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Posts posted by Saternoir
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5 hours ago, HatsuneMiku said:
I guess I have to watch youtube, as I don't know
Huh? Why would you need to "watch youtube" to do some simple research on the program itself to do this:
1. Open PKHeX and drag&drop your save file, navigate to Tools > Data > Mystery Gift Database
2. On Advanced tab, you can type in your filters much like how you'd filter when you edit with the Batch Editor (if you don't know anything about this, head on this post):
3. So for example, I'm going to search for some event Pokemon with the OT being Kukui (ククイ in Japanese). So I'd type, much like when filtering in Batch Editor:
=OT_Name=ククイ
And that's it, got the Pokémon.
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Technically there is, it's just that there's no GUI for it!
https://github.com/kwsch/PKHeX/issues/2785#issuecomment-600250571
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Haha after slacking for months I finally decided to implement this on PKHeX, so you can expect it on the next release, whenever that happens.
(sorry for the double post after soo long)
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I'm pretty sure
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Yeah because that is the records editor, not the current run one. You can try to edit it yourself based on the offsets here: https://gist.github.com/egzn/15c9d70bb1f69bdb9aeae44d960b02e6
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21 minutes ago, EvM5_ said:
Can I edit that? Never used github before (lol).
You can always fork the gist and make your own edits there, either way I planned to edit mine when I had some time!
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Hey nice one! I did some findings after the Subway scores PR and got them on a Github Gist but needs to be updated with the offsets for BW2 haha
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Yeah it's an unused ribbon, no worries, should be up on the next release tho!
https://github.com/kwsch/PKHeX/commit/4771158194396562206e255a848beb86ce5231bf
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On 3/11/2020 at 3:02 PM, yoshivsjoshi said:
is it possible to know when pokemon that can be caught in Safari balls and bred onto pokemon into sword and shield like Roserade will be changed to legal in PkHex?
Iirc this should be legal now on the latest releasenvm seems like it's still flaggedOn 3/11/2020 at 3:02 PM, yoshivsjoshi said:and the new events like the Bulbasaur and Squrtle raid events,
this has been added in commit https://github.com/kwsch/PKHeX/commit/283b7a353b8bbc7043679c11e3c87b45fddb20d2 so you can wait for the next release or compile PKHeX yourself
On 3/11/2020 at 3:02 PM, yoshivsjoshi said:also when I try and add the Smiley Mark onto my pokemon it automatically gives it the Jittery Mark and the smiley mark does not show up at all when you gen the pokemon in game
this has been fixed in commit https://github.com/kwsch/PKHeX/commit/d560fbcf7ff11674aff02ed784d508c92a484ebb so it's already on the latest release!
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Not sure what's really the problem? If you use a Mint it's all ok, since the stat nature =/= original nature in that case, so an Amped Forme can really be any nature possible with a mint.
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That's about the past/record wins, not current ones, so nope, you won't be able to do that!
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Just to clarify... @nicosop
Did you re-download PKHeX?
I downloaded PKHeX and I could load your files (last ones you posted) just fine
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I've been digging on the Underground (heh) offsets for this past week, and I managed to get most of them! I have published them on a Github Gist so everyone could take a look at them.
Diamond and Pearl:
Traps: from 0x42B0 to 0x42D7 length: 0x28
Goods: from 0x42D8 to 0x42FF length: 0x28
Treasures: from 0x4300 to 0x4327 length: 0x28
Spheres: from 0x4328 to 0x4377
first 0x28 being the items, last ones their sizePlatinum:
Traps: from 0x4538 to 0x455F length: 0x28
Goods: from 0x4560 to 0x4587 length: 0x28
Treasures: from 0x4588 to 0x45AF length: 0x28
Spheres: from 0x45B0 to 0x45FF
first 0x28 being the items, last ones their sizeThe values in those offsets (besides the spheres sizes) are their position in the files attached in hex, Spheres and Treasures are in the same file (still keeping the position hex tho)!
text_dppt_UGGoods_en.txt text_dppt_UGTraps_en.txt text_dppt_UGTreasures_en.txt
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I'm going to assume this is about Sword and Shield and automatic save file reading is enabled (by default) on PKHeX so you are prompted with the backup file instead of the main one.
If that's not the case, there's more info needed to help you.
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Hey, it's been a while since this!
I'm sorry for letting this go for so long, but I was able to check things out yesterday and managed to PR those changes to PKHeX, so you will be able to enable/disable Super Facilities along editing their scores.
There's still work to do, since I was focusing on Black and White, I might test offsets out on a B2W2 file as soon as I can.
Cheers!
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Ok so this is what I got now:
0x21D08 is current wins - single subway
0x21D1A is record wins - single subway
0x21D0A is current wins - double subway
0x21D1C is record wins - double subway
0x21D0C is current wins - multi subway with npc
0x21D1E is record wins - multi subway with npc
I didn't test but I suspect that 0x21D0E and 0x21D20 are for multi subway with friends
and last
0x21D12 is current wins - super single subway
0x21D24 is record wins - super single subway
didn't test the others in super yet (i might do it now and come back with the exact offsets)
I suspect that 0x21D2C could be a flag that sets either if you are still in a challenge or not (since it changes from 00 to 01 as far as I saw)
either way, i saw that if you change the values here, they don't change the flag of super subways, i might have to check the events offset and compare it to my clean save (no subway battles)
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I mean the maximum amount of battles you've won (not x7 rounds, but battles themselves)
Anyway I'm trying to figure out all of this XD
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So hmmm I'm just guessing here but
0x21D08 could be last streak
0x21D1A could be max streak
0x21D2C could be current streak
So what I did was
Go one x7 round and found that 21D08 and 21D1A were 07
Win another battle and leave, then both were 08
Enter again and win a couple of battles, pause
Noticed that 21D2C was 02
Leave the challenge
21D08 was 02
21D1A was 08
21D2C was 00
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Found it at 0x21D08, but it's odd, maybe it's "not", since I changed it's value but when I came back to the game it was still at 7...
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Just a recap that we can already use the original 3DSKit since the missing Mini repack has already been solved and pretty much it's better than the (temp) fork: https://github.com/Tyulis/3DSkit
I couldn't work that much on this matter, was pretty busy with other things, not sure how @theSLAYER is doing tho
But atleast we are progressing, help would be really appreciated.
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59 minutes ago, Sabresite said:
You are more than welcome to. We will get it once it is posted on the servers (usually before the codes can be redeemed). Also thanks for the info, I didn't even know.
I wonder if Bulbapedia has that info? (@SnorlaxMonster)Yeah it was a recent promotion added (see https://www.amazon.es/b/?node=14155386031) -if you need further translation let me know)
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So those who preorder USUM in Amazon Spain will get a Marshadow code from October 2nd so if you want I'd like to contribute and post its wc7
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4 hours ago, TheObserverYouAlwaysWanted said:
looks like the marshadow will always have 3 perfect ivs
Yeah, like every Legendary/Mythical Pokémon
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Hi!
I'm trying to edit Moon's text and I would like to know how can I edit these texts in other languages
Is pk3DS enough for it? or do I need another tool?
NVM i'm just stupid, got it already. just changed the language
PKHeX - How to search for specific event Pokemon?
in Miscellaneous Help
Posted
https://projectpokemon.org/home/tutorials/
Check in the links here.