I understand now. But do wc6 full need to be restored with pokehex like standard wc6? I think both wc6 types generate legit pokemon if themselves are legit.

  11. Well my event is legit because I obtained it via Serial code by myself, so I think it needs to be added and seen as legit.

    Anyway I was talking about eon ticket because it is on a wondercard between event pokemon sprites, so it isn't really unnecessary.

  12. So I was enjoying to see how is my save made using Pokehex (I never use this, just to look), and I saw that Pokehex says my shiny event gengar is cheat, when it obviously isn't. Here the errors:

    Invalid relearn move 1: Expected no Relearn moves

    Invalid relearn move 2: Expected no Relearn moves

    Invalid: Not a valid Wondercard gift.

    Relearn moves are: Sladge wave, Astonish.

    Another thing I can say, is that pokehex don't have an Eon ticket sprite and I see a Missigno sprite instead. It looks bad.

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