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Saternoir

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Posts posted by Saternoir

  1. 5 hours ago, HatsuneMiku said:

    I guess I have to watch youtube, as I don't know 

    Huh? Why would you need to "watch youtube" to do some simple research on the program itself to do this:

    1. Open PKHeX and drag&drop your save file, navigate to Tools > Data > Mystery Gift Database

    Spoiler

    image.thumb.png.94e7ea71dcbc50e70618a8a7f61c011e.png

     

    2. On Advanced tab, you can type in your filters much like how you'd filter when you edit with the Batch Editor (if you don't know anything about this, head on this post):

     

    3. So for example, I'm going to search for some event Pokemon with the OT being Kukui (ククイ in Japanese). So I'd type, much like when filtering in Batch Editor:

    =OT_Name=ククイ

    And that's it, got the Pokémon.

    Spoiler

    image.thumb.png.9ea1f13814890d662f2a437b73a3c2f5.png

     

  2. On 3/11/2020 at 3:02 PM, yoshivsjoshi said:

    is it possible to know when pokemon that can be caught in Safari balls and bred onto pokemon into sword and shield like Roserade will be changed to legal in PkHex?

    Iirc this should be legal now on the latest release nvm seems like it's still flagged

    On 3/11/2020 at 3:02 PM, yoshivsjoshi said:

    and the new events like the Bulbasaur and Squrtle raid events,

    this has been added in commit https://github.com/kwsch/PKHeX/commit/283b7a353b8bbc7043679c11e3c87b45fddb20d2 so you can wait for the next release or compile PKHeX yourself

    On 3/11/2020 at 3:02 PM, yoshivsjoshi said:

    also when I try and add the Smiley Mark onto my pokemon it automatically gives it the Jittery Mark and the smiley mark does not show up at all when you gen the pokemon in game

    this has been fixed in commit https://github.com/kwsch/PKHeX/commit/d560fbcf7ff11674aff02ed784d508c92a484ebb so it's already on the latest release!

     

  3. I've been digging on the Underground (heh) offsets for this past week, and I managed to get most of them! I have published them on a Github Gist so everyone could take a look at them. 

     

    Diamond and Pearl:

    Traps: from 0x42B0 to 0x42D7 length: 0x28

    Goods: from 0x42D8 to 0x42FF length: 0x28

    Treasures: from 0x4300 to 0x4327 length: 0x28

    Spheres: from 0x4328 to 0x4377
    first 0x28 being the items, last ones their size

     

    Platinum:

    Traps: from 0x4538 to 0x455F length: 0x28

    Goods: from 0x4560 to 0x4587 length: 0x28

    Treasures: from 0x4588 to 0x45AF length: 0x28

    Spheres: from 0x45B0 to 0x45FF
    first 0x28 being the items, last ones their size

     

    The values in those offsets (besides the spheres sizes) are their position in the files attached in hex, Spheres and Treasures are in the same file (still keeping the position hex tho)!

     

    text_dppt_UGGoods_en.txt text_dppt_UGTraps_en.txt text_dppt_UGTreasures_en.txt

    • Like 2
  4. Ok so this is what I got now:

    0x21D08 is current wins - single subway

    0x21D1A is record wins - single subway

    0x21D0A is current wins - double subway

    0x21D1C is record wins - double subway

    0x21D0C is current wins - multi subway with npc

    0x21D1E is record wins - multi subway with npc

    I didn't test but I suspect that 0x21D0E and 0x21D20 are for multi subway with friends

    and last

    0x21D12 is current wins - super single subway

    0x21D24 is record wins - super single subway

    didn't test the others in super yet (i might do it now and come back with the exact offsets)

    I suspect that 0x21D2C could be a flag that sets either if you are still in a challenge or not (since it changes from 00 to 01 as far as I saw)

    either way, i saw that if you change the values here, they don't change the flag of super subways, i might have to check the events offset and compare it to my clean save (no subway battles)

    • Like 6
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